Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.25 @ 11:19:26 Player: Hilbert Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (14) 70 Value Destroyed (504) 504 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6174 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 98/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Small Laser Gauss Rifle Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Improved Titanium Leg Armored Leg Wheel Armored Wheel Armored Wheel Armored Wheel Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Improved Melee Analysis Suite Hardened Medium Armor Plating Remote Force Field > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Field Propulsion Drive Improved Integration Mediator Small Laser Gauss Rifle Heavy Shock Bomb Launcher [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Armored Leg Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Greatsword Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Impact Weapon Flail Slashing Weapon Greatsword Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 2 2 2 . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 9 | . . 1 1 2 2 . . 1 . . . . 2 Utility 3 | . . 1 1 . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 32 | 3 1 7 2 4 5 1 1 3 . 1 . 2 2 Power 2 | . . 1 . 1 . . . . . . . . . Engine 2 | . . 1 . 1 . . . . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 17 | 2 . 3 1 2 4 1 . 2 . . . 1 1 Treads 4 | 1 . 1 . . 1 . . 1 . . . . . Leg 3 | . . . . . 2 . . . . . . . 1 Wheel 8 | 1 . 2 1 2 1 1 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2 | . . . . . . . . 1 . . . 1 . Utility 6 | . 1 1 1 . 1 . 1 1 . . . . . Device 2 | . . 1 . . . . 1 . . . . . . Storage . | . . . . . . . . . . . . . . Processor 1 | . . . . . 1 . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 3 | . 1 . 1 . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 7 | 1 . 2 . 1 . . . . . 1 . 1 1 Energy Gun 1 | . . 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . 1 . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 30 | . . 4 2 1 1 1 1 2 2 1 . 13 2 Power 3 | . . 1 1 . . . . . . . . 1 . Propulsion 14 | . . . . 1 1 1 . 1 1 . . 8 1 Utility 6 | . . 1 . . . . 1 1 . 1 . 2 . Weapon 7 | . . 2 1 . . . . . 1 . . 2 1 Highest Loss Streak 7 | . . 2 2 1 1 1 1 2 2 1 . 7 2 Average Slot Usage (%) 77 | . 98 93 81 73 88 89 93 84 84 71 70 43 2 Engine 6 | . 14 10 6 4 6 6 6 5 5 5 5 . . Treads 8 | . 14 22 18 15 5 6 6 8 8 . . . . Leg 6 | . . . . . 10 13 13 11 11 11 11 7 . Wheel 19 | . 14 11 18 25 33 29 33 25 23 23 23 15 . Flight 1 | . . . . . . . . . 5 5 5 5 . Device 5 | . . 10 9 7 6 6 8 7 5 5 5 1 . Storage 6 | . 14 11 9 7 6 6 6 5 5 5 5 3 . Processor 2 | . . . . . 4 6 6 5 5 5 5 3 . Protection 5 | . 12 6 4 7 6 6 4 5 5 4 . . . Energy Gun 2 | . 14 7 . . . . . . . . . . . Ballistic Gun 4 | . 14 13 15 . . . . . . . . . . Slashing Weapon 2 | . . . . 4 6 6 6 5 4 2 5 3 . Naked Turns 138 | . . . . . . . . . . . . 36 102 Heaviest Build 31 | 13 15 16 22 23 23 23 23 31 30 29 21 21 2 Greatest Support 56 | 20 20 40 24 46 56 56 56 56 46 46 46 46 3 Greatest Overweight (x) 1 | . . 1 . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 6 6 6 6 6 4 Average Capacity 5 | 6 6 6 6 6 6 6 6 6 6 6 6 5 4 Most Carried 6 | 6 6 6 6 6 3 6 6 5 5 6 6 6 3 Average Carried 4 | 6 6 5 5 3 2 4 5 4 5 5 6 5 3 Final Capacity 6 | 6 6 6 6 6 6 6 6 6 6 6 6 4 4 Final Carried 6 | 6 6 6 6 3 3 6 5 5 5 6 6 3 3 Class Distribution -------------------- 64% | Mutant 35% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -5/Factory Gladiator | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Matter Collected 490 | 230 21 79 . . . 105 . 20 10 10 . 15 . Remotely . | . . . . . . . . . . . . . . Salvage Created 598 | . 95 323 . . 74 69 . 37 . . . . . Parts 37 | . 8 20 . . 5 2 . 2 . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 . . . . . . . Prevented 2 | . . . . . . . . . 2 . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 13 | . 4 7 . . 1 1 . . . . . . . Melee 2 | . . . . . 1 1 . . . . . . . Guns 11 | . 4 7 . . . . . . . . . . . Classes Destroyed 5 | . 2 1 . . . 1 . 1 . . . . . Watcher 1 | . . . . . . . . 1 . . . . . Swarmer 2 | . 2 . . . . . . . . . . . . Grunt 6 | . 2 4 . . . . . . . . . . . Sentry 4 | . . 3 . . 1 . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . Best Kill Streak 4 | . 2 4 . . 1 1 . 1 . . . . . Combat Bots Only 4 | . 2 4 . . 1 1 . . . . . . . Max Kills in Single Turn 1 | . 1 1 . . 1 1 . 1 . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Damage Taken 4959 | . 44 721 402 68 221 318 67 39 506 132 . 1141 1300 Core 1947 | . 6 89 46 . 26 44 . . 32 18 . 518 1168 Absorbed by Shields 22 | . . . . . . . 22 . . . . . . Core Remaining (%) 85 | 100 97 77 91 100 . . 91 . . . . 43 . Volleys Fired 46 | . 11 35 . . . . . . . . . . . Largest 2 | . 2 2 . . . . . . . . . . . Hottest 70 | . 70 70 . . . . . . . . . . . Shots Fired 86 | . 22 64 . . . . . . . . . . . Gun 86 | . 22 64 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 46 | . 11 35 . . . . . . . . . . . Thermal 40 | . 11 29 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 19 | . 5 19 . . . . . . . . . . . Robot Miss Streak 3 | . 3 3 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 77 | . 14 51 . . 1 7 . 4 . . . . . Core Hits 26 | . 6 17 . . 1 1 . 1 . . . . . Critical Hits 1 | . . . . . . 1 . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . Melee Attacks 44 | . . . . . 15 10 . 8 3 . . 4 4 Impact 4 | . . . . . . . . . . . . . 4 Slashing 38 | . . . . . 15 10 . 8 3 . . 2 . Piercing 2 | . . . . . . . . . . . . 2 . Sneak Attacks 1 | . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1424 | . 153 512 . . 52 369 . 338 . . . . . Guns 663 | . 153 510 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 759 | . . . . . 52 369 . 338 . . . . . Ramming 2 | . . 2 . . . . . . . . . . . Kinetic 261 | . 36 225 . . . . . . . . . . . Thermal 402 | . 117 285 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 759 | . . . . . 52 369 . 338 . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 21 | . . 1 . . . . . . . . 3 21 . Average Corruption 5 | . . 1 . . . . . . . . 1 9 . Corruption Purged . | . . . . . . . . . . . . . . Effects 11 | . . 1 . . . . . . . . 1 9 . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . Energy Discharges 3 | . . 1 . . . . . . . . . 2 . Data Loss (minor) 3 | . . . . . . . . . . . . 3 . Misdirections 3 | . . . . . . . . . . . . 3 . Targeting Errors 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 21 | . . . . . . 13 . 8 . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 21 | . . . . . . 13 . 8 . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 2 | . . 1 . . . . . . . . . 1 . Targets Rammed 2 | . . 1 . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 277 | . 97 277 . . . . . . . . 123 . . Average Temperature 95 | . 39 119 . . . . . . . . 70 . . Received Heat Transfer 765 | . 6 279 54 . 90 . . 18 21 66 . 48 183 Effects 3 | . . 3 . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . Interference 2 | . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . Heat Transferred 1147 | . 333 814 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Peak Influence 235 | . 109 235 55 15 101 . . 37 . . . . 23 Initial 45 | . . 45 10 15 2 . . 35 . . . . . Average 60 | . 40 135 37 13 20 . . 28 . . . . 13 Maximum Alert Level 1 | . . 1 . . . . . . . . . . . Low Security (%) 90 | 100 100 70 100 100 100 . . 100 . . . . 100 Level 1 9 | . . 29 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 11 | . . 2 5 . . . . 1 . . . 1 2 Investigation 2 | . . 1 . . . . . . . . . . 1 Extermination . | . . . . . . . . . . . . . . Reinforcement 8 | . . 1 5 . . . . 1 . . . . 1 Assault 1 | . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Distress Signals 3 | . . 2 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 108 | . 7 15 18 1 6 6 1 2 10 9 . 12 21 Peak Tracking Total 17 | . 4 9 12 1 5 5 1 2 9 5 . 17 12 Tactical Retreats 13 | . 2 2 1 . . 1 . 1 1 2 . 1 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Traps Triggered 5 | . . 2 . . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Machines Accessed 9 | . 3 1 3 . 1 1 . . . . . . . Terminals 8 | . 3 1 3 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 22 | . 7 4 6 . 4 1 . . . . . . . Successful 11 | . 4 2 2 . 2 1 . . . . . . . Failed 10 | . 2 2 4 . 2 . . . . . . . . Catastrophic 2 | . . . 2 . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 18 | . 8 2 5 . 3 . . . . . . . . Terminals 21 | . 7 4 6 . 4 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 4 | . 1 1 . . 1 1 . . . . . . . Robot Analysis 2 | . 1 1 . . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 3 1 2 . 1 . . . . . . . . Terminals 7 | . 3 1 2 . 1 . . . . . . . . Botnet 7 | . 3 1 2 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 7 | . 2 1 3 . 1 . . . . . . . . Full Trace Events 1 | . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Robot Analysis Total 2 | . 1 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Turns Passed 2378 | 7 202 402 117 29 250 267 25 128 264 198 81 249 159 Spaces Moved 2428 | 3 136 259 126 27 230 267 28 114 294 225 94 333 292 Core 441 | . . . . . . . . . . . . 149 292 Treads 18 | . 6 12 . . . . . . . . . . . Legs 1 | 1 . . . . . . . . . . . . . Wheels 1968 | 2 130 247 126 27 230 267 28 114 294 225 94 184 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 100 100 90 90 87 86 86 86 86 87 87 87 50 50 Average Speed 82 | 106 102 102 90 87 86 86 86 86 87 87 87 70 50 Slowest Speed 160 | 120 160 160 90 90 86 87 86 87 87 87 87 90 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 22 | 2 28 27 24 1 7 41 5 3 44 44 13 65 16 Regions Visited 13 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . 2 . . 1 1 . . . Spaces Dug 29 | . . . . . 14 1 . 4 3 . . 3 4 Terrain Destroyed 29 | . . . . . 14 1 . 4 3 . . 3 4 Melee 29 | . . . . . 14 1 . 4 3 . . 3 4 Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Total 2620 | 5 178 337 129 32 250 282 28 126 296 226 93 340 298 Wait 62 | . 31 31 . . . . . . . . . . . Move 2416 | 2 135 258 125 26 229 266 27 113 293 224 93 333 292 Hop . | . . . . . . . . . . . . . . Pick Up 13 | . . 3 1 1 1 4 . 2 . 1 . . . Fast Attach 15 | . 1 3 1 1 4 1 . 1 . 1 . . 2 Attach 12 | . . 2 1 3 1 . 1 2 . . . 2 . Detach . | . . . . . . . . . . . . . . Swap 5 | 3 . 2 . . . . . . . . . . . Drop 6 | . . 2 1 1 . 1 . . . . . 1 . Fire 46 | . 11 35 . . . . . . . . . . . Melee 44 | . . . . . 15 10 . 8 3 . . 4 4 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 8 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Central database locked down 179 | -10/Materials | Discovered new exit (range 13) 210 | -10/Materials | Entered another Materials area 210 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Build established: Mutant 609 | -9/Materials | Discovered new exit (range 4) 612 | -9/Materials | Entered another Materials area 612 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 725 | -8/Materials | Discovered new exit (range 6) 729 | -8/Materials | Entered Factory 729 | -7/Factory | Evolved 2 slots: Propulsion x2 747 | -7/Factory | Discovered new exit (range 13) 758 | -7/Factory | Entered another Factory area 758 | -6/Factory | Evolved 2 slots: Propulsion x2 1003 | -6/Factory | Discovered new exit (range 3) 1008 | -6/Factory | Entered Lower Caves 1111 | -6/Lower Caves | Build established: Gladiator 1262 | -6/Lower Caves | Discovered new exit (range 16) 1275 | -6/Lower Caves | Entered another Lower Caves area 1288 | -6/Lower Caves | Discovered new exit (range 13) 1300 | -6/Lower Caves | Entered Factory 1300 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1424 | -5/Factory | Discovered new exit (range 4) 1428 | -5/Factory | Entered Upper Caves 1618 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 1663 | -5/Upper Caves | Spotted B-75 Beast 1684 | -5/Upper Caves | Discovered new exit (range 11) 1692 | -5/Upper Caves | Entered another Upper Caves area 1886 | -5/Upper Caves | Discovered new exit (range 5) 1890 | -5/Upper Caves | Entered Warlord 1946 | -5/Warlord | Build established: Mutant 1960 | -5/Warlord | Discovered new exit (range 14) 1971 | -5/Warlord | Entered Proximity Caves 2056 | -4/Proximity Caves | Learned Research trap positions 2135 | -4/Proximity Caves | Crushed by falling debris 2135 | -4/Proximity Caves | System corruption reached 10% 2177 | -4/Proximity Caves | Lost 7 parts (5n1u1w) 2179 | -4/Proximity Caves | Spotted B-86 Titan 2211 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 2214 | -4/Proximity Caves | Discovered new exit (range 12) 2215 | -4/Proximity Caves | Lost 4 parts (3n1w) 2219 | -4/Proximity Caves | Core integrity fell below 50% 2220 | -4/Proximity Caves | Entered Factory 2220 | -4/Factory | Evolved 2 slots: Propulsion x2 2359 | -4/Factory | Core integrity fell below 50% 2377 | -4/Factory | Core integrity fell below 20% 2377 | -4/Factory | Discovered new exit (range 16) 2379 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 02267_ Triggered Segregator Trap. 02267_ Arcs of energy rise from the floor. 02268_ Triggered Segregator Trap. 02268_ Arcs of energy rise from the floor. 02274_ Acquired Flail. 02289_ U-05 Engineer builds a Wall. 02316_ Acquired Myomer Leg. 02324_ K-01 Serf collects debris. 02326_ Flail destroyed. 02331_ Myomer Leg destroyed. 02333_ K-01 Serf pushes D-63 Destroyer. 02344_ K-01 Serf cleans the Recycling Unit. 02351_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02356_ K-01 Serf cleans the Pressure Siphon. 02357_ Pressure Siphon disabled. 02357_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F008. 02376_ U-05 Engineer lays Concrete. 02377_ EXIT=FOUND 02378_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????? #???????????? | | ???????????????????????????????? #???????????? | | ??????????????????????????????? #???????????? | | ???????????????????????####+### #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# +???????????? | | ???????????????????????# #???????????? | | #?????????????????????# #???????????? | | ####################### #???????????? | | @ #?????????? | | #?????????? | | g g < #?????????? | | g #?????????? | | #?????????? | | #### ##############+#############+####?????????? | | #??# #?????????????????????????????????????????? | | #??# #?????????????????????????????????????????? | | #??# #?????????????????????????????????????????? | | ####+#########?????????????????????????????????? | | # ] #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | # [ #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | / #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | ## ! [ #?????????????????????????????????? | | ?# #?????????????????????????????????? | | # #?????????????????????????????????? | | ##############?????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Melee Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormFortressKatana Manual? 0 Play Time 00:31:05 Cumulative 32.5 hours Start 2020.09.25 @ 10:50:48 End 2020.09.25 @ 11:19:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd691e3b-be33-49ba-bf1e-37f3a5c5be6c