Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.20 @ 17:51:02 Player: Solomon Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (2747) 2747 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6092 Bonus ------- None Cogmind --------- Core Integrity 662/850 Matter 210/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Walking (210) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Carbon-fiber Leg > --- UTILITY (8) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Long-range Sensor Array > --- WEAPON (3) ------- Assault Cannon > --- INVENTORY (24) --- Improved Ion Engine Light Nuclear Core Improved Deuterium Engine Light Treads Light Treads Medium Treads Medium Treads Improved Medium Treads Carbon-fiber Leg Small Storage Unit Medium Storage Unit High-capacity Matter Pod (200) Enhanced Optical Array Recoil Stabilizer Matter Filter Hacking Suite High-powered Shock Rifle Assault Rifle Flak Gun Assault Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Long-range Sensor Array Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Flak Cannon Power Maul > --- INVENTORY -------- Improved Ion Engine Reinforced Ion Engine Light Nuclear Core Light Treads Light Treads Medium Treads Medium Treads Improved Medium Treads Carbon-fiber Leg Small Storage Unit Medium Storage Unit High-capacity Matter Pod Enhanced Optical Array Recoil Stabilizer Matter Filter Hacking Suite Beam Rifle Beam Rifle Assault Rifle Heavy Assault Rifle High-powered Shotgun Flak Gun Assault Cannon Assault Cannon [Rating: 49] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 6 | . . 2 2 2 . Weapon 1 | . . . . . 1 Parts Attached 77 | 6 8 8 20 23 12 Power 9 | 1 . 1 4 1 2 Engine 9 | 1 . 1 4 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 . . 4 3 3 Treads 5 | . . . 2 3 . Leg 3 | . . . . . 3 Wheel 4 | 2 . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 28 | 1 4 5 8 10 . Device 6 | . 1 . 3 2 . Storage 7 | 1 2 1 1 2 . Processor 5 | . 1 1 1 2 . Hackware 1 | . . . . 1 . Protection 9 | . . 3 3 3 . Artifact . | . . . . . . Weapon 28 | 2 4 2 4 9 7 Energy Gun 5 | 1 2 . 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 15 | 1 2 2 3 5 2 Ballistic Cannon 2 | . . . . . 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 6 | . . . . 4 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 16 | . . . 5 1 10 Power 2 | . . . 1 . 1 Propulsion 4 | . . . 2 . 2 Utility 5 | . . . 2 1 2 Weapon 5 | . . . . . 5 Highest Loss Streak 3 | . . . 3 1 3 Average Slot Usage (%) 97 | . 98 99 98 99 88 Engine 8 | . 14 11 8 7 5 Treads 8 | . . . 10 14 . Leg 3 | . . . . . 18 Wheel 7 | . 28 22 7 . . Device 10 | . 6 . 9 15 6 Storage 22 | . 16 24 26 22 20 Processor 10 | . 3 8 8 13 12 Protection 6 | . . 10 9 6 4 Energy Gun 2 | . 9 . 1 1 . Ballistic Gun 13 | . 18 22 16 12 5 Impact Weapon 1 | . . . . 1 3 Naked Turns . | . . . . . . Heaviest Build 108 | 12 23 46 56 102 108 Greatest Support 53 | 20 20 20 40 40 53 Greatest Overweight (x) 3 | . 1 2 2 2 3 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 24 | 6 8 14 16 24 24 Average Capacity 17 | 5 7 9 15 21 24 Most Carried 24 | 6 8 10 16 24 24 Average Carried 15 | 2 7 8 13 18 22 Final Capacity 24 | 6 8 14 16 24 24 Final Carried 23 | 6 8 10 16 23 21 Class Distribution -------------------- 48% | Scavenger-Mutant 32% | Mutant 17% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 2259 | 151 289 323 646 496 354 Remotely . | . . . . . . Salvage Created 2755 | . 413 323 904 710 405 Parts 155 | . 24 29 48 43 11 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 57 | . 8 9 16 14 10 Guns 54 | . 8 9 16 14 7 Cannons 3 | . . . . . 3 Classes Destroyed 8 | . 2 2 1 3 . Watcher 8 | . 3 1 2 2 . Swarmer 3 | . . 3 . . . Grunt 34 | . 8 5 8 6 7 Brawler 2 | . . . 1 1 . Duelist 1 | . . . . 1 . Sentry 10 | . . 1 7 1 1 Hunter 1 | . . . . 1 . Programmer 6 | . . . . 4 2 Best Kill Streak 4 | . 3 2 3 3 4 Combat Bots Only 4 | . 3 2 3 3 4 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 4143 | . 134 115 1018 878 1998 Core 559 | . 42 9 230 90 188 Absorbed by Shields 66 | . . . . 66 . Core Remaining (%) 85 | 100 83 97 58 87 . Volleys Fired 203 | . 24 20 67 52 40 Largest 3 | . 2 2 2 2 3 Hottest 90 | . 60 46 70 70 90 Shots Fired 403 | . 48 40 134 95 86 Gun 375 | . 48 40 134 95 58 Cannon 28 | . . . . . 28 Launcher . | . . . . . . Special . | . . . . . . Kinetic 367 | . 31 40 133 86 77 Thermal 9 | . . . . . 9 Explosive . | . . . . . . Electromagnetic 27 | . 17 . 1 9 . Robot Hit Streak 36 | . 14 16 32 36 16 Robot Miss Streak 5 | . 4 1 3 2 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 329 | . 33 30 107 86 73 Core Hits 163 | . 16 12 41 54 40 Critical Hits 1 | . . . 1 . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Melee Attacks 23 | . . . . 12 11 Impact 23 | . . . . 12 11 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5990 | . 415 416 1680 1669 1810 Guns 5079 | . 415 416 1680 1669 899 Cannons 532 | . . . . . 532 Explosions 349 | . . . . . 349 Melee . | . . . . . . Ramming 30 | . . . . . 30 Kinetic 5120 | . 217 416 1663 1500 1324 Thermal 456 | . . . . . 456 Explosive . | . . . . . . Electromagnetic 384 | . 198 . 17 169 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 4 1 3 Average Corruption 2 | . . . 4 1 2 Corruption Purged . | . . . . . . Effects 22 | . . . 11 2 9 Message Errors 3 | . . . 2 . 1 Matter Fused 5 | . . . 4 . 1 Heat Flow Errors 4 | . . . 2 . 2 Energy Discharges 2 | . . . 1 . 1 Data Loss (minor) 5 | . . . 2 1 2 Targeting Errors 2 | . . . . 1 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 212 | . . . . . 212 Projectiles . | . . . . . . Explosions 212 | . . . . . 212 Melee . | . . . . . . Knockbacks 11 | . . . . . 11 Impact . | . . . . . . Kinetic 9 | . . . . . 9 Secondary 2 | . . . . . 2 Self-Inflicted Damage 97 | . . . . . 97 Shots 1 | . . . . . 1 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 415 | . 76 6 222 . 415 Average Temperature 87 | . 25 3 39 . 129 Received Heat Transfer 1536 | . 96 45 546 264 585 Effects 2 | . . . . . 2 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 459 | . . . . . 459 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 342 | . 304 288 342 238 336 Initial 87 | . . 61 42 87 11 Average 106 | . 123 133 193 45 126 Maximum Alert Level 1 | . 1 1 1 1 1 Low Security (%) 79 | 100 81 74 47 98 70 Level 1 20 | . 18 25 52 1 29 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 20 | . 2 2 2 8 6 Investigation 4 | . 2 1 . 1 . Extermination 6 | . . . . 4 2 Reinforcement 4 | . . 1 2 . 1 Assault . | . . . . . . Garrison 6 | . . . . 3 3 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 5 | . 2 1 2 . . Communications Jammed 1 | . . . 1 . . Distress Signals . | . . . . . . Times Spotted 94 | . 17 12 28 21 16 Peak Tracking Total 4 | . 4 3 4 4 4 Tactical Retreats 10 | . 3 1 3 1 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 4 | . . . 3 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 5 | . 1 . . . 4 Max in Single Turn 4 | . 1 . . . 4 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 12 | . 4 3 1 3 1 Terminals 6 | . 2 2 . 2 . Fabricators . | . . . . . . Repair Stations 3 | . . . 1 1 1 Recycling Units 3 | . 2 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 30 | . 9 11 2 6 2 Successful 23 | . 8 8 . 5 2 Failed 7 | . 1 3 2 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 15 | . 5 8 . 2 . Fabricators . | . . . . . . Repair Stations 8 | . . . 2 4 2 Recycling Units 7 | . 4 3 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 5 6 . 1 . Record 6 | . 3 3 . . . Emergency Access Points 1 | . 1 . . . . Terminal Index 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Locate Traps 3 | . 1 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . . 4 2 Scan Component 3 | . . . . 2 1 Repair 3 | . . . . 2 1 Recycling Unit Hacks 5 | . 3 2 . . . Process 1 | . . 1 . . . Report Inventory 2 | . 2 . . . . Retrieve Matter 2 | . 1 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 3 1 1 2 . Full Trace Events 4 | . 2 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . . 2 1 Time 80 | . . . . 58 22 Parts Recycled . | . . . . . . Recycled Matter 4 | . . 4 . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 5644 | 67 669 574 1165 2282 887 Spaces Moved 2996 | 63 531 446 572 1011 373 Core 4 | 4 . . . . . Treads 1269 | . . . 258 1011 . Legs 373 | . . . . . 373 Wheels 1350 | 59 531 446 314 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 90 100 180 153 Average Speed 141 | 78 81 92 136 186 181 Slowest Speed 210 | 80 90 100 180 200 210 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 66 30 50 19 11 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 22 | . . . . 12 10 Terrain Destroyed 88 | . . . . 12 76 Melee 22 | . . . . 12 10 Projectile . | . . . . . . AOE 65 | . . . . . 65 Terrain Rammed 1 | . . . . . 1 Walls Destroyed 1 | . . . . . 1 Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 3981 | 80 725 570 826 1290 490 Wait 549 | . 137 78 125 163 46 Move 2991 | 62 530 445 571 1010 373 Hop . | . . . . . . Pick Up 88 | 12 13 10 27 21 5 Fast Attach 7 | . 3 3 1 . . Attach 30 | 6 . 2 7 9 6 Detach 1 | . . . 1 . . Swap 40 | . 5 3 12 14 6 Drop 47 | . 13 9 15 9 1 Fire 203 | . 24 20 67 52 40 Melee 23 | . . . . 12 11 Ram 1 | . . . . . 1 Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 9) 509 | -10/Materials | Discovered new exit (range 13) 737 | -10/Materials | Entered another Materials area 737 | -9/Materials | Evolved 2 slots: Utility x2 1102 | -9/Materials | Discovered new exit (range 3) 1311 | -9/Materials | Entered another Materials area 1311 | -8/Materials | Evolved 2 slots: Utility x2 1744 | -8/Materials | Lost 3 parts (1p1n1u) 2120 | -8/Materials | Build established: Scavenger-Mutant 2436 | -8/Materials | Discovered new exit (range 6) 2476 | -8/Materials | Entered Factory 2476 | -7/Factory | Evolved 2 slots: Utility x2 2786 | -7/Factory | Garrison activated, responded to threat 3372 | -7/Factory | Repaired Lgt. Treads 3406 | -7/Factory | Repaired Hvy. Assault Rifle 4681 | -7/Factory | Discovered new exit (range 10) 4758 | -7/Factory | Entered another Factory area 4758 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4835 | -6/Factory | Repaired Imp. Deuterium Engine 5104 | -6/Factory | Build established: Hauler-Mutant 5364 | -6/Factory | Garrison activated, responded to threat 5512 | -6/Factory | Spotted B-75 Beast 5546 | -6/Factory | Lost 3 parts (1n1u1w) 5645 | -6/Factory | Self-destructed Last Messages --------------- 05590_ Slammed into O-16 Technician. 05592_ U-05 Engineer lays Concrete. 05592_ R-10 Processor collects Welding Torch. 05593_ U-05 Engineer lays Concrete. 05598_ System corrupted: Heat flow error (+207). 05600_ U-05 Engineer builds a Wall. 05603_ R-10 Processor collects Welding Torch. 05604_ U-05 Engineer builds a Wall. 05619_ Kicked Wall. 05619_ Targeting Computer destroyed. 05619_ Destabilizing: Core damaged (-8). 05619_ Destabilizing: System interference. 05619_ Assault Cannon temporarily disabled. 05619_ Adv. Visual Processing Unit temporarily disabled. 05634_ U-05 Engineer builds a Wall. 05638_ Door malfunctions. 05642_ Rnf. Ion Engine destroyed. 05642_ Critical hit. 05642_ Imp. Titanium Leg destroyed. 05644_ U-05 Engineer repairs door. Map ----- +----------------------------------------------------+ | ????????????????????#= """ """ """ | | ????????????????????# ! """ """ """ | | ????????????????????# """ """ """ | | ????????????????????# # "" "" "" | | ????????????????????##/#""""###### "" "" "" | | ????????????????????# # | | ????????????????????# """ # """ """ | | ????????????????????# """"" # """ """ | | ????????????????????# """"" # """ """ | | ????????????????????# # "" "" ]] | | ????????????????????# """ + "" "" ]] | | ????????????????????# """"" ] # ] | | ????????????????????# """"" # | | ????????????????????# # | | ????????????????????# [ "" "" #####???## | | ????????????????????# "F "" #????????# | | ????????????????????# ! 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Y ? + | | ??????????????????????# ###### # | | ??????????????????????# #??????????????# # | | ??????????????????????###+###???????########## ### | | ????????????????????????????????????# # #?? | | ????????????????????????????????????#""" # ### | | ????????????????????????????????????#""" + | | ????????????????????????????????????#""" # ### | | ????????????????????????????????????# # #?? | | ????????????????????????????????????#""" + #?? | | ????????????????????????????????????#""" ### | | ????????????????????????????????????#""" #?# | | ????????????????????????????????????# ! #?# | | ????????????????????????????????????#########??# | | ???????????????????????????????????????????????### | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 8 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftThermalAnalyzer Manual? 0 Play Time 01:46:21 Cumulative 43.0 hours Start 2021.02.20 @ 15:41:09 End 2021.02.20 @ 17:51:02 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 3 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 24 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 163340cf-2756-4b63-b5ea-4e039d7739cc