Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 13:43:26 Player: TheWrinkledCat Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (121) 605 Value Destroyed (3307) 3307 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (570) 570 TOTAL SCORE: 7042 Bonus ------- High Alert Combat Kills 545 Follower Combat Kills 25 Cogmind --------- Core Integrity 0/700 Matter 120/300 Energy 161/275 System Corruption 0% Temperature Critical (615) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (4) --- Light Treads Medium Treads Medium Treads Improved Titanium Leg > --- UTILITY (3) ------ Large Storage Unit Improved Light Armor Plating Hardlight Generator > --- WEAPON (4) ------- Plasma Cannon Gauss Cannon Gauss Cannon Mini Assault Cannon > --- INVENTORY (15) --- Deuterium Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Large Storage Unit Matter Filter Improved Field Recycling Unit (2) Plasma Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Plasma Cannon Gauss Cannon Gauss Cannon Mini Assault Cannon > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Large Storage Unit Matter Filter Hardlight Generator Improved Field Recycling Unit Plasma Cannon [Rating: 46] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . 2 . . Utility 1 | . . . . 1 . Weapon 2 | . . . . . 2 Parts Attached 93 | 8 6 1 5 23 50 Power 10 | 1 . . . 5 4 Engine 6 | 1 . . . 1 4 Core 4 | . . . . 4 . Reactor . | . . . . . . Propulsion 22 | 2 2 . 1 2 15 Treads 10 | . 2 . 1 2 5 Leg 6 | 2 . . . . 4 Wheel 6 | . . . . . 6 Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 1 3 . . 6 10 Device 8 | . 1 . . 3 4 Storage 5 | 1 2 . . 2 . Processor . | . . . . . . Hackware . | . . . . . . Protection 7 | . . . . 1 6 Artifact . | . . . . . . Weapon 41 | 4 1 1 4 10 21 Energy Gun 10 | 2 . . 2 3 3 Energy Cannon 7 | . 1 . . 2 4 Ballistic Gun 4 | 1 . . 1 . 2 Ballistic Cannon 13 | . . . . 2 11 Launcher 6 | . . 1 1 3 1 Special Weapon 1 | 1 . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 Parts Lost 22 | . . . . 5 17 Power 5 | . . . . 1 4 Propulsion 9 | . . . . 3 6 Utility 4 | . . . . 1 3 Weapon 4 | . . . . . 4 Highest Loss Streak 7 | . . . . 2 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 97 100 77 88 90 Engine 10 | . 14 14 11 5 11 Core 3 | . . . . 12 2 Treads 17 | . 4 28 24 27 15 Leg 5 | . 23 . . . 5 Wheel 2 | . . . . . 3 Device 10 | . 6 14 11 16 9 Storage 9 | . 19 14 11 9 7 Protection 2 | . . . . . 4 Energy Gun 5 | . 2 . . 7 6 Energy Cannon 5 | . 10 14 11 7 1 Ballistic Gun 2 | . 14 3 . . 1 Ballistic Cannon 11 | . . . . 2 18 Launcher 1 | . . 10 8 1 . Naked Turns . | . . . . . . Heaviest Build 69 | 13 30 32 32 45 69 Greatest Support 80 | 20 40 40 60 80 76 Greatest Overweight (x) 16 | . 1 . . 1 16 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 15 Average Capacity 14 | 7 9 15 15 15 15 Most Carried 15 | 5 8 5 13 15 15 Average Carried 9 | 3 5 5 7 9 11 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 10 | 3 5 5 9 10 10 Class Distribution -------------------- 32% | Mutant 30% | Scavenger-Tank 15% | Scavenger-Mutant 12% | Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 2767 | 247 94 96 14 289 2027 Remotely . | . . . . . . Salvage Created 4188 | 33 311 258 110 1082 2394 Parts 226 | 7 22 14 5 48 130 Haulers Intercepted 5 | . . . 1 . 4 Recyclers Shooed 5 | 1 . . 1 1 2 Parts Field Recycled 21 | . . . . . 21 Retrieved Matter 186 | . . . . . 186 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 74 | . 5 6 . 25 38 Guns 16 | . 4 1 . 6 5 Cannons 47 | . 1 1 . 12 33 AOE 11 | . . 4 . 7 . Classes Destroyed 16 | 1 5 1 1 5 3 Worker 10 | . 2 1 . . 7 Builder 6 | . . . . 3 3 Tunneler 6 | 2 . 1 . . 3 Hauler 5 | . . . 1 . 4 Recycler 17 | . 2 2 1 2 10 Mechanic 1 | . . . . 1 . Operator 1 | . . . . . 1 Watcher 4 | . 1 . . 1 2 Swarmer 23 | . 3 3 . 9 8 Grunt 31 | . 2 . . 12 17 Brawler 3 | . . . . 2 1 Duelist 2 | . . . . 1 1 Sentry 6 | . . . . 1 5 Specialist 1 | . . . . . 1 Programmer 5 | . . . . . 5 Assembled 3 | . . 3 . . . Best Kill Streak 6 | 1 4 3 1 6 6 Combat Bots Only 5 | . 3 3 . 5 5 Max Kills in Single Turn 3 | 1 1 2 1 3 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 581 | . 25 20 . 139 397 Missed 166 | . 8 6 . 41 111 Damage Taken 5464 | . 170 171 . 1024 4099 Core 903 | . 49 42 . 94 718 Absorbed by Shields 503 | . . . . 325 178 Core Remaining (%) 86 | 100 . 63 100 82 . Volleys Fired 299 | 19 35 16 9 74 146 Largest 4 | 1 2 2 2 2 4 Hottest 224 | 100 80 90 83 129 224 Shots Fired 670 | 19 66 27 14 130 414 Gun 209 | 14 41 6 5 52 91 Cannon 442 | . 25 16 9 70 322 Launcher 14 | . . 5 . 8 1 Special 5 | 5 . . . . . Kinetic 360 | . 31 6 5 14 304 Thermal 287 | 19 35 16 9 99 109 Explosive 14 | . . 5 . 8 1 Electromagnetic 9 | . . . . 9 . Robot Hit Streak 11 | 4 3 4 4 11 11 Robot Miss Streak 7 | 3 4 4 2 3 7 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 356 | 12 31 15 8 74 216 Core Hits 185 | 3 14 11 3 56 98 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 23 | 1 . . . 2 20 Burn 7 | 1 . . . 1 5 Destroy 3 | . . . . . 3 Blast 13 | . . . . 1 12 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9177 | 161 414 438 127 2139 5898 Guns 2028 | 137 173 13 75 565 1065 Cannons 5891 | . 229 174 52 862 4574 Explosions 1212 | . . 250 . 707 255 Melee . | . . . . . . Ramming 22 | . 12 1 . 5 4 Kinetic 4707 | . 111 13 75 223 4285 Thermal 3459 | 161 291 174 52 1172 1609 Explosive 840 | . . 250 . 590 . Electromagnetic 149 | . . . . 149 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 1 3 Average Corruption 1 | . . . . 1 1 Corruption Purged 3 | . . . . . 3 Corruption Blocked . | . . . . . . Effects 14 | . . . . 5 9 Message Errors 4 | . . . . 1 3 Matter Fused 4 | . . . . 1 3 Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 1 | . . . . 1 . Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 248 | . . 29 . 77 142 Projectiles 111 | . . . . 24 87 Explosions 137 | . . 29 . 53 55 Melee . | . . . . . . Knockbacks 36 | . . . . 1 35 Impact . | . . . . . . Kinetic 36 | . . . . 1 35 Secondary . | . . . . . . Self-Inflicted Damage 73 | . . 9 . 64 . Shots 5 | . . 1 . 4 . Rammed 3 | . . . . 1 2 Targets Rammed 6 | . 1 1 . 2 2 Kicked 1 | . 1 . . . . Crushed 2 | . . 1 . 1 . Highest Temperature 712 | 50 310 32 8 309 712 Average Temperature 137 | 16 92 21 6 105 172 Received Heat Transfer 1402 | . 90 80 . 412 820 Effects 55 | . 1 . . 3 51 Shutdowns 14 | . . . . . 14 Energy Bleed 6 | . . . . 1 5 Interference 19 | . 1 . . 2 16 Matter Decay 2 | . . . . . 2 Short Circuit 5 | . . . . . 5 Damage (minor) 1 | . . . . . 1 Damage (major) 4 | . . . . . 4 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . 1 1 3 Heat Transferred 7416 | 531 666 370 111 2431 3307 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . . 4 . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 1132 | 10 186 120 90 595 1132 Initial 270 | . 6 . 46 37 270 Average 354 | 4 111 37 67 329 506 Maximum Alert Level 4 | . . . . 2 4 Low Security (%) 32 | 100 100 100 100 28 . Level 1 18 | . . . . 27 24 Level 2 43 | . . . . 44 65 Level 3 4 | . . . . . 9 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 24 | . . . 1 5 18 Investigation 3 | . . . . . 3 Extermination 4 | . . . . . 4 Reinforcement 7 | . . . 1 2 4 Assault 1 | . . . . . 1 Garrison 9 | . . . . 3 6 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 3 | . 1 . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 97 | . 7 6 2 31 51 Peak Tracking Total 5 | . 3 3 1 5 4 Tactical Retreats 3 | . . . . 1 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 18 | . . . . 5 13 Max in Single Turn 5 | . . . . 2 5 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 7 | . 1 . 1 1 4 Terminals 5 | . . . 1 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 4 . 3 1 10 Successful 13 | . 4 . 1 1 7 Failed 5 | . . . 2 . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . . . 3 . 10 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 4 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . . . 1 . 7 Record 8 | . . . 1 . 7 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . 4 . . 1 . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Report Inventory 2 | . 1 . . 1 . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . . 1 . 4 Full Trace Events 3 | . . . 1 . 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 126 | . 126 . . . . Retrieved Matter 227 | . 227 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 1 . Highest-Rated Group 31 | . . 31 31 31 . Highest-Rated Ally 31 | . . 31 31 31 . Total Orders . | . . . . . . Ally Attacks 6 | . . . 2 4 . Total Damage 84 | . . . 42 42 . Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 4315 | 173 463 316 236 775 2352 Spaces Moved 2019 | 93 272 170 124 315 1045 Core 14 | 8 . . . . 6 Treads 1314 | . 43 170 124 315 662 Legs 412 | 85 229 . . . 98 Wheels 279 | . . . . . 279 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 105 Average Speed 159 | 113 126 160 160 162 170 Slowest Speed 850 | 120 190 160 160 240 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 5 45 46 16 29 23 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 197 | 2 . 36 . 38 121 Melee . | . . . . . . Projectile 68 | 2 . . . 4 62 AOE 129 | . . 36 . 34 59 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2608 | 132 335 188 152 464 1337 Wait . | . . . . . . Move 2014 | 92 271 169 123 314 1045 Hop . | . . . . . . Pick Up 101 | 10 13 . 8 21 49 Fast Attach . | . . . . . . Attach 93 | 8 6 1 5 23 50 Detach 46 | 2 3 1 4 16 20 Swap . | . . . . . . Drop 49 | 1 6 . 3 14 25 Fire 299 | 19 35 16 9 74 146 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush 5 | . . 1 . 2 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 174 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 9) 586 | -10/Materials | Discovered new exit (range 15) 637 | -10/Materials | Entered Mines 653 | -10/Mines | Learned location of 1 exit from Materials 659 | -10/Mines | Assembled infested the area 745 | -10/Mines | Learned 4 Materials zone layouts 833 | -10/Mines | Discovered new exit (range 13) 901 | -10/Mines | Escorted by a lone wolf Derelict 953 | -10/Mines | Entered Materials 953 | -9/Materials | Accompanied by 1 ally 953 | -9/Materials | Evolved 2 slots: Propulsion x2 954 | -9/Materials | Identified exit to Materials 955 | -9/Materials | Identified exit to Mines 1118 | -9/Materials | Discovered exit to Materials (range 16) 1189 | -9/Materials | Entered another Materials area 1189 | -8/Materials | Accompanied by 1 ally 1189 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1303 | -8/Materials | Garrison activated, responded to threat 1645 | -8/Materials | Build established: Scavenger-Mutant 1825 | -8/Materials | Discovered new exit (range 14) 1964 | -8/Materials | Entered Factory 1964 | -7/Factory | Evolved 2 slots: Weapon x2 2267 | -7/Factory | Build established: Scavenger-Tank 2612 | -7/Factory | Garrison activated, responded to threat 2782 | -7/Factory | Lost 7 parts (2p3n1u1w) 2990 | -7/Factory | Garrison activated, responded to threat 3041 | -7/Factory | Lost 3 parts (1n2w) 4096 | -7/Factory | Garrison activated, responded to threat 4136 | -7/Factory | Build established: Tank 4137 | -7/Factory | Core integrity fell below 50% 4293 | -7/Factory | Core integrity fell below 20% 4317 | -7/Factory | Core destroyed Last Messages --------------- Overheating: Short circuit. R-06 Scavenger collects Com. Wheel. K-01 Serf collects debris. Power failure, Deuterium Engine shutdown. R-06 Scavenger collects Lrg. Matter Pod. K-01 Serf collects debris. K-01 Serf destroyed. P-60 Hacker Gravmag System blasted off. P-60 Hacker destroyed. U-05 Engineer builds a Wall. R-06 Scavenger collects Lgt. Ion Engine. K-01 Serf collects debris. Gauss Cannon broken. Overheating: Short circuit. X-67 Chaingunner knocked back. Overheating: Core damaged (-84). R-06 Scavenger collects Target Analyzer. K-01 Serf cleans the Assembly Bed. Power failure, Deuterium Engine shutdown. Overheating: Core damaged (-77). 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