Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 02:57:01 Player: puppuppit Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (91) 455 Value Destroyed (1516) 1516 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (506) 506 TOTAL SCORE: 5597 Bonus ------- High Alert Combat Kills 129 Follower Combat Kills 57 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -180 Cogmind --------- Core Integrity 293/550 Matter 274/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ Advanced Heat Sink Terrain Scan Processor 0b10 Alert Chip > --- WEAPON (2) ------- Particle Gun Light Assault Rifle > --- INVENTORY (5) ---- High-capacity Matter Pod (200) High-capacity Matter Pod (200) Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Flight Unit VTOL Module > --- UTILITY ---------- Improved Terrain Scanner Terrain Scan Processor 0b10 Alert Chip > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- High-capacity Matter Pod High-capacity Matter Pod Improved Terrain Scanner Heavy Assault Rifle [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Terrain Scan Processor Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 2 | . . . . . . . 2 . Weapon . | . . . . . . . . . Parts Attached 74 | 8 . 6 28 8 . 6 11 7 Power 9 | 1 . . 3 2 . 1 2 . Engine 6 | 1 . . 1 1 . 1 2 . Core 3 | . . . 2 1 . . . . Reactor . | . . . . . . . . . Propulsion 25 | 2 . 2 10 3 . 2 5 1 Treads . | . . . . . . . . . Leg 2 | . . . . 1 . . . 1 Wheel 2 | 2 . . . . . . . . Hover 6 | . . . 5 1 . . . . Flight 15 | . . 2 5 1 . 2 5 . Utility 9 | 3 . 2 . 2 . . 1 1 Device 6 | 2 . 1 . 2 . . . 1 Storage 1 | 1 . . . . . . . . Processor 2 | . . 1 . . . . 1 . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 31 | 2 . 2 15 1 . 3 3 5 Energy Gun 2 | 1 . . . . . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 21 | 1 . 1 9 1 . 2 3 4 Ballistic Cannon . | . . . . . . . . . Launcher 8 | . . 1 6 . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 22 | . . . 2 5 . 3 8 4 Power 1 | . . . . 1 . . . . Propulsion 13 | . . . . 3 . 2 7 1 Utility 1 | . . . . . . . . 1 Weapon 7 | . . . 2 1 . 1 1 2 Highest Loss Streak 8 | . . . 1 3 . 2 8 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 73 | . 100 100 99 87 88 94 70 53 Engine 4 | . 14 14 2 7 11 11 2 . Core 1 | . . . 8 3 . . . . Leg 4 | . . . . . . . . 8 Wheel 3 | . 28 25 . . . . . . Hover 6 | . . . 11 29 22 11 1 . Flight 6 | . . 2 31 3 11 27 25 . Device 10 | . 14 14 11 11 11 11 9 8 Storage 1 | . 14 8 . . . . . . Processor 13 | . . 5 11 11 11 11 18 18 Energy Gun 6 | . 14 14 1 . . . . 8 Ballistic Gun 13 | . 14 13 18 22 22 20 13 9 Naked Turns . | . . . . . . . . . Heaviest Build 14 | 13 13 14 13 12 10 10 10 5 Greatest Support 28 | 20 20 20 28 28 14 12 16 15 Greatest Overweight (x) 3 | . . . 3 3 . 1 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 8 6 5 5 5 5 5 5 Most Carried 8 | 3 7 8 5 5 5 5 5 5 Average Carried 4 | . 5 6 4 4 4 4 4 3 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 Final Carried 7 | 3 7 5 4 5 5 5 5 3 Class Distribution -------------------- 68% | Scavenger-Mutant 15% | Mutant 8% | Scavenger-Sprinter 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Scout | -8/Mines Scout | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 2370 | 319 . 427 778 435 . 132 27 252 Remotely . | . . . . . . . . . Salvage Created 2330 | 178 . 511 762 309 . 267 140 163 Parts 185 | 18 . 46 59 24 . 18 17 3 Haulers Intercepted 3 | . . . 3 . . . . . Recyclers Shooed 5 | . . 3 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 50 | . . 4 25 6 . 4 8 3 Guns 31 | . . 3 8 6 . 3 8 3 AOE 19 | . . 1 17 . . 1 . . Classes Destroyed 12 | 2 . 4 5 1 . . . . Worker 9 | . . 4 . 3 . 1 1 . Builder 4 | . . 2 1 1 . . . . Tunneler 14 | 5 . 5 1 1 . 2 . . Hauler 3 | . . . 3 . . . . . Recycler 7 | 1 . 3 1 1 . 1 . . Operator 2 | . . . 2 . . . . . Watcher 2 | . . . 2 . . . . . Swarmer 30 | . . 2 15 2 . 3 8 . Grunt 15 | . . 2 7 2 . 1 . 3 Sentry 4 | . . . 4 . . . . . Zionite 1 | . . . 1 . . . . . Assembled 2 | . . . . 2 . . . . Best Kill Streak 10 | 4 . 4 10 3 . 6 8 1 Combat Bots Only 9 | . . 2 9 2 . 3 7 1 Max Kills in Single Turn 3 | 2 . 1 3 1 . 1 2 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 1 3 . . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 243 | . 1 8 73 38 . 17 75 31 Missed 82 | . 1 3 27 14 . 3 24 10 Damage Taken 1953 | . . 90 527 261 . 183 544 348 Core 536 | . . 48 105 81 . 45 153 104 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 16 | . . . 16 . . . . . Core Remaining (%) 74 | 100 . 80 . . . 42 . . Volleys Fired 251 | 13 . 40 71 36 . 16 16 59 Largest 2 | 2 . 2 2 2 . 2 2 2 Hottest 85 | 60 . 70 73 46 . 53 46 85 Shots Fired 460 | 26 . 80 136 71 . 32 32 83 Gun 441 | 26 . 78 121 71 . 30 32 83 Cannon . | . . . . . . . . . Launcher 19 | . . 2 15 . . 2 . . Special . | . . . . . . . . . Kinetic 335 | 13 . 38 111 71 . 30 32 40 Thermal 43 | . . . . . . . . 43 Explosive 19 | . . 2 15 . . 2 . . Electromagnetic 63 | 13 . 40 10 . . . . . Robot Hit Streak 10 | 5 . 7 10 5 . 7 5 9 Robot Miss Streak 8 | 3 . 2 5 3 . 5 8 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 235 | 16 . 49 74 36 . 17 16 27 Core Hits 127 | 7 . 22 45 16 . 15 10 12 Critical Kills 2 | . . . 1 . . 1 . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . . 2 . . 1 . . Destroy 2 | . . . 1 . . 1 . . Corrupt 1 | . . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4969 | 261 . 738 2469 547 . 399 265 290 Guns 3221 | 189 . 629 1049 547 . 252 265 290 Cannons . | . . . . . . . . . Explosions 1748 | 72 . 109 1420 . . 147 . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2683 | 63 . 342 970 547 . 252 265 244 Thermal 118 | 72 . . . . . . . 46 Explosive 1676 | . . 109 1420 . . 147 . . Electromagnetic 492 | 126 . 287 79 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 82 | . . . 82 . . . . . Projectiles . | . . . . . . . . . Explosions 82 | . . . 82 . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 6 | . . . 6 . . . . . Shots 1 | . . . 1 . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 70 | . . 36 70 7 . 20 2 31 Average Temperature 12 | . . 13 12 4 . 10 1 19 Received Heat Transfer 693 | . . 51 132 60 . 54 171 225 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | 1 . 1 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 211 | 100 . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Peak Influence 897 | 30 24 209 897 461 . 149 170 432 Initial 326 | . 19 9 17 326 . . 55 32 Average 251 | 13 20 96 546 355 . 103 78 233 Maximum Alert Level 3 | . . 1 3 2 . . . 2 Low Security (%) 53 | 100 100 96 23 . . 100 100 55 Level 1 31 | . . 3 8 63 . . . 41 Level 2 9 | . . . 24 36 . . . 3 Level 3 5 | . . . 43 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 1 . 4 . . . 3 . Investigation 3 | . 1 . 2 . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . . . 1 . . . 2 . Assault 1 | . . . 1 . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 3 | . . . . . . . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 94 | . 1 5 39 16 . 8 22 3 Peak Tracking Total 10 | . 1 3 7 6 . 6 10 5 Tactical Retreats 8 | . . . . 5 . 1 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 2 | . . . . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 5 | . . . . 5 . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 5 | . . 1 2 . . 1 . 1 Max in Single Turn 1 | . . 1 1 . . 1 . 1 Garrison Relay 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 16 | . 2 . 5 . 5 . 2 2 Terminals 8 | . 2 . 3 . . . 1 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 83 | . 7 . 15 . 50 . 3 8 Successful 63 | . 3 . 6 . 50 . 2 2 Failed 20 | . 4 . 9 . . . 1 6 Catastrophic 2 | . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 9 | . 2 . 4 . 1 . . 2 Terminals 27 | . 7 . 10 . . . 2 8 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 58 | . 3 . 2 . 50 . 1 2 Record 49 | . . . . . 49 . . . Robot Analysis 3 | . 1 . 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Unreport Threat 1 | . . . . . . . 1 . Reprogram Traps 1 | . 1 . . . . . . . Garrison Registry 2 | . . . . . . . . 2 Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 2 . 4 . . . 2 2 Full Trace Events 5 | . 1 . 2 . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 5 | . . 5 . . . . . . Largest Group 5 | . . 5 4 . . . . . Highest-Rated Group 82 | . . 82 74 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 35 | . . 11 24 . . . . . Total Damage 381 | . . 121 260 . . . . . Kills 5 | . . 1 4 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total 3 | . 1 . 2 . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 4428 | 93 61 598 487 568 229 113 111 2168 Spaces Moved 2907 | 51 72 616 596 763 404 144 83 178 Core 8 | 2 . . 1 2 . . . 3 Treads . | . . . . . . . . . Legs 36 | . . . . 1 . . . 35 Wheels 641 | 49 72 520 . . . . . . Hover 1242 | . . . 76 760 404 2 . . Flight 980 | . . 96 519 . . 142 83 140 Fastest Speed 29 | 50 80 37 31 48 56 32 29 40 Average Speed 55 | 78 80 73 33 58 56 38 35 55 Slowest Speed 200 | 80 80 80 200 200 56 120 114 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 5 | . . . . . . 1 2 2 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 3 18 94 46 97 88 44 13 12 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 7 | . . 2 . 3 . 2 . . Spaces Dug 7 | . . . 7 . . . . . Terrain Destroyed 128 | 4 . 17 85 . . 22 . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 128 | 4 . 17 85 . . 22 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 5261 | 73 75 686 744 813 407 167 130 2166 Wait 1950 | . . 5 28 1 . . 12 1904 Move 2890 | 50 71 615 595 762 403 141 79 174 Hop 5 | . . . . . . 1 2 2 Pick Up 29 | 2 4 9 7 . 2 1 4 . Fast Attach 30 | 7 . 2 6 3 . 4 5 3 Attach 18 | . . . 6 2 . . 6 4 Detach 5 | . . . 1 . . . 2 2 Swap 26 | 1 . 4 16 3 . 2 . . Drop 34 | . . 11 14 1 2 2 4 . Fire 251 | 13 . 40 71 36 . 16 16 59 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 18 | . . . . . . . . 18 Rewire . | . . . . . . . . . Trap 5 | . . . . 5 . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: [Mat x3]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 12) 155 | -10/Materials | Entered Mines 180 | -10/Mines | Learned location of 2 exits from Materials 197 | -10/Mines | Learned Materials emergency access door positions 265 | -10/Mines | Discovered new exit (range 10) 267 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 307 | -10/Mines | Build established: Mutant 377 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 480 | -10/Mines | Discovered new exit (range 15) 753 | -10/Mines | Entered Materials 753 | -9/Materials | Accompanied by 4 allies 753 | -9/Materials | Evolved 2 slots: Propulsion x2 754 | -9/Materials | Identified exit to Materials 758 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 943 | -9/Materials | Repaired Flight Unit 1042 | -9/Materials | Build established: Scavenger-Sprinter 1046 | -9/Materials | Discovered new exit (range 8) 1049 | -9/Materials | Destroyed 9 combat bots 1153 | -9/Materials | First assault squad dispatched 1240 | -9/Materials | Entered Mines 1244 | -9/Mines | Assembled infested the area 1262 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1265 | -9/Mines | Learned Materials emergency access door positions 1267 | -9/Mines | Met a Derelict bent on vengeance 1275 | -9/Mines | Learned location of Storage (-7) 1275 | -9/Mines | Found a hidden stash of uninstalled traps 1304 | -9/Mines | Discovered exit to Materials (range 7) 1411 | -9/Mines | Build established: Scavenger-Mutant 1475 | -9/Mines | Lost 3 parts (1p2n) 1516 | -9/Mines | Discovered exit to Materials (range 15) 1671 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1671 | -9/Mines | Discovered new exit (range 5) 1808 | -9/Mines | Entered Exiles 1824 | -9/Exiles | Met 8R-AWN 1831 | -9/Exiles | Met EX-HEX 1848 | -9/Exiles | Met EX-BIN 1856 | -9/Exiles | Aligned with FarCom system 1857 | -9/Exiles | Given EX-Vault access code 1880 | -9/Exiles | Opened EX-Vault 1885 | -9/Exiles | Found 0b10 Alert Chip 1897 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1913 | -9/Exiles | Met EX-DEC 1919 | -9/Exiles | Learned location of Zion (-6) 1943 | -9/Exiles | Visited The Gauntlet 2032 | -9/Exiles | Discovered new exit (range 10) 2037 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 2037 | -9/Exiles | Entered Mines 2129 | -8/Mines | Core integrity fell below 50% 2139 | -8/Mines | Discovered exit to Materials (range 8) 2150 | -8/Mines | Entered Materials 2150 | -8/Materials | Evolved 2 slots: Utility x2 2206 | -8/Materials | Garrison activated, responded to threat 2230 | -8/Materials | Destroyed 7 combat bots 2261 | -8/Materials | Identified exit to Garrison 2261 | -8/Materials | Entered Garrison 2285 | -8/Garrison | Lost 8 parts (7n1w) 2311 | -8/Garrison | Garrison Relay disabled 2349 | -8/Garrison | Discovered new exit (range 68) 2349 | -8/Garrison | Discovered new exit (range 56) 2349 | -8/Garrison | Discovered new exit (range 38) 2417 | -8/Garrison | Lost 3 parts (1n1u1w) 2529 | -8/Garrison | Discovered new exit (range 68) 2529 | -8/Garrison | Discovered new exit (range 56) 2529 | -8/Garrison | Discovered new exit (range 38) 4429 | -8/Garrison | Self-destructed Last Messages --------------- 02388_ Acquired 69 matter. 02389_ Acquired Carbon-fiber Leg. 02395_ Critical hit (Burn: +37). 02399_ Acquired Particle Gun. 02412_ G-47 Trooper destroyed. 02414_ Acquired 47 matter. 02417_ Acquired Adv. Heat Sink. 02489_ Triggered Alarm Trap. 02489_ An alarm sounds. 02529_ Connecting with Garrison Terminal... 02529_ EXIT=FOUND >>Download(Registry) Retrieving Garrison registry... Downloaded map data. Downloaded component registry. Downloaded security status. 02529_ ALERT: Suspicious activity at Terminal G003. Transmitting hostile system tracking data. 02689_ ALERT: Dispatching investigation squad to Materials. 03461_ ALERT: Garrison interior compromised. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????#############?????????????????????????????? | | ???????####"""""####?????????????????????????????? | | ???????## #"""""# ##?????????????????????????????? | | ???????## + + ##?????????????????????????????? | | ???????## # # ##?????????????????????????????? | | ???????## "" "" ##?????????????????????????????? | | ???????## " ^ " ##?????????????????????????????? | | ???????#" " " "#?????????????????????????????? | | ???????#" " " "#?????????????????????????????? | | ???????#" " ^ " "#?????????????????????????????? | | ???????#" # # "#?????????????????????????????? | | ##?????#"" + + ""#?######??????????????????????? | | !#?????### # #Y###?# #??????????????????????? | | !#?????##### #####?# #??????????????????????? | | !#??????#### ####??# #??????????????????????? | | !#?????????### #?????# ###??????????????????????? | | ##???????????#+####### #????????????????????????? | | #????????????# + #????????????????????????? | | #????????????# ####### #????????????????????????? | | ?????????????# #?????# #????????????????????????? | | ?????????????# #?????# #????????????????????????? | | ?????????????# #?????# #????????????????????????? | | ??????########+####### #????????????????????????? | | ??????# ########?????????????????? | | ??????# +@ "#?????????????????? | | ??????# #####+##### #### ##"T"#?????????????????? | | ??????# #???# #???# #??# ######?????????????????? | | ###???# #???# #???# #??# #??????????????????????? | | #???# ##### ##### #??# #??????????????????????? | | # #???# + + #?##+##???????????####??????? | | #+##### ##### ##### #?#" "#???????????#YY#??????? | | # ## #???# #???# ### " #############"##??????? | | #""""## ##??# #???# T#??????? | | #### #???##############!!!####"##??????? | | + #???????????????#"" ""#?# #??????? | | ######???????????????#######?####??????? | | # ## #??????????????????????????????????????? | | # ## ###????????????????????????????????????? | | " #????????????????????????????????????? | | " #????????????????????????????????????? | | " #????????????????????????????????????? | | " #????????????????????????????????????? | | # ## ###????????????????????????????????????? | | # ## ###########????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | ###+#### #????????????????????????????? | | #""""###+##?# #??# #??????#######???????????????? | | # #?# #??# #??#^^#??????#!!#!!#???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 63 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveHybridCoupler Manual? 0 Play Time 00:35:15 Cumulative 288.7 hours Start 2024.05.01 @ 02:25:52 End 2024.05.01 @ 02:57:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 73 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: bd84cd48-e610-43c6-9a34-3a90504c0be6