Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.25 @ 23:58:25 Player: Kay Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (352) 1760 Value Destroyed (16559) 16559 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (3709) 3709 TOTAL SCORE: 29588 Bonus ------- High Alert Combat Kills 1248 Follower Combat Kills 1733 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -72 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 11% Temperature Cool (187) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Compact Particle Reactor Medium Treads Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Improved Terrain Scanner Advanced Target Analyzer Advanced Core Analyzer Energy Filter Improved Weapon Cycler Centrium Heavy Armor Plating Experimental Thermal Shield Advanced Hacking Suite Advanced System Shield Advanced Recalibrator > --- WEAPON ----------- Phase Gun Phase Gun Enhanced Quantum Rifle > --- INVENTORY -------- Particle Reactor Advanced Heat Sink Terrain Scanner Heavy Laser [Rating: 163] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Heavy Siege Treads Treads Heavy Siege Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Utility Advanced Visual Processing Unit Device Advanced Heat Sink Storage Energy Well Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Tesla Rifle Energy Gun Tesla Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Railgun Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 . . 2 2 2 Power 2 | . . . . . 1 . . . . . 1 . Propulsion 3 | . . . . 2 . . . . . . . 1 Utility 12 | . . 2 2 . 1 1 2 . . 2 1 1 Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 255 | 6 3 11 16 9 64 33 4 15 10 12 72 . Power 48 | 1 . 2 4 . 13 3 . 5 2 2 16 . Engine 22 | 1 . 2 4 . 9 3 . 2 . . 1 . Core 2 | . . . . . 1 . . 1 . . . . Reactor 24 | . . . . . 3 . . 2 2 2 15 . Propulsion 46 | 2 . 1 5 4 15 3 . . 3 . 13 . Treads 16 | . . . . . 5 3 . . 3 . 5 . Leg 17 | . . . 4 4 3 . . . . . 6 . Wheel 9 | 2 . 1 1 . 5 . . . . . . . Hover 4 | . . . . . 2 . . . . . 2 . Flight . | . . . . . . . . . . . . . Utility 91 | 1 2 3 4 2 22 13 4 8 2 7 23 . Device 46 | . 1 1 1 . 11 9 3 4 . 2 14 . Storage 9 | 1 1 . . . . . . 4 . 1 2 . Processor 14 | . . 2 1 . 2 2 . . . 3 4 . Hackware 8 | . . . 2 . 4 2 . . . . . . Protection 14 | . . . . 2 5 . 1 . 2 1 3 . Artifact . | . . . . . . . . . . . . . Weapon 70 | 2 1 5 3 3 14 14 . 2 3 3 20 . Energy Gun 27 | 2 1 1 1 1 3 4 . 1 1 1 11 . Energy Cannon 13 | . . 3 1 1 2 3 . . . 1 2 . Ballistic Gun 13 | . . 1 1 . 3 1 . . 2 1 4 . Ballistic Cannon 12 | . . . . 1 5 4 . 1 . . 1 . Launcher 1 | . . . . . 1 . . . . . . . Special Weapon 2 | . . . . . . . . . . . 2 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . 2 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 2 . . 2 1 . . 4 . 5 . Parts Lost 98 | . . 4 7 1 24 3 . 5 . 8 44 2 Power 13 | . . . . . 3 . . 1 . 2 7 . Propulsion 19 | . . 1 3 . 8 1 . . . . 4 2 Utility 40 | . . . 1 1 10 . . 3 . 4 21 . Weapon 26 | . . 3 3 . 3 2 . 1 . 2 12 . Highest Loss Streak 7 | . . 1 2 1 7 1 . 4 . 5 7 2 Average Slot Usage (%) 89 | . 97 99 98 99 89 87 94 92 90 88 84 10 Engine 7 | . 14 11 9 7 10 11 10 6 4 . . . Reactor 2 | . . . . . 1 . . 2 5 8 11 . Treads 7 | . . . . . 7 11 15 15 11 9 5 . Leg 4 | . . . 13 29 6 . . . . . 4 . Wheel 2 | . 28 21 3 . 3 . . . . . . . Device 15 | . 11 11 14 . 11 21 26 22 21 16 19 . Storage 3 | . 14 11 9 7 1 . . 6 6 5 3 2 Processor 9 | . . 22 18 15 9 6 5 5 5 11 12 2 Hackware 13 | . . . 11 15 14 16 15 15 15 14 9 . Protection 3 | . . . . 6 5 . 5 2 3 7 4 . Energy Gun 4 | . 28 11 1 1 1 5 5 3 5 4 4 . Energy Cannon 3 | . . 9 7 5 1 3 5 5 1 . 1 . Ballistic Gun 2 | . . . 8 3 1 . . . 3 7 4 . Ballistic Cannon 3 | . . . . 3 5 4 5 5 4 . . . Naked Turns 81 | . . . . . . . . . . . . 81 Heaviest Build 121 | 11 25 34 37 41 53 56 65 75 79 83 121 4 Greatest Support 160 | 26 26 26 30 50 140 140 124 124 160 160 160 34 Greatest Overweight (x) 3 | 1 . 1 3 . 3 . . . . . 3 1 Average Overweight (x) . | . . . 1 . . . . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 4 4 4 4 4 4 4 Average Capacity 5 | 5 9 10 10 10 5 4 4 4 4 4 4 4 Most Carried 10 | 6 10 10 10 10 10 4 4 4 4 4 4 2 Average Carried 5 | 2 5 9 9 9 5 3 2 3 3 2 3 2 Final Capacity 10 | 6 10 10 10 10 4 4 4 4 4 4 4 4 Final Carried 10 | 2 10 10 10 10 4 4 4 4 4 4 2 2 Class Distribution -------------------- 35% | Hacker-Skirmisher 32% | Hacker-Mutant 9% | Scavenger-Gunner 6% | Scavenger-Mutant 4% | Scavenger-Tank 4% | Skirmisher 3% | Scavenger-Skirmisher 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Extension Hacker-Skirmisher | -4/Cetus Scavenger-Tank | -3/Research Scavenger-Gunner | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Res Acc Matter Collected 8252 | 236 54 122 320 260 2419 946 37 570 241 785 2262 . Remotely . | . . . . . . . . . . . . . Salvage Created 17915 | . 59 1295 1089 408 3368 2117 72 1255 291 2705 5256 . Parts 828 | . 8 89 59 21 143 103 2 33 15 136 219 . Haulers Intercepted 4 | . . 3 1 . . . . . . . . . Recyclers Shooed 5 | . . . . . 3 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Res Acc Combat Hostiles Destroyed 255 | . 3 24 16 7 61 33 1 12 4 30 64 . Guns 113 | . 3 12 6 . 12 14 . 1 3 29 33 . Cannons 125 | . . 12 9 7 46 17 1 5 1 . 27 . AOE 5 | . . . 1 . 3 1 . . . . . . Classes Destroyed 17 | . 2 9 2 1 1 . . 1 . . 1 . Worker 18 | . . 1 3 . 7 2 . . . 2 3 . Builder 18 | . . 1 2 . 7 1 . 1 . . 6 . Tunneler 3 | . . 1 . . . 1 . . . . 1 . Hauler 4 | . . 3 1 . . . . . . . . . Recycler 9 | . . 1 . . 2 1 . 2 . 2 1 . Mechanic 2 | . . . . . 1 . . . . . 1 . Operator 10 | . . 1 2 2 3 1 . 1 . . . . Watcher 33 | . 1 4 2 1 4 4 . 2 2 5 8 . Swarmer 35 | . 3 9 . . 3 4 . . 2 7 7 . Saboteur 2 | . . . . . . . . . . . 2 . Grunt 97 | . . 9 11 . 34 15 1 3 . 5 19 . Brawler 9 | . . 1 . . 4 1 . . . 1 2 . Duelist 3 | . . . 1 . . . . . . 1 1 . Sentry 33 | . . 5 2 3 6 1 . 7 . 2 7 . Hunter 27 | . . . 2 2 5 6 . . . 6 6 . Programmer 44 | . . . . 2 9 6 . . . 7 20 . Behemoth 3 | . . . . . . . . 2 . 1 . . Cetus Guard 2 | . . . . . . . . . 2 . . . Best Kill Streak 14 | . 4 6 7 2 9 6 1 2 2 14 10 . Combat Bots Only 11 | . 3 4 5 2 8 5 1 2 2 11 7 . Max Kills in Single Turn 4 | . 1 2 3 1 4 3 1 1 1 2 2 . Gunslinging 1 | . . . . . . . . . . 1 1 . Exploded 1 | . . . 1 . 1 1 . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Res Acc Damage Taken 22522 | . 21 382 873 580 4446 1656 . 1438 133 2349 8880 1764 Core 3827 | . 5 36 125 96 493 220 . 95 9 102 1034 1612 Absorbed by Shields 162 | . . . . . . . . 45 117 . . . Core Remaining (%) 78 | 100 98 91 77 86 42 78 . . 90 92 28 . Volleys Fired 895 | . 5 59 65 37 233 94 1 51 13 90 247 . Largest 3 | . 2 2 2 2 2 3 3 3 3 3 3 . Hottest 270 | . 80 105 83 128 138 220 203 219 219 223 270 . Shots Fired 2051 | . 9 114 123 70 382 248 3 151 31 261 659 . Gun 1140 | . 9 65 81 23 88 91 1 39 15 247 481 . Cannon 889 | . . 49 42 47 275 157 2 112 16 14 175 . Launcher 19 | . . . . . 19 . . . . . . . Special 3 | . . . . . . . . . . . 3 . Kinetic 1020 | . . 4 65 37 270 98 1 61 23 159 302 . Thermal 649 | . 7 58 42 33 93 76 . 13 5 88 234 . Explosive . | . . . . . . . . . . . . . Electromagnetic 382 | . 2 52 16 . 19 74 2 77 3 14 123 . Robot Hit Streak 49 | . 5 26 49 13 37 32 8 36 18 33 43 . Robot Miss Streak 3 | . 1 2 2 2 2 2 . 2 1 2 3 . Penetration Max 2 | . . . . . 2 1 . 1 1 2 1 . Secondary Targets 14 | . . . 1 . . . . . . 11 2 . Max Gunslinging Chain 2 | . . . 1 . . . . . . 2 1 . Shots Hit Robots 1653 | . 5 89 103 55 316 186 3 133 24 224 515 . Core Hits 727 | . 4 51 53 19 159 77 2 40 14 97 206 5 Critical Hits 130 | . . . . 1 16 9 . 11 2 52 39 . Critical Kills 46 | . . . . . 8 1 . 2 1 18 16 . Critical Parts Destroyed 70 | . . . . 1 6 7 . 6 1 28 21 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 45361 | . 55 1810 2058 1085 9376 6068 94 3882 639 4979 15282 33 Guns 21245 | . 55 805 954 234 1990 1749 27 803 191 4483 9954 . Cannons 21794 | . . 790 849 851 6192 3909 67 3079 448 496 5113 . Explosions 2235 | . . 215 255 . 1194 410 . . . . 161 . Melee . | . . . . . . . . . . . . . Ramming 39 | . . . . . . . . . . . 6 33 Kinetic 20461 | . . 46 703 497 5854 2304 32 1662 403 2429 6531 . Thermal 16077 | . 55 1071 1104 588 2328 2305 . 302 120 2054 6150 . Explosive 136 | . . . . . 136 . . . . . . . Electromagnetic 8648 | . . 693 251 . 1058 1459 62 1918 116 496 2595 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 25 | . . . . 3 14 6 . . . 2 25 11 Average Corruption 10 | . . . . 2 11 2 . . . 1 16 7 Corruption Purged 7 | . . . . . . 6 . . . 1 . . Effects 411 | . . . . 2 201 7 . . . 8 188 5 Message Errors 57 | . . . . 1 29 2 . . . 2 20 3 Matter Fused 59 | . . . . 1 37 1 . . . . 20 . Heat Flow Errors 25 | . . . . . 18 2 . . . 1 3 1 Energy Discharges 27 | . . . . . 12 . . . . 2 13 . Parts Rejected 5 | . . . . . 1 . . . . . 4 . Data Loss (minor) 31 | . . . . . 20 2 . . . . 9 . Data Loss (major) 6 | . . . . . 5 . . . . . 1 . Misfires 14 | . . . . . 10 . . . . . 4 . Alerts 5 | . . . . . 4 . . . . . 1 . Misdirections 34 | . . . . . 21 . . . . . 12 1 Targeting Errors 126 | . . . . . 35 . . . . 3 88 . Weapon Failures 22 | . . . . . 9 . . . . . 13 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 906 | . . 21 67 . 309 237 . 33 1 45 193 . Projectiles 703 | . . 9 17 . 293 159 . 33 1 45 146 . Explosions 203 | . . 12 50 . 16 78 . . . . 47 . Melee . | . . . . . . . . . . . . . Knockbacks 82 | . . . . 2 43 18 . 3 . . 16 . Impact . | . . . . . . . . . . . . . Kinetic 71 | . . . . 2 37 15 . 3 . . 14 . Secondary 11 | . . . . . 6 3 . . . . 2 . Self-Inflicted Damage 168 | . . 12 93 . 48 . . . . . 1 14 Shots 5 | . . 1 2 . 2 . . . . . . . Rammed 15 | . . . . . . . . . . . 2 13 Targets Rammed 15 | . . . . . . . . . . . 2 13 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 432 | . 54 256 38 192 349 370 66 200 46 89 432 187 Average Temperature 89 | . 25 71 14 60 96 119 49 73 32 37 100 187 Received Heat Transfer 3550 | . . 114 315 162 1350 258 . 240 4 126 909 72 Effects 19 | . . . . . 5 4 . . . . 10 . Shutdowns 2 | . . . . . . . . . . . 2 . Energy Bleed 4 | . . . . . 1 1 . . . . 2 . Interference 11 | . . . . . 2 3 . . . . 6 . Matter Decay 1 | . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . 1 . 6 1 1 4 . Combat Hostiles 9 | . . . . . . 1 . 5 . 1 2 . Parts Fried 47 | . . 2 1 . 3 2 . 15 2 3 19 . Impact Corruptions 1 | . . . . . 1 . . . . . . . Robots Melted 3 | . . . . . . . . 1 . . 2 . Combat Hostiles 3 | . . . . . . . . 1 . . 2 . Parts Melted 31 | . . . 5 . 3 . . 2 1 2 18 . Heat Transferred 21115 | . 125 1658 1669 1109 3779 2920 . 462 185 2479 6729 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 10 | . . 4 1 . 1 3 . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Res Acc Peak Influence 727 | . 132 564 348 183 303 400 176 246 397 727 708 405 Initial 320 | . . 47 162 . 32 92 116 74 105 151 285 320 Average 186 | . 87 320 160 49 77 149 161 63 261 403 466 359 Maximum Alert Level 3 | . . 2 1 . 1 2 . 1 1 3 3 2 Low Security (%) 62 | 100 100 25 63 100 90 63 100 96 50 18 . . Level 1 22 | . . 44 36 . 9 29 . 3 49 29 34 86 Level 2 14 | . . 29 . . . 7 . . . 48 64 13 Level 3 . | . . . . . . . . . . 4 1 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 62 | . . . 2 3 18 7 . 2 . 7 18 5 Investigation 5 | . . . . . 2 . . . . . 2 1 Extermination 21 | . . . . 1 7 5 . . . 3 5 . Reinforcement 25 | . . . 2 2 9 2 . 2 . 1 4 3 Assault 5 | . . . . . . . . . . . 4 1 Garrison 6 | . . . . . . . . . . 3 3 . Intercept . | . . . . . . . . . . . . . Construction Impeded 7 | . . . . . 4 . . . . . 3 . Haulers Reinforced 5 | . . . . . 3 1 . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Res Acc Distress Signals 21 | . . 1 . 2 3 1 . 1 2 3 7 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 442 | . 5 30 23 13 90 47 2 33 14 48 113 24 Peak Tracking Total 14 | . 2 5 3 2 6 6 2 4 5 9 14 14 Tactical Retreats 31 | . . . . . 9 7 . 1 . 4 4 6 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Res Acc Traps Triggered 11 | . . 1 1 . 2 2 1 1 . . 3 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . 4 . . . . Reprogrammed 12 | . . . . . 6 6 . . . . . . Reused 3 | . . . . . 2 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . . . . . 2 1 . . . . 1 . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Res Acc Machines Disabled 32 | . . 1 4 3 11 6 . 2 2 1 2 . Max in Single Turn 1 | . . 1 1 1 1 1 . . 1 1 1 . Garrison Access 3 | . . . . . 1 1 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Res Acc Machines Accessed 72 | . 3 4 5 5 21 11 2 8 3 2 7 1 Terminals 46 | . 2 2 3 4 11 6 2 7 3 1 4 1 Fabricators 6 | . . . . . 3 1 . . . 1 1 . Repair Stations 7 | . 1 . . 1 3 1 . 1 . . . . Recycling Units 5 | . . 1 . . 2 2 . . . . . . Scanalyzers 5 | . . 1 2 . 1 . . . . . 1 . Garrison Access 3 | . . . . . 1 1 . . . . 1 . Total Hacks 266 | . 9 13 16 30 88 26 8 36 12 8 19 1 Successful 168 | . 4 13 12 23 56 14 1 27 6 4 8 . Failed 97 | . 5 . 4 6 32 12 7 9 6 4 11 1 Catastrophic 18 | . . . . . 8 2 1 2 1 1 2 1 Database Lockouts 1 | . . . . 1 . . . . . . . . Manual 96 | . 2 4 2 8 36 9 6 14 6 2 6 1 Terminals 180 | . 6 4 8 25 59 13 8 29 12 4 11 1 Fabricators 20 | . . . . . 8 4 . . . 4 4 . Repair Stations 34 | . 3 . . 5 14 5 . 7 . . . . Recycling Units 6 | . . 1 . . 2 3 . . . . . . Scanalyzers 23 | . . 8 8 . 4 . . . . . 3 . Garrison Access 3 | . . . . . 1 1 . . . . 1 . Terminal Hacks 101 | . 2 4 4 20 32 5 1 21 6 2 4 . Record 19 | . . . . 5 6 . . 2 5 . 1 . Part Schematic 2 | . . . . 1 . . . 1 . . . . Robot Schematic 1 | . . . . . . . . . . 1 . . Robot Analysis 3 | . . . . . 3 . . . . . . . Prototype ID Bank 10 | . . 3 . 1 3 1 . 2 . . . . Open Door 4 | . . . . . . . . 3 1 . . . Level Access Points 2 | . . . . . 1 . . 1 . . . . Branch Access Points 2 | . . . . . 1 . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . Machine Index 2 | . . . . 1 1 . . . . . . . Terminal Index 4 | . 1 . . . . 1 1 1 . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . Alert Level 8 | . . . . 2 2 2 . 1 . . 1 . Unreport Threat 12 | . . . 3 . 4 . . 3 . . 2 . Locate Traps 5 | . . . . 2 2 . . 1 . . . . Disarm Traps 2 | . . . . . . . . 2 . . . . Reprogram Traps 2 | . . . . . 1 1 . . . . . . Dispatch Records 5 | . . . . 3 1 . . 1 . . . . Transport Status 1 | . . . . 1 . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . Hauler Manifests 2 | . . . . 1 1 . . . . . . . Registered Components 2 | . . 1 . . 1 . . . . . . . Zone Layout 9 | . 1 . . 3 3 . . 1 . 1 . . Fabricator Hacks 11 | . . . . . 5 3 . . . 2 1 . Load Schematic 3 | . . . . . 1 . . . . 1 1 . Build 8 | . . . . . 4 3 . . . 1 . . Repair Station Hacks 27 | . 2 . . 3 12 4 . 6 . . . . Scan Component 14 | . 1 . . 2 6 2 . 3 . . . . Repair 13 | . 1 . . 1 6 2 . 3 . . . . Recycling Unit Hacks 4 | . . 1 . . 2 1 . . . . . . Retrieve Components 4 | . . 1 . . 2 1 . . . . . . Scanalyzer 22 | . . 8 8 . 4 . . . . . 2 . Insert Component 11 | . . 4 4 . 2 . . . . . 1 . Analyze 11 | . . 4 4 . 2 . . . . . 1 . Garrison Access Hacks 3 | . . . . . 1 1 . . . . 1 . Seal Access 3 | . . . . . 1 1 . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 5 | . . 1 . 2 1 1 . . . . . . Used 1 | . . . . 1 . . . . . . . . Hacking Detections 63 | . 3 2 5 5 16 10 2 7 3 2 7 1 Full Trace Events 4 | . . . . . 2 . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . . Robots Built 12 | . . . . . 4 6 . . . 2 . . Matter 1644 | . . . . . 405 855 . . . 384 . . Time 511 | . . . . . 215 228 . . . 68 . . Total Robot Build Rating 59 | . . . . . 13 30 . . . 16 . . Part Schematics Acquired 12 | . . 3 4 1 2 . . 1 . . 1 . Parts Built 3 | . . . . . 3 . . . . . . . Matter 380 | . . . . . 380 . . . . . . . Time 190 | . . . . . 190 . . . . . . . Total Part Build Rating 17 | . . . . . 17 . . . . . . . Parts Repaired 12 | . 1 . . 1 5 2 . 3 . . . . Time 435 | . 13 . . 19 200 53 . 150 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 13 | . . 2 . . 2 9 . . . . . . Parts Scanalyzed 11 | . . 4 4 . 2 . . . . . 1 . Part Schematics Acquired 10 | . . 3 4 . 2 . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . 7 . Programmers 7 | . . . . . . . . . . . 7 . Robots Rewired 19 | . . . . . . . . 19 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Res Acc Total Allies 33 | . . . . . 4 6 . 21 . 2 . . Largest Group 9 | . . . . . 3 6 3 9 6 2 . . Highest-Rated Group 517 | . . . . . 60 246 123 517 359 198 . . Highest-Rated Ally 156 | . . . . . 20 41 41 156 149 149 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 242 | . . . . . 16 24 13 127 57 5 . . Total Damage 6519 | . . . . . 314 892 412 3351 1369 181 . . Kills 44 | . . . . . . 8 1 23 12 . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Res Acc Robot Analysis Total 3 | . . . . . 3 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Res Acc Turns Passed 18308 | 57 320 961 1024 1032 4666 3850 255 1912 532 1058 2372 269 Spaces Moved 9045 | 43 309 666 514 718 2122 1561 138 777 282 419 1087 409 Core 184 | 19 . . . . . . . . . . . 165 Treads 5014 | . . . . . 1263 1561 138 777 282 419 574 . Legs 1761 | . . . 375 718 270 . . . . . 398 . Wheels 1537 | 24 309 666 139 . 399 . . . . . . . Hover 549 | . . . . . 190 . . . . . 115 244 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 100 120 85 173 173 173 160 160 66 50 Average Speed 145 | 81 90 98 137 120 156 178 173 173 164 160 140 62 Slowest Speed 235 | 100 90 110 150 120 235 180 173 173 173 160 210 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 55 50 38 19 52 39 4 80 94 11 37 17 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 . . . 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 2 | . . . . . . 2 . . . . . . Terrain Destroyed 193 | . . 20 26 4 41 31 1 14 1 5 50 . Melee . | . . . . . . . . . . . . . Projectile 116 | . . 5 . 4 26 20 1 14 1 5 40 . AOE 77 | . . 15 26 . 15 11 . . . . 10 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Res Acc Total 12665 | 63 341 860 707 820 3079 2467 152 1264 336 664 1488 424 Wait 2101 | 9 13 96 94 42 594 749 6 341 13 132 12 . Move 9033 | 42 308 665 513 717 2121 1560 137 776 281 418 1086 409 Hop . | . . . . . . . . . . . . . Pick Up 159 | 6 11 16 13 8 31 14 3 9 6 10 32 . Fast Attach 82 | 2 . 1 1 1 27 6 . 5 4 2 33 . Attach 86 | 4 1 5 8 3 15 6 2 5 2 8 27 . Detach 1 | . . . . . . . . . . . 1 . Swap 87 | . 2 5 7 5 22 21 2 5 4 2 12 . Drop 141 | . 1 13 6 7 36 17 1 8 13 2 35 2 Fire 895 | . 5 59 65 37 233 94 1 51 13 90 247 . Melee . | . . . . . . . . . . . . . Ram 14 | . . . . . . . . . . . 1 13 Kick 1 | . . . . . . . . . . . 1 . Crush 1 | . . . . . . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . Rewire 64 | . . . . . . . . 64 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -4/Factory -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 3 exits: *Res x2 / [*Arc]) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 4) 232 | -10/Materials | Repaired Sml. Laser 263 | -10/Materials | Discovered new exit (range 9) 300 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 15) 378 | -10/Materials | Entered another Materials area 378 | -9/Materials | Evolved 2 slots: Utility x2 690 | -9/Materials | Build established: Skirmisher 756 | -9/Materials | Discovered new exit (range 18) 1133 | -9/Materials | Discovered new exit (range 9) 1339 | -9/Materials | Entered another Materials area 1339 | -8/Materials | Evolved 2 slots: Utility x2 1721 | -8/Materials | Discovered new exit (range 15) 2324 | -8/Materials | Build established: Hacker-Skirmisher 2363 | -8/Materials | Entered Factory 2363 | -7/Factory | Evolved 2 slots: Propulsion x2 2760 | -7/Factory | Build established: Hacker-Mutant 2854 | -7/Factory | Central database locked down 3131 | -7/Factory | Repaired Carbon-fiber Leg 3335 | -7/Factory | Discovered new exit (range 12) 3395 | -7/Factory | Entered another Factory area 3395 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3630 | -6/Factory | Fabricated B-48 Gladiator (x3) 3788 | -6/Factory | P-60 Hacker assimilated allied Gladiator 5a 3947 | -6/Factory | Discovered new exit (range 16) 4078 | -6/Factory | Lost 3 parts (1p2n) 4185 | -6/Factory | Repaired Carbon-fiber Leg 4221 | -6/Factory | Identified exit to Factory 4221 | -6/Factory | Identified exit to Lower Caves 4813 | -6/Factory | Repaired Lgt. Antimatter Reactor 4852 | -6/Factory | Repaired Imp. Light Armor Plating 4873 | -6/Factory | Build established: Scavenger-Mutant 4880 | -6/Factory | System corruption reached 10% 4977 | -6/Factory | Destroyed 8 combat bots 4981 | -6/Factory | Lost 7 parts (2p2n2u1w) 5744 | -6/Factory | Build established: Hacker-Mutant 5820 | -6/Factory | Fabricated Hvy. Siege Treads (x2) 5906 | -6/Factory | Fabricated System Shield (x1) 6321 | -6/Factory | Fabricated R-06 Scavenger (x1) 6837 | -6/Factory | Lost 3 parts (1u2w) 7143 | -6/Factory | Core integrity fell below 50% 7890 | -6/Factory | Repaired Hvy. Siege Treads 7924 | -6/Factory | Repaired Hvy. Siege Treads 8061 | -6/Factory | Entered another Factory area 8061 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8687 | -5/Factory | Build established: Hacker-Skirmisher 10619 | -5/Factory | Fabricated H-66 Slayer? 10715 | -5/Factory | Fabricated H-66 Slayer (x2) 10791 | -5/Factory | Fabricated H-66 Slayer (x2) 10820 | -5/Factory | Build established: Hacker-Mutant 11375 | -5/Factory | Local fabrication network quarantined 11425 | -5/Factory | Repaired Imp. Cooling System 11446 | -5/Factory | Build established: Hacker-Skirmisher 11458 | -5/Factory | Repaired Hvy. Siege Treads 11892 | -5/Factory | Discovered new exit (range 11) 11911 | -5/Factory | Entered another Factory area 11911 | -4/Factory | Accompanied by 3 allies 11911 | -4/Factory | Evolved 2 slots: Utility x2 11932 | -4/Factory | Found Quantum Capacitor 12055 | -4/Factory | Discovered new exit (range 12) 12166 | -4/Factory | Entered Extension 12166 | -4/Extension | Accompanied by 3 allies 12218 | -4/Extension | Identified exit to Research 12218 | -4/Extension | Identified exit to Cetus 12277 | -4/Extension | Repaired Angular Momentum Engine 12329 | -4/Extension | Repaired Imp. System Backup Module 12380 | -4/Extension | Repaired Angular Momentum Engine 12588 | -4/Extension | Rescued a captive Derelict 12886 | -4/Extension | Spotted B-86 Titan 12957 | -4/Extension | Destroyed B-86 Titan 12957 | -4/Extension | Spotted B-86 Titan 13000 | -4/Extension | Lost 4 parts (1p2u1w) 13407 | -4/Extension | Destroyed B-86 Titan 13771 | -4/Extension | Rescued A7 14057 | -4/Extension | Disrupted transfer network 14078 | -4/Extension | Entered Cetus 14078 | -4/Cetus | Accompanied by 6 allies (A7) 14083 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 14103 | -4/Cetus | Spotted Cetus Guard 14103 | -4/Cetus | Spotted Cetus Guard 14110 | -4/Cetus | Allies destroyed Cetus Guard 14110 | -4/Cetus | Spotted Cetus Guard 14112 | -4/Cetus | Spotted Cetus Guard 14121 | -4/Cetus | Destroyed Cetus Guard 14123 | -4/Cetus | Allies destroyed Cetus Guard 14131 | -4/Cetus | Allies destroyed Cetus Guard 14184 | -4/Cetus | Discovered exit to Research (range 19) 14326 | -4/Cetus | Cetus Manufacturing Module disabled 14378 | -4/Cetus | Failed to start Cetus Manufacturing Module 14459 | -4/Cetus | Escorted A7 to Cetus Mainframe 14499 | -4/Cetus | Discovered new exit (range 19) 14534 | -4/Cetus | Spotted Cetus Guard 14534 | -4/Cetus | Spotted Cetus Guard 14536 | -4/Cetus | Allies destroyed Cetus Guard 14537 | -4/Cetus | Spotted Cetus Guard 14537 | -4/Cetus | Spotted Cetus Guard 14539 | -4/Cetus | Destroyed Cetus Guard 14547 | -4/Cetus | Allies destroyed Cetus Guard 14552 | -4/Cetus | Allies destroyed Cetus Guard 14562 | -4/Cetus | Discovered exit to Research (range 19) 14578 | -4/Cetus | Met Revision 17 14610 | -4/Cetus | Entered Research 14610 | -3/Research | Accompanied by 2 allies (A7) 14610 | -3/Research | Evolved 2 slots: Utility x2 14615 | -3/Research | Received a hacking code to weaken MAIN.C 14879 | -3/Research | Build established: Scavenger-Skirmisher 15010 | -3/Research | Garrison activated, responded to threat 15081 | -3/Research | Destroyed 7 combat bots 15156 | -3/Research | Destroyed 11 combat bots 15224 | -3/Research | Build established: Scavenger-Tank 15318 | -3/Research | Spotted B-86 Titan 15346 | -3/Research | Destroyed B-86 Titan 15386 | -3/Research | Lost 5 parts (2p1u2w) 15396 | -3/Research | Discovered new exit (range 12) 15420 | -3/Research | Identified exit to Research 15595 | -3/Research | Fabricated Y-72 Warden (x2) 15668 | -3/Research | Entered another Research area 15668 | -2/Research | Evolved 2 slots: Power x1, Utility x1 15689 | -2/Research | Build established: Scavenger-Gunner 15810 | -2/Research | Spotted B-90 Cyclops 16058 | -2/Research | Build established: Scavenger-Tank 16112 | -2/Research | Spotted B-90 Cyclops 16403 | -2/Research | Garrison activated, responded to threat 16418 | -2/Research | First assault squad dispatched 16459 | -2/Research | Lost 4 parts (2p2w) 16531 | -2/Research | Lost 5 parts (1p1n2u1w) 16532 | -2/Research | Destroyed 7 combat bots 16552 | -2/Research | System corruption reached 10% 16589 | -2/Research | Lost 3 parts (1n2u) 16727 | -2/Research | Found Prototype Protection 16727 | -2/Research | Identified Centrium Heavy Armor Plating 16769 | -2/Research | Found Prototype Device 16769 | -2/Research | Identified Exp. Thermal Shield 16790 | -2/Research | Build established: Scavenger-Gunner 16943 | -2/Research | Lost 3 parts (1p1u1w) 17014 | -2/Research | Lost 4 parts (1p1n2u) 17838 | -2/Research | Lost 3 parts (2u1w) 17950 | -2/Research | Core integrity fell below 50% 17987 | -2/Research | Lost 7 parts (3u4w) 18031 | -2/Research | Discovered new exit (range 15) 18040 | -2/Research | Entered Access 18040 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 18055 | -1/Access | Lost 6 parts (1p5u) 18174 | -1/Access | Spotted B-99 Colossus 18223 | -1/Access | Core integrity fell below 50% 18234 | -1/Access | System corruption reached 10% 18280 | -1/Access | Core integrity fell below 20% 18290 | -1/Access | First assault squad dispatched 18306 | -1/Access | Build established: Mutant 18309 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Discarded Broken Adv. Visual Processing Unit. Extracted 6 energy. O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal A013. Connecting with Terminal... Current location identified: Access ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. %SYO /VA<2KOVVH8CGAO3N9#Z9I6K8TBRH34 O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-24 Administrator uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal A014. O-24 Administrator locks terminal. O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-32 Director uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal A005. O-32 Director locks terminal. ALERT: Significant disruption in Zone 3W, assault force dispatched. 7MW&