Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.23 @ 21:20:36 Player: Cinder Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (70) 350 Value Destroyed (2247) 2247 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 11257 Bonus ------- Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 166/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Large Storage Unit Long-range Proton Cannon Nova Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Lightpack 2.0 Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Lightning Gun Plasma Rifle Plasma Rifle Heavy Flak Cannon > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Light Angular Momentum Engine Micro Fission Core Carbon-fiber Leg Wheel Wheel Compact Wheel Compact Wheel Large Storage Unit Visual Processing Unit Improved Kinecellerator ECM Suite Hacking Suite System Shield Improved Field Recycling Unit Plasma Rifle Improved EM Pulse Cannon Disruptor Cannon Ion Cannon Heavy Plasma Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Gauss Cannon Gauss Cannon Heavy Flak Cannon Remote Datajack Improved Plasma Cutter [Rating: 92] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Flight Unit Impulse Thruster Utility Improved Signal Interpreter Device Improved Field Recycling Unit Storage Lightpack 2.0 Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Lightning Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac Fac DSF Res Slots Evolved 14 | . . 2 . . . 2 2 . . 2 . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . . . . . . 1 . . . . 1 Utility 9 | . . 2 . . . 2 2 . . 1 . . . . 1 . 1 Weapon 2 | . . . . . . . . . . 1 . 1 . . . . . Parts Attached 105 | 7 1 2 8 1 . 4 10 . . 3 . 18 1 29 2 5 14 Power 9 | 1 1 . 1 . . . 1 . . . . 2 . 2 . . 1 Engine 7 | 1 1 . 1 . . . 1 . . . . 2 . 1 . . . Core 2 | . . . . . . . . . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 37 | 2 . . 5 . . 1 2 . . . . 6 1 11 1 3 5 Treads . | . . . . . . . . . . . . . . . . . . Leg 8 | . . . . . . . . . . . . 4 . 2 . . 2 Wheel 26 | 2 . . 5 . . 1 2 . . . . 2 1 9 1 . 3 Hover . | . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . 3 . Utility 30 | 2 . 2 1 1 . . 5 . . 2 . 2 . 9 1 1 4 Device 13 | 1 . 1 1 . . . 2 . . 1 . 2 . 3 . . 2 Storage 3 | 1 . . . 1 . . . . . . . . . 1 . . . Processor 5 | . . 1 . . . . 2 . . . . . . 1 . . 1 Hackware 4 | . . . . . . . . . . 1 . . . 2 . . 1 Protection 5 | . . . . . . . 1 . . . . . . 2 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 29 | 2 . . 1 . . 3 2 . . 1 . 8 . 7 . 1 4 Energy Gun 7 | . . . . . . . 1 . . 1 . 2 . 1 . . 2 Energy Cannon 4 | . . . . . . . . . . . . 1 . 2 . . 1 Ballistic Gun 4 | 2 . . . . . . . . . . . . . 1 . 1 . Ballistic Cannon 11 | . . . 1 . . 1 1 . . . . 4 . 3 . . 1 Launcher 2 | . . . . . . 1 . . . . . 1 . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . Parts Lost 70 | . . . 1 . . 9 . . . . 1 9 7 22 . 6 15 Power 6 | . . . . . . 1 . . . . . 1 1 1 . 1 1 Propulsion 24 | . . . . . . 2 . . . . . 3 2 9 . 3 5 Utility 16 | . . . . . . 1 . . . . . 1 2 5 . 1 6 Weapon 24 | . . . 1 . . 5 . . . . 1 4 2 7 . 1 3 Highest Loss Streak 11 | . . . 1 . . 4 . . . . 1 4 7 10 . 6 11 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . Average Backups 15 | 4 7 7 7 9 12 11 7 19 20 24 30 28 27 14 12 13 12 Power 2 | . 1 1 1 1 1 1 . 1 1 1 1 3 5 3 3 3 2 Propulsion 3 | 2 3 2 2 2 4 4 2 8 8 9 8 5 6 1 . . . Utility 3 | . 1 1 2 3 5 3 2 1 1 2 5 6 6 4 5 6 4 Weapon 4 | . 1 2 2 1 2 1 2 6 7 9 13 10 7 2 2 1 3 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 40 | 1 2 1 1 . . . 12 . 1 . . 5 . 6 . 1 10 Power 5 | . . . . . . . . . . . . . . 2 . 1 2 Propulsion 7 | 1 1 1 1 . . . 2 . . . . . . 1 . . . Utility 9 | . . . . . . . 4 . . . . 2 . . . . 3 Weapon 14 | . 1 . . . . . 6 . . . . 3 . 2 . . 2 Tool/Special 5 | . . . . . . . . . 1 . . . . 1 . . 3 Average Slot Usage (%) 74 | . 100 97 100 88 77 68 66 84 84 82 86 85 44 69 66 61 55 Engine 4 | . 14 11 11 11 11 6 6 7 7 6 6 4 2 . . . . Core 1 | . . . . . . . . . . . . . . 3 5 3 2 Leg 3 | . . . . . . . . . . . . 10 2 7 5 2 3 Wheel 10 | . 28 22 22 22 22 13 14 15 15 13 13 5 4 5 10 5 1 Flight 1 | . . . . . . . . . . . . . . . . 2 10 Device 10 | . 14 22 22 11 . 16 11 15 15 13 13 12 7 5 10 7 3 Storage 6 | . 14 11 11 11 11 9 7 7 7 6 6 5 5 5 5 5 3 Processor 12 | . . 8 11 11 11 9 9 15 15 13 13 11 11 16 15 15 17 Hackware 3 | . . . . . . . . . . 2 6 5 2 5 5 5 8 Protection 2 | . . . . . . . 5 7 7 6 6 3 . 2 3 5 . Energy Gun 3 | . . . . . . . 4 7 7 13 13 10 . . . . 2 Ballistic Gun 3 | . 28 22 20 11 11 1 . . . . . . . 1 . 2 . Ballistic Cannon 5 | . . . 1 11 11 8 4 7 7 6 6 9 4 4 . . . Peak Build Rating 92 | 8 8 12 12 38 38 44 61 62 62 72 74 92 83 70 58 70 71 Average Rating 52 | 5 7 11 11 25 38 40 50 61 61 68 72 86 59 48 55 53 57 On Entrance 41 | . 8 8 12 12 38 38 33 61 62 62 72 70 83 45 46 58 39 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . . . 4 5 6 5 3 14 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 85 | 13 15 16 17 17 15 21 40 40 40 44 33 51 45 64 68 85 58 Greatest Support 50 | 20 20 20 26 26 26 26 20 20 20 20 20 45 20 50 20 23 36 Greatest Overweight (x) 28 | . . . . . . 4 1 1 1 2 1 4 2 5 3 28 5 Average Overweight (x) . | . . . . . . . . 1 1 1 1 . 1 1 2 2 . Largest Inventory Capacity 40 | 8 8 8 8 40 40 40 40 40 40 40 40 40 40 40 15 15 15 Average Capacity 27 | 7 8 8 8 24 40 40 40 40 40 40 40 40 40 19 15 15 13 Most Carried 32 | 8 8 8 8 11 13 13 19 20 21 29 32 31 28 27 15 15 15 Average Carried 15 | 4 7 7 7 9 12 11 7 19 20 24 30 28 27 14 13 13 12 Final Capacity 40 | 8 8 8 8 40 40 40 40 40 40 40 40 40 40 15 15 15 5 Final Carried 32 | 8 8 8 8 11 13 9 19 20 21 29 32 27 28 14 13 15 4 Class Distribution -------------------- 33% | Hauler-Skirmisher 23% | Mutant 19% | Hauler-Mutant 10% | Hacker-Mutant 6% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -6/DSF Hauler-Skirmisher | -5/Factory Hauler-Mutant | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Hacker-Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac Fac DSF Res Matter Collected 2065 | 212 60 . 172 . 40 4 255 . 12 . 60 573 . 514 78 38 47 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2094 | 10 60 . 218 . 40 131 191 . 36 . 51 577 . 510 139 84 47 Parts 146 | 5 2 . 19 . 4 23 8 . 4 . 2 32 . 37 2 5 3 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 1 . . . . . . . . . . Parts Field Recycled 29 | . . . . . . . 9 . . . . . . 20 . . . Retrieved Matter 592 | . . . . . . . 169 . . . . . . 423 . . . Parts Self-Destructed 1 | . . . . . . . . . 1 . . . . . . . . Prevented 2 | . . . . . . . . . 2 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac Fac DSF Res Combat Hostiles Destroyed 39 | . 1 . 5 . . 5 . . 1 . 1 13 . 12 . 1 . Guns 10 | . 1 . 5 . . . . . . . 1 . . 2 . 1 . Cannons 24 | . . . . . . . . . 1 . . 13 . 10 . . . AOE 5 | . . . . . . 5 . . . . . . . . . . . Classes Destroyed 11 | 1 1 . 3 . . 3 . . . . . 2 . 1 . . . Worker 11 | . . . 1 . . 2 1 . . . . 2 . 4 . . 1 Builder 9 | . . . . . . 5 . . . . . 2 . 1 1 . . Tunneler 7 | 1 . . 1 . 2 1 . . . . . 1 . . . . 1 Recycler 4 | . . . 1 . . . 2 . . . . . . . 1 . . Swarmer 8 | . . . 3 . . . . . . . . . . 5 . . . Grunt 12 | . 1 . 2 . . 2 . . . . . 5 . 2 . . . Brawler 1 | . . . . . . . . . . . . 1 . . . . . Sentry 1 | . . . . . . . . . . . . . . 1 . . . Specialist 4 | . . . . . . 2 . . . . 1 . . . . 1 . Hunter 7 | . . . . . . 1 . . 1 . . 3 . 2 . . . Programmer 6 | . . . . . . . . . . . . 4 . 2 . . . Best Kill Streak 13 | 1 1 . 4 . 2 13 2 . 1 . 1 6 . 6 2 1 1 Combat Bots Only 5 | . 1 . 3 . . 5 . . 1 . 1 4 . 5 . 1 . Max Kills in Single Turn 3 | 1 1 . 1 . 1 3 1 . 1 . 1 2 . 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac Fac DSF Res Hostile Shots Fired 837 | . 8 . 41 . . 89 . . 11 . 34 124 6 216 . 22 286 Missed 249 | . 1 . 12 . . 25 . . 3 . 12 34 . 48 . 2 112 Hits 588 | . 7 . 29 . . 64 . . 8 . 22 90 6 168 . 20 174 Melee 12 | . . . . . . 5 . . . . . 1 6 . . . . Projectile 576 | . 7 . 29 . . 59 . . 8 . 22 89 . 168 . 20 174 Critical Strikes 21 | . . . . . . 2 . . . . . 6 2 2 . 2 7 Part Disruptions 2 | . . . . . . . . . . . . . . . . 1 1 Damage Taken 10982 | . 110 . 328 . . 1098 . . 78 . 460 1603 305 2981 . 965 3054 Core 2759 | . 18 . 69 . . 394 . . 11 . 59 166 124 572 . 24 1322 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 92 . . . 82 28 . . 98 . 93 . . 13 . 97 . Volleys Fired 189 | 1 6 . 14 . 2 28 18 . 2 . 5 38 . 49 5 4 17 Largest 4 | 2 2 . 2 . 2 2 2 . 2 . 3 4 . 3 1 2 3 Hottest 249 | 40 40 . 50 . 50 100 95 . 95 . 150 249 . 175 81 111 200 Shots Fired 373 | 2 12 . 28 . 4 38 20 . 4 . 12 117 . 99 5 7 25 Gun 150 | 2 12 . 25 . 2 1 14 . 2 . 7 37 . 26 . 4 18 Cannon 204 | . . . 3 . 2 19 6 . 2 . 5 79 . 73 5 3 7 Launcher 13 | . . . . . . 12 . . . . . 1 . . . . . Special 6 | . . . . . . 6 . . . . . . . . . . . Kinetic 244 | 2 12 . 28 . 4 20 6 . 2 . 5 79 . 75 . 4 7 Thermal 51 | . . . . . . 6 . . . . . 25 . 13 . . 7 Explosive 13 | . . . . . . 12 . . . . . 1 . . . . . Electromagnetic 65 | . . . . . . . 14 . 2 . 7 12 . 11 5 3 11 Robot Hit Streak 14 | 1 2 . 5 . 2 11 14 . 4 . 7 10 . 9 4 9 8 Robot Miss Streak 13 | . 1 . 5 . 1 1 1 . . . 2 6 . 13 2 1 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 230 | 1 8 . 15 . 2 25 10 . 4 . 8 64 . 66 4 6 17 Core Hits 164 | 1 2 . 11 . 2 35 3 . 2 . 2 49 . 50 2 1 4 Critical Kills 2 | . 1 . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 . . . Critical Strikes 14 | . 1 . . . 1 2 . . . . 1 4 . 4 . 1 . Burn 2 | . . . . . . . . . . . . 2 . . . . . Destroy 3 | . 1 . . . . . . . . . . . . 1 . 1 . Blast 7 | . . . . . 1 2 . . . . 1 1 . 2 . . . Corrupt 2 | . . . . . . . . . . . . 1 . 1 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 7099 | 12 98 . 226 . 31 1838 215 . 84 . 152 2065 . 1611 145 138 484 Guns 1798 | 12 98 . 169 . 11 14 189 . 43 . 71 473 . 374 . 86 258 Cannons 3655 | . . . 35 . 20 271 26 . 41 . 81 1545 . 1233 145 52 206 Explosions 1597 | . . . . . . 1550 . . . . . 47 . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 49 | . . . 22 . . 3 . . . . . . . 4 . . 20 Kinetic 3838 | 12 98 . 204 . 31 285 26 . 41 . 81 1545 . 1223 . 86 206 Thermal 1108 | . . . . . . 381 . . . . . 354 . 206 . . 167 Explosive 1076 | . . . . . . 1029 . . . . . 47 . . . . . Electromagnetic 1028 | . . . . . . 140 189 . 43 . 71 119 . 178 145 52 91 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . 2 . . . . . . . . 2 1 3 13 14 . 1 4 Average Corruption 9 | . 2 . . . . . . . . 1 1 2 11 13 . 1 2 Corruption Purged 3 | . . . . . . . . . . 1 1 . . . . . 1 Corruption Blocked 15 | . . . . . . . . . . . . . . . . . 15 Effects 43 | . . . . . . . . . . . . 3 6 31 . 1 2 Message Errors 5 | . . . . . . . . . . . . . 1 4 . . . Matter Fused 14 | . . . . . . . . . . . . 1 1 10 . 1 1 Heat Flow Errors 3 | . . . . . . . . . . . . 1 . 2 . . . Energy Discharges 10 | . . . . . . . . . . . . 1 1 7 . . 1 Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . 3 . . . Data Loss (major) 3 | . . . . . . . . . . . . . 1 2 . . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . . . . . 1 1 . . . Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 331 | . . . . . . 251 . . . . . 24 . 2 8 . 46 Projectiles 106 | . . . . . . 26 . . . . . 24 . 2 8 . 46 Explosions 225 | . . . . . . 225 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 58 | . . . 1 . . 7 . . . . . 21 . 25 . . 4 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 50 | . . . 1 . . 5 . . . . . 16 . 25 . . 3 Secondary 8 | . . . . . . 2 . . . . . 5 . . . . 1 Self-Inflicted Damage 255 | . . . 11 . . 209 . . . . . 27 . 2 . . 6 Shots 10 | . . . . . . 9 . . . . . 1 . . . . . Rammed 11 | . . . 1 . . 1 . . . . 1 . . 3 . . 5 Targets Rammed 12 | . . . 1 . . 1 . . . . 1 . . 3 . . 6 Kicked 1 | . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 306 | . 2 . . . . 9 90 . 42 . 9 306 . 225 60 20 294 Average Temperature 73 | . 2 . . . . 4 21 . 23 . 6 88 . 89 25 15 148 Received Heat Transfer 837 | . 63 . 126 . . 270 . . . . . 216 . 99 . . 63 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . 2 . . . . . 1 . . . . . Heat Transferred 1844 | . . . . . . 250 . . . . . 1000 . 372 . . 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac Fac DSF Res Maximum Alert Level 1 | . . . . . . 1 . . . . . . . . . . . Low Security (%) 99 | 100 100 100 100 . 100 99 100 . . 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 209 | 5 50 50 89 . 5 209 85 . . 6 35 192 53 104 17 23 15 Initial 85 | . . 20 19 . . . 85 . . 6 . 12 53 . 17 3 . Average 24 | . 16 14 55 . . 32 15 . . . 20 50 17 34 6 7 . Influence Increases 1562 | 5 90 50 180 . 10 247 48 . 30 . 35 425 . 376 15 20 31 Destroy 0b10 Robot/C 780 | . 20 . 100 . . 100 . . 20 . 20 260 . 240 . 20 . Destroy 0b10 Robot/NC 155 | 5 . . 15 . 10 40 15 . . . . 25 . 25 10 . 10 Destroy Leader 180 | . 10 . 20 . . 30 . . 10 . . 60 . 50 . . . Successful Hack 5 | . . . . . . . . . . . . . . . 5 . . Select Force Hacks 80 | . 30 50 . . . . . . . . . . . . . . . Disable Machine 105 | . . . . . . 30 30 . . . . 15 . 30 . . . Destroy Structure 122 | . . . . . . 47 3 . . . . 50 . 16 . . 6 Partial Spotted 15 | . . . . . . . . . . . . 15 . . . . . Lose Combat Pursuer 120 | . 30 . 45 . . . . . . . 15 . . 15 . . 15 Influence Decreases 1547 | 5 40 50 161 69 10 58 237 . 20 10 10 298 152 339 47 25 16 Entered New Map 372 | . . 30 31 69 . . 104 . . 4 . 13 99 . 20 2 . Time Decay 827 | 5 40 20 120 . 10 26 133 . 20 6 . 195 13 202 27 . 10 Lost Part 338 | . . . 10 . . 32 . . . . 10 80 40 137 . 23 6 Purge Threat 10 | . . . . . . . . . . . . 10 . . . . . Squads Dispatched 19 | . 1 1 . . . 3 3 . . . 1 3 . 3 . . 4 Investigation 3 | . 1 1 . . . . . . . . . . . 1 . . . Extermination 5 | . . . . . . . 1 . . . . 1 . 1 . . 2 Reinforcement 11 | . . . . . . 3 2 . . . 1 2 . 1 . . 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 1 1 . . . . 2 . 1 . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac Fac DSF Res Distress Signals 8 | . 2 . . . . . 1 . . . . 3 . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 113 | . 7 . 8 . . 15 2 . 2 . 8 18 5 22 . 2 24 Peak Tracking Total 21 | . 7 . 3 . . 5 1 . 3 . 8 5 4 5 . 1 21 Tactical Retreats 9 | . 1 . 1 . . 3 . . . . 1 . 1 1 . . 1 ECM-based Alert Blocks 3 | . . . . . . 3 . . . . . . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac Fac DSF Res Traps Triggered 11 | . 1 . . . . . 1 . . 1 . 3 . 2 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac Fac DSF Res Machines Disabled 7 | . . . . . . 2 2 . . . . 1 . 2 . . . Max in Single Turn 2 | . . . . . . 2 1 . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . 1 . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac Fac DSF Res Machines Accessed 17 | . 2 1 . 1 . 1 3 . . 2 . 2 . 3 1 . 1 Terminals 11 | . 1 1 . . . 1 1 . . 1 . 1 . 3 1 . 1 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . Total Hacks 25 | . 3 1 . 1 . 2 4 . . 3 . 3 . 5 2 . 1 Successful 8 | . 1 1 . 1 . 1 1 . . 1 . 1 . . 1 . . Failed 17 | . 2 . . . . 1 3 . . 2 . 2 . 5 1 . 1 Catastrophic 5 | . . . . . . . . . . 1 . 1 . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 13 | . 3 1 . 1 . 2 2 . . 1 . . . 2 . . 1 Terminals 17 | . 1 1 . . . 2 1 . . 2 . 2 . 5 2 . 1 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . 2 . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . Terminal Hacks 4 | . . . . 1 . . . . . 1 . 1 . . 1 . . Open DSF 2 | . . . . . . . . . . 1 . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 1 . . . 1 . . . . . . . . . . . Terminals 2 | . . 1 . . . 1 . . . . . . . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . . . Sabotage 1 | . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . . . . . 2 . . 2 . 2 . 3 1 . 1 Full Trace Events 1 | . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac Fac DSF Res Total Allies 1 | . . . . . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . . . . . 1 . . . . Highest-Rated Group 31 | . . . . . . . . . . . . . 31 . . . . Highest-Rated Ally 31 | . . . . . . . . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . . . . . 14 . . . . Total Damage 192 | . . . . . . . . . . . . . 192 . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac Fac DSF Res Active Infowar (turns) 4156 | 13 133 75 247 106 . 228 335 316 41 159 117 663 40 837 114 109 623 Optics 1683 | . . . . . . . . . . . . . . 837 114 109 623 Sensors 1944 | . . . . . . . 335 316 41 159 117 663 40 273 . . . Terrain 1043 | . . 75 211 106 . 215 . . . . . . . . . . 436 Seismic 613 | 13 133 75 247 104 . . . . . . . . . 41 . . . ECM 243 | . . . 36 . . 207 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac Fac DSF Res Turns Passed 4758 | 72 133 75 247 222 96 259 553 316 41 159 117 663 107 842 114 109 633 Spaces Moved 3633 | 64 120 88 168 235 98 163 481 332 35 136 102 379 102 498 83 79 470 Core 209 | 5 . . . . . 15 7 . . . . . 66 . . 4 112 Treads . | . . . . . . . . . . . . . . . . . . Legs 668 | . . . . . . . . . . . . 213 . 227 . 1 227 Wheels 2615 | 59 120 88 168 235 98 148 474 332 35 136 102 166 36 271 83 29 35 Hover . | . . . . . . . . . . . . . . . . . . Flight 141 | . . . . . . . . . . . . . . . . 45 96 Fastest Speed 34 | 50 80 80 80 90 90 80 80 95 95 95 95 95 95 80 110 34 34 Average Speed 101 | 77 80 80 87 90 90 101 90 95 95 108 95 114 103 117 121 109 107 Slowest Speed 1450 | 80 80 80 90 90 90 250 100 95 95 110 95 190 110 190 125 1450 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 26 13 30 61 24 16 14 57 9 4 72 14 87 22 1 87 16 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 1 1 1 . . . 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 2 | . . . . . . . . 2 . . . . . . . . . Spaces Dug 10 | . . . . . . 6 2 . . . . 1 . . . . 1 Terrain Destroyed 97 | . . . . . . 67 2 . . . . 19 . 6 . . 3 Melee . | . . . . . . . . . . . . . . . . . . Projectile 34 | . . . . . . 7 2 . . . . 16 . 6 . . 3 AOE 63 | . . . . . . 60 . . . . . 3 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac Fac DSF Res Total 4378 | 81 146 92 240 246 101 206 579 332 38 147 111 527 104 664 91 94 579 Wait 266 | . 15 . 44 . . 4 33 . . . . 64 . 55 . 1 50 Move 3617 | 63 119 87 167 234 97 162 480 331 34 135 101 379 101 497 82 78 470 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 112 | 9 2 2 . 7 2 3 28 1 2 9 4 17 . 16 2 1 7 Fast Attach 38 | 7 . 1 . 1 . . 5 . . 1 . 3 . 10 . 4 6 Attach 75 | . . 1 1 . . 6 5 . . 1 . 18 1 26 2 1 13 Detach 16 | . . . . . . . 1 . . . . 4 2 3 . 2 4 Swap 15 | . 1 . 8 . . 2 . . . 1 . 3 . . . . . Drop 38 | 1 3 1 5 4 . . 9 . . . . 1 . 5 . 3 6 Fire 189 | 1 6 . 14 . 2 28 18 . 2 . 5 38 . 49 5 4 17 Melee . | . . . . . . . . . . . . . . . . . . Ram 11 | . . . 1 . . 1 . . . . 1 . . 3 . . 5 Kick 1 | . . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 13) 206 | -10/Materials | Entered another Materials area 206 | -9/Materials | Evolved 2 slots: Utility x2 264 | -9/Materials | Discovered new exit (range 15) 281 | -9/Materials | Entered Mines 305 | -9/Mines | Build established: Mutant 350 | -9/Mines | Discovered new exit (range 6) 396 | -9/Mines | Discovered new exit (range 5) 524 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 524 | -9/Mines | Discovered new exit (range 5) 528 | -9/Mines | Entered Exiles 540 | -9/Exiles | Discovered new exit (range 15) 551 | -9/Exiles | Met 8R-AWN 566 | -9/Exiles | Met EX-HEX 592 | -9/Exiles | Met EX-BIN 603 | -9/Exiles | Aligned with FarCom system 604 | -9/Exiles | Given EX-Vault access code 625 | -9/Exiles | Opened EX-Vault 635 | -9/Exiles | Found Lightpack 2.0 667 | -9/Exiles | Warned to stay clear of 0b10 Research branches 691 | -9/Exiles | Met EX-DEC 742 | -9/Exiles | Discovered new exit (range 10) 750 | -9/Exiles | Left Exiles lab with Lightpack 2.0 750 | -9/Exiles | Entered Mines 838 | -8/Mines | Discovered new exit (range 3) 846 | -8/Mines | Entered Materials 846 | -8/Materials | Evolved 2 slots: Utility x2 1051 | -8/Materials | Lost 4 parts (1p2n1w) 1069 | -8/Materials | Core integrity fell below 50% 1101 | -8/Materials | Discovered new exit (range 5) 1105 | -8/Materials | Entered Factory 1105 | -7/Factory | Evolved 2 slots: Utility x2 1107 | -7/Factory | Lost 4 parts (1u3w) 1394 | -7/Factory | Allied Derelicts emerged from ambush trap array 1578 | -7/Factory | Discovered new exit (range 16) 1583 | -7/Factory | Build established: Hauler-Skirmisher 1601 | -7/Factory | Identified exit to Lower Caves 1658 | -7/Factory | Entered Lower Caves 1910 | -7/Lower Caves | Discovered new exit (range 9) 1918 | -7/Lower Caves | Identified exit to Lower Caves 1944 | -7/Lower Caves | Build established: Hauler-Mutant 1974 | -7/Lower Caves | Entered another Lower Caves area 2007 | -7/Lower Caves | Discovered new exit (range 5) 2010 | -7/Lower Caves | Identified exit to Factory 2015 | -7/Lower Caves | Entered Factory 2015 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2174 | -6/Factory | Identified exit to DSF 2174 | -6/Factory | Entered DSF 2217 | -6/DSF | Additional patrols routed to DSF 2275 | -6/DSF | Discovered new exit (range 15) 2290 | -6/DSF | Identified exit to Factory 2291 | -6/DSF | Entered Factory 2291 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2314 | -5/Factory | Build established: Hauler-Skirmisher 2761 | -5/Factory | Lost 4 parts (1n1u2w) 2954 | -5/Factory | Sucked down chute 2954 | -5/Factory | Entered Waste 2955 | -5/Waste | Met a frightened Derelict 2962 | -5/Waste | Spotted C-40 Crusher 2967 | -5/Waste | Spotted C-40 Crusher 2969 | -5/Waste | EMP discharged 2969 | -5/Waste | System corruption reached 10% 2978 | -5/Waste | Spotted C-40 Crusher 2980 | -5/Waste | Spotted C-40 Crusher 2991 | -5/Waste | Crushed by Compactor (1 part destroyed) 2993 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2994 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3015 | -5/Waste | Spotted C-40 Crusher 3027 | -5/Waste | Lost 7 parts (1p2n2u2w) 3042 | -5/Waste | Spotted C-40 Crusher 3051 | -5/Waste | Discovered new exit (range 10) 3060 | -5/Waste | Identified exit to Factory 3061 | -5/Waste | Entered Factory 3167 | -5/Factory | Core integrity fell below 50% 3225 | -5/Factory | Lost 10 parts (1p4n1u4w) 3474 | -5/Factory | Build established: Mutant 3577 | -5/Factory | Lost 3 parts (2n1w) 3813 | -5/Factory | Cargo convoy interrupted 3825 | -5/Factory | Lost 3 parts (2u1w) 3882 | -5/Factory | Discovered new exit (range 17) 3893 | -5/Factory | Core integrity fell below 20% 3902 | -5/Factory | Identified exit to Factory 3903 | -5/Factory | Entered another Factory area 3903 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3933 | -4/Factory | Lost 4 parts (2n1u1w) 3964 | -4/Factory | Identified exit to DSF 4017 | -4/Factory | Entered DSF 4041 | -4/DSF | Found Imp. Powered Armor 4044 | -4/DSF | Found Imp. Powered Armor 4088 | -4/DSF | Additional patrols routed to DSF 4121 | -4/DSF | Discovered new exit (range 16) 4125 | -4/DSF | Identified exit to Research 4126 | -4/DSF | Entered Research 4126 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4128 | -3/Research | Lost 6 parts (1p3n1u1w) 4477 | -3/Research | Build established: Hacker-Mutant 4725 | -3/Research | Lost 11 parts (1p4n3u3w) 4739 | -3/Research | Core integrity fell below 50% 4755 | -3/Research | Core integrity fell below 20% 4759 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04730_ ALERT: Cargo convoy en route, clear transfer corridor. 04730_ Acquired Imp. Thunder Leg. 04736_ Slammed into K-01 Serf. 04744_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 9C. 04745_ C-30 ARC bursts open, deploying its payload. 04745_ B-74 Champion unfolds itself. 04745_ G-67 Veteran unfolds itself. 04745_ Slammed into K-01 Serf. 04747_ K-01 Serf collects debris. 04748_ K-01 Serf suffers critical hit (Burn). 04749_ Visual Processing Unit destroyed. 04750_ System Restoration Module purges 1% system corruption (3%). 04751_ K-01 Serf collects debris. 04751_ Imp. Thunder Leg destroyed. 04752_ W-44 Eye sends out distress signal. 04753_ System Shield destroyed. 04755_ System corrupted: Matter fused (-6). 04755_ System Restoration Module destroyed. 04756_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######??? | | ?????????????????????????????????????#??? #??? | | ?????????????????????????????????????#= #??? | | ?????????????????????????????????????# """ #??? | | ?????????????????????????????????????# """ #??? | | ?????????????????????????????????????# """ #??? | | ?????????????????????????????????????# #??? | | ?????????????????????????????????????? #??? | | ???????????????????????????????????????? #??? | | ?????????????????????????????????????????? #??? | | ???????????????# ########################+##### | | ???????????????# @ g % | | ???????????????# k bg | | ???????????????# s s ssg p | | ???????????? k w s gg | | ???????????######+######## ### ###/############ | | ?????????????????????????#Y#?# # g ????###??# | | ?????????????????????????#g#?# # g ??# ?# | | ????????????????????????? ?# # ?# # | | ????????????????????????? ?# # # # | | ???????????????????????? ?# # """" # + | | ???????????????????????? ?# # """" # # | | ???????????????????????? # # """?? # ??# | | ???????????????????????### ### # ????? #????# | | ?????????????????????????? ??# ###????????????# | | ?????????????????????????? ??# #????????####### | | ?????????????????????????? ??? ?????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# + | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Corruption Block 15 Armor Coverage 1000 Evasion (%) 63 Targeting Accuracy 6 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed MicroMobileCutter Manual? 0 Play Time 01:13:11 Cumulative 90.3 hours Start 2026.05.23 @ 20:06:07 End 2026.05.23 @ 21:20:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64982e7d-0929-48e9-a672-c406de6e86f4