Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 03:00:41 Player: JackNine Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (29) 5800 Robots Destroyed (420) 2100 Value Destroyed (20680) 20680 Prototype IDs (77) 1540 Alien Tech Used (8) 1600 Bonus (14196) 14196 TOTAL SCORE: 49916 Bonus ------- High Alert Combat Kills 2178 Follower Combat Kills 2710 Network Hubs Disabled 400 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -1292 Cogmind --------- Core Integrity 0/1450 Matter 197/300 Energy 16/100 System Corruption 4% Temperature Cool (0) Movement Walking (180) Ox2 Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Myomer Leg > --- UTILITY (14) ----- Advanced Cooling System Large Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Improved Terrain Scan Processor Advanced Melee Analysis Suite Improved Target Analyzer Advanced Target Analyzer > --- WEAPON (3) ------- Compact Mass Driver > --- INVENTORY (18) --- Light Antimatter Reactor Advanced Cooling System Small Battery (100) Structural Scanner Improved Potential Cannon Heavy Machine Gun Hardcell Cannon Compact Mass Driver Sigix Terminator Power Sword Segregator Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Energy Well Medium Matter Pod Experimental Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Experimental Actuator Array Centrium Medium Armor Plating Heavy Insulated Plating Advanced Force Field > --- WEAPON ----------- Nova Cannon Perforator > --- INVENTORY -------- Vortex Chain Reactor Biometal Heavy Treads Improved Weapon Shielding Improved Weapon Shielding Advanced Focal Shield EM Dispersion Field Advanced Force Field High-powered Transdimensional Reconstructor HERF Cannon EMDS Heavy Neutron Cannon Nova Cannon Null Cannon Improved Potential Cannon Helical Railgun Heavy Gauss Cannon Heavy Gauss Cannon Compact Mass Driver Compact Mass Driver Heavy Shock Bomb Launcher Sigix Terminator Molecular Deconstructor [Rating: 186] Favorites ----------- Power Quantum Reactor Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Target Analyzer Protection Centrium Medium Armor Plating Artifact Matter Drive Weapon Hypervelocity Gauss Rifle Energy Gun Advanced Variable Charge Gun Energy Cannon Neutron Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Perforator Launcher Improved Proton Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Sigix Broadsword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Utility 12 | . . . . . 3 2 . . . . 2 . . . . . . . . . 2 . . . . 1 . 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 661 | 8 6 . . 1 31 43 6 23 . 13 35 22 16 6 48 52 4 5 7 23 58 5 13 7 11 29 35 35 119 Power 55 | 1 2 . . 1 . 3 . 2 . 1 5 1 1 . 2 6 . . . 3 2 . 2 1 1 3 5 4 9 Engine 8 | 1 2 . . 1 . 1 . 1 . . 1 . . . . 1 . . . . . . . . . . . . . Core 14 | . . . . . . 2 . 1 . 1 3 1 . . . 4 . . . 2 . . . . . . . . . Reactor 33 | . . . . . . . . . . . 1 . 1 . 2 1 . . . 1 2 . 2 1 1 3 5 4 9 Propulsion 95 | 2 . . . . 9 11 . 7 . . 2 6 1 . 6 3 1 . 2 2 4 . 3 2 . 1 2 3 28 Treads 63 | 2 . . . . 9 11 . 7 . . 2 6 1 . 6 3 1 . 2 1 4 . 1 . . . 1 3 3 Leg 27 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 . 1 1 . 20 Wheel 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Utility 265 | 2 2 . . . 5 16 3 5 . 2 18 8 8 3 26 25 3 2 3 7 35 3 3 3 2 12 17 13 39 Device 155 | . . . . . 1 8 1 2 . . 10 5 4 2 19 19 2 . 3 5 27 . 2 1 1 6 11 9 17 Storage 23 | 2 2 . . . 1 2 . . . . 5 . 1 1 . 1 . . . . 1 1 . 1 . . . 1 4 Processor 34 | . . . . . 1 2 1 . . . 1 1 2 . 1 3 . . . . 4 . . . . 3 5 1 9 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 52 | . . . . . 2 4 1 3 . 2 2 2 1 . 6 2 1 2 . 2 3 2 1 1 1 3 1 2 8 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 246 | 3 2 . . . 17 13 3 9 . 10 10 7 6 3 14 18 . 3 2 11 17 2 5 1 8 13 11 15 43 Energy Gun 35 | 2 . . . . 5 1 1 2 . . . 2 2 1 5 1 . . 1 . 1 . . . 1 . 2 2 6 Energy Cannon 78 | . 1 . . . 8 5 . . . 1 2 . . . . 6 . . 1 5 4 1 3 1 2 7 6 7 18 Ballistic Gun 49 | 1 . . . . 1 . . 1 . 1 5 1 1 1 3 8 . 2 . 6 6 . 1 . 1 4 . 1 5 Ballistic Cannon 42 | . 1 . . . 1 5 1 2 . 5 1 3 1 1 4 . . . . . 2 . . . 1 . 3 4 7 Launcher 32 | . . . . . 2 2 1 4 . 3 . 1 2 . . 2 . 1 . . 3 1 1 . 3 2 . 1 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . 1 . . . 2 . . . . . 1 . 4 1 3 3 . . 3 2 1 . . 4 1 . 8 5 9 Parts Lost 137 | . 1 . . . 4 9 . 9 . 2 2 5 . 1 9 4 . 1 . 3 7 1 6 . 4 5 . 1 63 Power 14 | . . . . . . 2 . . . . . . . . 2 . . . . 1 . . . . . 2 . . 7 Propulsion 29 | . . . . . . 3 . 2 . . . 2 . . 3 . . . . 1 1 . 2 . . . . . 15 Utility 54 | . . . . . 1 1 . 4 . 1 1 1 . . 1 2 . 1 . 1 5 1 3 . 3 2 . 1 25 Weapon 40 | . 1 . . . 3 3 . 3 . 1 1 2 . 1 3 2 . . . . 1 . 1 . 1 1 . . 16 Highest Loss Streak 15 | . 1 . . . 3 6 . 6 . 1 1 4 . 1 3 2 . 1 . 3 4 1 3 . 3 4 . 1 15 Average Slot Usage (%) 91 | . 100 100 100 100 96 99 99 96 100 99 99 99 93 93 92 89 94 93 95 94 88 87 88 86 88 76 88 81 73 Engine 2 | . 14 14 14 14 9 3 . . 7 . . 1 . . . 2 . . . . . . . . . . . . . Core 2 | . . . . . . 3 7 6 . 6 5 4 . . . 1 5 5 5 6 3 . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 5 6 5 5 5 5 5 3 6 10 10 10 10 7 9 8 6 Treads 15 | . 28 28 28 28 26 22 23 22 23 23 20 20 13 13 12 13 17 17 18 20 11 10 9 5 5 4 3 7 4 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 10 10 8 8 . 5 Device 12 | . . . . . 3 12 7 4 7 7 12 29 24 26 25 20 21 22 17 19 24 17 12 12 9 4 8 7 4 Storage 19 | . 28 28 28 28 27 23 23 23 23 23 22 20 21 20 20 17 17 17 17 17 15 16 21 21 15 14 14 15 16 Processor 12 | . . . . . 5 15 15 14 7 7 12 7 6 6 12 6 11 11 11 8 9 15 15 15 15 16 25 24 19 Protection 4 | . . . . . 6 2 6 7 15 14 10 2 6 6 1 6 . . 5 3 4 5 4 6 10 6 3 6 4 Energy Gun 1 | . 7 . . . 5 3 . . 7 . . 1 5 6 5 1 . . . . . . . . 3 . 1 . . Energy Cannon 4 | . 5 14 14 14 10 6 7 3 . . 1 1 . . . 4 . . 2 4 3 5 5 2 3 5 3 3 2 Ballistic Gun 4 | . 14 14 14 14 . . . 1 . 6 9 1 . . 1 4 11 10 7 6 5 1 1 . 1 3 . . . Ballistic Cannon 2 | . 1 . . . 1 3 3 5 7 6 . 6 . 6 3 . . . . . 1 . . . . . 2 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 218 | 14 45 45 45 45 71 74 71 89 89 92 130 142 144 141 140 163 160 160 177 191 193 161 160 151 154 166 180 199 218 Greatest Support 160 | 40 40 40 40 40 60 60 60 90 90 90 90 90 110 110 110 160 126 123 123 121 140 140 93 70 60 60 60 145 150 Greatest Overweight (x) 13 | . 1 1 1 1 1 3 1 1 . 1 1 1 1 1 1 1 1 1 1 2 1 1 2 2 2 5 2 2 13 Average Overweight (x) . | . . 1 1 1 1 1 1 . . . . 1 1 1 1 . 1 1 1 1 1 1 1 1 2 2 2 1 1 Largest Inventory Capacity 28 | 8 16 16 16 16 22 22 22 22 22 22 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 25 | 6 14 16 16 16 22 22 22 22 22 22 23 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 26 Most Carried 28 | 4 16 16 16 16 22 22 22 22 21 22 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Carried 24 | 3 11 16 16 15 17 21 22 21 21 19 22 27 27 27 27 27 28 27 27 27 27 27 27 27 24 26 27 27 23 Final Capacity 28 | 8 16 16 16 16 22 22 22 22 22 22 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 18 Final Carried 28 | 4 16 16 16 16 22 22 22 21 21 19 28 28 28 28 27 28 28 27 28 28 28 28 26 28 27 27 28 28 13 Class Distribution -------------------- 47% | Scavenger-Mutant 25% | Hauler-Mutant 10% | Mutant 7% | Scavenger-Gunner 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Commander-Mutant | -6/Extension Commander-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Mutant | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Matter Collected 14754 | 284 108 14 . 14 374 756 150 467 . 657 621 721 219 89 1060 935 220 136 79 507 1217 221 256 . 322 345 1352 981 2649 Remotely 506 | . . . . . . . . . . . . . . . 109 . . . . . 332 . . . . . 65 . . Salvage Created 22295 | 86 412 155 . 144 1136 1266 65 326 . 205 450 617 335 211 1867 1876 701 138 . 678 2030 142 529 . 755 427 1308 673 5763 Parts 1010 | 5 33 7 . 12 44 55 6 28 . 5 23 24 10 6 77 83 26 6 . 28 115 7 16 . 23 15 85 25 246 Haulers Intercepted 6 | . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . 2 Recyclers Shooed 17 | . . . . . 3 1 . . . . 1 . . . . 2 . . . . 5 . . . . 1 2 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 147 | . . . . . . . 3 14 . 12 . . . . . . 34 5 50 14 . 11 4 . . . . . . Prevented 66 | . . . . . . . . 16 . . . . . . . . . . 5 14 . . 12 . 19 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Combat Hostiles Destroyed 345 | . 12 5 . 3 20 22 8 9 . 5 12 10 4 1 26 30 8 6 . 11 28 2 7 . 9 5 17 11 74 Melee 7 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 5 Guns 85 | . 6 2 . . 3 2 . . . 1 7 . 1 . 10 15 8 2 . 8 12 . 1 . . 1 . . 6 Cannons 163 | . 6 2 . 2 8 16 1 5 . 2 5 8 . 1 16 10 . . . . 9 2 4 . 1 1 17 6 41 AOE 63 | . . . . 1 5 2 7 3 . 2 . 1 3 . . 5 . 4 . . 7 . 2 . 6 3 . 5 7 Classes Destroyed 25 | 1 4 . . 1 3 3 . 2 . . . . . 1 . . . 1 . 2 . . . . . . 2 2 3 Worker 18 | . . . . . . 1 . . . . . . . . 6 2 . . . . 5 . . . . . . . 4 Builder 14 | . . . . . 2 . . . . . 1 1 . . . 2 . . . . . . . . . 1 2 . 5 Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . 2 Recycler 16 | 1 . . . . 3 3 . . . . . . . . 1 1 . . . . 2 . . . . . 2 1 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Watcher 7 | . 1 . . . . 2 . . . . . . . . 1 . . . . . 2 . . . . . 1 . . Swarmer 77 | . 6 3 . . 2 6 8 4 . . 6 . . . 1 5 . 3 . 5 4 . . . . . 7 5 12 Grunt 137 | . 6 2 . 3 13 9 . 1 . 3 2 6 4 . 13 11 4 . . 1 9 . 3 . 8 4 . . 35 Brawler 10 | . . . . . . 1 . 1 . . . . . . 2 2 2 . . . . . . . . . . . 2 Duelist 9 | . . . . . 1 . . . . 1 . . . . 1 . 1 . . . 1 . . . . . . . 4 Protector 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 28 | . . . . . 4 4 . . . . 2 4 . 1 2 4 2 1 . 2 2 . . . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 23 | . . . . . . . . 1 . . . . . . 2 . . . . . 2 2 4 . 1 1 2 3 5 Programmer 46 | . . . . . . 2 . 1 . 1 2 . . . 2 8 . . . . 10 . . . . . 8 1 11 Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Behemoth 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assembled 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Savage 4 | . . . . . . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . Best Kill Streak 14 | 1 3 4 . 2 9 5 4 4 . 2 4 3 3 2 5 6 6 4 . 2 8 2 3 . 5 2 8 5 14 Combat Bots Only 13 | . 3 4 . 1 3 4 4 4 . 2 4 3 3 1 5 5 6 4 . 2 7 2 3 . 5 2 6 5 13 Max Kills in Single Turn 4 | 1 1 1 . 2 2 2 2 3 . 1 2 2 2 3 2 3 2 3 . 2 4 1 1 . 3 1 2 3 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploded 3 | . . . . 1 2 1 2 3 . 1 . 1 2 . . 3 . 3 . . 3 . 1 . 3 1 . 3 2 Melee 1 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Damage Taken 31428 | . 272 229 . 84 1055 1812 226 1042 . 596 785 716 272 136 2065 1361 360 451 . 1071 2398 84 1054 . 1306 550 533 386 12584 Core 2832 | . 29 57 . . 149 182 . 36 . 39 46 70 58 25 196 93 12 37 . 72 237 . 89 . 60 16 77 10 1242 Absorbed by Shields 3801 | . . . . . . . . . . . . 30 . . . . . . . 622 648 . . . . 60 442 363 1636 Reduced by Siege Mode 583 | . . . . . . . . . . . . . . . 60 92 14 . . . 131 . 14 . . . . 9 263 Core Remaining (%) 73 | 100 . . . 65 72 . . . . 63 . . . . 53 . . . . 78 . . . . 61 . 92 . . Volleys Fired 1055 | 4 32 14 . 9 49 73 11 29 . 21 57 49 12 7 93 113 18 13 8 39 89 4 26 . 14 19 47 24 181 Largest 3 | 2 2 2 . 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 1 2 2 2 2 . 2 3 2 2 3 Hottest 294 | 60 76 76 . 76 124 124 107 107 . 133 108 135 240 137 275 170 68 68 90 169 147 133 180 . 146 226 230 213 294 Shots Fired 1826 | 8 64 28 . 18 93 142 20 50 . 40 103 82 16 10 167 180 36 24 8 73 148 8 44 1 27 39 64 31 302 Gun 738 | 8 47 14 . 9 21 21 . 3 . 11 73 18 8 3 114 95 36 22 . 52 83 . 5 . 12 12 6 . 65 Cannon 988 | . 17 14 . 9 69 118 12 32 . 22 30 63 . 7 53 83 . . 8 21 58 4 32 1 6 17 58 29 225 Launcher 100 | . . . . . 3 3 8 15 . 7 . 1 8 . . 2 . 2 . . 7 4 7 . 9 10 . 2 12 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 927 | 4 38 14 . 9 13 65 1 22 . 26 81 55 . 7 89 88 36 22 . 52 119 . 5 . 11 12 28 9 121 Thermal 506 | . . . . . 17 39 . . . 7 22 16 4 3 78 86 . . 8 . 15 4 28 . . 11 36 20 112 Explosive 28 | . . . . . 3 . 8 3 . 6 . . . . . 2 . 2 . . 2 . . . . . . 2 . Electromagnetic 365 | 4 26 14 . 9 60 38 11 25 . 1 . 11 12 . . 4 . . . 21 12 4 11 1 16 16 . . 69 Robot Hit Streak 32 | 4 18 8 . 13 31 24 17 10 . 6 16 16 5 5 27 32 30 10 . 22 27 12 13 . 9 14 10 13 22 Robot Miss Streak 11 | 1 2 3 . 1 3 5 2 3 . 3 3 3 1 2 4 5 1 1 . 3 4 . 1 . 2 3 11 5 5 Penetration Max 2 | . . . . . . . . . . . 1 1 . 2 2 1 . . . 1 2 . . . . 1 2 1 2 Secondary Targets 6 | . . . . . . . . . . . . . . . . 2 . . . 2 1 . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . 1 Shots Hit Robots 1295 | 6 40 19 . 15 78 118 6 33 . 24 79 49 10 6 115 125 31 19 . 57 105 4 27 . 21 21 47 19 221 Core Hits 805 | 2 22 8 . 7 39 53 15 17 . 20 29 26 15 4 57 62 16 13 . 24 82 3 15 . 19 17 49 26 165 Critical Hits 333 | . . . . . 3 1 . . . . 3 4 . 7 30 32 13 4 . 19 43 1 6 . 1 2 54 13 97 Critical Kills 133 | . . . . . 1 . . . . . . 1 . 3 19 18 8 . . 8 17 1 2 . . 2 19 6 28 Critical Parts Destroyed 167 | . . . . . 2 . . . . . 3 2 . 2 11 14 5 3 . 10 26 . 3 . 1 . 35 6 44 Melee Attacks 48 | . . . . . . . . . . . 2 . . . 10 . . . . . . . . . . . . . 36 Impact 12 | . . . . . . . . . . . 2 . . . 10 . . . . . . . . . . . . . . Slashing 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43857 | 64 579 380 . 476 2089 2432 797 935 . 1041 1967 1666 643 198 3441 4144 232 448 . 754 3569 171 1232 . 1326 905 1549 1167 11652 Guns 9570 | 64 252 95 . 53 213 207 . 47 . 88 1246 301 134 22 2265 1358 232 104 . 289 680 . 23 . 113 142 130 . 1512 Cannons 21333 | . 302 253 . 190 1268 1840 102 449 . 438 678 1226 . 169 868 2129 . . . 465 1640 109 792 . 189 210 1419 594 6003 Explosions 10315 | . . 32 . 139 577 379 692 436 . 515 . 51 509 . 73 634 . 344 . . 1171 62 417 . 1024 553 . 573 2134 Melee 2153 | . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . 2003 Ramming 486 | . 25 . . 94 31 6 3 3 . . 43 88 . 7 85 23 . . . . 78 . . . . . . . . Kinetic 13006 | 24 222 95 . 53 197 782 15 228 . 355 1421 928 . 169 1433 1166 232 104 . 289 1792 . 23 . 145 142 349 110 2732 Thermal 14682 | . . 32 . 139 429 690 . 57 . 171 503 430 61 22 1700 2267 . . . . 609 109 681 . 249 116 1200 484 4733 Explosive 3786 | . . . . . 405 . 692 169 . 441 . . . . . 634 . 344 . . 528 . . . . . . 573 . Electromagnetic 9744 | 40 332 253 . 190 1027 954 87 478 . 74 . 220 582 . 73 54 . . . 465 562 62 528 . 932 647 . . 2184 Impact 150 | . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . Slashing 2003 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2003 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . . 7 7 9 9 9 8 8 8 8 22 2 2 2 2 . 13 13 13 13 18 . 8 2 29 Average Corruption 7 | . . . . . . 6 7 7 9 9 7 8 8 8 9 1 2 2 2 . 8 13 13 13 17 . 5 1 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 682 | . . . . . . 16 36 31 3 28 38 60 16 11 70 10 9 7 2 . 58 26 52 12 41 . 24 16 116 Message Errors 123 | . . . . . . 2 6 4 1 6 12 15 5 1 6 4 5 1 . . 8 5 8 5 7 . 2 7 13 Matter Fused 124 | . . . . . . 6 13 6 . 6 7 14 2 2 13 . . . . . 12 3 11 . 5 . 9 . 15 Heat Flow Errors 69 | . . . . . . 1 6 3 . 1 6 3 . 3 9 . 3 2 . . 5 4 5 1 5 . 2 1 9 Energy Discharges 73 | . . . . . . 3 3 2 . 6 2 5 2 2 10 1 1 3 . . 2 3 5 1 5 . 6 4 7 Parts Rejected 4 | . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . . 1 Data Loss (minor) 82 | . . . . . . 2 3 7 2 4 5 10 3 1 7 5 . 1 2 . 6 2 4 3 3 . 4 4 4 Data Loss (major) 17 | . . . . . . . 2 1 . 1 3 4 . . 2 . . . . . 1 . 3 . . . . . . Misfires 19 | . . . . . . . . 3 . 1 . 3 2 . 3 . . . . . 1 1 . 1 1 . . . 3 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Misdirections 32 | . . . . . . . . . . . . . . . . . . . . . 6 6 7 1 6 . . . 6 Targeting Errors 110 | . . . . . . 2 2 4 . 3 3 6 1 1 18 . . . . . 7 2 9 . 7 . 1 . 44 Weapon Failures 28 | . . . . . . . 1 1 . . . . 1 . 1 . . . . . 8 . . . 2 . . . 14 Overload Shots 6 | . . . . . . . . . . . . . 2 . 4 . . . . . . . . . . . . . . Overflow Damage 1032 | . . 17 . 12 4 16 14 19 . 21 8 65 3 . 112 107 . . . . 137 . 64 . . 10 21 56 346 Projectiles 513 | . . . . 9 1 16 . . . 8 8 45 . . 15 51 . . . . 126 . 53 . . 10 21 44 106 Explosions 218 | . . 17 . 3 3 . 14 19 . 13 . . 3 . . 56 . . . . 11 . 11 . . . . 12 56 Melee 301 | . . . . . . . . . . . . 20 . . 97 . . . . . . . . . . . . . 184 Knockbacks 138 | . 4 . . 1 5 17 . . . 10 10 8 . . 11 . . . . . 14 . . . 2 . 20 3 33 Impact 6 | . . . . 1 2 . . . . . . . . . 2 . . . . . 1 . . . . . . . . Kinetic 126 | . 3 . . . 3 16 . . . 10 9 8 . . 9 . . . . . 12 . . . 2 . 20 3 31 Secondary 6 | . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . 2 Self-Inflicted Damage 537 | . . . . 47 36 . . 39 . 1 . . 18 . 174 . . . . . 77 9 . . 21 27 . . 88 Shots 18 | . . . . 1 1 . . 2 . 1 . . 1 . 2 . . . . . 3 1 . . 2 2 . . 2 Rammed 46 | . 7 . . 14 1 2 . 2 . . 4 4 . 1 7 2 . . . . 2 . . . . . . . . Targets Rammed 50 | . 7 . . 14 2 2 1 2 . . 4 4 . 1 8 2 . . . . 3 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . 1 . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . Highest Temperature 411 | 40 74 160 . 87 211 165 194 320 . 406 369 411 196 225 337 333 154 182 115 36 306 187 173 234 196 126 203 120 197 Average Temperature 80 | 22 23 74 . 36 59 26 75 122 . 128 91 121 68 75 92 85 42 74 60 15 105 79 76 145 86 48 42 37 70 Received Heat Transfer 4418 | . 108 87 . 21 459 294 . 123 . 195 144 252 84 21 378 360 90 9 . 83 271 . 87 . 93 105 . . 1154 Effects 12 | . . . . . . . . 4 . 4 1 1 . . 2 . . . . . . . . . . . . . . Shutdowns 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Interference 6 | . . . . . . . . 2 . 2 . . . . 2 . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Siege Activations 32 | . . . . . . . . . . . . . . . 6 8 1 1 . 1 4 . 2 . . . . 1 8 Total Turns 658 | . . . . . . . . . . . . . . . 155 150 33 4 . 15 113 . 31 . . . . 15 142 Longest Duration 73 | . . . . . . . . . . . . . . . 73 49 33 4 . 15 43 . 21 . . . . 15 39 Robots Corrupted 27 | . . 1 . . 3 2 . 1 . . . . . . . . . . . 3 . . . . 2 . . . 15 Combat Hostiles 27 | . . 1 . . 3 2 . 1 . . . . . . . . . . . 3 . . . . 2 . . . 15 Parts Fried 69 | . 1 1 . . 4 6 . 2 . . . 1 . . 2 . . . . 5 7 . 2 . 10 9 . . 19 Impact Corruptions 6 | . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 19 | . . . . 1 2 3 . . . . 2 . . . 2 2 . . . . 2 . . . . . 2 . 3 Heat Transferred 15096 | . . 50 . 100 681 1236 . 100 . 300 900 700 74 50 2786 1522 . . . . 300 75 475 . 200 75 988 444 4040 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . . 1 . 1 1 . . 1 . . . . 1 . . . . . . . 2 . 1 . 1 2 . . 6 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Peak Influence 1106 | 5 230 219 . 50 319 378 . . . . 271 901 1106 521 694 472 . . . . 450 . . . . 182 329 336 1076 Initial 369 | . 3 41 . . . 77 . . . . 8 105 268 369 182 339 . . . . . . . . . 47 32 140 . Average 259 | 2 103 172 . 15 100 151 . . . . 144 278 723 510 372 315 . . . . 200 . . . . 90 179 108 608 Maximum Alert Level 4 | . 1 1 . . 1 1 . . . . 1 3 4 2 2 2 . . . . 2 . . . . . 1 1 3 Low Security (%) 53 | 100 86 45 . 100 85 68 . . . . 69 56 . . 10 15 . . . . 54 . . . . 100 54 85 24 Level 1 24 | . 13 54 . . 14 31 . . . . 30 10 10 2 42 71 . . . . 17 . . . . . 45 14 6 Level 2 13 | . . . . . . . . . . . . 28 45 97 46 13 . . . . 27 . . . . . . . 16 Level 3 8 | . . . . . . . . . . . . 4 36 . . . . . . . . . . . . . . . 51 Level 4 . | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 78 | . 4 . . 1 5 3 . . . . 5 2 . . 11 6 . . . . 3 . . . . 7 3 1 27 Investigation 6 | . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . 2 . . . Extermination 22 | . . . . . . 2 . . . . 2 . . . 2 4 . . . . 2 . . . . . 3 . 7 Reinforcement 35 | . 4 . . 1 2 . . . . . 2 2 . . 7 2 . . . . . . . . . 5 . 1 9 Assault 9 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 7 Garrison 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . 1 . . . . . . . 1 . . 1 1 . . . . . . . . . . . . 3 Haulers Reinforced 5 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . 2 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Distress Signals 61 | . 2 . . . 1 2 . . . . . 1 2 . 2 2 . . . 34 1 . . . . 3 . 4 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 565 | . 24 9 . 8 32 29 6 10 . 10 21 24 22 6 48 40 13 4 . 21 38 2 7 . 13 20 30 15 113 Peak Tracking Total 14 | . 3 4 . 2 4 6 4 4 . 3 4 5 8 2 5 6 7 4 . 4 8 2 3 . 5 6 6 6 14 Tactical Retreats 43 | . 1 2 . 5 . 1 . 1 . . 2 . 1 . 3 1 3 . . 9 4 . . . 1 2 2 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Traps Triggered 25 | . . . . . . 5 . . . . 2 3 . . . 1 . . . . . . . . . 8 2 . 4 Indirectly 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . . . 7 . . 2 . . 2 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Machines Disabled 50 | . 2 . . . . 1 . . . . 3 1 6 1 7 2 . . . . 1 1 . . . . 4 1 20 Max in Single Turn 3 | . 1 . . . . 1 . . . . 1 . 2 . 3 1 . . . . 1 1 . . . . 1 1 2 Garrison Access 4 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . Network Hub 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Machines Accessed 69 | . 3 . 1 . 6 5 . . 4 . 5 9 2 . 1 4 2 . 4 . 5 . . 4 . 2 6 . 6 Terminals 41 | . 3 . . . 4 4 . . . . 3 9 2 . 1 1 . . . . 3 . . . . 2 3 . 6 Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 6 | . . . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . Total Hacks 222 | . 9 . 1 . 18 11 . . 28 . 9 22 3 . 4 18 7 . 9 . 22 . . 17 . 5 18 . 21 Successful 127 | . 1 . 1 . 16 5 . . 28 . 4 14 1 . 2 4 7 . 9 . 3 . . 17 . 2 7 . 6 Failed 94 | . 8 . . . 2 6 . . . . 5 7 2 . 2 14 . . . . 19 . . . . 3 11 . 15 Catastrophic 32 | . 2 . . . . 4 . . . . 1 1 . . . 2 . . . . 9 . . . . 1 4 . 8 Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Manual 71 | . 6 . . . 5 3 . . . . 7 20 4 . 4 1 . . 1 . 8 1 . . . . 2 . 9 Terminals 118 | . 9 . . . 9 8 . . . . 5 22 3 . 4 7 . . . . 16 . . . . 5 9 . 21 Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Repair Stations 25 | . . . . . 7 . . . . . 1 . . . . 9 . . . . . . . . . . 8 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . 3 . . . . . . . . . . . . . . 5 . . . . . . . . Garrison Access 7 | . . . . . 2 . . . . . 3 . . . . . . . . . 1 . . . . . 1 . . Terminal Hacks 96 | . 1 . 1 . 5 2 . . 28 . 1 9 . . 2 2 7 . 9 . 2 . . 17 . 2 2 . 6 Record 30 | . . . 1 . . . . . 11 . . . . . . . 6 . 7 . . . . 5 . . . . . Part Schematic 13 | . . . . . . . . . 9 . . . . . . . . . . . . . . 4 . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . . Prototype ID Bank 13 | . 1 . . . . 1 . . 3 . . 2 . . . . . . . . . . . 4 . 1 . . 1 Open Door 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 6 | . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . 1 1 . . Unreport Threat 13 | . . . . . 2 . . . . . . 3 . . 2 2 . . . . 1 . . . . . . . 3 Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . . . . . 7 . . . . . . . . . . 2 . . . . . . . . . . 4 . . Scan Component 8 | . . . . . 4 . . . . . . . . . . 2 . . . . . . . . . . 2 . . Repair 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . Seal Access 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . Unauthorized Hacks 13 | . . . . . 3 1 . . . . 3 5 1 . . . . . . . . . . . . . . . . Terminals 12 | . . . . . 3 1 . . . . 2 5 1 . . . . . . . . . . . . . . . . Track 3 | . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . Botnet 5 | . . . . . 1 1 . . . . . 2 1 . . . . . . . . . . . . . . . . Disrupt 3 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . Search 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 3 . . . 5 5 . . . . 5 9 2 . 1 4 . . . . 4 . . . . 2 5 . 6 Full Trace Events 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . 1 . . 9 . . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 2 . . Time 204 | . . . . . 78 . . . . . . . . . . . . . . . . . . . . . 126 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 4 . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 4 . Robots Rewired 26 | . . . . . 2 . . . . . . 22 . . . . 2 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Total Allies 52 | . . 2 . . 2 . . . . 1 . 33 5 . . . 2 . . . . . . . . . . . 7 Largest Group 20 | . . 2 2 . 2 . . . . 1 1 20 18 14 6 . 2 1 . . . . . . . . . . 7 Highest-Rated Group 875 | . . 38 38 . 31 . . . . 94 89 662 875 737 284 . 78 29 . . . . . . . . . . 99 Highest-Rated Ally 156 | . . 31 31 . 16 . . . . 94 89 156 150 150 94 . 49 29 . . . . . . . . . . 15 Total Orders 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . STAY 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Ally Attacks 552 | . . 8 . . 18 . . . . 26 19 194 132 36 44 . 16 7 . . . . . . . . . . 52 Total Damage 14279 | . . 150 . . 202 . . . . 793 914 4548 3454 1230 1507 . 395 114 . . . . . . . . . . 972 Kills 94 | . . 2 . . 3 . . . . 4 4 33 21 5 11 . 5 2 . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Robot Analysis Total 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . 2 1 . . . . . . . . 2 1 . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Turns Passed 30783 | 90 1007 390 589 1044 1136 1544 1247 919 132 900 1737 1748 513 326 1421 1823 722 688 980 1217 1639 507 929 281 530 546 1681 1701 2796 Spaces Moved 14292 | 42 492 191 323 540 487 668 669 432 83 511 885 707 242 151 491 802 341 351 517 563 682 270 452 144 261 230 777 886 1102 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 12544 | 39 492 191 323 540 487 668 669 432 83 511 885 707 242 151 491 802 341 351 517 563 682 270 452 97 . . . 839 719 Legs 1665 | . . . . . . . . . . . . . . . . . . . . . . . . 47 261 230 777 47 303 Wheels 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 180 180 160 160 160 160 180 180 180 180 160 180 183 182 180 180 180 180 180 180 180 180 172 120 Average Speed 176 | 152 170 180 180 180 181 181 180 178 160 160 163 180 180 180 180 167 180 183 182 182 180 180 180 183 180 181 180 173 167 Slowest Speed 270 | 160 180 180 180 180 183 220 180 180 160 180 180 180 180 180 180 180 183 183 183 203 180 180 200 200 180 270 180 180 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Exploration Rate (%) 53 | 4 85 59 79 95 32 17 79 57 70 73 24 76 79 93 38 23 40 59 67 60 19 50 59 60 54 8 70 24 57 Regions Visited 29 Branch Regions 21 Pre-discovered Areas 12 | . . 1 1 1 . . . . 1 . . . . . . . 2 1 . 1 . 1 . 3 . . . . . Known Exits Taken 16 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 . . . . . . . . . . . . 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 23 | . . 1 . 2 . . 3 3 . 5 . . . . . . 2 1 . 2 . 2 1 . 1 . . . . Spaces Dug 79 | . . . . . . . . . . . 3 16 . . 2 20 . . 8 . 6 . 8 . . 6 1 4 5 Terrain Destroyed 918 | . . 4 . 14 30 3 65 25 . 40 5 21 4 1 361 54 . 22 8 . 82 . 20 . 4 32 7 31 85 Melee 4 | . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . Projectile 207 | . . . . . . 3 . . . 3 3 21 . 1 31 35 . . 8 . 17 . 10 . 1 9 7 8 50 AOE 707 | . . 4 . 14 30 . 65 25 . 37 . . 4 . 328 19 . 22 . . 65 . 10 . 3 23 . 23 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Total 18051 | 58 599 212 331 587 651 847 687 525 82 553 1075 1127 311 198 872 1139 421 379 545 681 933 282 517 164 288 314 970 1014 1689 Wait 1035 | . 40 8 9 18 34 31 1 31 . . 51 80 7 24 193 103 14 8 4 32 49 . 16 . . 28 75 25 154 Move 14263 | 41 491 190 322 539 486 667 668 431 82 510 884 706 241 150 490 801 340 350 516 562 681 269 451 143 260 229 776 885 1102 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 228 | 5 15 . . 3 24 17 . 4 . 3 14 15 12 3 8 20 1 . 3 7 14 1 5 3 2 5 7 6 31 Fast Attach 266 | 6 2 . . . 6 5 1 4 . . 17 5 7 5 18 23 . 1 4 8 22 2 3 5 . 17 22 27 56 Attach 154 | 1 1 . . 1 8 12 . 6 . 5 2 6 . 1 9 11 . 3 2 4 18 1 5 1 4 3 . 1 49 Detach 96 | . 2 . . . 2 . . 1 . 3 5 4 2 1 5 9 . 2 1 3 13 . 1 2 . 1 4 3 32 Swap 249 | 1 3 . . . 17 26 5 13 . 8 16 11 9 . 21 18 4 1 1 11 18 2 5 2 8 9 13 7 20 Drop 330 | . 6 . . 3 20 14 . 4 . 3 23 16 21 6 17 39 2 1 6 15 26 3 5 8 . 3 26 36 27 Fire 1055 | 4 32 14 . 9 49 73 11 29 . 21 57 49 12 7 93 113 18 13 8 39 89 4 26 . 14 19 47 24 181 Melee 48 | . . . . . . . . . . . 2 . . . 10 . . . . . . . . . . . . . 36 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 50 | . 7 . . 14 2 2 1 2 . . 4 4 . 1 8 2 . . . . 3 . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . 1 Rewire 271 | . . . . . 3 . . . . . . 226 . . . . 42 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine (discovered 1 exit: Acc) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 11) 575 | -10/Materials | Discovered new exit (range 16) 730 | -10/Materials | Discovered new exit (range 14) 1098 | -10/Materials | Entered Mines 1163 | -10/Mines | Learned location of Storage (-7) 1374 | -10/Mines | Discovered new exit (range 10) 1473 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1474 | -10/Mines | Discovered new exit (range 5) 1488 | -10/Mines | Entered Exiles 1488 | -10/Exiles | Accompanied by 2 allies 1518 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1533 | -10/Exiles | Met 8R-AWN 1582 | -10/Exiles | Met EX-HEX 1665 | -10/Exiles | Met EX-DEC 1703 | -10/Exiles | Learned location of Zion (-6) 1735 | -10/Exiles | Met EX-BIN 1830 | -10/Exiles | Visited The Gauntlet 2057 | -10/Exiles | Discovered new exit (range 14) 2077 | -10/Exiles | Entered Mines 2088 | -9/Mines | Met a Derelict bent on vengeance 2130 | -9/Mines | Learned location of 1 exit from Materials 2867 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3000 | -9/Mines | Found a hidden stash of uninstalled traps 3104 | -9/Mines | Discovered new exit (range 8) 3121 | -9/Mines | Entered Materials 3121 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3122 | -8/Materials | Identified exit to Factory 3202 | -8/Materials | Repaired Lgt. Treads 3229 | -8/Materials | Repaired Lgt. Treads 3352 | -8/Materials | Garrison activated, responded to threat 3445 | -8/Materials | Build established: Hauler-Mutant 3476 | -8/Materials | Repaired Lgt. Treads 3587 | -8/Materials | Lost 3 parts (1u2w) 4257 | -8/Materials | Entered Factory 4257 | -7/Factory | Evolved 2 slots: Utility x2 4362 | -7/Factory | Discovered new exit (range 12) 4385 | -7/Factory | Identified exit to Storage 4977 | -7/Factory | Discovered exit to Storage (range 12) 5197 | -7/Factory | Lost 6 parts (1p3n1u1w) 5239 | -7/Factory | Identified exit to Lower Caves 5801 | -7/Factory | Entered Lower Caves 5802 | -7/Lower Caves | Imp. Heat Sink stolen by Master Thief 5996 | -7/Lower Caves | Learned Factory emergency access door positions 6234 | -7/Lower Caves | Encountered a Warlord checkpoint 7003 | -7/Lower Caves | Discovered new exit (range 10) 7024 | -7/Lower Caves | Identified exit to Lower Caves 7048 | -7/Lower Caves | Entered another Lower Caves area 7109 | -7/Lower Caves | Discovered new exit (range 15) 7132 | -7/Lower Caves | Identified exit to Factory 7715 | -7/Lower Caves | Discovered new exit (range 11) 7735 | -7/Lower Caves | Identified exit to Data Miner 7746 | -7/Lower Caves | Spotted B-75 Beast 7877 | -7/Lower Caves | Destroyed B-75 Beast 7899 | -7/Lower Caves | Lost 6 parts (2n3u1w) 7967 | -7/Lower Caves | Entered Data Miner 7967 | -7/Data Miner | Discovered new exit (range 6) 7998 | -7/Data Miner | Met Data Miner 8030 | -7/Data Miner | Learned location of Section 7 (-2) 8030 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8055 | -7/Data Miner | Received God Mode back door access code from Data Miner 8097 | -7/Data Miner | Identified exit to Proximity Caves 8099 | -7/Data Miner | Entered Proximity Caves 8187 | -6/Proximity Caves | Escorted by Enhanced Grunt 8240 | -6/Proximity Caves | Build established: Scavenger-Mutant 8947 | -6/Proximity Caves | Discovered exit to Factory (range 14) 8999 | -6/Proximity Caves | Entered Factory 8999 | -6/Factory | Accompanied by 1 ally 8999 | -6/Factory | Evolved 2 slots: Utility x2 9310 | -6/Factory | Incoming investigation squad redirected 9592 | -6/Factory | Found Launcher Loader 10109 | -6/Factory | Identified exit to Lower Caves 10109 | -6/Factory | Identified exit to Extension 10633 | -6/Factory | Build established: Hauler-Mutant 10736 | -6/Factory | Entered Extension 10955 | -6/Extension | Lost 4 parts (2n1u1w) 10973 | -6/Extension | Central database locked down 11010 | -6/Extension | Rescued a captive Derelict 11046 | -6/Extension | Rescued a captive Derelict 11433 | -6/Extension | Rescued a captive Derelict 11435 | -6/Extension | Rescued a captive Derelict 11463 | -6/Extension | Rescued A7 11550 | -6/Extension | Build established: Commander-Mutant 12081 | -6/Extension | Rescued a captive Derelict 12083 | -6/Extension | Rescued a captive Derelict 12213 | -6/Extension | Rescued a captive Derelict 12214 | -6/Extension | Rescued a captive Derelict 12349 | -6/Extension | Rescued a captive Derelict 12351 | -6/Extension | Rescued a captive Derelict 12435 | -6/Extension | Discovered new exit (range 10) 12436 | -6/Extension | Discovered new exit (range 6) 12445 | -6/Extension | Identified exit to Cetus 12484 | -6/Extension | Entered Cetus 12484 | -6/Cetus | Accompanied by 18 allies (A7) 12489 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 12511 | -6/Cetus | Spotted Cetus Guard 12511 | -6/Cetus | Spotted Cetus Guard 12513 | -6/Cetus | Spotted Cetus Guard 12516 | -6/Cetus | Spotted Cetus Guard 12523 | -6/Cetus | Allies destroyed Cetus Guard 12528 | -6/Cetus | Allies destroyed Cetus Guard 12531 | -6/Cetus | Allies destroyed Cetus Guard 12539 | -6/Cetus | Allies destroyed Cetus Guard 12682 | -6/Cetus | Started Cetus Manufacturing Module 12707 | -6/Cetus | Manufactured an Enhanced Grunt 12732 | -6/Cetus | Manufactured an Enhanced Grunt 12757 | -6/Cetus | Manufactured an Enhanced Grunt 12782 | -6/Cetus | Manufactured an Enhanced Grunt 12807 | -6/Cetus | Manufactured an Enhanced Grunt 12833 | -6/Cetus | Escorted A7 to Cetus Mainframe 12851 | -6/Cetus | Discovered new exit (range 15) 12900 | -6/Cetus | Discovered new exit (range 16) 12917 | -6/Cetus | Met Revision 17 12989 | -6/Cetus | Identified exit to Archives 12997 | -6/Cetus | Entered Archives 12997 | -6/Archives | Accompanied by 14 allies (A7) 13002 | -6/Archives | Received a hacking code to weaken MAIN.C 13063 | -6/Archives | Discovered new exit (range 15) 13096 | -6/Archives | Discovered new exit (range 14) 13250 | -6/Archives | Discovered new exit (range 15) 13295 | -6/Archives | Identified exit to Hub_04(d) 13323 | -6/Archives | Entered Hub_04(d) 13323 | -6/Hub_04(d) | Accompanied by 6 allies 13324 | -6/Hub_04(d) | Build established: Scavenger-Mutant 13515 | -6/Hub_04(d) | Discovered new exit (range 10) 13673 | -6/Hub_04(d) | First assault squad dispatched 13675 | -6/Hub_04(d) | Discovered new exit (range 4) 14123 | -6/Hub_04(d) | Discovered new exit (range 6) 14322 | -6/Hub_04(d) | Found Prototype Device 14322 | -6/Hub_04(d) | Identified Exp. Thermal Shield 14418 | -6/Hub_04(d) | Identified exit to Factory 14543 | -6/Hub_04(d) | Network Hub disabled 14587 | -6/Hub_04(d) | Network Hub disabled 14588 | -6/Hub_04(d) | System corruption reached 10% 14623 | -6/Hub_04(d) | Spotted Lightning 14628 | -6/Hub_04(d) | Destroyed Lightning 14635 | -6/Hub_04(d) | Spotted Lightning 14637 | -6/Hub_04(d) | Spotted Lightning 14645 | -6/Hub_04(d) | Destroyed Lightning 14653 | -6/Hub_04(d) | Found Prototype Device 14653 | -6/Hub_04(d) | Identified Exp. Phase Shifter 14678 | -6/Hub_04(d) | Lost 3 parts (2n1u) 14691 | -6/Hub_04(d) | Destroyed Lightning 14713 | -6/Hub_04(d) | Found Prototype Energy Cannon 14718 | -6/Hub_04(d) | Found Prototype Device 14718 | -6/Hub_04(d) | Identified EM Dispersion Field 14734 | -6/Hub_04(d) | Found EM Dispersion Field 14744 | -6/Hub_04(d) | Entered Factory 14744 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 14745 | -5/Factory | Identified exit to Upper Caves 14745 | -5/Factory | Identified EMDS 16266 | -5/Factory | Discovered new exit (range 9) 16567 | -5/Factory | Entered Upper Caves 16623 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16863 | -5/Upper Caves | Learned location of Armory (-3) 16884 | -5/Upper Caves | Learned location of 1 exit from Research 16884 | -5/Upper Caves | Learned Factory trap positions 16884 | -5/Upper Caves | Learned Extension garrison access intel 17201 | -5/Upper Caves | Learned location of 1 exit from Factory 17249 | -5/Upper Caves | Discovered new exit (range 15) 17289 | -5/Upper Caves | Entered another Upper Caves area 17289 | -5/Upper Caves | Accompanied by 1 ally 17913 | -5/Upper Caves | Discovered new exit (range 13) 17925 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17977 | -5/Upper Caves | Entered Warlord 18045 | -5/Warlord | System corruption cleaned by Quarantine Array 18302 | -5/Warlord | Learned 4 Research zone layouts 18302 | -5/Warlord | Learned 4 Command zone layouts 18304 | -5/Warlord | Learned Factory scanalyzer intel 18304 | -5/Warlord | Learned Armory fabricator intel 18304 | -5/Warlord | Learned Research terminal intel 18304 | -5/Warlord | Learned Research garrison access intel 18375 | -5/Warlord | Visited the Vortex Lab 18380 | -5/Warlord | Warlord's base attacked by MAIN.C 18391 | -5/Warlord | Found Prototype Energy Gun 18391 | -5/Warlord | Identified Vortex Shotgun 18635 | -5/Warlord | Met Warlord 18652 | -5/Warlord | Opened Warlord's prototype stash 18658 | -5/Warlord | Found Prototype Reactor 18730 | -5/Warlord | Warlord forces counterattacked 18898 | -5/Warlord | Opened side exit 18944 | -5/Warlord | Discovered new exit (range 9) 18957 | -5/Warlord | Entered Proximity Caves 19344 | -4/Proximity Caves | Build established: Hauler-Mutant 19360 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19582 | -4/Proximity Caves | Spotted B-86 Titan 19653 | -4/Proximity Caves | Identified Vortex Chain Reactor 19661 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 19670 | -4/Proximity Caves | Destroyed B-86 Titan 19743 | -4/Proximity Caves | Found Hvy. Reflective Plating 20129 | -4/Proximity Caves | Discovered new exit (range 10) 20174 | -4/Proximity Caves | Entered Factory 20174 | -4/Factory | Evolved 2 slots: Utility x2 20175 | -4/Factory | Identified exit to Research 20176 | -4/Factory | Loaded intel: 107 trap records 20177 | -4/Factory | Loaded intel: 4 scanalyzer locations 20572 | -4/Factory | Discovered new exit (range 15) 21019 | -4/Factory | System corruption reached 10% 21093 | -4/Factory | Destroyed 7 combat bots 21096 | -4/Factory | Lost 4 parts (4u) 21344 | -4/Factory | Build established: Scavenger-Mutant 21813 | -4/Factory | Entered Upper Caves 22175 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 22189 | -4/Upper Caves | Found Prototype Special Weapon 22303 | -4/Upper Caves | Discovered new exit (range 10) 22320 | -4/Upper Caves | Entered another Upper Caves area 22528 | -4/Upper Caves | Encountered a Warlord checkpoint 22899 | -4/Upper Caves | Lost 3 parts (2u1w) 23204 | -4/Upper Caves | Discovered new exit (range 9) 23249 | -4/Upper Caves | Entered Zhirov 23250 | -4/Zhirov | Discovered new exit (range 3) 23283 | -4/Zhirov | Met Zhirov 23315 | -4/Zhirov | Learned location of Quarantine (-2) 23315 | -4/Zhirov | Learned location of Testing (-3) 23315 | -4/Zhirov | Learned location of Command (-1) 23333 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23361 | -4/Zhirov | Found Alien Artifact 23361 | -4/Zhirov | Identified Integrated Dissipator 23361 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23387 | -4/Zhirov | Found Alien Artifact 23530 | -4/Zhirov | Entered Proximity Caves 23530 | -3/Proximity Caves | Spotted B-86 Titan 23551 | -3/Proximity Caves | Identified Transdimensional Reconstructor 23551 | -3/Proximity Caves | Warped through subspace 23579 | -3/Proximity Caves | Lost 3 parts (2u1w) 24031 | -3/Proximity Caves | Discovered exit to Research (range 14) 24060 | -3/Proximity Caves | Entered Research 24060 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 24061 | -3/Research | Identified exit to Armory 24062 | -3/Research | Identified exit to Testing 24063 | -3/Research | Loaded intel: 19 terminal locations 24064 | -3/Research | Loaded intel: 4 garrison access locations 24260 | -3/Research | Revision forces began assault on 0b10 24274 | -3/Research | Lost 4 parts (2p1u1w) 24288 | -3/Research | Met up with Revision 17++ 24606 | -3/Research | Entered Testing 24655 | -3/Testing | Repaired Hvy. Treads 24692 | -3/Testing | Found Prototype Energy Gun 24692 | -3/Testing | Identified Warp Gun 24979 | -3/Testing | Found Prototype Processor 24979 | -3/Testing | Identified Exp. Signal Interpreter 25086 | -3/Testing | Found Prototype Ballistic Cannon 25086 | -3/Testing | Identified Perforator 25288 | -3/Testing | Found Prototype Energy Cannon 25288 | -3/Testing | Identified Null Cannon 25864 | -3/Testing | Repaired Centrium Medium Armor Plating 25920 | -3/Testing | Found Prototype Energy Cannon 25920 | -3/Testing | Identified Potential Cannon 25924 | -3/Testing | Found Prototype Energy Cannon 25924 | -3/Testing | Identified Imp. Potential Cannon 26032 | -3/Testing | Discovered new exit (range 18) 26061 | -3/Testing | Identified exit to Research 26122 | -3/Testing | Spotted PL-38O9Q1SHZZ 26287 | -3/Testing | Entered Research 26287 | -2/Research | Warlord forces began assault on 0b10 26287 | -2/Research | Evolved 2 slots: Utility x2 26288 | -2/Research | Identified exit to Access 26397 | -2/Research | Research machine network offline 26644 | -2/Research | Met up with Warlord 26729 | -2/Research | Borebot progress halted 26836 | -2/Research | Found Hvy. Insulated Plating 26844 | -2/Research | Borebot progress halted 27001 | -2/Research | Discovered new exit (range 4) 27006 | -2/Research | Identified exit to Quarantine 27263 | -2/Research | Build established: Scavenger-Gunner 27331 | -2/Research | Spotted Executioner 27342 | -2/Research | Spotted Striker 27344 | -2/Research | Discovered exit to Access (range 6) 27345 | -2/Research | Destroyed Executioner 27345 | -2/Research | Destroyed Striker 27504 | -2/Research | Borebot progress halted 27988 | -2/Research | Entered Quarantine 28010 | -2/Quarantine | Found Alien Artifact 28010 | -2/Quarantine | Identified Dimensional Node Initializer 28010 | -2/Quarantine | Initialized slip node 28023 | -2/Quarantine | Found Dimensional Node Initializer 28048 | -2/Quarantine | Found Alien Artifact 28053 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 28053 | -2/Quarantine | Warped through subspace to slip node 28067 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 28118 | -2/Quarantine | Spotted Alpha 7 28153 | -2/Quarantine | Found Alien Launcher 28399 | -2/Quarantine | Found Prototype Device 28399 | -2/Quarantine | Identified Exp. Actuator Array 28408 | -2/Quarantine | Found Prototype Processor 28408 | -2/Quarantine | Identified Exp. Melee Analysis Suite 28591 | -2/Quarantine | Found Alien Slashing Weapon 28984 | -2/Quarantine | Found Alien Artifact 29000 | -2/Quarantine | Found Alien Artifact 29038 | -2/Quarantine | First assault squad dispatched 29038 | -2/Quarantine | Identified Terrabomb (x2) 29038 | -2/Quarantine | Used Terrabomb 29082 | -2/Quarantine | System corruption reached 10% 29087 | -2/Quarantine | Incoming assault squad redirected 29119 | -2/Quarantine | Destroyed Alpha 7 29128 | -2/Quarantine | Lost 11 parts (1p2n6u2w) 29140 | -2/Quarantine | Destroyed 13 combat bots 29261 | -2/Quarantine | Found Alien Artifact 29360 | -2/Quarantine | Found Alien Artifact 29360 | -2/Quarantine | Identified Matter Drive 29434 | -2/Quarantine | Garrison activated, responded to threat 29461 | -2/Quarantine | Scanned by Researcher 29577 | -2/Quarantine | Lost 3 parts (1p2u) 29796 | -2/Quarantine | Incoming assault squad redirected 29822 | -2/Quarantine | Lost 4 parts (3n1u) 29847 | -2/Quarantine | Identified Core Reset Matrix 29847 | -2/Quarantine | Identified Sigix Terminator 29847 | -2/Quarantine | Identified Sigix Broadsword 29847 | -2/Quarantine | Used Core Reset Matrix 29851 | -2/Quarantine | Detected hypermatrix surge 29851 | -2/Quarantine | Sensed 7 artifacts in vicinity 29854 | -2/Quarantine | Incoming assault squad redirected 30061 | -2/Quarantine | Warped through subspace to slip node 30062 | -2/Quarantine | Core integrity fell below 50% 30076 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 30088 | -2/Quarantine | Lost 7 parts (1p4n1u1w) 30372 | -2/Quarantine | Emitted hypermatrix ping 30377 | -2/Quarantine | Assembled emerged from beneath the floor 30414 | -2/Quarantine | Incoming assault squad redirected 30417 | -2/Quarantine | Lost 4 parts (1n3w) 30558 | -2/Quarantine | Found Unknown Protection 30558 | -2/Quarantine | Identified Hvy. Reflective Plating 30582 | -2/Quarantine | Warped through subspace to slip node 30613 | -2/Quarantine | Lost 7 parts (1p1n3u2w) 30680 | -2/Quarantine | Build established: Scavenger-Mutant 30705 | -2/Quarantine | Found Prototype Ballistic Gun 30705 | -2/Quarantine | Identified Multirail 30763 | -2/Quarantine | Garrison activated, responded to threat 30766 | -2/Quarantine | Core integrity fell below 20% 30784 | -2/Quarantine | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 30777_ Myomer Leg destroyed. 30778_ Held in stasis. 30778_ C-65 Expert is analyzing... 30778_ Biostasis Chamber disabled. 30779_ P-80 Master resets P-80 Master, system corruption cleaned. 30780_ Null Cannon destroyed. 30780_ Imp. Core Shielding destroyed. 30781_ System corrupted: Com. Mass Driver targeting data glitched. 30781_ Slug penetrates H-88 Terminator. 30781_ Slug penetrates Biostasis Chamber. 30781_ Flexi-carbon Leg destroyed. 30782_ P-80 Master resets C-65 Expert, system corruption cleaned. 30782_ Held in stasis. 30782_ C-65 Expert is analyzing... 30782_ Myomer Leg destroyed. 30783_ Penetrated by Slug. 30784_ Slug penetrates Biostasis Chamber. 30784_ Biostasis Chamber disabled. 30784_ P-80 Master resets P-80 Master, system corruption cleaned. 30784_ Slug penetrates Biostasis Chamber. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#???????????????????????????????????????? | | ########+####??????????????????????????????!?????? | | #????????????????????????????????????? | | "" " #????????????????????????????????????? | | "T """%" #????????????????????????????????????? | | !" """" #????????????????????????????????????? | | %%%""" #????????????????????????????????????? | | !*% #????????????????????????????????????? | | %![= #???????????????????#????????????????? | | =%! #????????????????? #????????????????? | | %[= " #????????????????? #????????????????? | | *!! #?????+??????#??? #????????????????? | | % #??### ?#####;#?%= #????????????????? | | [ #??# ? ! #????????????????? | | #############??# i ^ = +????????????????? | | ???????????????# """ """ """% #????????????????? | | ???????????????+ """ "" """= [#????????????????? | | ???????????????# """ "" h" " = #????????????????? | | ???????????????# ^ =^%h *#????????????????? | | ?????"?????????# """ """=%"" # ???????????? | | ?""" T" ???????# """ """*g%"= ;;#??????????????? | | ? "" ???????# "" @=*p!* #????????????????? | | ?""" ""????????# %p[!cp= ; #??????????????? | | ?""" ?????????+ %** ==%==!= ###??????????????? | | ?""" ??????????#=|= ##!"T""#! #????????????????? | | ? ???????????#=R% ##"""""# ##???????????????? | | ##+#############%!= #;###### ##???????????????? | | = # ?????# ##???????????????? | | ##?????# #????????????????? | | !! #??????# #????????????????? | | ![% ! #??????# #????????????????? | | #######+########+#####?????# ########?????????? | | ???????????# #?????# % +?????????? | | ???????????# #?????# #?????????? | | ???????????# #?????# "" +?????????? | | ???????????# ##????# " #?????????? | | ???????????# "" "" "#????# = [ #?????????? | | ???????????# ""T"" # #???#! !! [ #?????????? | | ???????????# """ #??####%==!!""" #?????????? | | ???????????# #??# [| % " #?????????? | | ???????????###########??# [!| """ #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# "" #?????????? | | ????????????????????????##### """ #?????????? | | ????????????????????????????# """ #?????????? | | ???????????????????????????## #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 50 Energy Generation 70 Energy Capacity 1500 Matter Stores 461 Matter Capacity 500 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 210 Power Amplification 30 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 30 Resistance: EM 75 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 90 Weapon Shielding 66 Weapon Cycling 15 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 14 Melee Accuracy 8 Target Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 4 Particle Charging 25 Salvage Targeting 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Dimensional Node Initializer High-powered Transdimensional Reconstructor Terrabomb Matter Drive Core Reset Matrix Sigix Broadsword Achievements -------------- Main Advantage Revolutionary Research Challenges ------------ None Game ------ Seed BattleMagneticAnalyzer Manual? 0 Play Time 07:03:02 Cumulative 170.9 hours Start 2020.09.24 @ 22:48:35 End 2020.09.28 @ 03:00:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 66 Gallery% 80 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a22a992-66ee-4fc0-8e76-4883d30560c1