Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.06 @ 18:09:20 // Winter2019/RPGLIKE Player: FontPeg Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (289) 289 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 1498 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 0/600 Matter 290/300 Energy 145/160 System Corruption 0% Temperature Cool (0) Movement Flying (37) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (3) ------ Structural Scanner Experimental Sensor Array Signal Interpreter > --- WEAPON (2) ------- Improved Datajack Plasma Cutter > --- INVENTORY (3) ---- Light Ion Engine Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Structural Scanner Experimental Sensor Array Signal Interpreter > --- WEAPON ----------- Improved Datajack Plasma Cutter > --- INVENTORY -------- Light Ion Engine Grenade Launcher Plasma Cutter [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Experimental Sensor Array Device Experimental Sensor Array Processor Signal Interpreter Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 4 | 3 . 1 . Power . | . . . . Propulsion 1 | 1 . . . Utility 2 | 1 . 1 . Weapon 1 | 1 . . . Parts Attached 22 | 5 4 9 4 Power 3 | 1 . 2 . Engine 2 | 1 . 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | 2 1 4 . Treads 1 | . . 1 . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 4 | . 1 3 . Utility 6 | . 2 3 1 Device 5 | . 2 2 1 Storage . | . . . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 1 . 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 2 | . . . 2 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . 1 . Parts Lost 1 | . 1 . . Power . | . . . . Propulsion 1 | . 1 . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . 1 . . Average Slot Usage (%) 89 | . 69 93 99 Engine 8 | . 14 8 . Core 5 | . . 5 12 Treads 1 | . . 2 . Wheel 9 | . 21 7 . Flight 12 | . 3 11 25 Device 17 | . 1 20 25 Processor 7 | . . 7 12 Ballistic Gun 12 | . 17 13 4 Launcher 11 | . 10 13 4 Special Weapon 2 | . . . 14 Naked Turns . | . . . . Heaviest Build 11 | 6 9 11 11 Greatest Support 23 | 20 20 20 23 Greatest Overweight (x) 1 | 1 . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 3 | 3 3 3 3 Average Capacity 3 | 3 3 3 3 Most Carried 3 | 3 3 3 3 Average Carried 2 | 2 3 2 2 Final Capacity 3 | 3 3 3 3 Final Carried 3 | 3 3 2 3 Class Distribution -------------------- 76% | Mutant 23% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scout | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 595 | 227 9 264 95 Remotely . | . . . . Salvage Created 409 | . 81 104 224 Parts 24 | . 10 7 7 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 9 | . 4 2 3 Guns 4 | . 1 2 1 AOE 4 | . 3 . 1 Classes Destroyed 7 | . 5 . 2 Worker 2 | . 1 1 . Builder 1 | . . . 1 Tunneler 2 | . 2 . . Hauler 1 | . 1 . . Swarmer 4 | . 3 1 . Grunt 2 | . 1 1 . Sentry 3 | . . . 3 Best Kill Streak 4 | . 4 1 2 Combat Bots Only 3 | . 3 1 1 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 779 | . 308 110 361 Core 664 | . 269 89 306 Absorbed by Shields . | . . . . Redirected to Core 384 | . 128 58 198 Core Remaining (%) 75 | 100 . 50 . Volleys Fired 58 | . 26 19 13 Largest 2 | . 2 1 2 Hottest 50 | . 50 20 50 Shots Fired 79 | . 35 19 25 Gun 50 | . 26 19 5 Cannon . | . . . . Launcher 14 | . 9 . 5 Special 15 | . . . 15 Kinetic 50 | . 26 19 5 Thermal 15 | . . . 15 Explosive 14 | . 9 . 5 Electromagnetic . | . . . . Robot Hit Streak 13 | . 13 4 11 Robot Miss Streak 4 | . 4 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 50 | . 19 13 18 Core Hits 28 | . 16 6 6 Critical Hits 3 | . . . 3 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 932 | . 587 112 233 Guns 276 | . 122 112 42 Cannons . | . . . . Explosions 536 | . 465 . 71 Melee . | . . . . Ramming . | . . . . Kinetic 276 | . 122 112 42 Thermal 120 | . . . 120 Explosive 536 | . 465 . 71 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 2 | . 2 . . Projectiles . | . . . . Explosions 2 | . 2 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 62 | . 62 . . Shots 3 | . 3 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 74 | . 34 17 74 Average Temperature 18 | . 13 6 28 Received Heat Transfer 198 | . 96 9 93 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 6 | . . . 6 Heat Transferred 407 | . . . 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 138 | . 120 85 138 Average Influence 53 | . 55 49 86 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 8 5 12 Peak Tracking Total 7 | . 4 3 7 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . 1 . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 3 | . 1 . 2 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 7 | . 3 . 4 Successful 4 | . 1 . 3 Failed 3 | . 2 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 3 . 1 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . . 3 Insert Component 1 | . . . 1 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 16 | . . 16 . Total Orders . | . . . . Ally Attacks 22 | . . 22 . Total Damage 156 | . . 156 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 909 | 61 175 521 152 Spaces Moved 963 | 61 141 580 181 Core 13 | 13 . . . Treads 9 | . . 9 . Legs . | . . . . Wheels 486 | 48 141 297 . Hover . | . . . . Flight 455 | . . 274 181 Fastest Speed 37 | 50 80 37 37 Average Speed 70 | 78 80 77 37 Slowest Speed 160 | 100 80 160 37 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 3 | . . 1 2 Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 4 31 89 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 96 | . 51 . 45 Melee . | . . . . Projectile . | . . . . AOE 96 | . 51 . 45 Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1105 | 73 172 633 227 Wait 39 | . . 16 23 Move 954 | 60 140 577 177 Hop 3 | . . 1 2 Pick Up 11 | 8 . 1 2 Fast Attach 12 | . 4 5 3 Attach 7 | 5 . 2 . Detach 2 | . . . 2 Swap 3 | . . 2 1 Drop 12 | . 2 6 4 Fire 58 | . 26 19 13 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 4 | . . 4 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 25 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 13) 237 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 332 | -10/Mines | Learned location of Recycling (-8) 338 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 351 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 355 | -10/Mines | Found Prototype Device 355 | -10/Mines | Identified Exp. Sensor Array 497 | -10/Mines | Core integrity fell below 50% 574 | -10/Mines | Discovered new exit (range 3) 579 | -10/Mines | Identified exit to Materials 696 | -10/Mines | Reached level 2 698 | -10/Mines | Upgraded with Utility slot (x1) 752 | -10/Mines | Discovered exit to Materials (range 4) 758 | -10/Mines | Entered Materials 760 | -9/Materials | Reached level 3 775 | -9/Materials | Core integrity fell below 50% 858 | -9/Materials | Core integrity fell below 20% 910 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00841_ K-01 Serf cleans the Electrolysis Chamber. 00865_ Y-45 Defender suffers critical hit. 00866_ Electrolysis Chamber disabled. 00871_ Y-45 Defender heat spikes uncontrollably. 00872_ Y-45 Defender heat damages Heat Sink. 00875_ K-01 Serf collects debris. 00876_ Melted Lgt. Armor Plating. 00876_ Y-45 Defender suffers critical hit. 00876_ Destroyed Hvy. Assault Rifle. 00876_ Y-45 Defender critical meltdown. 00876_ Beam Rifle melted. 00876_ Heat Sink melted. 00876_ Imp. Ion Engine melted. 00876_ Lgt. Treads melted. 00876_ Heat Sink melted. 00879_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 00880_ K-01 Serf collects debris. 00886_ Connecting with Terminal... 00902_ S-10 Pest destroyed. 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Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Levels Raised 2 | . . 1 1 XP Earned 6541 | 3000 485 1106 1950 XP Spent 6000 | 3000 . 1300 1700 Upgrades 15 | 6 . 4 5 Propulsion Slot 1 | 1 . . . Utility Slot 2 | 1 . 1 . Weapon Slot 1 | 1 . . . Mass Support 3 | . . 1 2 Inventory Capacity 3 | 3 . . . Sight Range 2 | . . 2 . Hack Attack % 3 | . . . 3 Protomatter Created 12 | . . 12 . Integrity Restored 63 | . . 63 . Core 63 | . . 63 . Protomatter Decayed . | . . . . Game ------ Seed AnalysisMetafieldMantle Manual? 0 Play Time 00:18:08 Cumulative 46.3 hours Start 2020.01.06 @ 17:54:52 End 2020.01.06 @ 18:09:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0521263d-b12f-4948-96d6-b5c95546e584