Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.03 @ 22:58:16 Player: CrossedViper Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1425) 1425 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 3737 Bonus ------- High Alert Combat Kills 65 Aligned with FarCom 300 Friendly Fire -333 Cogmind --------- Core Integrity 25/400 Matter 219/300 Energy 310/310 System Corruption 5% Temperature Cool (0) Movement Treading (200) Ox2 Location -8/Mines Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Humpback Melee Analysis Suite > --- WEAPON (2) ------- Autogun 8R-AWN's Boregun > --- INVENTORY (24) --- Light Treads Light Treads Light Treads Light Treads Light Treads Advanced Myomer Leg Advanced Myomer Leg High-capacity Storage Unit Medium Matter Pod (100) Medium Matter Pod (100) Medium Matter Pod (100) EM Shotgun Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Bore Cannon Grenade Launcher Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Humpback Melee Analysis Suite Hardened Light Armor Plating > --- WEAPON ----------- 8R-AWN's Boregun Rocket Launcher > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Advanced Myomer Leg Advanced Myomer Leg High-capacity Storage Unit Medium Matter Pod Medium Matter Pod Medium Matter Pod EM Shotgun Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Autogun Bore Cannon Grenade Launcher Grenade Launcher [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 59 | . 12 34 . 10 3 Power 5 | . 1 3 . 1 . Engine 4 | . 1 3 . . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 18 | . 5 11 . 1 1 Treads 18 | . 5 11 . 1 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | . 2 9 . 4 . Device . | . . . . . . Storage 3 | . 2 . . 1 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 11 | . . 9 . 2 . Artifact . | . . . . . . Weapon 21 | . 4 11 . 4 2 Energy Gun 4 | . 2 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 10 | . . 7 . 2 1 Ballistic Cannon . | . . . . . . Launcher 6 | . 2 2 . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 11 | . . 7 . 2 2 Power 1 | . . 1 . . . Propulsion 2 | . . . . 1 1 Utility 6 | . . 4 . 1 1 Weapon 2 | . . 2 . . . Highest Loss Streak 3 | . . 3 . 2 1 Average Slot Usage (%) 93 | . 91 99 100 90 77 Engine 9 | . 13 10 11 10 . Core 1 | . . . . . 11 Treads 22 | . 25 22 22 22 22 Storage 19 | . 22 22 22 14 11 Processor 1 | . . . . 1 11 Protection 15 | . . 21 22 20 . Energy Gun 6 | . 15 2 11 9 . Ballistic Gun 13 | . . 17 11 9 21 Launcher 2 | . 11 1 . 1 . Naked Turns . | . . . . . . Heaviest Build 115 | 11 40 53 53 115 115 Greatest Support 40 | 20 40 40 40 40 40 Greatest Overweight (x) 11 | . 11 1 1 2 2 Average Overweight (x) 1 | . . . 1 1 2 Largest Inventory Capacity 36 | . 16 16 16 36 24 Average Capacity 17 | . 11 16 16 21 24 Most Carried 22 | . 16 16 16 22 21 Average Carried 15 | . 8 15 15 18 20 Final Capacity 24 | 6 16 16 16 24 24 Final Carried 21 | 6 16 15 16 21 20 Class Distribution -------------------- 53% | Mutant 27% | Hauler-Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Mat Min Exi Min Matter Collected 1518 | 197 52 650 14 366 239 Remotely . | . . . . . . Salvage Created 1727 | . 47 1306 78 147 149 Parts 140 | . 4 103 8 10 15 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Combat Hostiles Destroyed 53 | . 3 34 3 8 5 Melee 1 | . . . . 1 . Guns 29 | . . 24 3 . 2 AOE 22 | . 3 9 . 7 3 Classes Destroyed 12 | . 3 8 . 1 . Worker 4 | . . 3 . . 1 Builder 2 | . . 2 . . . Tunneler 3 | . . 1 1 . 1 Hauler 1 | . . 1 . . . Recycler 1 | . . 1 . . . Watcher 2 | . 1 1 . . . Swarmer 16 | . 2 8 3 . 3 Grunt 18 | . 1 15 . . 2 Brawler 1 | . . 1 . . . Duelist 2 | . . 2 . . . Sentry 8 | . . 8 . . . Assembled 7 | . . . . 7 . Best Kill Streak 9 | . 4 9 4 8 3 Combat Bots Only 7 | . 3 6 3 7 3 Max Kills in Single Turn 5 | . 2 5 1 3 3 Gunslinging . | . . . . . . Exploded 3 | . 1 3 . 3 3 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed 2 | . . . . 2 . EX-HEX (-9/Exiles) 8R-AWN (-9/Exiles) Combat | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Damage Taken 3088 | . 28 1775 50 501 734 Core 392 | . 17 234 9 55 77 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 100 93 . . . . Volleys Fired 201 | . 3 158 10 5 25 Largest 2 | . 1 2 2 1 2 Hottest 68 | . 30 68 68 33 53 Shots Fired 355 | . 3 279 20 5 48 Gun 329 | . . 262 20 . 47 Cannon . | . . . . . . Launcher 26 | . 3 17 . 5 1 Special . | . . . . . . Kinetic 281 | . . 224 10 . 47 Thermal . | . . . . . . Explosive 26 | . 3 17 . 5 1 Electromagnetic 48 | . . 38 10 . . Robot Hit Streak 20 | . 1 20 3 4 7 Robot Miss Streak 5 | . 2 5 5 1 3 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . . 3 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 270 | . 1 195 12 31 31 Core Hits 139 | . 5 96 6 19 13 Critical Hits 7 | . . 1 . 1 5 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 5 | . . 1 . 1 3 Melee Attacks 29 | . . . . 29 . Impact . | . . . . . . Slashing 29 | . . . . 29 . Piercing . | . . . . . . Sneak Attacks 2 | . . . . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5828 | . 170 2745 113 1992 808 Guns 2395 | . . 1696 113 . 586 Cannons . | . . . . . . Explosions 1830 | . 170 1036 . 477 147 Melee 1515 | . . . . 1515 . Ramming 88 | . . 13 . . 75 Kinetic 1895 | . . 1279 30 . 586 Thermal 41 | . . 41 . . . Explosive 1789 | . 170 995 . 477 147 Electromagnetic 500 | . . 417 83 . . Impact . | . . . . . . Slashing 1515 | . . . . 1515 . Piercing . | . . . . . . Highest Corruption 6 | . 6 . . . 5 Average Corruption 5 | . 5 . . . 4 Corruption Purged . | . . . . . . Effects 26 | . 5 . . . 21 Message Errors 5 | . 1 . . . 4 Matter Fused 8 | . 2 . . . 6 Heat Flow Errors 3 | . 2 . . . 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Targeting Errors 2 | . . . . . 2 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 132 | . . 8 . 124 . Projectiles . | . . . . . . Explosions 8 | . . 8 . . . Melee 124 | . . . . 124 . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 165 | . . 165 . . . Shots 6 | . . 6 . . . Rammed 3 | . . 1 . . 2 Targets Rammed 4 | . . 1 . . 3 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 302 | . 174 258 302 2 190 Average Temperature 59 | . 85 47 153 1 59 Received Heat Transfer 840 | . 6 609 . . 225 Effects 1 | . . 1 . . . Interference 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 3 | . . 3 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . . 50 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Peak Influence 578 | . 117 578 308 . 142 Initial 218 | . . 5 218 . . Average 222 | . 49 307 263 . 61 Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 52 | . 100 36 1 . 100 Level 1 27 | . . 29 98 . . Level 2 19 | . . 34 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 6 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 7 | . 1 6 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Distress Signals 5 | . 1 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 11 64 4 8 9 Peak Tracking Total 9 | . 5 6 3 9 4 Tactical Retreats 8 | . . 3 1 . 4 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Traps Triggered 9 | . 6 3 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Mat Min Exi Min Machines Disabled 9 | . . 5 . 3 1 Max in Single Turn 2 | . . 2 . 2 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Machines Accessed 2 | . . . . 2 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . . . . 2 . Successful 2 | . . . . 2 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . 2 . Record 1 | . . . . 1 . EX-Prototype ID Bank 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Mat Min Exi Min Turns Passed 4791 | . 628 2171 406 1019 567 Spaces Moved 2245 | 1 372 943 210 476 243 Core 1 | . 1 . . . . Treads 2219 | . 347 943 210 476 243 Legs 25 | 1 24 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 160 180 180 200 Average Speed 181 | 120 158 179 180 193 200 Slowest Speed 600 | 120 600 180 180 200 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 2 56 83 58 68 57 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug 12 | . . 12 . . . Terrain Destroyed 151 | . 16 77 . 35 23 Melee . | . . . . . . Projectile 8 | . . . . . 8 AOE 143 | . 16 77 . 35 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Total 2630 | . 403 1189 220 543 275 Wait 20 | . . 19 . . 1 Move 2240 | . 371 942 209 475 243 Hop . | . . . . . . Pick Up 44 | . 13 16 1 14 . Fast Attach 18 | . 8 8 . 2 . Attach 18 | . 2 10 . 5 1 Detach . | . . . . . . Swap 23 | . 2 16 . 3 2 Drop 33 | . 4 19 . 10 . Fire 201 | . 3 158 10 5 25 Melee 29 | . . . . 29 . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . 1 . . 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 601 | -10/Materials | Discovered new exit (range 14) 629 | -10/Materials | Entered another Materials area 629 | -9/Materials | Evolved 2 slots: Utility x2 1002 | -9/Materials | Lost 3 parts (2u1w) 1307 | -9/Materials | Discovered new exit (range 16) 1545 | -9/Materials | Discovered new exit (range 14) 1552 | -9/Materials | Build established: Scavenger-Mutant 1896 | -9/Materials | Discovered new exit (range 15) 2046 | -9/Materials | Core integrity fell below 50% 2068 | -9/Materials | Build established: Mutant 2333 | -9/Materials | Discovered new exit (range 13) 2376 | -9/Materials | Build established: Scavenger-Mutant 2637 | -9/Materials | Discovered new exit (range 14) 2744 | -9/Materials | Build established: Mutant 2800 | -9/Materials | Entered Mines 2811 | -9/Mines | Learned location of Zion (-7) 2955 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2965 | -9/Mines | Discovered new exit (range 15) 3098 | -9/Mines | Discovered new exit (range 11) 3198 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3198 | -9/Mines | Discovered new exit (range 5) 3206 | -9/Mines | Entered Exiles 3251 | -9/Exiles | Met 8R-AWN 3419 | -9/Exiles | Met EX-HEX 3548 | -9/Exiles | Met EX-DEC 3776 | -9/Exiles | Build established: Hauler-Mutant 3811 | -9/Exiles | Met EX-BIN 3833 | -9/Exiles | Aligned with FarCom system 3835 | -9/Exiles | Given EX-Vault access code 3881 | -9/Exiles | Opened EX-Vault 3895 | -9/Exiles | Found Longsword +1 3936 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4062 | -9/Exiles | Attacked by the Exiles 4067 | -9/Exiles | Destroyed EX-HEX 4094 | -9/Exiles | Destroyed 7 combat bots 4137 | -9/Exiles | Destroyed 8R-AWN 4147 | -9/Exiles | Found Prototype Ballistic Gun 4200 | -9/Exiles | Discovered new exit (range 14) 4212 | -9/Exiles | Identified 8R-AWN's Boregun 4225 | -9/Exiles | Entered Mines 4249 | -8/Mines | NK-0LA came to Exiles' defense 4539 | -8/Mines | Core integrity fell below 20% 4764 | -8/Mines | Discovered new exit (range 7) 4792 | -8/Mines | Self-destructed Last Messages --------------- 04573_ HV Slug penetrates Wall. 04576_ U-05 Engineer lays Concrete. 04576_ HV Slug penetrates G-47 Trooper. 04576_ G-47 Trooper suffers critical hit. 04576_ G-47 Trooper destroyed. 04576_ HV Slug penetrates Wall. 04579_ G-47 Trooper destroyed. 04579_ HV Slug penetrates Wall. 04584_ Acquired 60 matter. 04584_ U-05 Engineer builds a Wall. 04586_ System corrupted: Substantial component data lost. 04586_ Acquired 55 matter. 04635_ : O Y>B>015QLSHERTGIYFH73:3 04650_ System corrupted: Heat flow error (+168). 04675_ K-01 Serf collects debris. 04713_ =E,2WA9V1CY>1YW1G IFCS 9JRW>M 04747_ System corrupted: Component data lost. 04764_ System corrupted: Matter fused (-9). 04764_ EXIT=FOUND 04783_ System corrupted: Matter fused (-6). 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