Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.30 @ 20:26:24 Player: Vitim Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (83) 415 Value Destroyed (1547) 1547 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4802 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Improved Heat Sink Improved Sensor Array (fused) Improved Weapon Shielding > --- WEAPON (3) ------- Heavy Particle Cannon > --- INVENTORY (5) ---- Matter Filter Remote Datajack CPS Tube (2) Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Seismic Detector Transmission Jammer ECM Suite High-powered Tractor Beam > --- WEAPON ----------- Beam Cannon Battle Cannon Gauss Cannon > --- INVENTORY -------- Light Ion Engine Overtuned Barrage Gun Mining Laser CPS Tube [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Protection Improved Weapon Shielding Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 6 | . . . . 6 Weapon 1 | . . . . 1 Parts Attached 50 | 9 11 1 1 28 Power 8 | 2 . . . 6 Engine 7 | 2 . . . 5 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 1 1 1 4 Treads 1 | . . . . 1 Leg 6 | 2 1 1 1 1 Wheel . | . . . . . Hover 1 | . . . . 1 Flight 1 | . . . . 1 Utility 15 | 2 3 . . 10 Device 13 | 2 3 . . 8 Storage 1 | . . . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 18 | 3 7 . . 8 Energy Gun 2 | 1 . . . 1 Energy Cannon 3 | . 2 . . 1 Ballistic Gun 5 | 2 2 . . 1 Ballistic Cannon 3 | . . . . 3 Launcher 1 | . 1 . . . Special Weapon 4 | . 2 . . 2 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 25 | . . . . 25 Power 5 | . . . . 5 Propulsion 4 | . . . . 4 Utility 8 | . . . . 8 Weapon 8 | . . . . 8 Highest Loss Streak 8 | . . . . 8 To Critical Strikes . | . . . . . Average Backups 4 | 2 4 5 4 3 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 3 | 1 4 5 4 1 Tool/Special . | . . . . . Unused Backups 2 | . 1 . . 1 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . 1 . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 98 99 100 54 Engine 10 | . 14 14 14 4 Leg 20 | . 28 27 28 6 Device 27 | . 27 28 28 25 Energy Cannon 13 | . 8 28 28 6 Ballistic Gun 4 | . 12 . . 1 Ballistic Cannon 1 | . . . . 3 Special Weapon 2 | . 6 . . . Peak Build Rating 36 | 9 11 8 11 36 Average Rating 12 | 6 8 7 9 20 On Entrance 7 | . 9 8 8 11 Avg Prop Armor Cover (%) 15 | . . . . 15 Naked Turns . | . . . . . Heaviest Build 37 | 9 14 14 14 37 Greatest Support 32 | 20 20 20 27 32 Greatest Overweight (x) 6 | . 1 1 . 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 5 5 5 5 25 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 4 | 2 4 5 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 4 5 5 5 3 Class Distribution -------------------- 76% | Mutant 6% | Scavenger-Gunner 6% | Infiltrator-Mutant 4% | Scavenger-Mutant 3% | Infiltrator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 1848 | 350 392 45 20 1041 Remotely 761 | . . . . 761 Salvage Created 2456 | 301 564 150 . 1441 Parts 169 | 22 61 11 . 75 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 10 | . . . . 10 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 12 | . . 12 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 27 | . 11 3 . 13 Guns 9 | . 9 . . . Cannons 17 | . 1 3 . 13 Classes Destroyed 15 | 3 6 2 . 4 Worker 15 | 2 7 . . 6 Builder 18 | . 8 . . 10 Tunneler 9 | 8 1 . . . Hauler 1 | . . . . 1 Recycler 7 | 1 . . . 6 Mechanic 1 | . 1 . . . Operator 2 | . 1 . . 1 Turret 1 | . . 1 . . Watcher 2 | . 1 . . 1 Swarmer 10 | . 6 . . 4 Grunt 9 | . 5 . . 4 Duelist 1 | . . . . 1 Sentry 1 | . . . . 1 Programmer 3 | . . . . 3 Subdweller 3 | . . 3 . . Best Kill Streak 5 | 2 4 2 . 5 Combat Bots Only 3 | . 3 2 . 3 Max Kills in Single Turn 2 | 1 2 1 . 2 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 327 | . 57 15 . 255 Missed 115 | . 17 7 . 91 Hits 212 | . 40 8 . 164 Melee 2 | . . . . 2 Projectile 210 | . 40 8 . 162 Critical Strikes 11 | . . . . 11 Damage Taken 3233 | . 387 90 . 2756 Core 991 | . 88 49 . 854 Absorbed by Shields 86 | . . 37 . 49 Ignored by Resistances 12 | . . . . 12 Core Remaining (%) 72 | 100 . . 45 . Volleys Fired 310 | 45 121 9 . 135 Largest 3 | 2 2 2 . 3 Hottest 200 | 40 200 120 . 160 Shots Fired 540 | 75 227 18 . 220 Gun 231 | 75 146 . . 10 Cannon 255 | . 32 18 . 205 Launcher 9 | . 9 . . . Special 45 | . 40 . . 5 Kinetic 317 | 60 146 . . 111 Thermal 196 | . 72 18 . 106 Explosive 9 | . 9 . . . Electromagnetic 18 | 15 . . . 3 Robot Hit Streak 13 | 11 6 6 . 13 Robot Miss Streak 7 | 5 4 2 . 7 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . 4 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 300 | 50 105 12 . 133 Core Hits 131 | 21 45 6 . 59 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 13 | . 1 . . 12 Meltdown 1 | . 1 . . . Destroy 1 | . . . . 1 Blast 11 | . . . . 11 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5325 | 446 1182 212 . 3485 Guns 1308 | 446 724 . . 138 Cannons 3525 | . 248 212 . 3065 Explosions 348 | . 90 . . 258 Melee . | . . . . . Ramming . | . . . . . Kinetic 3003 | 331 724 . . 1948 Thermal 2165 | . 438 212 . 1515 Explosive 20 | . 20 . . . Electromagnetic 137 | 115 . . . 22 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . 2 2 2 9 Average Corruption 4 | . 2 2 2 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 79 | . 8 4 19 48 Message Errors 22 | . 5 2 6 9 Matter Fused 17 | . 1 1 3 12 Heat Flow Errors 10 | . 1 . 4 5 Energy Discharges 11 | . 1 1 4 5 Parts Fused 1 | . . . . 1 Data Loss (minor) 6 | . . . 2 4 Data Loss (major) 4 | . . . . 4 Misfires 3 | . . . . 3 Alerts 2 | . . . . 2 Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 131 | . 4 . . 127 Projectiles 50 | . 4 . . 46 Explosions 81 | . . . . 81 Melee . | . . . . . Knockbacks 20 | . . . . 20 Impact . | . . . . . Kinetic 18 | . . . . 18 Secondary 2 | . . . . 2 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 282 | . 282 4 271 234 Average Temperature 65 | . 52 4 107 94 Received Heat Transfer 1087 | . 126 13 . 948 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 10 | . 3 1 . 6 Heat Transferred 4028 | . 818 444 . 2766 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 85 | 100 100 . . 68 Level 1 14 | . . . . 31 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 328 | 10 198 . . 328 Initial . | . . . . . Average 89 | . 58 . . 139 Influence Increases 1613 | 55 635 65 . 858 Destroy 0b10 Robot/C 500 | . 220 20 . 260 Destroy 0b10 Robot/NC 275 | 55 95 . . 125 Destroy Leader 106 | . 32 . . 74 Successful Hack 17 | . 13 . . 4 Disable Machine 360 | . 180 . . 180 Destroy Structure 145 | . 95 . . 50 Lose Combat Pursuer 210 | . . 45 . 165 Influence Decreases 1446 | 55 482 218 . 691 Entered New Map 74 | . . 74 . . Time Decay 1137 | 55 482 144 . 456 Lost Part 235 | . . . . 235 Squads Dispatched 9 | . 1 . . 8 Investigation 2 | . . . . 2 Extermination 4 | . . . . 4 Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 2 | . 1 . . 1 Communications Jammed 4 | . . . . 4 Distress Signals 4 | . . . . 4 Times Spotted 64 | . 19 10 . 35 Peak Tracking Total 6 | . 4 6 . 4 Tactical Retreats 13 | . . 2 . 11 ECM-based Alert Blocks 6 | . . . . 6 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 4 | . 2 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 25 | . 12 1 . 12 Max in Single Turn 10 | . 4 1 . 10 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 9 | . 5 . 2 2 Terminals 6 | . 4 . . 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 39 | . 15 . 17 7 Successful 32 | . 9 . 17 6 Failed 7 | . 6 . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 20 | . 13 . . 7 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 31 | . 8 . 17 6 Record 26 | . 4 . 17 5 Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Alert Level 2 | . 1 . . 1 Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Scan Component 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 3 . . 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 5021 | 395 1800 307 1205 1314 Sensors 386 | . . . . 386 Terrain 1100 | 395 705 . . . Seismic 4212 | 5 1800 307 1205 895 Jamming 526 | . . . . 526 ECM 511 | . . . . 511 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 5723 | 466 1800 307 1205 1945 Spaces Moved 2913 | 227 769 206 948 763 Core 218 | 13 . . . 205 Treads 71 | . . . . 71 Legs 2490 | 214 769 206 948 353 Wheels . | . . . . . Hover 66 | . . . . 66 Flight 68 | . . . . 68 Fastest Speed 35 | 50 120 120 120 35 Average Speed 125 | 115 120 120 124 134 Slowest Speed 350 | 120 190 190 125 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 7 90 18 54 14 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug 15 | . 15 . . . Terrain Destroyed 161 | . 109 . . 52 Melee . | . . . . . Projectile 31 | . 16 . . 15 AOE 130 | . 93 . . 37 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Total 4410 | 367 1366 247 973 1457 Wait 1062 | 73 444 31 18 496 Move 2909 | 226 768 205 947 763 Hop . | . . . . . Pick Up 38 | 12 5 . 3 18 Fast Attach 19 | . 10 1 . 8 Attach 30 | 8 2 . . 20 Detach 5 | 1 1 . . 3 Swap 14 | 1 4 . 1 8 Drop 23 | 1 11 1 4 6 Fire 310 | 45 121 9 . 135 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat] / [*Rec] / *Scr) -8/Scraptown -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 467 | -11/Scrapyard | Entered Materials 468 | -10/Materials | Met a group of wandering Federalists 483 | -10/Materials | Build established: Mutant 788 | -10/Materials | Discovered new exit (range 13) 1405 | -10/Materials | Discovered new exit (range 7) 1548 | -10/Materials | Discovered new exit (range 3) 1681 | -10/Materials | Discovered new exit (range 5) 1835 | -10/Materials | Discovered new exit (range 5) 2209 | -10/Materials | Discovered new exit (range 7) 2267 | -10/Materials | Entered Subcaves 2268 | -10/Subcaves | Continued accompanying wandering Federalists (6) 2268 | -10/Subcaves | Approached by a straggling Scientist 2270 | -10/Subcaves | Discovered new exit (range 14) 2325 | -10/Subcaves | Lost 6 allies 2523 | -10/Subcaves | Core integrity fell below 50% 2531 | -10/Subcaves | Discovered new exit (range 15) 2557 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2574 | -10/Subcaves | Entered Scraptown 2758 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2779 | -8/Scraptown | Visited Comm Corps 2861 | -8/Scraptown | Visited Fellowship of the Rings 3295 | -8/Scraptown | Discovered new exit (range 7) 3354 | -8/Scraptown | Visited Cave Peace 3400 | -8/Scraptown | Visited Shadow of the Wyrm 3779 | -8/Scraptown | Entered Factory 3779 | -6/Factory | Evolved 8 slots: Power x1, Utility x6, Weapon x1 4791 | -6/Factory | Spotted B-75 Beast 5042 | -6/Factory | Lost 8 parts (2p1n3u2w) 5123 | -6/Factory | Core integrity fell below 50% 5264 | -6/Factory | Core integrity fell below 20% 5322 | -6/Factory | Lost 3 parts (1n2w) 5724 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05607_ Acquired 40 matter. 05609_ R-10 Processor collects Gravmag System. 05610_ R-10 Processor collects Target Analyzer. 05612_ System corrupted: Substantial component data lost. 05612_ Destroyed Com. Wheel. 05619_ Acquired Remote Datajack. 05622_ Acquired Imp. Heat Sink. Remote Datajacks cannot fire with other weapons in the same volley. 05635_ Acquired 20 matter. 05656_ System corrupted: Imp. Sensor Array fused. 05681_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2D. 05691_ System corrupted: Energy discharge (-25). 05706_ Triggered Alarm Trap. 05706_ An alarm sounds. 05706_ ALERT: Alarm triggered, dispatching investigation squad. 05716_ EZJNEKELPPUD8A VQZY, 05724_ Slug penetrates Wall. 05724_ Penetrated by Slug. 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