Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.09 @ 20:45:59 Player: Runia Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1210) 1210 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3790 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 280/300 Energy 233/265 System Corruption 11% Temperature Warm (101) Movement Treading (153) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Armored Treads Advanced Treads Advanced Treads > --- UTILITY (6) ------ Small Storage Unit Advanced Visual Processing Unit Improved Light Armor Plating System Shield > --- WEAPON (3) ------- Particle Cannon Particle Cannon > --- INVENTORY (8) ---- Deuterium Engine Advanced Treads Advanced Treads Particle Charger Gatling Laser Light EM Pulse Cannon Scythe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Cooling System Cooling System Small Storage Unit Advanced Visual Processing Unit Hacking Suite System Shield > --- WEAPON ----------- Small Laser Particle Cannon Particle Cannon > --- INVENTORY -------- Deuterium Engine Advanced Treads Advanced Treads Particle Charger Improved Light Armor Plating Light EM Pulse Cannon Scythe [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Cooling System Device Cooling System Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 4 | . . 2 . 2 Weapon 1 | . . . 1 . Parts Attached 43 | 2 3 24 10 4 Power 4 | . 1 3 . . Engine 4 | . 1 3 . . Core . | . . . . . Reactor . | . . . . . Propulsion 19 | 2 1 9 6 1 Treads 19 | 2 1 9 6 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | . 1 6 . 3 Device 6 | . 1 5 . . Storage . | . . . . . Processor 1 | . . 1 . . Hackware 2 | . . . . 2 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 10 | . . 6 4 . Energy Gun 3 | . . 1 2 . Energy Cannon 4 | . . 2 2 . Ballistic Gun 3 | . . 3 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 9 | . 2 2 1 4 Power 1 | . 1 . . . Propulsion 1 | . . 1 . . Utility 4 | . . 1 . 3 Weapon 3 | . 1 . 1 1 Highest Loss Streak 4 | . 1 1 1 4 Average Slot Usage (%) 96 | . 90 96 100 96 Engine 10 | . 14 10 9 7 Treads 23 | . 28 21 27 22 Device 17 | . 6 20 18 13 Storage 10 | . 14 11 9 7 Processor 8 | . . 10 9 7 Energy Gun 12 | . 14 11 16 6 Energy Cannon 6 | . . 5 10 15 Ballistic Gun 5 | . 13 5 . . Naked Turns . | . . . . . Heaviest Build 25 | 11 12 23 25 25 Greatest Support 66 | 40 40 44 66 64 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 8 | 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 Average Carried 7 | 4 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 7 8 8 7 Class Distribution -------------------- 59% | Mutant 25% | Skirmisher 10% | Scavenger-Mutant 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 742 | 200 107 300 135 . Remotely . | . . . . . Salvage Created 1700 | . 234 782 684 . Parts 92 | . 15 50 27 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 33 | . 9 14 10 . Guns 25 | . 7 13 5 . Cannons 5 | . . 1 4 . AOE 2 | . 2 . . . Classes Destroyed 10 | . 2 7 1 . Worker 3 | . . 2 1 . Builder 1 | . . 1 . . Recycler 3 | . . 2 1 . Operator 2 | . . 1 1 . Watcher 2 | . . 1 1 . Swarmer 10 | . 6 4 . . Grunt 11 | . 3 4 4 . Brawler 1 | . . 1 . . Sentry 10 | . . 5 5 . Hunter 1 | . . . 1 . Best Kill Streak 5 | . 3 4 5 . Combat Bots Only 4 | . 3 4 4 . Max Kills in Single Turn 2 | . 2 1 1 . Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2292 | . 611 532 730 419 Core 306 | . 113 77 116 . Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 54 80 78 . Volleys Fired 121 | . 34 53 31 3 Largest 3 | . 2 2 3 3 Hottest 176 | . 60 124 176 176 Shots Fired 273 | . 68 105 92 8 Gun 211 | . 68 89 52 2 Cannon 62 | . . 16 40 6 Launcher . | . . . . . Special . | . . . . . Kinetic 71 | . 34 37 . . Thermal 200 | . 34 68 90 8 Explosive . | . . . . . Electromagnetic 2 | . . . 2 . Robot Hit Streak 14 | . 4 11 14 14 Robot Miss Streak 4 | . 4 3 2 1 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 180 | . 35 75 63 7 Core Hits 71 | . 14 30 25 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . . 6 2 . Burn 8 | . . 6 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2935 | . 599 1091 1112 133 Guns 1803 | . 431 907 455 10 Cannons 964 | . . 184 657 123 Explosions 168 | . 168 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 540 | . 231 309 . . Thermal 2210 | . 200 782 1095 133 Explosive . | . . . . . Electromagnetic 185 | . 168 . 17 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . 5 3 11 Average Corruption 4 | . . 4 2 7 Corruption Purged . | . . . . . Effects 18 | . . 17 1 . Message Errors 6 | . . 6 . . Matter Fused 2 | . . 2 . . Heat Flow Errors 2 | . . 2 . . Energy Discharges 1 | . . 1 . . Parts Rejected 1 | . . 1 . . Data Loss (minor) 5 | . . 4 1 . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 47 | . 47 . . . Shots 2 | . 2 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 173 | . 129 173 16 101 Average Temperature 57 | . 64 52 14 49 Received Heat Transfer 735 | . 159 153 378 45 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 10 | . . 4 6 . Heat Transferred 5093 | . 475 2072 2299 247 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 352 | . 280 352 206 59 Initial 118 | . . 118 65 59 Average 173 | . 115 239 95 56 Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 57 | 100 84 24 99 100 Level 1 42 | . 15 75 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 2 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . 2 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 12 20 13 4 Peak Tracking Total 4 | . 3 4 4 4 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 5 | . . 2 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . 6 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 2 | . 2 . . . Max in Single Turn 2 | . 2 . . . Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 10 | . 1 5 4 . Terminals 8 | . 1 4 3 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 34 | . 3 19 12 . Successful 21 | . 1 14 6 . Failed 13 | . 2 5 6 . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 16 | . 3 9 4 . Terminals 26 | . 3 13 10 . Fabricators . | . . . . . Repair Stations 6 | . . 6 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 8 | . . 6 2 . Part Schematic 2 | . . 2 . . Prototype ID Bank 1 | . . . 1 . Terminal Index 1 | . . 1 . . Unreport Threat 2 | . . 1 1 . Locate Traps 1 | . . 1 . . Disarm Traps 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 6 . . Scan Component 3 | . . 3 . . Repair 3 | . . 3 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 6 | . 1 2 3 . Terminals 6 | . 1 2 3 . Botnet 6 | . 1 2 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . 1 1 . Used 1 | . . 1 . . Hacking Detections 8 | . 1 4 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 3 . . Time 78 | . . 78 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . 3 . Machine Destruction 3 | . . . 3 . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2072 | 4 332 1097 541 98 Spaces Moved 945 | 1 136 520 236 52 Core . | . . . . . Treads 945 | 1 136 520 236 52 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 145 | 160 160 145 145 153 Average Speed 150 | 160 160 149 147 153 Slowest Speed 160 | 160 160 160 153 153 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 2 38 57 28 2 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . 3 . . . Melee . | . . . . . Projectile . | . . . . . AOE 3 | . 3 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1352 | 6 183 739 361 63 Wait 191 | . 3 116 72 . Move 941 | . 135 519 235 52 Hop . | . . . . . Pick Up 30 | . 7 13 7 3 Fast Attach 8 | . . 7 . 1 Attach 15 | 2 2 5 3 3 Detach . | . . . . . Swap 20 | . 1 12 7 . Drop 26 | 4 1 14 6 1 Fire 121 | . 34 53 31 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 3) 337 | -10/Materials | Entered another Materials area 337 | -9/Materials | Evolved 2 slots: Utility x2 431 | -9/Materials | Discovered new exit (range 6) 598 | -9/Materials | Repaired Structural Scanner 625 | -9/Materials | Repaired Lgt. Treads 653 | -9/Materials | Repaired Lgt. Ion Engine 1093 | -9/Materials | Discovered new exit (range 20) 1257 | -9/Materials | Discovered new exit (range 18) 1411 | -9/Materials | Discovered new exit (range 10) 1434 | -9/Materials | Entered another Materials area 1434 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1746 | -8/Materials | Build established: Skirmisher 1873 | -8/Materials | Discovered new exit (range 20) 1975 | -8/Materials | Entered Factory 1975 | -7/Factory | Evolved 2 slots: Utility x2 2070 | -7/Factory | System corruption reached 10% 2073 | -7/Factory | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE Acquired Lgt. EM Pulse Cannon. Dropped Hvy. EM Pulse Gun. Acquired Scythe. Acquired Gatling Laser. Triggered Ambush Trap. B-48 Gladiator emerges from a hatch in the floor. L-41 Fighter emerges from a hatch in the floor. G-47 Trooper emerges from a hatch in the floor. Arm. Treads severed. Acquired Arm. Treads. Hacking Suite destroyed. System corrupted by crushing effect (+4). Cooling System destroyed. System corrupted by crushing effect (+3). Cooling System destroyed. Sml. Laser destroyed. System corrupted by crushing effect (+4). L-41 Fighter heat short circuits Imp. Deuterium Engine. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# #????? | | ??????????????????????????????????????# #????? | | ??????????????????????????????????????# #????? | | ??????????????????????????????????????# #????? | | ??????????????????????????????????????# #????? | | ??????????????????????????????????????# #????? | | ??????????????????????????????????????# #????? | | ???????????????????????????????######## #????? | | ???????????????????????????????# #????? | | ????????????????? ????????????# #????? | | ????????????????? ?????????#### #????? | | ????????????????? #????? | | ?????????????????? ????############# #????? | | ??????????????????# ????############## #????? | | ??????????????????# ????# # #????? | | ??????????????????# ???# # #????? | | ??????????????????# ???# + +????? | | ????????? ??????## #??# # #????? | | ????????? #####w ??# # #????? | | ?????????? ##############?# #????? | | ??????????? #????????######+#######? | | ????????????? #????????# #? | | ?????????????????# #######??# * #? | | ?????????????????# #??# #? | | ???????????????### b #??# """ """ #? | | ???????????????+ l@g #### """ """ #? | | ???????????????#####+## ####### + """ """ #? | | ????????????????????????????###+#### #? | | ????????????????????????????# # #? | | ????????????????????????????# # #? | | ????????????????????????????# # #? | | ????????????????????????????#! !# [ #? | | ????????????????????????????# # / #? | | ????????????????????????????#####################? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Cooling System | -9/Materials | Hacked Particle Cannon | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronCloakScreen Manual? 0 Play Time 00:14:44 Cumulative 229.6 hours Start 2021.07.09 @ 20:30:20 End 2021.07.09 @ 20:45:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 286 Rogue 286 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 80 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15415a49-caf8-4b38-a695-582825f477c8