Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.21 @ 12:35:35 Player: Zach Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1223) 1223 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3978 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Aluminum Leg Gravmag System Visual Processing Unit Light Armor Plating Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink Huge Storage Unit Advanced Targeting Computer Advanced ECM Suite > --- WEAPON ----------- Beam Rifle Particle Gun Autogun Autogun > --- INVENTORY -------- Light Treads Gravmag System Visual Processing Unit Light Armor Plating Improved Medium Armor Plating [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Autogun Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Autogun Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . 1 . 1 Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 2 | . . 1 1 . Parts Attached 59 | 6 3 19 27 4 Power 14 | 1 . 5 8 . Engine 12 | 1 . 4 7 . Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 13 | 2 1 3 4 3 Treads 2 | . . . 1 1 Leg 5 | . . 3 . 2 Wheel 6 | 2 1 . 3 . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 1 5 1 Device 4 | . . . 4 . Storage 5 | 1 2 1 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 22 | 2 . 10 10 . Energy Gun 6 | 1 . 2 3 . Energy Cannon 3 | . . 3 . . Ballistic Gun 13 | 1 . 5 7 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 24 | . . 6 7 11 Power 6 | . . 2 2 2 Propulsion 6 | . . 1 2 3 Utility 3 | . . . . 3 Weapon 9 | . . 3 3 3 Highest Loss Streak 7 | . . 4 6 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 97 97 89 61 Engine 14 | . 14 18 14 6 Core 2 | . . 2 2 . Treads 2 | . . . 3 3 Leg 9 | . . 15 7 5 Wheel 4 | . 28 6 1 2 Device 7 | . . . 11 13 Storage 14 | . 25 22 11 7 Energy Gun 5 | . 14 6 2 8 Energy Cannon 2 | . . 3 3 . Ballistic Gun 22 | . 14 21 29 6 Naked Turns . | . . . . . Heaviest Build 106 | 11 31 48 106 102 Greatest Support 32 | 26 32 32 26 20 Greatest Overweight (x) 35 | . . 2 35 28 Average Overweight (x) 2 | . . 1 4 6 Largest Inventory Capacity 25 | 8 15 15 25 25 Average Capacity 19 | 7 8 15 22 25 Most Carried 9 | 2 5 8 9 6 Average Carried 4 | 1 3 3 5 5 Final Capacity 25 | 8 15 15 25 25 Final Carried 6 | 2 5 2 6 5 Class Distribution -------------------- 42% | Scavenger-Gunner 34% | Gunner 12% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1479 | 188 . 422 686 183 Remotely . | . . . . . Salvage Created 1476 | . . 556 628 292 Parts 88 | . . 29 48 11 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 35 | . . 13 17 5 Guns 30 | . . 10 16 4 Cannons 2 | . . 1 1 . AOE 1 | . . 1 . . Classes Destroyed 9 | . . 4 3 2 Worker 4 | . . 2 1 1 Builder 2 | . . . 1 1 Watcher 2 | . . . 2 . Swarmer 12 | . . 3 9 . Grunt 16 | . . 8 5 3 Duelist 1 | . . . . 1 Sentry 4 | . . 2 2 . Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Best Kill Streak 5 | . . 5 4 4 Combat Bots Only 5 | . . 5 4 4 Max Kills in Single Turn 2 | . . 2 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4150 | . . 1080 1473 1597 Core 1290 | . . 242 348 700 Absorbed by Shields . | . . . . . Core Remaining (%) 68 | 100 100 39 36 . Volleys Fired 109 | . 1 41 37 30 Largest 4 | . 2 3 4 4 Hottest 167 | . 70 126 167 167 Shots Fired 282 | . 2 88 136 56 Gun 256 | . 2 80 118 56 Cannon 26 | . . 8 18 . Launcher . | . . . . . Special . | . . . . . Kinetic 173 | . 1 46 107 19 Thermal 97 | . 1 30 29 37 Explosive . | . . . . . Electromagnetic 12 | . . 12 . . Robot Hit Streak 15 | . 2 10 6 15 Robot Miss Streak 7 | . . 3 7 2 Penetration Max . | . . . . . Secondary Targets 4 | . . 2 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 165 | . 2 59 65 39 Core Hits 75 | . . 25 32 18 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 7 | . . 2 1 4 Burn 5 | . . 1 . 4 Destroy 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2690 | . 20 895 1128 647 Guns 2375 | . 20 724 986 645 Cannons 246 | . . 104 142 . Explosions 63 | . . 63 . . Melee . | . . . . . Ramming 6 | . . 4 . 2 Kinetic 1475 | . 7 377 870 221 Thermal 1060 | . 13 365 258 424 Explosive . | . . . . . Electromagnetic 149 | . . 149 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 7 | . . . 7 . Projectiles 7 | . . . 7 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 56 | . . 55 . 1 Shots 1 | . . 1 . . Rammed 1 | . . . . 1 Targets Rammed 2 | . . 1 . 1 Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 706 | . 30 706 671 564 Average Temperature 215 | . 18 215 172 344 Received Heat Transfer 1638 | . . 531 297 810 Effects 59 | . . 26 15 18 Shutdowns 18 | . . 6 6 6 Energy Bleed 4 | . . 1 1 2 Interference 5 | . . 2 1 2 Matter Decay 6 | . . 2 1 3 Short Circuit 7 | . . 4 1 2 Damage (minor) 5 | . . 3 1 1 Damage (major) 11 | . . 7 2 2 Damage (core) 3 | . . 1 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . 1 . 1 Combat Hostiles 2 | . . 1 . 1 Parts Melted 12 | . . 4 1 7 Heat Transferred 2949 | . 37 951 592 1369 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 280 | . 15 280 211 158 Initial 54 | . . 5 54 43 Average 76 | . 5 76 74 113 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 95 | 100 100 91 96 100 Level 1 4 | . . 8 3 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 2 1 3 Investigation 2 | . . 2 . . Extermination 1 | . . . . 1 Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 1 14 26 9 Peak Tracking Total 4 | . 1 4 4 4 Tactical Retreats 4 | . . . 3 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 6 | . . 2 3 1 Terminals 5 | . . 1 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 16 | . . 5 10 1 Successful 10 | . . 1 8 1 Failed 6 | . . 4 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . . 4 10 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Terminal Hacks 10 | . . 1 8 1 Record 2 | . . . 2 . Prototype ID Bank 1 | . . . 1 . Open DSF 1 | . . . . 1 Alert Level 1 | . . . 1 . Locate Traps 1 | . . . 1 . Recall Investigation 1 | . . 1 . . Hauler Manifests 2 | . . . 2 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . 2 2 . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2957 | 53 152 902 1395 455 Spaces Moved 910 | 47 103 357 330 73 Core 15 | 4 . . 6 5 Treads 132 | . . . 85 47 Legs 370 | . . 199 168 3 Wheels 393 | 43 103 158 71 18 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 100 155 155 Average Speed 260 | 89 95 195 357 477 Slowest Speed 1800 | 100 100 260 1800 1450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 14 | 3 17 24 24 2 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . . 4 . . Melee . | . . . . . Projectile . | . . . . . AOE 4 | . . 4 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1294 | 54 153 489 474 124 Wait 149 | . 44 47 45 13 Move 906 | 46 102 356 329 73 Hop . | . . . . . Pick Up 35 | 2 3 13 17 . Fast Attach 15 | 6 1 1 6 1 Attach 16 | . . 7 8 1 Detach 6 | . . . 5 1 Swap 28 | . 2 11 13 2 Drop 28 | . . 12 14 2 Fire 109 | . 1 41 37 30 Melee . | . . . . . Ram 1 | . . . . 1 Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 3) 206 | -10/Materials | Entered another Materials area 206 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 506 | -9/Materials | Build established: Gunner 901 | -9/Materials | Core integrity fell below 50% 991 | -9/Materials | Lost 4 parts (1p1n2w) 1084 | -9/Materials | Discovered new exit (range 9) 1108 | -9/Materials | Entered another Materials area 1108 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1254 | -8/Materials | Build established: Scavenger-Gunner 1702 | -8/Materials | Core integrity fell below 50% 1756 | -8/Materials | Lost 6 parts (1p2n3w) 2486 | -8/Materials | Discovered new exit (range 11) 2503 | -8/Materials | Entered Factory 2503 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2511 | -7/Factory | Identified exit to DSF 2594 | -7/Factory | Lost 3 parts (1p1n1w) 2812 | -7/Factory | Garrison activated, responded to threat 2863 | -7/Factory | Build established: Scavenger-Mutant 2933 | -7/Factory | Core integrity fell below 50% 2949 | -7/Factory | Core integrity fell below 20% 2958 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02874_ Extracted 4 matter. 02876_ R-06 Scavenger collects Wheel. 02877_ R-06 Scavenger collects Lgt. Ion Engine. 02880_ R-06 Scavenger collects Med. Matter Pod. 02892_ K-01 Serf collects debris. 02894_ Beam Rifle destroyed. 02896_ K-01 Serf collects debris. 02918_ Aluminum Leg destroyed. 02920_ K-01 Serf collects debris. 02931_ Slammed into G-47 Trooper. 02931_ Destabilizing: System corrupted (+2). 02932_ K-01 Serf collects debris. 02932_ Adv. ECM Suite destroyed. 02937_ K-01 Serf collects debris. 02939_ G-47 Trooper destroyed. 02941_ K-01 Serf collects debris. 02946_ GXESM9 EUB>ZUG2AB&TDDT 02947_ K-01 Serf collects debris. 02949_ Slug penetrates Y-54 Guardian. 02950_ K-01 Serf collects debris. 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