Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.13 @ 20:39:15 Player: Locus Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (670) 670 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2680 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 40/100 System Corruption 0% Temperature Cool (9) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Particle Gun > --- INVENTORY (8) ---- Hover Unit Improved Cooling System Weight Redist. System Particle Gun Heavy Particle Gun Scythe Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Weight Redist. System Improved Signal Interpreter > --- WEAPON ----------- Improved EM Shotgun Scythe > --- INVENTORY -------- Hover Unit Medium Storage Unit Sensor Array Particle Gun Maul Scythe [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Weapon Mining Claw Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Impact Weapon Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 46 | 5 9 8 . 24 Power 4 | . 2 . . 2 Engine 3 | . 1 . . 2 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 14 | 2 4 2 . 6 Treads 4 | . . . . 4 Leg 3 | 2 . . . 1 Wheel . | . . . . . Hover 2 | . 2 . . . Flight 5 | . 2 2 . 1 Utility 9 | 1 2 2 . 4 Device 2 | . . . . 2 Storage 4 | 1 . 1 . 2 Processor 3 | . 2 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 19 | 2 1 4 . 12 Energy Gun 11 | 1 . 2 . 8 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon 4 | . 1 . . 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 2 . 2 Parts Lost 17 | . 1 . . 16 Power 3 | . . . . 3 Propulsion 8 | . 1 . . 7 Utility 2 | . . . . 2 Weapon 4 | . . . . 4 Highest Loss Streak 8 | . 1 . . 8 Average Slot Usage (%) 83 | . 82 100 . 76 Engine 5 | . 5 . . 7 Core 5 | . 3 11 . 3 Treads 7 | . . . . 16 Leg 2 | . 8 . . . Hover 2 | . 7 . . . Flight 15 | . 10 44 . 7 Device 3 | . . . . 7 Storage 9 | . 10 7 . 9 Processor 9 | . 6 14 . 9 Energy Gun 5 | . . 5 . 9 Ballistic Gun 4 | . 14 . . . Impact Weapon 1 | . . 5 . . Slashing Weapon 9 | . 13 11 . 6 Naked Turns . | . . . . . Heaviest Build 31 | 7 10 18 18 31 Greatest Support 63 | 20 20 20 20 63 Greatest Overweight (x) 3 | . 1 . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 6 8 8 8 Average Capacity 6 | 5 5 6 8 7 Most Carried 8 | 4 6 7 6 8 Average Carried 5 | 1 4 4 6 7 Final Capacity 8 | 6 4 8 8 8 Final Carried 6 | 1 4 6 6 6 Class Distribution -------------------- 49% | Mutant 29% | Scavenger-Mutant 20% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 678 | 204 131 70 . 273 Remotely . | . . . . . Salvage Created 1130 | . 267 148 . 715 Parts 60 | . 16 9 . 35 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 16 | . 3 2 . 11 Melee 10 | . 3 2 . 5 Guns 5 | . . . . 5 Cannons 1 | . . . . 1 Classes Destroyed 8 | . 5 1 . 2 Worker 1 | . . 1 . . Hauler 2 | . 1 . . 1 Recycler 3 | . 1 . . 2 Operator 2 | . 1 1 . . Watcher 2 | . 1 1 . . Swarmer 3 | . . . . 3 Grunt 10 | . 3 2 . 5 Sentry 3 | . . . . 3 Best Kill Streak 7 | . 3 3 . 7 Combat Bots Only 7 | . 2 1 . 7 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2065 | . 196 137 . 1732 Core 645 | . 28 60 . 557 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 88 . 85 . Volleys Fired 20 | . . 1 . 19 Largest 2 | . . 1 . 2 Hottest 120 | . . 45 . 120 Shots Fired 31 | . . 1 . 30 Gun 23 | . . 1 . 22 Cannon 8 | . . . . 8 Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 30 | . . . . 30 Explosive . | . . . . . Electromagnetic 1 | . . 1 . . Robot Hit Streak 3 | . . . . 3 Robot Miss Streak 3 | . . 2 . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 73 | . 20 11 . 42 Core Hits 30 | . 8 3 . 19 Critical Hits 2 | . . . . 2 Critical Kills 2 | . . . . 2 Critical Parts Destroyed . | . . . . . Melee Attacks 89 | . 28 24 . 37 Impact 13 | . . 13 . . Slashing 76 | . 28 11 . 37 Piercing . | . . . . . Sneak Attacks 7 | . 4 1 . 2 Combat Hostiles . | . . . . . Follow-up Attacks 3 | . . 2 . 1 Damage Inflicted 2338 | . 707 302 . 1329 Guns 273 | . . . . 273 Cannons 134 | . . . . 134 Explosions . | . . . . . Melee 1931 | . 707 302 . 922 Ramming . | . . . . . Kinetic . | . . . . . Thermal 407 | . . . . 407 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 214 | . . 214 . . Slashing 1717 | . 707 88 . 922 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 169 | . 92 29 . 48 Projectiles . | . . . . . Explosions . | . . . . . Melee 169 | . 92 29 . 48 Knockbacks 2 | . . 2 . . Impact 2 | . . 2 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 584 | . . 16 . 584 Average Temperature 181 | . . 7 . 192 Received Heat Transfer 822 | . 90 75 . 657 Effects 13 | . . . . 13 Shutdowns 2 | . . . . 2 Interference 3 | . . . . 3 Matter Decay 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Damage (major) 4 | . . . . 4 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions 2 | . . 2 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 703 | . . . . 703 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 242 | . 188 242 94 150 Initial 94 | . . 79 94 36 Average 77 | . 74 148 94 56 Maximum Alert Level 1 | . . 1 . . Low Security (%) 95 | 100 100 78 100 100 Level 1 4 | . . 21 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 4 2 . 3 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 6 | . 3 1 . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 12 15 . 23 Peak Tracking Total 10 | . 5 8 . 10 Tactical Retreats 7 | . 1 1 . 5 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 10 | . 2 3 . 5 Terminals 8 | . 2 2 . 4 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 4 9 . 11 Successful 15 | . 2 4 . 9 Failed 9 | . 2 5 . 2 Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 3 | . . . . 3 Terminals 19 | . 4 6 . 9 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 3 | . . 3 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 2 2 . 7 Record 2 | . . 2 . . Alert Level 2 | . 1 . . 1 Unreport Threat 1 | . . . . 1 Locate Traps 2 | . 1 . . 1 Reinforcement Status 1 | . . . . 1 Hauler Manifests 2 | . . . . 2 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 2 | . . 2 . . Report Inventory 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 9 | . 2 3 . 4 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 60 | . . . . 60 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . 2 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1224 | 40 361 240 5 578 Spaces Moved 1096 | 31 404 418 16 227 Core 14 | 10 . . . 4 Treads 169 | . . . . 169 Legs 107 | 21 80 . . 6 Wheels . | . . . . . Hover 118 | . 118 . . . Flight 688 | . 206 418 16 48 Fastest Speed 31 | 50 37 31 31 31 Average Speed 65 | 97 59 31 31 136 Slowest Speed 200 | 120 120 31 31 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 49 40 6 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . . 2 Melee . | . . . . . Projectile 2 | . . . . 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1411 | 41 467 480 15 408 Wait 105 | . 4 22 . 79 Move 1092 | 30 403 417 15 227 Hop . | . . . . . Pick Up 43 | 6 15 8 . 14 Fast Attach 7 | . 1 . . 6 Attach 19 | 5 3 3 . 8 Detach . | . . . . . Swap 20 | . 5 5 . 10 Drop 19 | . 8 2 . 9 Fire 20 | . . 1 . 19 Melee 86 | . 28 22 . 36 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 12) 329 | -10/Materials | Build established: Mutant 402 | -10/Materials | Identified exit to Materials 402 | -10/Materials | Entered another Materials area 402 | -9/Materials | Evolved 2 slots: Propulsion x2 465 | -9/Materials | Discovered new exit (range 16) 470 | -9/Materials | Identified exit to Mines 498 | -9/Materials | Discovered exit to Mines (range 9) 642 | -9/Materials | Entered Mines 646 | -9/Mines | Discovered new exit (range 4) 647 | -9/Mines | Identified exit to Materials 647 | -9/Mines | Entered Materials 647 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 727 | -8/Materials | Lost 3 parts (2n1u) 947 | -8/Materials | Lost 5 parts (2p2n1w) 1093 | -8/Materials | Repaired Hvy. Particle Gun 1156 | -8/Materials | Garrison activated, responded to threat 1166 | -8/Materials | Core integrity fell below 50% 1189 | -8/Materials | Core integrity fell below 20% 1225 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. Scythe destroyed. Adv. Beam Rifle destroyed. Y-45 Defender destroyed. R-06 Scavenger collects Particle Gun. R-06 Scavenger collects Wheel. S-10 Pest destroyed. R-06 Scavenger collects Aluminum Leg. S-10 Pest destroyed. Pulse Rifle destroyed. R-06 Scavenger collects Wheel. Acquired 15 matter. Acquired Aluminum Leg. S-10 Pest destroyed. Y-45 Defender destroyed. Acquired 10 matter. K-01 Serf collects debris. R-06 Scavenger inserts Aluminum Leg into recycling unit. K-01 Serf collects debris. R-06 Scavenger inserts Wheel into recycling unit. 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[%= ] #????????????????????? | | ????????????????? g #????????????????????? | | ????????????????#/##### #????????????????????? | | ??????????????? ?????#### ##????????????????????? | | ?????????????? ?????????#Y#?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? #?????????????????????? | | ??????????????????????????r#?????????????????????? | | ??????????????????????????a#?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed RestorationFrostGreatsword Manual? 0 Play Time 00:33:44 Cumulative 6.2 hours Start 2021.02.13 @ 17:29:42 End 2021.02.13 @ 20:39:15 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2128300b-db7c-4dfb-a818-2b8cc904db9f