Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.27 @ 15:34:02 Player: Thqwib-Linux Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (95) 475 Value Destroyed (2133) 2133 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (131) 131 TOTAL SCORE: 6139 Bonus ------- Follower Combat Kills 131 Cogmind --------- Core Integrity 658/700 Matter 117/300 Energy 160/160 System Corruption 0% Temperature Warm (185) Movement Flying (28) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- VTOL Module Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (10) --- Light Nuclear Core VTOL Module Advanced Heat Sink Improved Light Armor Plating Hacking Suite Spread Laser Missile Launcher Improved Datajack Makeshift Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core VTOL Module VTOL Module Improved Sensor Array Improved Light Armor Plating Hacking Suite Spread Laser Mini Grenade Launcher Improved Datajack Makeshift Axe [Rating: 40] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Improved Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 Utility 3 | . . . 1 . . . 1 1 Weapon . | . . . . . . . . . Parts Attached 67 | 3 11 1 10 6 1 3 13 19 Power 11 | . 4 1 1 1 . . 2 2 Engine 7 | . 4 . 1 1 . . 1 . Core 4 | . . 1 . . . . 1 2 Reactor . | . . . . . . . . . Propulsion 23 | 2 . . 3 2 . 2 7 7 Treads 8 | 1 . . 2 . . 1 4 . Leg . | . . . . . . . . . Wheel 7 | 1 . . 1 2 . 1 2 . Hover . | . . . . . . . . . Flight 8 | . . . . . . . 1 7 Utility 20 | . 4 . 5 1 . . 2 8 Device 3 | . . . . . . . 1 2 Storage 5 | . 1 . 2 . . . . 2 Processor 4 | . . . 2 . . . . 2 Hackware 1 | . . . . . . . . 1 Protection 7 | . 3 . 1 1 . . 1 1 Artifact . | . . . . . . . . . Weapon 13 | 1 3 . 1 2 1 1 2 2 Energy Gun 2 | . 2 . . . . . . . Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 6 | 1 . . 1 . 1 1 1 1 Ballistic Cannon 1 | . . . . 1 . . . . Launcher 2 | . 1 . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes . | . . . . . . . . . Parts Lost 12 | . . . . 3 . 2 3 4 Power 3 | . . . . 1 . . 1 1 Propulsion 5 | . . . . 1 . 1 1 2 Utility 2 | . . . . 1 . . 1 . Weapon 2 | . . . . . . 1 . 1 Highest Loss Streak 2 | . . . . 1 . 1 2 2 To Critical Strikes . | . . . . . . . . . Average Backups 13 | 3 8 11 14 18 19 17 17 9 Power . | 1 . 1 . . . . . . Propulsion 6 | 2 3 6 7 8 9 8 7 1 Utility 3 | . 2 3 3 3 3 3 3 3 Weapon 3 | . . 1 2 6 7 6 6 3 Tool/Special . | . . . . . . . . . Unused Backups 43 | 6 6 . 7 6 . 1 8 9 Power 6 | . 2 . 1 . . . 2 1 Propulsion 23 | 4 . . 5 6 . . 6 2 Utility 7 | . 3 . 1 . . 1 . 2 Weapon 7 | 2 1 . . . . . . 4 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 98 98 100 99 99 97 Engine 9 | . 14 14 8 11 11 11 2 . Core 2 | . . . 2 . . . 6 6 Treads 11 | . 14 14 11 11 11 11 18 . Wheel 16 | . 14 14 21 20 22 22 16 . Flight 3 | . . . . . . . . 36 Device 1 | . . . . . . . 8 7 Storage 11 | . 14 14 11 11 11 11 9 7 Processor 7 | . . . 10 11 11 11 9 14 Protection 10 | . 13 14 10 11 11 11 9 . Energy Gun 7 | . 13 14 10 4 . . . . Energy Cannon 1 | . . . . . . . 5 7 Ballistic Gun 12 | . 13 14 10 11 20 21 12 6 Ballistic Cannon 1 | . . . . 4 1 . . . Peak Build Rating 40 | 6 9 11 18 23 22 20 28 40 Average Rating 18 | 6 8 9 15 19 20 19 25 37 On Entrance 15 | 6 6 9 11 18 22 20 20 27 Avg Prop Armor Cover (%) 9 | 13 10 10 8 8 8 8 14 14 Naked Turns . | . . . . . . . . . Heaviest Build 67 | 13 35 33 59 67 67 61 64 63 Greatest Support 32 | 20 16 16 32 32 32 32 32 26 Greatest Overweight (x) 4 | . 2 2 2 4 2 2 3 2 Average Overweight (x) 1 | . 1 2 1 1 1 1 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 Average Capacity 16 | 8 14 15 15 20 20 20 20 10 Most Carried 20 | 6 12 12 20 20 20 19 20 20 Average Carried 13 | 3 8 11 14 18 19 17 17 9 Final Capacity 20 | 8 15 15 20 20 20 20 20 10 Final Carried 20 | 4 11 11 19 19 19 17 20 9 Class Distribution -------------------- 54% | Mutant 35% | Scavenger-Mutant 4% | Sprinter 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 2091 | 245 330 58 322 294 . 160 511 171 Remotely . | . . . . . . . . . Salvage Created 3403 | 111 732 275 594 226 . 278 917 270 Parts 202 | 7 45 8 44 24 . 12 48 14 Haulers Intercepted 9 | . 1 . 2 . . . 3 3 Recyclers Shooed 5 | . 1 . 3 . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 69 | . 15 2 15 11 . 8 15 3 Guns 58 | . 15 2 15 7 . 8 11 . Cannons 7 | . . . . . . . 4 3 AOE 4 | . . . . 4 . . . . Classes Destroyed 12 | 2 5 . 2 1 . 1 . 1 Worker 9 | . 3 . 1 3 . . 1 1 Tunneler 2 | 1 1 . . . . . . . Hauler 9 | . 1 . 2 . . . 3 3 Recycler 5 | 1 1 2 . . . . 1 . Operator 2 | . . . 1 . . . 1 . Watcher 1 | . 1 . . . . . . . Swarmer 26 | . 3 . 7 7 . 4 3 2 Grunt 35 | . 12 2 6 2 . 3 10 . Brawler 2 | . . . . . . 1 1 . Sentry 3 | . . . 2 . . . 1 . Programmer 1 | . . . . . . . . 1 Assembled 2 | . . . . 2 . . . . Best Kill Streak 8 | 2 3 2 6 4 . 4 8 1 Combat Bots Only 8 | . 3 2 5 4 . 4 8 1 Max Kills in Single Turn 3 | 1 1 1 1 3 . 2 2 1 Gunslinging 1 | . . . . 1 . 1 . . Exploded 3 | . . . . 3 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 348 | . 77 6 70 48 . 35 69 43 Missed 99 | . 28 2 18 13 . 6 13 19 Hits 249 | . 49 4 52 35 . 29 56 24 Melee 5 | . . . . 1 . 1 2 1 Projectile 244 | . 49 4 52 34 . 28 54 23 Critical Strikes 6 | . . . 1 1 . 1 3 . Damage Taken 3030 | . 541 59 517 344 . 373 758 438 Core 401 | . 63 17 107 25 . 68 79 42 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 156 | . . . 60 41 . 22 33 . Regen/Repaired (Parts) 216 | . 54 . 162 . . . . . Core Remaining (%) 75 | 100 . 68 . . . 50 85 . Volleys Fired 271 | 5 72 15 54 28 . 18 51 28 Largest 2 | 2 2 2 2 2 . 2 2 2 Hottest 91 | 60 60 60 63 71 . 46 91 91 Shots Fired 532 | 10 136 28 106 56 1 36 103 56 Gun 470 | 10 135 28 106 44 1 36 82 28 Cannon 58 | . . . . 9 . . 21 28 Launcher 4 | . 1 . . 3 . . . . Special . | . . . . . . . . . Kinetic 327 | 5 71 15 53 36 1 36 82 28 Thermal 201 | 5 64 13 53 17 . . 21 28 Explosive 4 | . 1 . . 3 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 34 | 3 17 13 9 7 . 8 34 8 Robot Miss Streak 6 | 1 5 2 6 4 . 2 3 3 Penetration Max 1 | . . . . 1 . . . . Secondary Targets 11 | . 1 . 2 2 . 3 3 . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 . Shots Hit Robots 351 | 6 89 19 72 29 . 26 78 32 Core Hits 158 | 3 38 7 30 19 . 13 39 9 Critical Kills 2 | . . . . 1 . 1 . . Critical Parts Destroyed 4 | . . 1 . 1 . 1 1 . Critical Strikes 6 | . . 1 . 2 . 2 1 . Destroy 6 | . . 1 . 2 . 2 1 . Melee Attacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5241 | 69 1091 233 877 663 . 401 1325 582 Guns 4243 | 69 1052 233 877 376 . 401 1014 221 Cannons 801 | . . . . 129 . . 311 361 Explosions 197 | . 39 . . 158 . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 3250 | 23 570 159 491 371 . 401 1014 221 Thermal 1794 | 46 482 74 386 134 . . 311 361 Explosive 197 | . 39 . . 158 . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . 3 3 3 4 4 . Average Corruption 3 | . . . 2 3 3 3 4 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 48 | . . . 5 24 4 5 10 . Message Errors 8 | . . . 1 5 1 . 1 . Matter Fused 12 | . . . 2 4 . 3 3 . Heat Flow Errors 5 | . . . . 3 . . 2 . Energy Discharges 6 | . . . . 3 . 2 1 . Parts Rejected 1 | . . . . 1 . . . . Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 7 | . . . . 5 . . 2 . Data Loss (major) 2 | . . . 1 1 . . . . Misfires 4 | . . . . 2 1 . 1 . Alerts 1 | . . . . . 1 . . . Weapon Failures 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 7 | . . . . . . . 3 4 Projectiles 3 | . . . . . . . 3 . Explosions 4 | . . . . . . . . 4 Melee . | . . . . . . . . . Knockbacks 2 | . . . . 2 . . . . Impact . | . . . . . . . . . Kinetic 2 | . . . . 2 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 88 | . . . . . . . . 88 Shots 1 | . . . . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 274 | . 195 84 117 274 . 54 256 261 Average Temperature 52 | . 59 39 30 72 . 15 35 67 Received Heat Transfer 1212 | . 261 33 204 135 . 153 405 21 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . 1 1 . . . 2 Heat Transferred 3734 | 100 1100 175 875 300 . . 555 629 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 99 | 100 100 100 96 100 . 100 100 100 Level 1 . | . . . 3 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 241 | 5 146 82 241 162 . 190 187 131 Initial 92 | . . 51 22 92 . . 62 53 Average 56 | 3 43 12 73 39 . 96 119 28 Influence Increases 2535 | 10 494 123 648 255 . 250 453 302 Destroy 0b10 Robot/C 1480 | . 300 80 400 180 . 160 300 60 Destroy 0b10 Robot/NC 140 | 10 35 10 20 15 . . 30 20 Destroy Leader 310 | . 64 20 84 30 . 30 66 16 Allied During Kill 22 | . . 13 9 . . . . . Successful Hack 124 | . 24 . 43 . . . 25 32 Select Force Hacks 30 | . 30 . . . . . . . Disable Machine 15 | . . . . . . . . 15 Destroy Structure 69 | . 11 . 2 30 . . 2 24 Partial Spotted 30 | . . . . . . . . 30 Lose Combat Pursuer 315 | . 30 . 90 . . 60 30 105 Influence Decreases 2404 | 10 361 198 469 492 . 90 496 288 Entered New Map 425 | . . 82 36 145 . . 98 64 Time Decay 1846 | 10 361 96 413 334 . 80 368 184 Lost Part 93 | . . . . 13 . 10 30 40 Lost Ally 40 | . . 20 20 . . . . . Squads Dispatched 15 | . 6 . 3 . . . 2 4 Investigation 7 | . 4 . 1 . . . 1 1 Extermination 2 | . . . . . . . . 2 Reinforcement 6 | . 2 . 2 . . . 1 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 5 | . . . 4 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 132 | . 23 2 39 17 . 12 18 21 Peak Tracking Total 9 | . 4 2 6 9 . 4 8 8 Tactical Retreats 16 | . 2 . 3 2 . 3 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 8 | . 3 . 3 . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . . . 4 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 1 | . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . 1 Garrison Access 2 | . . . . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 33 | . 6 . 9 1 1 . 3 13 Terminals 20 | . 4 . 6 . . . 3 7 Fabricators 2 | . . . . . . . . 2 Repair Stations 3 | . 1 . 1 . . . . 1 Recycling Units 1 | . 1 . . . . . . . Scanalyzers 3 | . . . 2 . . . . 1 Garrison Access 2 | . . . . . . . . 2 Total Hacks 99 | . 17 . 37 1 1 . 12 31 Successful 48 | . 11 . 24 1 1 . 6 5 Failed 50 | . 6 . 12 . . . 6 26 Catastrophic 4 | . . . . . . . . 4 Database Lockouts 1 | . . . 1 . . . . . Manual 38 | . 9 . 13 . . . 12 4 Terminals 62 | . 12 . 21 . . . 12 17 Fabricators 3 | . . . . . . . . 3 Repair Stations 17 | . 4 . 9 . . . . 4 Recycling Units 1 | . 1 . . . . . . . Scanalyzers 10 | . . . 7 . . . . 3 Garrison Access 4 | . . . . . . . . 4 Terminal Hacks 21 | . 5 . 9 1 1 . 4 1 Record 1 | . . . . . 1 . . . Prototype ID Bank 11 | . 3 . 5 . . . 2 1 Open Door 1 | . . . . 1 . . . . Branch Access Points 2 | . . . 1 . . . 1 . Locate Traps 2 | . 1 . 1 . . . . . Disarm Traps 1 | . . . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 12 | . 3 . 8 . . . . 1 Scan Component 7 | . 2 . 4 . . . . 1 Repair 5 | . 1 . 4 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . 3 . . . . 1 Retrieve Study 4 | . . . 3 . . . . 1 Garrison Access Hacks 2 | . . . . . . . . 2 Seal Access 2 | . . . . . . . . 2 Unauthorized Hacks 9 | . 3 . 4 . . . 2 . Terminals 8 | . 2 . 4 . . . 2 . Botnet 8 | . 2 . 4 . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 27 | . 5 . 7 . . . 3 12 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 4 | . . . 3 . . . . 1 Parts Repaired 5 | . 1 . 4 . . . . . Time 142 | . 26 . 116 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat 1 | . . . . . . . . 1 Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 find_chute 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 2 . . . . . Highest-Rated Group 40 | . . 40 32 . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 32 | . . 13 19 . . . . . Total Damage 280 | . . 113 167 . . . . . Kills 7 | . . 2 5 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 551 | . . . . . . . . 551 Optics 530 | . . . . . . . . 530 Sensors 521 | . . . . . . . . 521 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 6074 | 44 1139 604 1217 1309 170 160 857 574 Spaces Moved 4797 | 22 664 415 689 772 145 85 544 1461 Core . | . . . . . . . . . Treads 35 | . . . 34 . . . 1 . Legs 1 | 1 . . . . . . . . Wheels 3311 | 21 664 415 655 772 145 85 543 11 Hover . | . . . . . . . . . Flight 1450 | . . . . . . . . 1450 Fastest Speed 24 | 100 100 130 115 115 115 115 115 24 Average Speed 93 | 100 127 130 121 122 116 119 119 25 Slowest Speed 400 | 120 130 130 240 160 130 120 400 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 19 | . . . . . . . . 19 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 3 96 67 55 98 49 29 27 43 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . 1 . . . 1 . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 8 | . 8 . . . . . . . Terrain Destroyed 70 | . 8 . . 35 . . . 27 Melee . | . . . . . . . . . Projectile 7 | . . . . 7 . . . . AOE 63 | . 8 . . 28 . . . 27 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 5857 | 33 819 451 971 1082 146 110 661 1584 Wait 585 | . 49 20 181 258 . 2 15 60 Move 4751 | 21 663 414 688 771 144 84 543 1423 Hop 19 | . . . . . . . . 19 Pick Up 59 | 1 12 . 18 7 . 1 16 4 Fast Attach 12 | . 1 . 5 3 . . 2 1 Attach 24 | . 1 . 2 2 1 2 5 11 Detach 9 | . . . 1 1 1 . 2 4 Swap 55 | 3 10 1 7 5 . 1 11 17 Drop 71 | 3 11 1 15 7 . 2 16 16 Fire 271 | 5 72 15 54 28 . 18 51 28 Melee 1 | . . . . . . . . 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 45 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 6) 636 | -10/Materials | Discovered new exit (range 16) 711 | -10/Materials | Discovered new exit (range 14) 937 | -10/Materials | Repaired Assault Rifle 1061 | -10/Materials | Discovered new exit (range 3) 1145 | -10/Materials | Discovered new exit (range 15) 1184 | -10/Materials | Entered Mines 1298 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1644 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1746 | -10/Mines | Discovered new exit (range 12) 1788 | -10/Mines | Entered Materials 1788 | -9/Materials | Accompanied by 2 allies 1788 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2052 | -9/Materials | Discovered new exit (range 5) 2070 | -9/Materials | Identified exit to Mines 2103 | -9/Materials | Discovered new exit (range 3) 2293 | -9/Materials | Repaired Com. Wheel 2333 | -9/Materials | Repaired Reactive Plating 2360 | -9/Materials | Repaired Assault Rifle 2388 | -9/Materials | Repaired Sml. Laser 2656 | -9/Materials | Discovered new exit (range 3) 2776 | -9/Materials | Central database locked down 3005 | -9/Materials | Entered Mines 3011 | -9/Mines | Build established: Scavenger-Mutant 3155 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3168 | -9/Mines | Learned 2 Materials zone layouts 3555 | -9/Mines | Assembled infested the area 3556 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3560 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3786 | -9/Mines | Discovered new exit (range 8) 3963 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4018 | -9/Mines | Discovered new exit (range 8) 4309 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4309 | -9/Mines | Discovered new exit (range 5) 4314 | -9/Mines | Entered Exiles 4346 | -9/Exiles | Met 8R-AWN 4366 | -9/Exiles | Met EX-HEX 4410 | -9/Exiles | Met EX-DEC 4416 | -9/Exiles | Learned location of Zion (-7) 4473 | -9/Exiles | Discovered new exit (range 11) 4484 | -9/Exiles | Entered Mines 4634 | -8/Mines | Build established: Mutant 4635 | -8/Mines | Discovered new exit (range 9) 4644 | -8/Mines | Entered Materials 4644 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4767 | -8/Materials | Discovered new exit (range 5) 4901 | -8/Materials | Destroyed 8 combat bots 4994 | -8/Materials | Build established: Scavenger-Mutant 5501 | -8/Materials | Entered Factory 5501 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5781 | -7/Factory | Discovered new exit (range 20) 5812 | -7/Factory | Identified exit to Lower Caves 6075 | -7/Factory | Self-destructed Last Messages --------------- detected, Programmers report to Factory Zone 5H. 06030_ A-02 Transporter destroyed. 06033_ Acquired 50 matter. 06035_ Dropped Med. Storage Unit. 06037_ R-06 Scavenger collects Med. Storage Unit. 06047_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Scatter Rocket Array Rocket Array Cld. Deuterium Engine 06066_ Cesium-ion Thruster destroyed. 06072_ Imp. Heat Sink melted. 06072_ P-60 Hacker destroyed. 06073_ Power Conduit explodes. 06073_ Particle Cannon destroyed. 06073_ Destroyed Particle Cannon. 06074_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | ############## ##########????????????????????????? | | ?????????????# #?????????????????????????????????? | | #########????+ +?????????????????????????????????? | | #????# #?????????????????????????????????? | | #????# #?????????????????????????????????? | | #????# #?????????????????????????????????? | | #????# #?????????????????????? ??????????? | | ! ###### ####??????????????????? ??????????? | | / kk???????????? ??????????? | | ######+##????????????????????? ??????????? | | #########????????????????????????????? ###???????? | | #####????????????????????????????????? ????????? | | #????????????????????????????????? ????????? | | "" #????????????????????????????????# ????????? | | "" #??????????##############????????# ?????????? | | "" #??????????# #????????# ?????????? | | #??????????#" ! ########## #??????? | | "" #??????????#" + #?????????? | | "" #??????????#" ########## #?????????? | | "" !#??????????#T #????????# #?????????? | | #??????????#" ###?????## ##????????? | | #??????????#" ;;####### #????????? | | #??????????#" |@ ; " #????????? | | #??????????# ] ;;####### #????????? | | +####??????????# ; #?????#####????????? | | #???????????# | ; #??????????????????? | | #???????????# = ; #??????????????????? | | #?????###########;;;;;; ;; #?????????????????? | | " #?????# ?# =%; ##?????????????????? | | " #?????# # ; ##??????????????????? | | " #?????# # #;;;##########???????????? | | " #?????# + #u #???????????? | | " #?????# # # #???????????? | | " #?????# # # u #???????????? | | " #?????# ?# # #???????????? | | " #?????# ?# # #???????????? | | " #?????# ??# # #???????????? | | #?????#######??# + #???????????? | | +###?????########## # #???????????? | | #?????# # # #???????????? | | #?????#""" # # #???????????? | | +?????#""" # # #???????????? | | #?????#""" # #?? #???????????? | | #?????# # #??###########???????????? | | ###?????#""" + #????????????????????????? | | #???????#""" # #????????????????????????? | | #???????#""" # #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 46% | -10/Materials Com. Wheel | 26% | -9/Materials Reactive Plating | 61% | -9/Materials Assault Rifle | 49% | -9/Materials Sml. Laser | 71% | -9/Materials Studied --------- Flight Unit | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Lgt. Deuterium Engine | -9/Materials | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsJammingDoomcannon Manual? 0 Play Time 00:57:10 Cumulative 235.3 hours Start 2026.04.27 @ 14:13:14 End 2026.04.27 @ 15:34:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 8 Types 4/0/2/1/0/0/0/1/0/0 Lore% 68 Gallery% 62 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 799e8e78-a39c-43f0-94d6-6eac84af26fb