Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.27 @ 16:17:44 Player: Ceorik Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1729) 1729 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4089 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 219/300 Energy 100/100 System Corruption 3% Temperature Cool (12) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Terrain Scanner Relay Coupler [NC] (29) Relay Coupler [NC] (27) Relay Coupler [Behemoth] (10) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Reactive Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Angular Momentum Engine Improved Heat Sink Improved Terrain Scanner Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Behemoth] Minigun Gauss Rifle Grenade Launcher Scythe [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Medium Armor Plating Device Improved Heat Sink Storage Small Storage Unit Protection Medium Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 54 | 7 11 23 3 10 Power 10 | 1 4 2 . 3 Engine 9 | 1 4 2 . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 11 | 2 2 5 2 . Treads 8 | 2 2 2 2 . Leg 3 | . . 3 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 1 9 1 2 Device 4 | 1 . 2 . 1 Storage 3 | 1 . 1 1 . Processor . | . . . . . Hackware . | . . . . . Protection 8 | . 1 6 . 1 Artifact . | . . . . . Weapon 18 | 2 4 7 . 5 Energy Gun 1 | . 1 . . . Energy Cannon 1 | . . 1 . . Ballistic Gun 11 | 2 1 5 . 3 Ballistic Cannon 2 | . 1 1 . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 23 | . 2 5 . 16 Power 6 | . 1 2 . 3 Propulsion 7 | . 1 2 . 4 Utility 5 | . . . . 5 Weapon 5 | . . 1 . 4 Highest Loss Streak 12 | . 1 3 . 12 To Critical Strikes 1 | . . . . 1 Average Backups 7 | 1 6 7 8 9 Power . | . 1 . 1 . Propulsion . | . 1 . . . Utility 4 | . 4 4 4 5 Weapon 1 | . . 1 3 3 Tool/Special . | . . . . . Unused Backups 12 | . . 3 1 8 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 8 | . . 1 . 7 Weapon 3 | . . 1 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 98 96 99 97 Engine 10 | . 14 10 9 3 Treads 24 | . 28 14 35 35 Leg 2 | . . 7 . . Device 10 | . 10 10 9 11 Storage 11 | . 14 11 9 9 Protection 13 | . 2 22 18 14 Energy Gun 2 | . 6 1 . . Energy Cannon 1 | . . 3 . . Ballistic Gun 14 | . 14 14 18 15 Ballistic Cannon 2 | . 5 . . . Special Melee Weapon 1 | . 2 1 . . Peak Build Rating 36 | 7 8 25 31 36 Average Rating 16 | 5 7 16 30 32 On Entrance 14 | . 7 7 25 31 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 41 | 13 16 36 36 41 Greatest Support 80 | 40 40 40 80 80 Greatest Overweight (x) 1 | . . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 8 10 25 10 Average Capacity 8 | 7 8 8 10 9 Most Carried 10 | 2 8 10 10 10 Average Carried 7 | 1 6 7 8 9 Final Capacity 10 | 8 8 10 10 5 Final Carried 10 | 2 7 10 10 5 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1782 | 320 448 474 52 488 Remotely . | . . . . . Salvage Created 2045 | 115 696 788 52 394 Parts 130 | 11 55 38 4 22 Haulers Intercepted 4 | . 1 3 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 46 | . 19 16 1 10 Guns 33 | . 16 6 1 10 Cannons 13 | . 3 10 . . Classes Destroyed 10 | 3 4 2 . 1 Worker 2 | 1 1 . . . Tunneler 3 | 3 . . . . Hauler 4 | . 1 3 . . Recycler 3 | 1 1 1 . . Operator 1 | . . 1 . . Watcher 5 | . 3 2 . . Swarmer 16 | . 9 4 . 3 Grunt 23 | . 10 9 . 4 Sentry 5 | . . 3 1 1 Hunter 2 | . . . . 2 Best Kill Streak 5 | 2 5 5 1 3 Combat Bots Only 4 | . 4 3 1 3 Max Kills in Single Turn 2 | 2 2 1 1 2 Gunslinging 1 | . 1 . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 426 | . 123 116 8 179 Missed 92 | . 29 29 2 32 Hits 334 | . 94 87 6 147 Melee 14 | . . . . 14 Projectile 320 | . 94 87 6 133 Critical Strikes 14 | . 1 2 . 11 Actively Blocked 1 | . . 1 . . Damage Taken 4934 | . 1010 956 89 2879 Core 861 | . 200 109 . 552 Absorbed by Shields . | . . . . . Redirected to Shielding 94 | . 18 76 . . Ignored by Resistances 77 | . . . . 77 Regen/Repaired (Parts) 75 | . . 75 . . Core Remaining (%) 64 | 100 20 72 . . Volleys Fired 205 | 10 73 64 4 54 Largest 2 | 2 2 2 2 2 Hottest 118 | 40 80 118 50 56 Shots Fired 383 | 20 140 109 8 106 Gun 291 | 20 113 46 8 104 Cannon 90 | . 27 63 . . Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 298 | 20 108 58 8 104 Thermal 83 | . 32 51 . . Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 25 | 6 13 14 11 25 Robot Miss Streak 4 | 1 4 3 . 2 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . 1 1 . 2 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 270 | 14 92 79 7 78 Core Hits 104 | 6 38 30 2 28 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 7 | . 5 . . 2 Burn 4 | . 4 . . . Destroy 1 | . 1 . . . Sever 2 | . . . . 2 Melee Attacks 23 | . . 5 . 18 Impact . | . . . . . Slashing 18 | . . . . 18 Piercing . | . . . . . Sneak Attacks 5 | . . 5 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4495 | 204 1240 1350 121 1580 Guns 2919 | 204 951 504 121 1139 Cannons 1103 | . 285 818 . . Explosions 197 | . . . . 197 Melee 244 | . . . . 244 Ramming 32 | . 4 28 . . Kinetic 3084 | 204 950 670 121 1139 Thermal 938 | . 286 652 . . Explosive 197 | . . . . 197 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 244 | . . . . 244 Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 69 | . . 39 . 30 Projectiles 39 | . . 39 . . Explosions 30 | . . . . 30 Melee . | . . . . . Knockbacks 10 | . 6 4 . . Impact 1 | . . 1 . . Kinetic 7 | . 4 3 . . Secondary 2 | . 2 . . . Self-Inflicted Damage 64 | . . . . 64 Shots 2 | . . . . 2 Rammed 9 | . 4 5 . . Targets Rammed 10 | . 4 6 . . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 289 | . 279 254 . 289 Average Temperature 75 | . 76 76 . 66 Received Heat Transfer 1649 | . 426 300 27 896 Effects 6 | . 4 2 . . Energy Bleed 2 | . . 2 . . Interference 4 | . 4 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 2405 | . 1147 1258 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 1 | . . . . 1 Low Security (%) 94 | 100 100 100 100 69 Level 1 5 | . . . . 30 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 255 | 10 126 139 30 255 Initial 33 | . . 33 4 . Average 65 | 1 51 53 3 152 Influence Increases 1432 | 25 591 481 30 305 Destroy 0b10 Robot/C 920 | . 380 320 20 200 Destroy 0b10 Robot/NC 90 | 25 30 35 . . Destroy Leader 198 | . 78 90 10 20 Successful Hack 16 | . 12 4 . . Anti-Garrison Action 50 | . . . . 50 Destroy Structure 38 | . 1 2 . 35 Lose Combat Pursuer 120 | . 90 30 . . Influence Decreases 1287 | 25 512 548 42 160 Entered New Map 54 | . . 46 8 . Time Decay 1043 | 25 502 482 34 . Lost Part 190 | . 10 20 . 160 Squads Dispatched 5 | . 3 2 . . Investigation 3 | . 2 1 . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 6 | . 2 4 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 36 28 1 15 Peak Tracking Total 6 | . 5 6 1 3 Tactical Retreats 7 | . 5 2 . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 13 | . 7 4 1 1 Terminals 11 | . 7 3 . 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 30 | . 18 9 1 2 Successful 11 | . 5 5 1 . Failed 19 | . 13 4 . 2 Catastrophic 4 | . 3 . . 1 Database Lockouts . | . . . . . Manual 22 | . 16 6 . . Terminals 27 | . 18 7 . 2 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 5 | . 3 2 . . Maintenance Status 2 | . 1 1 . . Surveillance Status 1 | . 1 . . . Hauler Manifests 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 5 | . 2 3 . . Terminals 4 | . 2 2 . . Botnet 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Patch 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 7 1 . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked 1 | . . 1 . . Non-combat 1 | . . 1 . . Combat . | . . . . . Robot Hacks Applied 1 | . . 1 . . find_recycling 1 | . . 1 . . Relay Couplers Released 5 | . . . . 5 Machine Destruction 5 | . . . . 5 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 1558 | 5 1231 322 . . Seismic 1558 | 5 1231 322 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 4658 | 221 1651 1674 278 834 Spaces Moved 2260 | 115 827 827 142 349 Core 4 | 4 . . . . Treads 1985 | 111 827 556 142 349 Legs 271 | . . 271 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 170 170 Average Speed 164 | 156 160 167 170 170 Slowest Speed 250 | 160 160 250 170 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 41 | 4 98 58 14 35 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 11 | . . . . 11 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 9 | . . . . 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2795 | 133 1016 1007 173 466 Wait 153 | . 79 40 19 15 Move 2256 | 114 826 826 141 349 Hop . | . . . . . Pick Up 31 | 2 8 13 3 5 Fast Attach 27 | 7 5 14 . 1 Attach 19 | . 4 7 2 6 Detach 6 | . 2 4 . . Swap 27 | . 6 8 2 11 Drop 38 | . 9 20 2 7 Fire 205 | 10 73 64 4 54 Melee 23 | . . 5 . 18 Ram . | . . . . . Kick . | . . . . . Crush 10 | . 4 6 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 222 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 16) 735 | -10/Materials | Discovered new exit (range 12) 817 | -10/Materials | Core integrity fell below 50% 1637 | -10/Materials | Discovered new exit (range 13) 1851 | -10/Materials | Discovered new exit (range 3) 1873 | -10/Materials | Entered another Materials area 1873 | -9/Materials | Evolved 2 slots: Utility x2 1986 | -9/Materials | Discovered new exit (range 16) 2104 | -9/Materials | Discovered new exit (range 11) 2262 | -9/Materials | Lost 3 parts (2p1n) 2663 | -9/Materials | Build established: Scavenger-Mutant 3069 | -9/Materials | Discovered new exit (range 13) 3197 | -9/Materials | Build established: Mutant 3204 | -9/Materials | Discovered new exit (range 9) 3547 | -9/Materials | Entered another Materials area 3547 | -8/Materials | Evolved 2 slots: Propulsion x2 3818 | -8/Materials | Identified exit to Garrison 3825 | -8/Materials | Entered Garrison 3872 | -8/Garrison | Triggered checkpoint 3913 | -8/Garrison | Garrison Relay disabled 4030 | -8/Garrison | Triggered checkpoint 4058 | -8/Garrison | Discovered new exit (range 5) 4189 | -8/Garrison | Triggered checkpoint 4483 | -8/Garrison | Build established: Scavenger-Mutant 4537 | -8/Garrison | Triggered checkpoint 4544 | -8/Garrison | Triggered checkpoint 4573 | -8/Garrison | Spotted B-75 Beast 4617 | -8/Garrison | Triggered checkpoint 4647 | -8/Garrison | Core integrity fell below 50% 4655 | -8/Garrison | Core integrity fell below 20% 4658 | -8/Garrison | Crushed by falling debris 4659 | -8/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 04636_ Arm. Treads destroyed. 04640_ B-75 Beast Med. Reflective Plating severed. 04646_ Arm. Treads destroyed. 04648_ B-75 Beast Imp. Medium Treads severed. 04649_ Critical hit (Meltdown: +320). 04649_ Imp. Heat Sink destroyed. 04652_ Scythe destroyed. 04652_ Critical hit (Blast). 04655_ Knocked back. 04657_ Destroyed Imp. Aluminum Leg. 04657_ Grenade Launcher destroyed. 04657_ Destroyed Grenade Launcher. 04657_ Lgt. Angular Momentum Engine destroyed. 04657_ Destroyed Lgt. Angular Momentum Engine. 04658_ The unstable cave ceiling collapses. 04658_ Crushed by falling debris. 04658_ Med. Storage Unit destroyed. 04658_ System corrupted by crushing effect (+3). 04658_ Minigun crushed. 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