Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 23:41:30 Player: BVrutally Odd Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (75) 375 Value Destroyed (2373) 2373 Prototype IDs (62) 1240 Alien Tech Used (0) 0 Bonus (9590) 9590 TOTAL SCORE: 22278 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 110 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -120 Cogmind --------- Core Integrity 1600/1600 Matter 280/300 Energy 178/180 System Corruption 0% Temperature Cool (5) Movement Flying (27) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Particle Reactor > --- PROPULSION (5) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Nuclear Pulse Thruster Q-thruster > --- UTILITY (14) ----- Experimental Optical Array Advanced Targeting Computer Advanced Reaction Control System Hacking Suite Improved System Guard Improved System Guard > --- WEAPON (4) ------- Enhanced Quantum Rifle > --- INVENTORY (5) ---- Light Quantum Reactor Enhanced Quantum Rifle Field Lobotomy Kit (2) Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Advanced Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Quantum Capacitor Improved Phase Shifter Hardened Medium Armor Plating Hardened Medium Armor Plating Advanced Hardlight Generator Improved Recalibrator > --- WEAPON ----------- Enhanced Quantum Rifle > --- INVENTORY -------- Field Lobotomy Kit [Rating: 105] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Beamcaster Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Falx Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp War Pro Res Res Tes Acc Slots Evolved 18 | . . . . . 4 . 2 2 . . . . 2 2 . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 Utility 12 | . . . . . 2 . . 2 . . . . 2 2 . . . 1 2 . 1 Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . Parts Attached 182 | 7 . 8 11 . 6 14 6 53 2 1 . 3 7 6 . 9 . 14 33 1 1 Power 13 | 2 . 1 . . . . . 6 . . . 1 1 . . . . . 2 . . Engine 8 | 2 . 1 . . . . . 5 . . . . . . . . . . . . . Core 3 | . . . . . . . . 1 . . . 1 1 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 2 . . Propulsion 41 | 2 . 1 6 . 3 8 . 7 1 . . . . . . 2 . 1 9 . 1 Treads 13 | . . . 4 . 1 4 . 2 . . . . . . . . . . 2 . . Leg 9 | 2 . 1 2 . 2 2 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . . . . . . . Flight 18 | . . . . . . 1 . 5 1 . . . . . . 2 . 1 7 . 1 Utility 77 | 1 . 4 3 . 1 2 3 20 . . . 1 5 5 . 6 . 10 15 1 . Device 33 | . . 1 . . . . . 9 . . . 1 3 2 . 5 . 4 8 . . Storage 10 | 1 . . 3 . . 1 2 . . . . . . . . 1 . 2 . . . Processor 14 | . . . . . . 1 1 4 . . . . 1 2 . . . 1 3 1 . Hackware 9 | . . . . . . . . 4 . . . . 1 1 . . . 2 1 . . Protection 11 | . . 3 . . 1 . . 3 . . . . . . . . . 1 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 51 | 2 . 2 2 . 2 4 3 20 1 1 . 1 1 1 . 1 . 3 7 . . Energy Gun 14 | . . 2 1 . 1 1 . 2 . . . . 1 . . 1 . 1 4 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 15 | 2 . . . . . 2 3 8 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . . . Launcher 5 | . . . . . 1 1 . . . 1 . 1 . . . . . . 1 . . Special Weapon 9 | . . . 1 . . . . 3 1 . . . . 1 . . . 1 2 . . Impact Weapon 5 | . . . . . . . . 5 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 1 . . . 4 1 2 . . . . . . . 6 . 2 5 1 . Parts Lost 44 | . . 2 . . 1 . 1 11 2 . . 1 . 3 . . 1 15 7 . . Power 5 | . . 1 . . . . . 2 . . . 1 . . . . . 1 . . . Propulsion 6 | . . . . . . . . 1 1 . . . . . . . . 4 . . . Utility 19 | . . . . . . . . 4 . . . . . 2 . . 1 7 5 . . Weapon 14 | . . 1 . . 1 . 1 4 1 . . . . 1 . . . 3 2 . . Highest Loss Streak 7 | . . 2 . . 1 . 1 7 2 . . 1 . 3 . . 1 6 3 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 85 98 100 100 73 88 92 92 85 86 86 84 84 91 84 88 86 69 32 52 52 Engine 5 | . 14 13 14 14 9 9 7 4 6 6 6 . . . . . . . . . . Core 1 | . . . . . . . . 1 . . . 4 5 5 5 5 5 2 . . . Treads 12 | . . . 3 28 19 29 30 19 . . . . . . . . . . 2 . . Leg 3 | . 28 28 24 . 9 6 . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . 5 25 26 26 26 23 21 21 21 21 16 8 17 20 Device 5 | . . . . . . . . 8 6 6 6 6 9 9 10 14 12 11 5 4 4 Storage 4 | . 14 14 14 14 9 9 7 4 . . . . . . . . . . . . . Processor 7 | . . . . . . 7 7 11 6 6 6 6 6 10 15 15 15 13 1 17 16 Hackware 7 | . . . . . . . . 4 26 26 26 26 24 28 21 21 21 16 1 4 4 Protection 4 | . . 13 14 14 14 10 7 4 . . . . . . . . . . 2 . . Energy Gun 5 | . . 6 14 14 7 12 7 4 . . . . . 5 5 5 5 2 4 4 4 Ballistic Gun 8 | . 28 21 14 14 2 5 23 14 . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 5 6 6 6 5 4 . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 6 6 6 6 5 5 5 5 5 2 . . . Naked Turns 75 | . . . . . . . . . . . . . . . . . . 20 55 . . Heaviest Build 108 | 12 12 20 35 35 48 108 74 75 18 18 18 17 19 20 16 21 21 24 69 23 23 Greatest Support 150 | 20 20 30 40 40 60 80 80 88 21 21 21 21 21 21 21 25 25 31 150 26 32 Greatest Overweight (x) 22 | 1 . . . . 1 1 . 22 . . . . . . . . . . 2 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 15 15 25 25 20 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 6 8 8 9 15 15 15 18 16 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 5 6 8 8 8 8 16 18 20 5 5 5 5 5 5 4 5 5 5 4 4 4 Average Carried 8 | 3 5 7 7 8 5 13 16 13 4 4 4 4 4 4 4 4 5 4 2 4 3 Final Capacity 25 | 8 8 8 15 15 15 25 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 18 | 5 6 8 8 8 5 16 18 5 4 5 5 5 5 4 4 5 5 4 4 4 3 Class Distribution -------------------- 31% | Mutant 26% | Hacker-Sprinter 12% | Gunner 11% | Sprinter 8% | Skirmisher 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Gunner | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Mutant | -2/Research Sprinter | -2/Testing Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp War Pro Res Res Tes Acc Matter Collected 2626 | 267 57 98 . 42 175 190 113 891 28 37 16 43 103 40 . 100 . 4 422 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3308 | 73 79 . . 23 355 411 114 1368 50 26 . 27 . 216 . . 18 . 548 . . Parts 171 | 4 5 . . 4 16 25 5 80 1 2 . 3 . 17 . . 2 . 7 . . Haulers Intercepted 6 | . . . . . 1 4 . . . . . . . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 5 2 . 1 . . . . 2 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp War Pro Res Res Tes Acc Combat Hostiles Destroyed 43 | . 2 . . 2 3 3 . 15 1 3 . 4 . 1 . . 2 . 7 . . Melee 8 | . . . . . . . . 5 1 . . . . 1 . . 1 . . . . Guns 22 | . 2 . . 2 1 3 . 7 . . . . . . . . 1 . 6 . . Cannons 3 | . . . . . . . . 3 . . . . . . . . . . . . . AOE 9 | . . . . . 2 . . . . 3 . 4 . . . . . . . . . Classes Destroyed 15 | 1 1 . . 1 3 3 . 3 . . . . . . . . 2 . 1 . . Worker 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . Builder 6 | . . . . . . 1 . 4 . . . . . 1 . . . . . . . Hauler 6 | . . . . . 1 4 . . . . . . . 1 . . . . . . . Recycler 6 | 1 . . . . 1 . 1 3 . . . . . . . . . . . . . Operator 3 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . . Watcher 7 | . . . . . 1 . 1 4 . . . . . 1 . . . . . . . Swarmer 15 | . . . . 2 . . . 4 . 3 . 4 . 1 . . . . 1 . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . . Grunt 11 | . 2 . . . 2 . . 3 . . . . . . . . . . 4 . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . . Sentry 5 | . . . . . 1 2 . 2 . . . . . . . . . . . . . Hunter 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . Programmer 4 | . . . . . . . . 3 1 . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . 2 . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 9 | 1 2 . . 2 2 1 1 9 1 3 . 4 . 2 . . 2 . 4 . . Combat Bots Only 5 | . 2 . . 2 2 1 . 5 1 3 . 4 . 1 . . 2 . 4 . . Max Kills in Single Turn 2 | 1 1 . . 1 1 1 1 2 1 1 . 2 . 1 . . 1 . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 . . . . 1 . 2 . . . . . . . . . Melee 1 | . . . . . . . . 1 1 . . . . 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp War Pro Res Res Tes Acc Hostile Shots Fired 640 | . 9 7 . 1 18 18 . 227 14 3 . 31 6 20 . 13 13 127 129 4 . Missed 223 | . 2 . . . 5 4 . 67 5 2 . 25 2 8 . 8 7 53 33 2 . Damage Taken 7903 | . 85 320 . 9 227 195 . 2444 140 15 . 176 80 185 . 87 94 1898 1891 57 . Core 1810 | . 10 11 . . 78 37 . 133 16 . . . 19 65 . 37 38 1057 279 30 . Absorbed by Shields 368 | . . . . . . . . . . . . . . . . . . . 368 . . Reduced by Siege Mode 119 | . . . . . . . . . . . . . . . . . . . 119 . . Ignored by Resistances 28 | . . . . . . . . . . . . . . . . 11 17 . . . . Regen/Repaired (Parts) 24 | . . . . . . . . . . . . . . . . 24 . . . . . Core Remaining (%) 83 | 100 . . . 91 . 79 100 . . . . 82 98 . . . 87 18 . 78 100 Volleys Fired 213 | 2 10 1 . 4 13 27 2 39 . 3 . 3 . . . 2 1 7 98 1 . Largest 4 | 2 2 1 . 2 1 2 4 4 . 1 . 1 . . . 1 1 1 2 1 . Hottest 225 | 40 40 20 . 95 75 138 146 162 . 36 . 39 . . . 225 40 40 130 65 . Shots Fired 377 | 4 20 1 . 8 13 53 8 118 . 4 . 3 . . . 2 1 7 134 1 . Gun 335 | 4 20 1 . 8 9 53 8 91 . . . . . . . 2 1 7 130 1 . Cannon 23 | . . . . . . . . 23 . . . . . . . . . . . . . Launcher 13 | . . . . . 4 . . . . 4 . 3 . . . . . . 2 . . Special 6 | . . . . . . . . 4 . . . . . . . . . . 2 . . Kinetic 145 | 4 20 1 . 4 . 20 6 90 . . . . . . . . . . . . . Thermal 205 | . . . . 4 9 33 2 24 . . . . . . . 2 . . 130 1 . Explosive 13 | . . . . . 4 . . . . 4 . 3 . . . . . . 2 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Entropic 8 | . . . . . . . . . . . . . . . . . 1 7 . . . Robot Hit Streak 16 | 2 6 . . 1 7 10 5 15 . 5 . 7 . . . . 8 15 16 . . Robot Miss Streak 4 | 1 3 2 . 4 3 3 1 2 . . . . . . . . . . 3 . . Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . . . . . . Capacitor 53 | . . . . . . . . . . . . . . . . . . . 53 . . Shots Hit Robots 260 | 2 13 . . 2 9 28 5 104 6 1 . 2 . 10 . . 3 9 66 . . Core Hits 126 | 2 5 . . 2 13 13 3 54 1 3 . 3 . 4 . . 2 . 21 . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . . . . 1 1 1 . 3 2 . . . . 2 . . . . . . . Burn 5 | . . . . 1 1 1 . 2 . . . . . . . . . . . . . Sever 5 | . . . . . . . . 1 2 . . . . 2 . . . . . . . Melee Attacks 85 | . . . . . . . . 44 9 1 . . 3 15 . . 4 9 . . . Impact 9 | . . . . . . . . 9 . . . . . . . . . . . . . Slashing 73 | . . . . . . . . 35 9 1 . . 3 15 . . 4 6 . . . Piercing 3 | . . . . . . . . . . . . . . . . . . 3 . . . Sneak Attacks 7 | . . . . . . . . 3 . . . . . 3 . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8414 | 40 166 . . 33 561 528 81 2576 282 271 . 509 . 693 . . 144 532 1998 . . Guns 4647 | 40 166 . . 33 165 528 81 1317 . . . . . . . . 48 340 1929 . . Cannons 417 | . . . . . . . . 417 . . . . . . . . . . . . . Explosions 1245 | . . . . . 396 . . . . 271 . 509 . . . . . . 69 . . Melee 2094 | . . . . . . . . 842 282 . . . . 693 . . 96 181 . . . Ramming 11 | . . . . . . . . . . . . . . . . . . 11 . . . Kinetic 1807 | 40 166 . . 12 . 218 61 1310 . . . . . . . . . . . . . Thermal 2869 | . . . . 21 165 310 20 424 . . . . . . . . . . 1929 . . Explosive 1245 | . . . . . 396 . . . . 271 . 509 . . . . . . 69 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 2094 | . . . . . . . . 842 282 . . . . 693 . . 96 181 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 388 | . . . . . . . . . . . . . . . . . 48 340 . . . Highest Corruption 9 | . . . . . . 2 . 9 6 6 6 . . . . . . . 2 . . Average Corruption 3 | . . . . . . 2 . 4 5 6 6 . . . . . . . 2 . . Corruption Purged 5 | . . . . . . . . 5 . . . . . . . . . . . . . Corruption Blocked 11 | . . . . . . . . 8 . . . . . . . . . 3 . . . Effects 75 | . . . . . . 13 . 37 11 5 1 . . . . . . . 8 . . Message Errors 14 | . . . . . . 2 . 6 2 2 1 . . . . . . . 1 . . Matter Fused 10 | . . . . . . 3 . 4 1 . . . . . . . . . 2 . . Heat Flow Errors 10 | . . . . . . 1 . 4 4 . . . . . . . . . 1 . . Energy Discharges 14 | . . . . . . 2 . 8 2 2 . . . . . . . . . . . Data Loss (minor) 13 | . . . . . . 3 . 6 2 . . . . . . . . . 2 . . Data Loss (major) 6 | . . . . . . . . 5 . . . . . . . . . . 1 . . Misfires 5 | . . . . . . 2 . 2 . 1 . . . . . . . . . . . Alerts 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . Overload Shots 2 | . . . . . . . . . . . . . . . . 2 . . . . . Overflow Damage 388 | . . . . . 4 . . 70 8 28 . 67 . 159 . . 9 27 16 . . Projectiles 35 | . . . . . . . . 35 . . . . . . . . . . . . . Explosions 115 | . . . . . 4 . . . . 28 . 67 . . . . . . 16 . . Melee 238 | . . . . . . . . 35 8 . . . . 159 . . 9 27 . . . Knockbacks 3 | . . . . . . . . 3 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . 3 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 125 | . . . . . . . . . . . . 76 . . . . . 5 44 . . Shots 3 | . . . . . . . . . . . . 2 . . . . . . 1 . . Rammed 2 | . . . . . . . . . . . . . . . . . . 2 . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 433 | . 20 . . 168 201 195 78 263 243 3 . . . . . 320 . 7 433 . . Average Temperature 92 | . 8 . . 86 61 66 45 95 96 3 . . . . . 167 . 5 112 . . Received Heat Transfer 1094 | . 69 . . . 99 36 . 537 . . . 9 . . . 21 9 57 248 9 . Effects 1 | . . . . . . . . . . . . . . . . . . . 1 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . 3 . . Total Turns 43 | . . . . . . . . . . . . . . . . . . . 43 . . Longest Duration 20 | . . . . . . . . . . . . . . . . . . . 20 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 11 | . . . . 1 1 . . 2 . . . . . . . . . . 7 . . Heat Transferred 4578 | . . . . 111 370 666 37 989 . . . . . . . . . . 2405 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp War Pro Res Res Tes Acc Peak Influence 1675 | 5 113 17 . 50 186 152 30 278 . . . . 111 177 . . . 693 407 1675 1148 Initial 1100 | . 3 17 . . 19 78 23 6 . . . . 56 61 . . . 632 326 153 1100 Average 159 | . 33 13 . 49 104 68 14 39 . . . . 66 32 . . . 620 306 1638 1123 Maximum Alert Level 5 | . . . . . . . . 1 . . . . . . . . . 2 2 5 4 Low Security (%) 75 | 100 100 100 . 100 100 100 100 97 . . . . 100 100 . . . . 2 1 . Level 1 12 | . . . . . . . . 2 . . . . . . . . . . 83 . . Level 2 7 | . . . . . . . . . . . . . . . . . . 100 13 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . 100 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . 98 . Squads Dispatched 25 | . . . . . . 1 . 11 . . . . 2 2 . . 1 6 2 . . Investigation 9 | . . . . . . 1 . 4 . . . . . 2 . . . 2 . . . Extermination 5 | . . . . . . . . 3 . . . . 1 . . . . 1 . . . Reinforcement 9 | . . . . . . . . 3 . . . . 1 . . . . 3 2 . . Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp War Pro Res Res Tes Acc Distress Signals 22 | . 2 . . . 1 1 . 2 . . . . . . . . 1 . 14 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 206 | . 6 2 . 2 8 7 1 32 7 6 . 13 4 10 1 23 22 35 22 5 . Peak Tracking Total 17 | . 4 2 . 2 3 3 1 7 4 4 . 9 3 5 1 16 11 17 7 4 . Tactical Retreats 32 | . 1 . . . . . . 4 3 1 . . 1 3 . 4 6 6 3 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp War Pro Res Res Tes Acc Traps Triggered 3 | . . . . . . 1 . . . . . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . 1 . . . . . . . 13 . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp War Pro Res Res Tes Acc Machines Disabled 4 | . 1 . . . . 1 . . . . . . . . . 1 . . . 1 . Max in Single Turn 1 | . 1 . . . . 1 . . . . . . . . . 1 . . . 1 . Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp War Pro Res Res Tes Acc Machines Accessed 56 | . 1 1 1 . . 7 7 11 2 2 . . 2 7 . 6 . 6 1 . 2 Terminals 33 | . 1 . . . . 6 6 7 . . . . 2 4 . . . 4 1 . 2 Fabricators 7 | . . . . . . . . 4 . . . . . 2 . . . 1 . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . 1 . . . 1 . . . Total Hacks 153 | . 4 1 1 . . 20 12 30 2 2 . . 7 35 . 13 . 22 1 . 3 Successful 76 | . 3 1 1 . . 7 4 13 2 2 . . 3 16 . 13 . 8 1 . 2 Failed 76 | . 1 . . . . 13 8 17 . . . . 4 18 . . . 14 . . 1 Catastrophic 16 | . . . . . . 3 2 5 . . . . 1 1 . . . 4 . . . Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . . . . . Manual 41 | . 2 . 1 . . 3 . 10 . . . . 4 13 . 1 . 7 . . . Terminals 98 | . 4 . . . . 18 11 17 . . . . 7 21 . . . 16 1 . 3 Fabricators 30 | . . . . . . . . 13 . . . . . 13 . . . 4 . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . 1 . . . 2 . . . Terminal Hacks 61 | . 3 1 1 . . 6 4 6 2 2 . . 3 12 . 13 . 5 1 . 2 Record 8 | . . . . . . . . . 1 1 . . . . . 6 . . . . . Part Schematic 3 | . . . . . . . . 1 . . . . 1 1 . . . . . . . Prototype ID Bank 8 | . 1 . . . . . . 1 . . . . . 1 . 5 . . . . . Open Door 8 | . . 1 . . . 2 . . 1 1 . . . . . 2 . . . . 1 Open DSF 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Level Access Points 3 | . . . . . . . . . . . . . . 1 . . . 1 . . 1 Branch Access Points 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Terminal Index 3 | . . . . . . . . 1 . . . . . 1 . . . 1 . . . Fabricator Index 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . Garrison Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 6 | . 1 . . . . . . 2 . . . . . 3 . . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 3 | . . . . . . 1 1 . . . . . . 1 . . . . . . . Registered Components 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Registered Prototypes 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . Zone Layout 3 | . . . . . . 1 1 . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . 7 . . . . . 3 . . . 2 . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 6 | . . . . . . . . 3 . . . . . 2 . . . 1 . . . Build 5 | . . . . . . . . 3 . . . . . 1 . . . 1 . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . Seal Access 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Used 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Hacking Detections 36 | . 1 . . . . 4 6 10 . . . . 2 5 . . . 6 . . 2 Full Trace Events 10 | . 1 . . . . 1 . 4 . . . . . 2 . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . 1 . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 1 . . . . 1 1 . . . . . . . Parts Built 5 | . . . . . . . . 3 . . . . . 1 . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 205 | . . . . . . . . 108 . . . . . 44 . . . 53 . . . Total Part Build Rating 19 | . . . . . . . . 9 . . . . . 4 . . . 6 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp War Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . 3 . . . . . . . . . . . . . find_chute 3 | . . . . . . . . 3 . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp War Pro Res Res Tes Acc Total Allies 6 | . . 2 . 1 . . . 1 . . . . . . . . . . 2 . . Largest Group 2 | . . 2 . 1 1 . . 1 1 . . . . . . . . . 1 . . Highest-Rated Group 90 | . . 42 . 31 31 . . 90 90 . . . . . . . . . 82 . . Highest-Rated Ally 90 | . . 31 . 31 31 . . 90 90 . . . . . . . . . 82 . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 41 | . . 5 . . 19 . . 2 8 . . . . . . . . . 7 . . Total Damage 981 | . . 63 . . 234 . . 114 335 . . . . . . . . . 235 . . Kills 7 | . . . . . 2 . . 1 3 . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . Field Lobotomies 3 | . . . . . . . . 1 . . . . . . . . . . 2 . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp War Pro Res Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . . 3 1 2 2 . . 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . 2 . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp War Pro Res Res Tes Acc Turns Passed 9799 | 116 147 302 485 215 204 966 744 2664 335 252 265 252 274 279 30 284 139 456 1111 96 183 Spaces Moved 11805 | 86 87 218 352 87 67 444 406 1793 834 724 907 714 313 572 100 916 454 1011 1415 167 138 Core 170 | 13 . . . . . . . 1 . . . . . . . . . 67 89 . . Treads 2125 | . . . 34 87 67 444 406 862 . . . . . . . . . . 225 . . Legs 696 | 73 87 218 318 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 8814 | . . . . . . . . 930 834 724 907 714 313 572 100 916 454 944 1101 167 138 Fastest Speed 20 | 50 120 120 130 160 160 163 170 26 26 27 27 27 27 27 27 27 27 20 29 29 27 Average Speed 58 | 111 120 121 132 160 203 167 170 95 26 27 27 27 27 27 27 27 27 27 51 29 27 Slowest Speed 1150 | 120 120 130 160 160 240 250 170 1150 30 27 27 27 27 27 27 27 27 50 200 29 29 Overloaded Moves 315 | . . . . . . . . . . . . . . . . . . 315 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . 2 . . . . . 4 . . . 5 2 3 . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 40 | 6 15 35 79 19 5 55 10 44 83 79 84 83 9 18 13 82 64 32 37 24 6 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . Known Exits Taken 8 | . . . . . . . . 1 . . . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 . 1 1 1 . . . . . . . 1 1 . Scrap Searched 25 | . . 1 . . . . . . 1 18 2 3 . . . . . . . . . Spaces Dug 64 | . . . . . . . . 23 . 1 . . 2 2 . . . 5 31 . . Terrain Destroyed 202 | . . . . . 23 . . 28 . 43 . 39 2 2 . . . 5 60 . . Melee 33 | . . . . . . . . 23 . 1 . . 2 2 . . . 5 . . . Projectile 40 | . . . . . . . . 5 . . . . . . . . . . 35 . . AOE 129 | . . . . . 23 . . . . 42 . 39 . . . . . . 25 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp War Pro Res Res Tes Acc Total 14148 | 99 109 254 365 155 120 620 454 2566 928 775 926 768 495 660 102 949 460 1152 1700 209 282 Wait 1743 | . 12 18 . 65 34 106 34 594 84 45 18 48 168 69 3 12 2 107 136 44 144 Move 11752 | 85 86 217 351 86 66 443 405 1788 833 723 906 713 312 563 99 915 453 1001 1410 160 137 Hop 15 | . . . . . . . . 2 . . . . . 4 . . . 4 2 3 . Pick Up 57 | 4 1 4 1 . 1 13 4 20 . 1 1 . 1 . . 2 . 1 3 . . Fast Attach 104 | 7 . 6 . . . 9 2 17 1 . . 1 5 5 . 9 . 11 30 1 . Attach 31 | . . 1 . . 3 . 2 12 1 1 . 1 1 1 . . . 3 4 . 1 Detach 13 | 1 . . . . . 3 . 4 . 1 . 1 . . . . . . 3 . . Swap 49 | . . 1 11 . 3 5 3 24 . . . 1 1 . . . . . . . . Drop 84 | . . 6 2 . . 14 2 22 . . 1 . 4 3 . 9 . 7 14 . . Fire 213 | 2 10 1 . 4 13 27 2 39 . 3 . 3 . . . 2 1 7 98 1 . Melee 85 | . . . . . . . . 44 9 1 . . 3 15 . . 4 9 . . . Ram 2 | . . . . . . . . . . . . . . . . . . 2 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 8 exits: Res x4 / *Upp x2 / *Ext x2) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / Qua) -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 15) 264 | -10/Materials | Entered Mines 297 | -10/Mines | Met a Derelict bent on vengeance 306 | -10/Mines | Build established: Mutant 311 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 349 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 401 | -10/Mines | Assembled infested the area 419 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 422 | -10/Mines | Found Prototype Device 422 | -10/Mines | Identified Exp. Sensor Array 476 | -10/Mines | Met 8R-AWN 561 | -10/Mines | Discovered new exit (range 5) 566 | -10/Mines | Entered Exiles 600 | -10/Exiles | Welcomed by 8R-AWN 622 | -10/Exiles | Met EX-HEX 657 | -10/Exiles | Met EX-BIN 676 | -10/Exiles | Aligned with FarCom system 677 | -10/Exiles | Given EX-Vault access code 707 | -10/Exiles | Opened EX-Vault 727 | -10/Exiles | Found Field Lobotomy Kit 757 | -10/Exiles | Warned to stay clear of 0b10 Research branches 845 | -10/Exiles | Met EX-DEC 864 | -10/Exiles | Visited The Gauntlet 1031 | -10/Exiles | Discovered new exit (range 14) 1051 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1051 | -10/Exiles | Entered Mines 1061 | -9/Mines | Escorted by a lone wolf Derelict 1081 | -9/Mines | Learned location of Storage (-8) 1244 | -9/Mines | Discovered new exit (range 14) 1266 | -9/Mines | Entered Materials 1266 | -8/Materials | Accompanied by 1 ally 1266 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1367 | -8/Materials | Discovered new exit (range 16) 1470 | -8/Materials | Entered Storage 2306 | -8/Storage | Found Prototype Processor 2349 | -8/Storage | Discovered new exit (range 5) 2436 | -8/Storage | Entered Factory 2436 | -7/Factory | Evolved 2 slots: Weapon x2 2725 | -7/Factory | Build established: Skirmisher 3122 | -7/Factory | Discovered new exit (range 6) 3180 | -7/Factory | Entered another Factory area 3180 | -6/Factory | Evolved 2 slots: Utility x2 3180 | -6/Factory | Identified Exp. Targeting Computer 3502 | -6/Factory | Build established: Gunner 3971 | -6/Factory | Crushed by falling debris 4002 | -6/Factory | Lost 3 parts (1u2w) 4219 | -6/Factory | Lost 7 parts (2p1n2u2w) 4446 | -6/Factory | Fabricated Hacking Suite? 4587 | -6/Factory | Fabricated Hacking Suite? 4842 | -6/Factory | Build established: Scavenger-Gunner 5119 | -6/Factory | Cargo convoy interrupted 5346 | -6/Factory | Fabricated Hacking Suite? 5539 | -6/Factory | Build established: Sprinter 5595 | -6/Factory | Garrison activated, responded to threat 5687 | -6/Factory | Identified exit to Lower Caves 5836 | -6/Factory | Assimilated H-61 Shepherd with FLK Orb 5844 | -6/Factory | Entered Lower Caves 5844 | -6/Lower Caves | Accompanied by 1 ally 5857 | -6/Lower Caves | Learned 8 Factory zone layouts 5859 | -6/Lower Caves | Learned Factory emergency access door positions 5869 | -6/Lower Caves | Encountered a Warlord checkpoint 5879 | -6/Lower Caves | Build established: Hacker-Sprinter 6001 | -6/Lower Caves | Learned Factory emergency access door positions 6023 | -6/Lower Caves | Discovered new exit (range 7) 6179 | -6/Lower Caves | Entered another Lower Caves area 6183 | -6/Lower Caves | Discovered new exit (range 8) 6240 | -6/Lower Caves | Encountered a Warlord checkpoint 6424 | -6/Lower Caves | Learned Factory stockpile data 6429 | -6/Lower Caves | Discovered new exit (range 5) 6431 | -6/Lower Caves | Entered Zion 6443 | -6/Zion | System corruption cleaned by Quarantine Array 6465 | -6/Zion | Learned Factory emergency access door positions 6480 | -6/Zion | Learned 12 Factory zone layouts 6526 | -6/Zion | Learned Factory emergency access door positions 6546 | -6/Zion | Rebuked by Imprinter 6674 | -6/Zion | Discovered new exit (range 10) 6696 | -6/Zion | Entered Proximity Caves 6909 | -5/Proximity Caves | Identified exit to Factory 6948 | -5/Proximity Caves | Entered Factory 6948 | -5/Factory | Evolved 2 slots: Utility x2 6949 | -5/Factory | Identified exit to Factory 7221 | -5/Factory | Discovered exit to Factory (range 4) 7222 | -5/Factory | Entered another Factory area 7222 | -4/Factory | Evolved 2 slots: Utility x2 7260 | -4/Factory | Central database locked down 7273 | -4/Factory | Identified exit to Upper Caves 7273 | -4/Factory | Identified exit to Extension 7273 | -4/Factory | Identified exit to Research 7401 | -4/Factory | Fabricated Cld. Airjet? 7501 | -4/Factory | Entered Upper Caves 7505 | -4/Upper Caves | Spotted B-86 Titan 7515 | -4/Upper Caves | Lost 3 parts (2u1w) 7525 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 7527 | -4/Upper Caves | Learned location of 1 exit from Research 7531 | -4/Upper Caves | Identified exit to Warlord 7531 | -4/Upper Caves | Entered Warlord 7551 | -4/Warlord | Met Warlord 7576 | -4/Warlord | Warlord's base attacked by MAIN.C 7577 | -4/Warlord | Found Prototype Device 7577 | -4/Warlord | Identified Exp. Focal Shield 7602 | -4/Warlord | Learned 4 Command zone layouts 7603 | -4/Warlord | Learned Testing security intel 7603 | -4/Warlord | Learned Quarantine security intel 7603 | -4/Warlord | Learned Armory garrison access intel 7670 | -4/Warlord | Found Prototype Device 7670 | -4/Warlord | Identified Minesniffer Drone Bay 7702 | -4/Warlord | Found Prototype Energy Gun 7702 | -4/Warlord | Identified Vortex Rifle 7705 | -4/Warlord | Found Vortex Rifle 7728 | -4/Warlord | Opened side exit 7803 | -4/Warlord | Warlord forces counterattacked 7812 | -4/Warlord | Discovered new exit (range 9) 7814 | -4/Warlord | Identified exit to Proximity Caves 7815 | -4/Warlord | Entered Proximity Caves 7818 | -3/Proximity Caves | Spotter reported a threat 7820 | -3/Proximity Caves | Spotter reported a threat 7873 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 7888 | -3/Proximity Caves | Spotted B-86 Titan 7920 | -3/Proximity Caves | Spotter reported a threat 7950 | -3/Proximity Caves | Discovered exit to Research (range 14) 7954 | -3/Proximity Caves | Entered Research 7954 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7955 | -3/Research | Identified exit to Quarantine 7982 | -3/Research | Spotted B-86 Titan 8086 | -3/Research | Fabricated Adv. Hacking Suite (x1) 8235 | -3/Research | Search patrols dispatched 8272 | -3/Research | Spotted B-86 Titan 8300 | -3/Research | Identified exit to Research 8303 | -3/Research | Found Enh. Force Lance 8308 | -3/Research | Lost 5 parts (1p1n1u2w) 8385 | -3/Research | Core integrity fell below 50% 8399 | -3/Research | Lost 6 parts (2n4u) 8409 | -3/Research | Core integrity fell below 20% 8410 | -3/Research | Entered another Research area 8410 | -2/Research | Warlord forces began assault on 0b10 8410 | -2/Research | Evolved 2 slots: Utility x2 8505 | -2/Research | Assimilated H-88 Terminator with FLK Orb 8520 | -2/Research | Research machine network offline 8545 | -2/Research | Assimilated P-80 Master with FLK Orb 8567 | -2/Research | Found Quantum Capacitor 8579 | -2/Research | Borebot progress halted 8676 | -2/Research | Build established: Mutant 8731 | -2/Research | Lost 3 allies 8869 | -2/Research | Borebot progress halted 8876 | -2/Research | Lost 3 parts (3u) 8931 | -2/Research | Spotted Striker 8934 | -2/Research | Spotted Striker 8953 | -2/Research | Destroyed Striker 8985 | -2/Research | Lost 3 allies 8998 | -2/Research | Spotted Striker 9024 | -2/Research | Lost 3 allies 9095 | -2/Research | Found Prototype Processor 9095 | -2/Research | Identified Exp. Core Analyzer 9167 | -2/Research | Borebot progress halted 9293 | -2/Research | Build established: Sprinter 9360 | -2/Research | Met up with Warlord 9364 | -2/Research | Spotted Striker 9374 | -2/Research | Destroyed Striker 9430 | -2/Research | Warlord invited to help at Command 9466 | -2/Research | Warlord destroyed during the assault 9502 | -2/Research | Discovered new exit (range 12) 9521 | -2/Research | Entered Testing 9522 | -2/Testing | Maximum security lockdown engaged 9554 | -2/Testing | Discovered new exit (range 19) 9617 | -2/Testing | Entered Access 9617 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9626 | -1/Access | Identified exit to Surface 9800 | *** | Escaped! Last Messages --------------- 09526_ FARCOM_MSG: For science! 09532_ Reinforced Shell breached. 09554_ EXIT=FOUND 09554_ C-65 Expert exits level. 09554_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09614_ U-05 Engineer exits level. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 09617_ Receiving FarCom transmissions... 09626_ Connecting with Terminal... 09626_ Current location identified: Access >>Access(Main) Found 1 level access point to Surface: (231,93) Map updated. 09797_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 09798_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????????????????# "@ #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????##"" ##?????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#T #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" #??????????????????? | | #######+####+#######"" ####???????????????? | | k ?????? | | k ?????? | | +####### ###################### ####??????? | | ???????# #?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ???????# #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 50 Energy Generation 41 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Power Amplification 40 Corruption Containment 24 Corruption Block 15 Armor Coverage 750 Resistance: KI 30 Phase Shifting 10 Evasion (%) 76 Targeting Accuracy 20 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 32 Item Schematics ----------------- Hacking Suite | -6/Factory | Hacked Cld. Airjet | -5/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Cld. Airjet | x1 | -4/Factory Adv. Hacking Suite | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed CobblerSapperBank Manual? 0 Play Time 02:28:19 Cumulative 102.0 hours Start 2024.04.04 @ 02:03:32 End 2024.04.04 @ 23:41:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 15 Adventurer 16 Explorer 22 Win Type 0 Total 18 Types 13/4/0/0/0/0/0/1/0 Lore% 65 Gallery% 72 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98fae725-25ab-499e-8dd7-5699273c1c1f