Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.22 @ 00:45:07 Player: VmFycnk Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (82) 410 Value Destroyed (3086) 3086 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (496) 496 TOTAL SCORE: 5852 Bonus ------- Pacifist 200 High Alert Combat Kills 96 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 10/300 Energy 100/100 System Corruption 15% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Sensor Array Improved Shield Generator Relay Coupler [NC] (29) Relay Coupler [NC] (26) Relay Coupler [Grunt] (25) Relay Coupler [Grunt] (25) Relay Coupler [Grunt] (22) Relay Coupler [Brawler] (28) Relay Coupler [Hunter] (12) EM Pulse Cannon Rocket Launcher Rocket Launcher Remote Datajack Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Trap Scanner Advanced Visual Processing Unit Improved Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Beam Rifle Improved Light Cannon > --- INVENTORY -------- Wheel Armored Wheel Improved Sensor Array Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] EM Pulse Cannon Heavy Assault Rifle Autogun Improved Light Cannon Rocket Launcher Rocket Launcher Remote Datajack Remote Datajack Remote Datajack Blade Saw [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Signal Interpreter Device Trap Scanner Storage Huge Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 55 | 6 4 15 26 4 Power 11 | 1 . 4 5 1 Engine 9 | 1 . 4 3 1 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 11 | 2 . 2 5 2 Treads 9 | 2 . 2 5 . Leg . | . . . . . Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 2 4 8 1 Device 5 | . . 1 3 1 Storage 3 | 1 1 . 1 . Processor 4 | . 1 . 3 . Hackware . | . . . . . Protection 4 | . . 3 1 . Artifact . | . . . . . Weapon 17 | 2 2 5 8 . Energy Gun 2 | 1 . . 1 . Energy Cannon 1 | . . . 1 . Ballistic Gun 7 | 1 1 4 1 . Ballistic Cannon 3 | . . . 3 . Launcher 3 | . 1 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 24 | . . 4 5 15 Power 4 | . . 2 . 2 Propulsion 4 | . . 1 . 3 Utility 8 | . . 1 3 4 Weapon 8 | . . . 2 6 Highest Loss Streak 7 | . . 2 2 7 To Critical Strikes . | . . . . . Average Backups 12 | 2 4 8 15 16 Power . | . . . . . Propulsion 1 | 2 2 2 2 1 Utility 2 | . . 1 3 5 Weapon 5 | . 2 4 7 6 Tool/Special . | . . . . . Unused Backups 19 | . . 4 3 12 Power . | . . . . . Propulsion 3 | . . 3 . . Utility 10 | . . 1 . 9 Weapon 3 | . . . 3 . Tool/Special 3 | . . . . 3 Average Slot Usage (%) 92 | . 94 97 92 79 Engine 6 | . 14 10 4 1 Core 2 | . . . 4 4 Treads 19 | . 28 21 18 13 Device 10 | . . 9 13 7 Storage 10 | . 14 11 9 9 Processor 11 | . 9 11 10 15 Protection 10 | . . 10 13 6 Energy Gun 2 | . . . 3 6 Ballistic Gun 9 | . 14 19 4 . Ballistic Cannon 4 | . . . 8 7 Launcher 2 | . 13 2 . 1 Peak Build Rating 27 | 6 8 16 26 27 Average Rating 18 | 3 7 13 22 22 On Entrance 10 | . 6 8 16 24 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 115 | 13 51 66 115 105 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 4 | 1 1 3 2 4 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 25 | 8 20 20 25 25 Average Capacity 22 | 7 16 20 24 25 Most Carried 19 | 7 6 13 19 18 Average Carried 12 | 3 4 8 15 16 Final Capacity 25 | 8 20 20 25 25 Final Carried 15 | 2 5 11 14 15 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 2507 | 200 . 1018 975 314 Remotely . | . . . . . Salvage Created 2539 | . . 1232 857 450 Parts 157 | . . 72 63 22 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 68 | . . 27 26 15 Guns 31 | . . 24 4 3 Cannons 20 | . . . 16 4 AOE 17 | . . 3 6 8 Classes Destroyed 10 | . . 6 3 1 Builder 2 | . . 1 1 . Tunneler 1 | . . . 1 . Recycler 2 | . . . 2 . Watcher 9 | . . 5 4 . Swarmer 15 | . . 3 12 . Grunt 29 | . . 13 6 10 Brawler 5 | . . 3 . 2 Duelist 1 | . . . . 1 Sentry 17 | . . 8 7 2 Hunter 1 | . . . 1 . Best Kill Streak 7 | . . 4 7 5 Combat Bots Only 5 | . . 3 3 5 Max Kills in Single Turn 3 | . . 2 3 1 Gunslinging . | . . . . . Exploded 3 | . . 2 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 430 | . . 158 164 108 Missed 112 | . . 43 41 28 Hits 318 | . . 115 123 80 Melee 22 | . . 4 . 18 Projectile 296 | . . 111 123 62 Critical Strikes 13 | . . 3 2 8 Damage Taken 3842 | . . 1150 1236 1456 Core 716 | . . 156 133 427 Absorbed by Shields 528 | . . 343 158 27 Ignored by Resistances 119 | . . 39 80 . Core Remaining (%) 87 | 100 100 61 . . Volleys Fired 253 | 1 . 115 87 50 Largest 2 | 2 . 2 2 2 Hottest 119 | 60 . 56 119 89 Shots Fired 463 | 2 . 207 168 86 Gun 295 | 2 . 197 59 37 Cannon 134 | . . . 105 29 Launcher 34 | . . 10 4 20 Special . | . . . . . Kinetic 376 | 1 . 197 144 34 Thermal 43 | . . . 11 32 Explosive 34 | . . 10 4 20 Electromagnetic 10 | 1 . . 9 . Robot Hit Streak 25 | . . 14 25 23 Robot Miss Streak 5 | . . 5 4 1 Penetration Max . | . . . . . Secondary Targets 3 | . . 2 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 300 | . . 131 112 57 Core Hits 138 | . . 57 50 31 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 8 | . . 1 5 2 Burn 2 | . . . 1 1 Destroy 1 | . . 1 . . Blast 2 | . . . 1 1 Corrupt 2 | . . . 2 . Sever 1 | . . . 1 . Melee Attacks 6 | . . . 4 2 Impact . | . . . . . Slashing 6 | . . . 4 2 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6432 | . . 2288 2419 1725 Guns 3053 | . . 1972 706 375 Cannons 1736 | . . . 1317 419 Explosions 1581 | . . 316 344 921 Melee 58 | . . . 48 10 Ramming 4 | . . . 4 . Kinetic 4097 | . . 1972 1682 443 Thermal 497 | . . . 146 351 Explosive 1581 | . . 316 344 921 Electromagnetic 195 | . . . 195 . Impact . | . . . . . Slashing 58 | . . . 48 10 Piercing . | . . . . . Highest Corruption 15 | . 2 2 2 15 Average Corruption 2 | . 2 2 2 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 76 | . 9 4 37 26 Message Errors 17 | . 1 1 9 6 Matter Fused 22 | . 2 2 11 7 Heat Flow Errors 8 | . 2 . 3 3 Energy Discharges 9 | . 2 1 3 3 Parts Rejected 1 | . . . . 1 Data Loss (minor) 7 | . 2 . 4 1 Data Loss (major) 4 | . . . 3 1 Misfires 3 | . . . 1 2 Alerts 5 | . . . 3 2 Overload Shots . | . . . . . Overflow Damage 34 | . . . 18 16 Projectiles 5 | . . . . 5 Explosions 29 | . . . 18 11 Melee . | . . . . . Knockbacks 15 | . . . 10 5 Impact . | . . . . . Kinetic 15 | . . . 10 5 Secondary . | . . . . . Self-Inflicted Damage 71 | . . 43 3 25 Shots 6 | . . 3 1 2 Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 242 | 20 170 70 230 242 Average Temperature 51 | 10 80 19 44 106 Received Heat Transfer 1326 | . . 412 320 594 Effects 2 | . . . 1 1 Energy Bleed 1 | . . . 1 . Interference 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1406 | . . . 444 962 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 39 | 100 100 62 20 9 Level 1 50 | . . 37 80 22 Level 2 10 | . . . . 67 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 660 | . 4 324 314 660 Initial 182 | . . . 136 182 Average 214 | . . 139 241 411 Influence Increases 2383 | . 4 852 939 588 Destroy 0b10 Robot/C 1360 | . . 540 520 300 Destroy 0b10 Robot/NC 70 | . . 30 40 . Destroy Leader 318 | . . 160 138 20 Successful Hack 9 | . 4 5 . . Disable Machine 105 | . . 45 60 . Anti-Garrison Action 200 | . . . . 200 Destroy Structure 141 | . . 42 31 68 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 165 | . . 30 135 . Influence Decreases 1763 | . 4 528 982 249 Entered New Map 287 | . . . 188 99 Time Decay 1246 | . 4 498 744 . Lost Part 230 | . . 30 50 150 Squads Dispatched 5 | . 1 3 1 . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 3 | . . 2 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 6 | . 1 1 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 114 | . . 42 56 16 Peak Tracking Total 9 | . . 5 9 3 Tactical Retreats 6 | . . 1 5 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 6 | . 1 1 1 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 9 | . . 3 4 2 Max in Single Turn 1 | . . 1 1 1 Garrison Relay 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 11 | . 3 3 5 . Terminals 9 | . 3 3 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 31 | . 4 6 21 . Successful 16 | . 3 1 12 . Failed 15 | . 1 5 9 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 17 | . 4 6 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 11 | . . . 11 . Garrison Access 3 | . . . 3 . Terminal Hacks 7 | . 3 1 3 . Record 1 | . 1 . . . Prototype ID Bank 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Alert Level 2 | . 1 . 1 . Locate Traps 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 8 | . . . 8 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Retrieve Study 6 | . . . 6 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 2 3 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 6 | . . . 6 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 7 | . . . . 7 Machine Destruction 7 | . . . . 7 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 5064 | . . . 3657 1407 Optics 2228 | . . . 821 1407 Traps 4700 | . . . 3637 1063 Seismic 1227 | . . . 1227 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 9389 | 72 612 3359 3870 1476 Spaces Moved 2794 | 50 265 1038 986 455 Core 27 | 27 . . . . Treads 2612 | 23 265 1038 986 300 Legs . | . . . . . Wheels 155 | . . . . 155 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 240 130 Average Speed 265 | 114 213 240 315 258 Slowest Speed 480 | 160 240 400 320 480 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 4 46 84 80 41 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 13 | . . 13 . . Terrain Destroyed 132 | . . 42 24 66 Melee . | . . . . . Projectile 4 | . . . 4 . AOE 128 | . . 42 20 66 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 4329 | 63 311 1720 1567 668 Wait 1080 | . 32 512 410 126 Move 2791 | 49 264 1037 986 455 Hop . | . . . . . Pick Up 75 | 7 7 24 26 11 Fast Attach 1 | 1 . . . . Attach 39 | 5 1 9 12 12 Detach 7 | . . 1 4 2 Swap 38 | . 4 10 21 3 Drop 32 | . 3 12 16 1 Fire 253 | 1 . 115 87 50 Melee 6 | . . . 4 2 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis 6 | . . . . 6 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Sub) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 1 exit: *Mat) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 73 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Met a group of wandering Federalists 300 | -10/Materials | Build established: Mutant 302 | -10/Materials | Discovered new exit (range 16) 371 | -10/Materials | Identified exit to Materials 500 | -10/Materials | Discovered new exit (range 7) 515 | -10/Materials | Identified exit to Subcaves 685 | -10/Materials | Entered another Materials area 685 | -9/Materials | Evolved 2 slots: Utility x2 3331 | -9/Materials | Discovered new exit (range 12) 3357 | -9/Materials | Identified exit to Mines 3951 | -9/Materials | Discovered new exit (range 16) 4041 | -9/Materials | Identified exit to Materials 4044 | -9/Materials | Entered another Materials area 4044 | -8/Materials | Evolved 2 slots: Utility x2 6451 | -8/Materials | Discovered new exit (range 8) 6509 | -8/Materials | Identified exit to Factory 7391 | -8/Materials | Build established: Scavenger-Mutant 7835 | -8/Materials | Discovered exit to Factory (range 17) 7914 | -8/Materials | Identified exit to Garrison 7914 | -8/Materials | Entered Garrison 8030 | -8/Garrison | Triggered checkpoint 8104 | -8/Garrison | Garrison Relay disabled 8362 | -8/Garrison | Triggered checkpoint 8853 | -8/Garrison | Discovered new exit (range 11) 8882 | -8/Garrison | Identified exit to Materials 9000 | -8/Garrison | Triggered checkpoint 9046 | -8/Garrison | System corruption reached 10% 9076 | -8/Garrison | Lost 7 parts (1p1n3u2w) 9091 | -8/Garrison | Garrison Relay disabled 9143 | -8/Garrison | Triggered checkpoint 9157 | -8/Garrison | Core integrity fell below 50% 9283 | -8/Garrison | Triggered checkpoint 9331 | -8/Garrison | Build established: Mutant 9361 | -8/Garrison | Core integrity fell below 20% 9390 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09163_ Destroyed Particle Gun. 09163_ G-47 Trooper destroyed. 09169_ Acquired 9 matter. 09170_ CYET#MQEL1%ETJNEIKL 09200_ The unstable cave ceiling collapses. 09202_ System corrupted: IFF burst signal emitted. 09218_ ALERT: Dispatching investigation squad to Materials. 09251_ YQ>ZBILNVHSIZYYIV9>JFM TYX8M / 09278_ System corrupted: Matter fused (-7). 09283_ Beams of light sweep through the air. An alarm sounds. 09294_ System corrupted: Matter fused (-6). 09298_ Autogun+ destroyed. 09311_ 5I|B9KFF RS SOF%ZDGMR:XLEI #HJA 09345_ System corrupted: Heat flow error (+137). 09348_ Wheel destroyed. 09360_ System corrupted: Imp. Shield Generator rejected. 09362_ Hvy. Assault Rifle+ destroyed. 09368_ Arm. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????? ?????????????????? | | ?????????????????????????????# #??????? ???????? | | ?????????????????????????????# #??????# #??????? | | ?????????????????????????????# #??????# #??????? | | ?????????????????????????????# ##+##### #??????? | | ?????????????????????????????# ## ## #??????? | | ????????????????????????????## ## ## ##?????? | | ??????????????????????????### #?????? | | ?????????????????????????? #?????? | | ??????????????????????????? #?????? | | ????????????????????????????# # # #?????? | | ????????????????????????????# # # #?????? | | ????????????????????????????" 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Light Cannon | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Lgt. EM Pulse Cannon | -8/Materials | Hacked Beam Rifle | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedCloakFemtoactuators Manual? 0 Play Time 00:46:13 Cumulative 15.6 hours Start 2025.11.22 @ 00:00:24 End 2025.11.22 @ 00:45:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 2 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 34fb6397-39fe-4f74-b440-31576e9afa24