Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.23 @ 00:54:40 Player: Byrnorthil Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (147) 735 Value Destroyed (3901) 3901 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (-495) -495 TOTAL SCORE: 8861 Bonus ------- High Alert Combat Kills 120 Follower Combat Kills 605 Friendly Fire -1220 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 44% Temperature Cool (9) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Melee Analysis Suite Armor Integrity Analyzer > --- WEAPON (4) ------- Heavy Battle Rifle Heavy Battle Rifle > --- INVENTORY (5) ---- Light Nuclear Core Remote Datajack Molecular Deconstructor Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Experimental Sensor Array Improved Shield Generator Improved Dynamic Insulation System > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Axe > --- INVENTORY -------- Cooled Ion Engine Medium Treads Medium Treads Improved Cooling System Coolant Injector YI-UF0's Bottomless Matter Pit Hardened Medium Armor Plating Improved Light Armor Plating High-powered Tractor Beam Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Improved Grenade Launcher [Rating: 59] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Aerolev Unit Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . Utility 3 | . . . 1 . . . 1 . 1 . . . . Weapon 2 | . . . . . . . 1 . 1 . . . . Parts Attached 113 | 7 6 6 21 4 1 1 22 12 6 2 . 21 4 Power 12 | 1 . 1 3 1 . . 2 1 . . . 3 . Engine 9 | 1 . 1 3 1 . . 2 1 . . . . . Core 3 | . . . . . . . . . . . . 3 . Reactor . | . . . . . . . . . . . . . . Propulsion 30 | 2 1 1 3 1 . . 6 5 4 . . 5 2 Treads 10 | . . . . . . . . 4 4 . . . 2 Leg 19 | 2 1 1 3 1 . . 6 . . . . 5 . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . . . Utility 37 | 2 3 2 7 2 . 1 6 2 2 2 . 7 1 Device 16 | 1 2 . 2 1 . . 4 2 1 2 . 1 . Storage 7 | 1 1 1 2 . . . . . 1 . . 1 . Processor 3 | . . . 1 . . . . . . . . 2 . Hackware . | . . . . . . . . . . . . . . Protection 11 | . . 1 2 1 . 1 2 . . . . 3 1 Artifact . | . . . . . . . . . . . . . . Weapon 34 | 2 2 2 8 . 1 . 8 4 . . . 6 1 Energy Gun 10 | 2 1 1 4 . . . 2 . . . . . . Energy Cannon 2 | . . . 2 . . . . . . . . . . Ballistic Gun 10 | . . . . . . . 4 4 . . . 1 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . 1 1 . . . 1 . . . . . . Special Weapon 2 | . . . 1 . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 6 | . 1 . . . . . 1 . . . . 4 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 . . 2 . . . . 1 . Parts Lost 31 | . . 2 2 . . . 6 . 1 5 . 4 11 Power 4 | . . . . . . . 1 . . 1 . 1 1 Propulsion 9 | . . 1 . . . . 1 . . 1 . 2 4 Utility 6 | . . . . . . . 1 . 1 1 . 1 2 Weapon 12 | . . 1 2 . . . 3 . . 2 . . 4 Highest Loss Streak 8 | . . 2 2 . . . 6 . 1 5 . 3 8 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Backups 11 | 1 8 9 10 14 14 14 14 14 14 11 5 3 3 Power 1 | . 1 1 1 1 1 2 . . 1 . . . 1 Propulsion 1 | . 1 1 2 2 2 2 2 1 1 1 . . . Utility 4 | . 2 4 3 4 5 5 5 6 5 4 2 . . Weapon 4 | . 3 2 3 5 5 4 4 6 6 4 2 3 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 34 | . 2 4 7 3 . . 9 . 1 4 1 2 1 Power 5 | . . . 1 1 . . 2 . . 1 . . . Propulsion 5 | . 1 1 1 . . . . . . 2 . . . Utility 10 | . . 1 1 1 . . 3 . 1 1 1 1 . Weapon 12 | . 1 2 4 1 . . 3 . . . . 1 . Tool/Special 2 | . . . . . . . 1 . . . . . 1 Average Slot Usage (%) 95 | . 99 99 99 100 100 100 99 99 99 75 . 60 74 Engine 9 | . 14 14 11 11 11 11 8 9 7 5 . . . Treads 3 | . . . . . . . . 9 23 17 . . 1 Leg 24 | . 28 27 32 33 33 33 26 17 . . . 11 12 Device 14 | . 14 12 13 11 11 11 17 18 22 21 . 2 5 Storage 9 | . 14 14 11 11 11 11 9 9 7 4 . . . Processor 1 | . . . 1 . . . . . . . . 7 15 Protection 7 | . . 1 7 11 11 11 9 8 7 3 . 11 6 Energy Gun 12 | . 22 18 16 22 15 22 13 . . . . . . Ballistic Gun 6 | . . . . . . . 9 25 25 18 . 2 5 Slashing Weapon 3 | . 5 8 . . . . 4 1 4 3 . 17 19 Peak Build Rating 59 | 9 8 16 30 33 29 30 45 44 53 59 1 48 47 Average Rating 30 | 7 7 8 25 27 27 29 40 40 47 44 1 30 38 On Entrance 22 | . 9 8 11 26 29 29 30 44 38 47 1 1 47 Naked Turns 193 | . . . . . . . . . . 38 78 77 . Heaviest Build 57 | 12 18 21 44 43 43 44 55 50 55 57 . 26 39 Greatest Support 78 | 20 20 25 49 49 49 49 51 62 78 78 3 50 40 Greatest Overweight (x) 1 | . . 1 1 . . . 1 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 12 | 7 9 10 11 15 15 15 15 15 15 11 5 5 5 Most Carried 15 | 3 10 10 15 15 15 15 15 15 15 15 5 5 5 Average Carried 12 | 1 8 9 10 14 14 14 14 14 14 11 4 4 4 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 3 10 10 15 15 15 15 15 15 15 5 5 5 4 Class Distribution -------------------- 66% | Mutant 15% | Tank 10% | Commander-Tank 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Commander-Tank | -8/Storage Tank | -7/Factory Tank | -7/Waste Mutant | -7/Factory Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Matter Collected 5780 | 269 121 384 1127 572 . 30 1214 995 353 . . 552 163 Remotely 20 | . . . . . . . . 20 . . . . . Salvage Created 5953 | 44 281 131 1643 374 . . 1612 616 567 . . 298 387 Parts 337 | 6 8 7 104 27 . . 86 36 26 . . 17 20 Haulers Intercepted 18 | . 2 . 6 . . . 6 3 1 . . . . Recyclers Shooed 3 | . . . 2 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . . . . 28 18 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Combat Hostiles Destroyed 99 | . 3 4 27 14 . . 25 8 5 . . 4 9 Melee 10 | . . . . . . . 1 . . . . 4 5 Guns 69 | . 3 2 19 10 . . 18 8 5 . . . 4 Cannons 3 | . . . 3 . . . . . . . . . . AOE 14 | . . 2 4 4 . . 4 . . . . . . Classes Destroyed 16 | 1 3 2 5 . . . 3 . 1 . . 1 . Worker 4 | . . . 2 . . . 2 . . . . . . Builder 2 | . . . 1 . . . . . 1 . . . . Tunneler 3 | 2 . . . 1 . . . . . . . . . Hauler 18 | . 2 . 6 . . . 6 3 1 . . . . Recycler 4 | . . . . . . . 1 1 2 . . . . Mechanic 1 | . . . 1 . . . . . . . . . . Watcher 14 | . 3 . 5 . . . 4 . 2 . . . . Swarmer 32 | . . 3 7 10 . . 8 . . . . . 4 Grunt 35 | . 3 . 10 3 . . 6 6 5 . . . 2 Brawler 3 | . . . 1 1 . . . . . . . . 1 Duelist 2 | . . . . . . . 1 . . . . . 1 Sentry 20 | . . . 9 . . . 8 2 . . . . 1 Demolisher 1 | . . 1 . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . 2 . Hunter 3 | . . . . . . . 2 . . . . 1 . Programmer 2 | . . . . . . . . . 1 . . 1 . Best Kill Streak 6 | 1 1 3 6 5 . . 6 3 6 . . 3 3 Combat Bots Only 5 | . 1 3 5 5 . . 5 3 4 . . 3 3 Max Kills in Single Turn 3 | 1 1 2 2 3 . . 2 1 2 . . 1 2 Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 2 | . . 2 1 1 . . 2 . . . . . . Melee 2 | . . . . . . . 1 . . . . 1 2 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Hostile Shots Fired 514 | . 24 21 84 33 . . 137 23 8 6 4 87 87 Missed 156 | . 6 6 31 8 . . 34 10 2 1 3 33 22 Damage Taken 5873 | . 226 321 667 263 . . 1378 145 373 192 18 1080 1210 Core 1095 | . 81 57 89 34 . . 109 24 45 79 18 337 222 Absorbed by Shields 324 | . . . . . . . 173 56 75 20 . . . Redirected to Shielding 53 | . . 6 . . . . . . . . . 40 7 Regen/Repaired (Parts) 443 | . . . 147 . . . 185 111 . . . . . Core Remaining (%) 72 | 100 . 44 . . . 69 . 75 . . . . . Volleys Fired 306 | 6 48 10 74 15 . . 76 29 19 11 . . 18 Largest 4 | 2 2 2 2 2 . . 3 3 4 4 . . 2 Hottest 135 | 90 100 100 130 90 . . 135 75 100 100 . . 66 Shots Fired 731 | 12 96 15 140 30 . . 207 86 72 39 . . 34 Gun 686 | 12 96 13 100 30 . . 204 86 72 39 . . 34 Cannon 34 | . . . 34 . . . . . . . . . . Launcher 7 | . . 2 2 . . . 3 . . . . . . Special 4 | . . . 4 . . . . . . . . . . Kinetic 361 | . . . . . . . 130 86 72 39 . . 34 Thermal 156 | 12 96 13 35 . . . . . . . . . . Explosive 7 | . . 2 2 . . . 3 . . . . . . Electromagnetic 207 | . . . 103 30 . . 74 . . . . . . Robot Hit Streak 14 | 3 10 5 14 10 . . 13 10 9 11 . . 4 Robot Miss Streak 6 | 5 6 3 4 4 . . 5 5 5 2 . . 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 7 | . . . 1 2 . . 1 . 1 . . . 2 Max Gunslinging Chain 1 | . . . 1 1 . . 1 . 1 . . . 1 Shots Hit Robots 528 | 6 64 14 101 24 4 . 139 53 39 32 . 15 37 Core Hits 227 | 2 16 7 61 17 . . 60 20 18 2 . 7 17 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 3 . . . . . . Critical Strikes 19 | . 7 . 1 . . . 6 . 1 . . 2 2 Burn 8 | . 7 . 1 . . . . . . . . . . Destroy 3 | . . . . . . . 3 . . . . . . Sever 8 | . . . . . . . 3 . 1 . . 2 2 Melee Attacks 126 | . 1 6 . . 4 . 32 8 20 . . 22 33 Impact . | . . . . . . . . . . . . . . Slashing 122 | . 1 6 . . . . 32 8 20 . . 22 33 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 19 | . . 6 . . 4 . 3 1 3 . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . 2 Follow-up Attacks 15 | . . . . . . . . . . . . 8 7 Damage Inflicted 11462 | 68 789 481 2125 543 . . 3207 1091 865 548 8 581 1156 Guns 7550 | 68 778 115 1198 314 . . 2451 1016 656 548 . . 406 Cannons 533 | . . . 533 . . . . . . . . . . Explosions 938 | . . 126 353 185 . . 274 . . . . . . Melee 2282 | . . 240 . . . . 466 54 209 . . 563 750 Ramming 127 | . 11 . 9 44 . . 16 21 . . 8 18 . Kinetic 4088 | . . . . . . . 1462 1016 656 548 . . 406 Thermal 1861 | 68 778 115 622 185 . . 93 . . . . . . Explosive 421 | . . 126 114 . . . 181 . . . . . . Electromagnetic 2683 | . . . 1380 314 . . 989 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 2282 | . . 240 . . . . 466 54 209 . . 563 750 Piercing . | . . . . . . . . . . . . . . Highest Corruption 44 | . 1 1 . . . . 3 3 5 29 30 38 44 Average Corruption 11 | . 1 1 . . . . 2 3 1 14 29 34 39 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 108 | . 5 3 . . . . 7 17 1 18 2 27 28 Message Errors 24 | . 1 2 . . . . 1 4 1 1 1 7 6 Matter Fused 19 | . 1 1 . . . . . 3 . 3 . 4 7 Heat Flow Errors 14 | . 1 . . . . . 4 . . 1 . 4 4 Energy Discharges 8 | . 1 . . . . . 1 3 . 2 1 . . Parts Rejected 2 | . . . . . . . . 1 . . . 1 . Parts Fused 3 | . . . . . . . . . . . . 2 1 Data Loss (minor) 8 | . 1 . . . . . . 2 . . . 2 3 Data Loss (major) 4 | . . . . . . . . 1 . . . 3 . Misfires 5 | . . . . . . . 1 1 . . . . 3 Misdirections 12 | . . . . . . . . . . 7 . 4 1 Weapon Failures 9 | . . . . . . . . 2 . 4 . . 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 161 | . . 5 . . . . 23 . 22 . . 48 63 Projectiles . | . . . . . . . . . . . . . . Explosions 28 | . . 5 . . . . 23 . . . . . . Melee 133 | . . . . . . . . . 22 . . 48 63 Knockbacks 3 | . . . . 1 . . . 1 . . 1 . . Impact 3 | . . . . 1 . . . 1 . . 1 . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 178 | . . 20 25 37 . . 74 . . . 4 18 . Shots 6 | . . 1 2 1 . . 2 . . . . . . Rammed 2 | . . . . . . . . 1 . . 1 . . Targets Rammed 12 | . 2 . 2 3 . . 2 2 . . 1 . . Kicked 10 | . 2 . 2 3 . . 2 1 . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 404 | 90 210 78 404 108 . . 315 8 224 222 . 373 194 Average Temperature 75 | 37 61 32 100 34 . . 73 2 98 70 . 145 80 Received Heat Transfer 1124 | . 99 6 252 30 . . 458 48 12 . . 120 99 Effects 5 | . . . 1 . . . 3 . . . . 1 . Shutdowns 1 | . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . Parts Fried 17 | . . . 7 1 . . 9 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Parts Melted 15 | . 9 . 4 . . . . . 2 . . . . Heat Transferred 4931 | 186 2658 333 1354 300 . . 100 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . 6 4 . . 2 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Maximum Alert Level 2 | . . . 2 1 . . 2 2 1 . . . . Low Security (%) 57 | 100 100 100 40 17 . 100 50 17 84 100 100 . . Level 1 31 | . . . 42 82 . . 34 42 15 . . . . Level 2 10 | . . . 16 . . . 15 40 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 662 | 5 37 77 593 354 . 7 495 662 261 26 . . . Initial 261 | . . . . 223 . . . 207 261 26 . . . Average 163 | . 5 13 225 252 . . 176 396 106 4 . . . Influence Increases 4306 | 10 196 107 1084 442 . 7 949 847 239 . . 130 295 Destroy 0b10 Robot/C 2400 | . 60 80 620 360 . . 500 380 140 . . 80 180 Destroy 0b10 Robot/NC 245 | 10 25 . 75 5 . . 65 30 30 . . 5 . Destroy Leader 596 | . 30 10 192 50 . . 170 98 36 . . . 10 Allied During Kill 292 | . . . 9 15 . . . 252 16 . . . . Successful Hack 221 | . 35 . 80 . . 7 67 32 . . . . . Select Force Hacks 90 | . 30 . 30 . . . . 30 . . . . . Disable Machine 75 | . . . 30 . . . 30 15 . . . . . Destroy Structure 147 | . 1 17 33 12 . . 57 10 17 . . . . Partial Spotted 15 | . . . 15 . . . . . . . . . . Lose Combat Pursuer 225 | . 15 . . . . . 60 . . . . 45 105 Influence Decreases 3055 | 10 196 107 509 510 . 7 458 478 425 26 . 130 199 Time Decay 2702 | 10 196 94 479 470 . 7 438 398 375 26 . 110 99 Lost Part 173 | . . 13 10 . . . 20 . 10 . . 20 100 Lost Ally 180 | . . . 20 40 . . . 80 40 . . . . Squads Dispatched 22 | . 2 . 6 . . . 4 4 3 . 2 . 1 Investigation 16 | . 2 . 5 . . . 4 2 1 . 2 . . Extermination 1 | . . . . . . . . . 1 . . . . Reinforcement 4 | . . . 1 . . . . 2 1 . . . . Assault 1 | . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Distress Signals 7 | . 1 . 2 . . . 1 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 189 | . 15 10 40 18 . . 38 24 11 6 2 9 16 Peak Tracking Total 9 | . 4 6 4 6 . . 6 7 5 6 1 4 9 Tactical Retreats 9 | . 1 1 . . . . 1 . . . . 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Traps Triggered 11 | . 2 . 2 . . . 3 . 3 . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Machines Disabled 6 | . . . 2 . . . 2 1 . . . 1 . Max in Single Turn 1 | . . . 1 . . . 1 1 . . . 1 . Garrison Access 2 | . . . . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Machines Accessed 51 | . 9 . 14 . . 1 14 7 3 . 2 1 . Terminals 33 | . 8 . 9 . . 1 10 4 1 . . . . Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations 6 | . . . 2 . . . 1 1 1 . 1 . . Recycling Units 6 | . 1 . 2 . . . 1 1 1 . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . Total Hacks 193 | . 42 . 49 . . 3 57 29 5 . 5 3 . Successful 115 | . 25 . 35 . . 2 33 16 1 . . 3 . Failed 77 | . 16 . 14 . . 1 24 13 4 . 5 . . Catastrophic 8 | . . . 2 . . . 1 2 1 . 2 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 98 | . 27 . 25 . . 3 26 15 2 . . . . Terminals 121 | . 38 . 28 . . 3 38 13 1 . . . . Fabricators 2 | . . . . . . . . . . . 2 . . Repair Stations 26 | . . . 6 . . . 8 8 1 . 3 . . Recycling Units 27 | . 4 . 10 . . . 4 6 3 . . . . Scanalyzers 11 | . . . 5 . . . 6 . . . . . . Garrison Access 3 | . . . . . . . 1 2 . . . . . Terminal Hacks 34 | . 11 . 7 . . 2 9 2 . . . 3 . Record 3 | . . . . . . . . . . . . 3 . Robot Analysis 8 | . 4 . 2 . . 2 . . . . . . . Prototype ID Bank 8 | . 3 . 1 . . . 4 . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . Emergency Access Points 3 | . . . 2 . . . 1 . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . . . Locate Traps 2 | . . . 1 . . . 1 . . . . . . Security Status 1 | . . . . . . . . 1 . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 14 | . . . 4 . . . 5 5 . . . . . Scan Component 8 | . . . 2 . . . 3 3 . . . . . Repair 6 | . . . 2 . . . 2 2 . . . . . Recycling Unit Hacks 9 | . 1 . 6 . . . 1 1 . . . . . Process 2 | . . . 2 . . . . . . . . . . Report Inventory 6 | . 1 . 3 . . . 1 1 . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . Scanalyzer 9 | . . . 5 . . . 4 . . . . . . Insert Component 4 | . . . 2 . . . 2 . . . . . . Analyze 5 | . . . 3 . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . Unauthorized Hacks 47 | . 13 . 13 . . . 13 7 1 . . . . Terminals 34 | . 11 . 9 . . . 10 4 . . . . . Track 3 | . 1 . 1 . . . . 1 . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . Botnet 9 | . 3 . 2 . . . 2 2 . . . . . Detonate 1 | . . . 1 . . . . . . . . . . Disrupt 5 | . . . 3 . . . 1 1 . . . . . Operators 3 | . 1 . 1 . . . 1 . . . . . . Skim 12 | . 6 . . . . . 6 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . Mechanics 1 | . . . . . . . . . 1 . . . . Recycling Units 12 | . 2 . 4 . . . 3 3 . . . . . Reject 3 | . . . 1 . . . 1 1 . . . . . Recyclers 4 | . 1 . 1 . . . 1 1 . . . . . Mask 2 | . . . 1 . . . 1 . . . . . . Tunnel 3 | . 1 . 1 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 47 | . 9 . 13 . . 1 13 6 3 . 2 . . Full Trace Events 11 | . 1 . 3 . . . 3 2 . . 2 . . Feedback Events 1 | . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 6 | . . . 2 . . . 2 2 . . . . . Time 247 | . . . 89 . . . 76 82 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 236 | . . . 236 . . . . . . . . . . Retrieved Matter 20 | . . . 20 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . 2 . . . . . . Part Schematics Acquired 4 | . . . 2 . . . 2 . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Total Allies 15 | . . . 1 3 . . . 10 . 1 . . . Largest Group 10 | . . . 1 3 . . . 10 5 1 . . . Highest-Rated Group 173 | . . . 16 40 . . . 173 76 31 . . . Highest-Rated Ally 31 | . . . 16 16 . . . 29 16 31 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 170 | . . . 14 27 . . . 79 38 12 . . . Total Damage 1984 | . . . 182 300 . . . 892 378 232 . . . Kills 24 | . . . 4 5 . . . 13 2 . . . . Allies Corrupted 2 | . . . . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Active Infowar (turns) 8657 | 88 964 437 1304 1038 526 576 2030 630 915 149 . . . Sensors 3364 | . . . . 1 . . 1810 595 809 149 . . . Terrain 436 | 88 . . 348 . . . . . . . . . . Structural 20 | . . . . . . . 20 . . . . . . Seismic 8078 | . 964 437 988 1037 526 576 2007 628 915 . . . . Robot Analysis Total 8 | . 4 . 2 . . 2 . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Turns Passed 11508 | 150 1185 512 2006 1195 526 576 2248 954 920 218 78 482 458 Spaces Moved 7084 | 97 551 361 1220 873 410 455 1284 478 452 171 150 399 183 Core 374 | 2 . . . . . . . . . 74 150 148 . Treads 696 | . . . . . . . . 138 452 97 . . 9 Legs 6014 | 95 551 361 1220 873 410 455 1284 340 . . . 251 174 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 126 126 126 123 130 155 50 50 50 120 Average Speed 126 | 118 120 123 124 126 126 126 128 139 157 108 50 98 181 Slowest Speed 232 | 120 120 190 200 126 126 126 196 232 160 155 50 200 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . Exploration Rate (%) 60 | 6 84 74 96 99 71 83 93 55 12 78 4 55 31 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 9 | . 1 1 1 1 . . 1 2 . . . 2 . Known Exits Taken 5 | . . 1 . . . 1 1 1 . . 1 . . Unknown Exits Taken 6 | 1 1 . 1 1 1 . . . . . . 1 . Scrap Searched 10 | . . 2 . 1 . 2 . . . . . 3 2 Spaces Dug 49 | . 1 . 8 . . . 20 5 15 . . . . Terrain Destroyed 141 | . 1 17 28 12 . . 60 5 15 . . . 3 Melee 41 | . 1 . . . . . 20 5 15 . . . . Projectile 3 | . . . . . . . . . . . . . 3 AOE 97 | . . 17 28 12 . . 40 . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . 1 . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . 1 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Total 8928 | 116 975 403 1561 938 417 458 1706 706 609 189 154 461 235 Wait 995 | 4 347 2 173 29 . . 195 146 90 1 . 7 1 Move 7068 | 96 550 360 1219 872 409 454 1283 473 452 170 149 398 183 Hop 2 | . . . . . . . . 2 . . . . . Pick Up 92 | 3 8 6 23 4 1 1 25 5 5 1 2 7 1 Fast Attach 45 | 7 4 1 7 1 . . 3 3 . . . 16 3 Attach 25 | . . 2 3 . 1 . 8 . 2 1 . 6 2 Detach 7 | . 1 1 1 . . . . 1 . . . 3 . Swap 163 | . 8 7 30 7 1 1 60 30 13 4 . 2 . Drop 96 | . 6 8 24 7 1 2 22 7 8 . 2 7 2 Fire 306 | 6 48 10 74 15 . . 76 29 19 11 . . 18 Melee 110 | . 1 6 . . 4 . 32 8 20 . . 14 25 Ram 3 | . . . . . . . . . . 1 1 1 . Kick 10 | . 2 . 2 3 . . 2 1 . . . . . Crush 1 | . . . . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 5 | . . . 5 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 3 exits: Fac / *Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 8) 586 | -10/Materials | Discovered new exit (range 14) 820 | -10/Materials | Central database locked down 855 | -10/Materials | Discovered new exit (range 18) 945 | -10/Materials | Learned Storage trap positions 1092 | -10/Materials | Learned Storage emergency access door positions 1152 | -10/Materials | Learned location of 1 exit from Recycling 1200 | -10/Materials | Identified exit to Subcaves 1200 | -10/Materials | Identified exit to Materials 1257 | -10/Materials | Learned location of 1 exit from Recycling 1325 | -10/Materials | Loaded intel: 2 recycling unit locations 1336 | -10/Materials | Entered Mines 1375 | -10/Mines | Discovered exit to Materials (range 4) 1386 | -10/Mines | Learned location of Recycling (-8) 1500 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1521 | -10/Mines | Murdered YI-UF0 1532 | -10/Mines | Found Prototype Storage 1532 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 1550 | -10/Mines | Discovered exit to Materials (range 8) 1624 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1653 | -10/Mines | Learned location of 1 exit from Materials 1739 | -10/Mines | Assembled infested the area 1744 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1786 | -10/Mines | Core integrity fell below 50% 1848 | -10/Mines | Entered Materials 1848 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1849 | -9/Materials | Identified exit to Materials 2485 | -9/Materials | Discovered new exit (range 6) 2715 | -9/Materials | Discovered exit to Materials (range 16) 2866 | -9/Materials | Repaired Imp. EM Shotgun 3318 | -9/Materials | Discovered exit to Materials (range 15) 3732 | -9/Materials | Repaired Carbon-fiber Leg 3854 | -9/Materials | Entered Mines 3953 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4057 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4231 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4295 | -9/Mines | Learned Materials garrison access intel 4403 | -9/Mines | Discovered exit to Materials (range 16) 4505 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4508 | -9/Mines | Found Prototype Device 4508 | -9/Mines | Identified Exp. Sensor Array 4770 | -9/Mines | Discovered exit to Materials (range 4) 4844 | -9/Mines | Learned location of Zion (-7) 4850 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5043 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5044 | -9/Mines | Discovered new exit (range 5) 5049 | -9/Mines | Entered Exiles 5078 | -9/Exiles | Met 8R-AWN 5102 | -9/Exiles | Met EX-HEX 5167 | -9/Exiles | Met EX-DEC 5244 | -9/Exiles | Met EX-BIN 5562 | -9/Exiles | Discovered new exit (range 11) 5575 | -9/Exiles | Entered Mines 5782 | -8/Mines | Discovered exit to Materials (range 9) 5858 | -8/Mines | Discovered exit to Materials (range 9) 6151 | -8/Mines | Entered Materials 6151 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6152 | -8/Materials | Loaded intel: 1 garrison access location 6177 | -8/Materials | Identified exit to Storage 6452 | -8/Materials | Build established: Tank 6919 | -8/Materials | Discovered new exit (range 15) 7176 | -8/Materials | Lost 6 parts (1p1n1u3w) 7312 | -8/Materials | Build established: Mutant 7656 | -8/Materials | Repaired Carbon-fiber Leg 7695 | -8/Materials | Repaired Hrd. Medium Armor Plating 8080 | -8/Materials | Discovered new exit (range 4) 8088 | -8/Materials | Learned Storage trap positions 8184 | -8/Materials | Build established: Tank 8187 | -8/Materials | Learned 4 Lower Caves zone layouts 8198 | -8/Materials | Learned location of Lower Caves (-7) 8216 | -8/Materials | Learned 2 Lower Caves zone layouts 8239 | -8/Materials | Identified exit to Factory 8272 | -8/Materials | Learned location of 2 exits from Factory 8399 | -8/Materials | Entered Storage 8400 | -8/Storage | Identified exit to Recycling 8401 | -8/Storage | Loaded intel: 7 trap records 8506 | -8/Storage | Used back door to open Recycling access 8593 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8665 | -8/Storage | Learned location of Armory (-3) 9134 | -8/Storage | Repaired Hrd. Medium Armor Plating 9179 | -8/Storage | Repaired Imp. Shield Generator 9353 | -8/Storage | Entered Factory 9353 | -7/Factory | Accompanied by 5 allies 9353 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9354 | -7/Factory | Identified exit to Lower Caves 9355 | -7/Factory | Identified exit to Factory 9432 | -7/Factory | Build established: Commander-Tank 9835 | -7/Factory | Lost 3 allies 10096 | -7/Factory | Build established: Tank 10268 | -7/Factory | Crushed by falling debris 10273 | -7/Factory | Sucked down chute 10273 | -7/Factory | Entered Waste 10274 | -7/Waste | Met a frightened Derelict 10288 | -7/Waste | EMP discharged 10288 | -7/Waste | System corruption reached 10% 10348 | -7/Waste | Spotted C-40 Crusher 10388 | -7/Waste | EMP discharged 10404 | -7/Waste | Spotted C-40 Crusher 10424 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10430 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10438 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10439 | -7/Waste | Spotted C-40 Crusher 10446 | -7/Waste | Spotted C-40 Crusher 10449 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10450 | -7/Waste | Spotted C-40 Crusher 10453 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10455 | -7/Waste | Spotted C-40 Crusher 10468 | -7/Waste | Discovered new exit (range 11) 10484 | -7/Waste | Lost 5 parts (1p1n1u2w) 10488 | -7/Waste | EMP discharged 10491 | -7/Waste | Entered Factory 10526 | -7/Factory | Discovered exit to Lower Caves (range 11) 10540 | -7/Factory | System corruption reached 30% 10569 | -7/Factory | Entered Lower Caves 10581 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 10584 | -7/Lower Caves | Found Prototype Special Weapon 10588 | -7/Lower Caves | Identified Molecular Deconstructor 10642 | -7/Lower Caves | Encountered a Warlord checkpoint 10721 | -7/Lower Caves | Learned location of Extension (-6) 10721 | -7/Lower Caves | Learned 8 Research zone layouts 10809 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 10848 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 10860 | -7/Lower Caves | Core integrity fell below 50% 10928 | -7/Lower Caves | Lost 3 parts (1p2n) 11000 | -7/Lower Caves | Discovered new exit (range 15) 11051 | -7/Lower Caves | Entered another Lower Caves area 11269 | -7/Lower Caves | Build established: Scavenger-Gladiator 11379 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11463 | -7/Lower Caves | Core integrity fell below 20% 11486 | -7/Lower Caves | Lost 8 parts (1p2n2u3w) 11509 | -7/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11481_ Acquired 27 matter. 11483_ LENQV7V0XR&NNG=VYJO9EAW 11483_ Acquired 42 matter. 11493_ VTOL Module fries itself beyond repair. 11495_ Acquired 6 matter. 11495_ VTOL Module fries itself beyond repair. 11495_ C-30 ARC bursts open, deploying its payload. 11495_ G-50 Soldier unfolds itself. 11495_ L-41 Fighter unfolds itself. 11495_ G-47 Trooper unfolds itself. 11495_ L-41 Fighter unfolds itself. 11495_ I-36 Angel unfolds itself. 11497_ System corrupted: Hvy. Battle Rifle jammed. 11498_ Acquired 3 matter. 11501_ Acquired 6 matter. 11503_ Lgt. Treads severed. 11504_ Acquired 6 matter. 11508_ System corrupted: Matter fused (-7). 11508_ Acquired 7 matter. 11508_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????#########??????????????????? | | ???????###????????????# ???????????????????# | | ??????## #####???????# ???????????????##?# | | ??????# ##??????# "" ????????????????# ## | | ???????# #?????## """" ""??????????????# | | ???????# #????## """ "" #????????????# | | ???????# # ##???## " " #????????????# | | ???????## # #???## #??????#####??# | | ????????# ?# #???# #???#### #???# | | ????????# # ###?# % #########?### ##### | | ????????# # # ### # #????????## | | ??????### ## # #??????## | | ?????## # # ####???# ?# # # ###### | | ?????# # ### #???# ## # #???# | | ?????# ########## ##???# ## ##???? | | ?????## ### # ####???## # ##?## ## #???? | | ??????##?# # # ##### ### # ### | | ?????????# # # ## | | ?????????# ## # # ## | | ?????????# ### #### ### ###### # #? | | ?????????###??####??## ## ##????# ########? | | ?????????????????????## #?????# #???????? | | ??????????????????????# % ##?????# ???????? | | ??????????????????????##% #??????# ??????? | | ???????????????????????## %% # #??????# ?????? | | ????????????????????????#@## ##??????# ????? | | ??????????????????????? l=#?###???????# ???? | | ????????????????????? i g #???????????# ??? | | ??????????????????? g ###???????????# ?? | | ?????????????????# #??????????????# ??? | | ???????????????? g#??????????????? ???? | | ???????????????## ????????????????? ?????? | | ???????????????# ?????????????????? ???????? | | ???????????????# ????????????????????????????? | | ?????????????? ?????????????????????????????? | | ?????????????? ??????????????????????????????? | | ?????????????? # ???????????????????????????????? | | ???????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 EM Shielding 3 Armor Coverage 600 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 15 Evasion (%) 55 Melee Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 3 Item Schematics ----------------- Autogun | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. EM Shotgun | 42% | -9/Materials Carbon-fiber Leg | 2% | -9/Materials Carbon-fiber Leg | 16% | -8/Materials Hrd. Medium Armor Plating | 61% | -8/Materials Hrd. Medium Armor Plating | 64% | -8/Storage Imp. Shield Generator | 37% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Collateral Damage Challenges ------------ None Game ------ Seed ElectrostormSwordKit Manual? 0 Play Time 02:49:51 Cumulative 214.4 hours Start 2025.01.21 @ 20:40:57 End 2025.01.23 @ 00:54:40 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 67 Gallery% 74 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe9a5cf6-e2e4-483c-866f-ab5b6dbc74de