Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.09 @ 00:31:58 Player: Calanor Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (165) 825 Value Destroyed (4899) 4899 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (932) 932 TOTAL SCORE: 8436 Bonus ------- High Alert Combat Kills 932 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Titanium Leg > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Deuterium Engine Deuterium Engine Deuterium Engine Deuterium Engine Aluminum Leg Coolant Injector Improved Light Armor Plating Light EM Pulse Cannon Improved EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Ion Cannon Assault Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Coolant Injector Large Storage Unit Large Storage Unit Shield Generator > --- WEAPON ----------- Improved EM Pulse Cannon Ion Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Deuterium Engine Deuterium Engine Light Treads Coolant Injector Improved Light Armor Plating Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Assault Cannon Flak Cannon Flak Cannon [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 140 | 8 25 33 74 Power 13 | 2 4 1 6 Engine 12 | 2 4 1 5 Core 1 | . . . 1 Reactor . | . . . . Propulsion 49 | 2 5 17 25 Treads 40 | 2 5 13 20 Leg 9 | . . 4 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 27 | 2 5 7 13 Device 13 | 1 3 4 5 Storage 8 | 1 2 3 2 Processor . | . . . . Hackware . | . . . . Protection 6 | . . . 6 Artifact . | . . . . Weapon 51 | 2 11 8 30 Energy Gun 10 | 2 4 1 3 Energy Cannon 17 | . 2 2 13 Ballistic Gun 2 | . 1 1 . Ballistic Cannon 21 | . 3 4 14 Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 36 | . 4 3 29 Power 7 | . . 1 6 Propulsion 10 | . 1 2 7 Utility 7 | . 1 . 6 Weapon 12 | . 2 . 10 Highest Loss Streak 5 | . 2 2 5 Average Slot Usage (%) 97 | . 97 99 94 Engine 13 | . 14 10 15 Treads 25 | . 27 28 20 Leg 3 | . . 4 5 Device 11 | . 12 11 10 Storage 18 | . 14 22 18 Protection 2 | . . . 5 Energy Gun 3 | . 10 . 2 Energy Cannon 8 | . 9 7 7 Ballistic Gun 1 | . 2 2 . Ballistic Cannon 8 | . 4 11 7 Naked Turns . | . . . . Heaviest Build 70 | 13 28 52 70 Greatest Support 66 | 40 40 66 65 Greatest Overweight (x) 13 | . 1 2 13 Average Overweight (x) . | . . . . Largest Inventory Capacity 22 | 6 10 16 22 Average Capacity 14 | 5 9 15 16 Most Carried 16 | 6 10 16 16 Average Carried 12 | 3 9 14 14 Final Capacity 16 | 6 10 16 16 Final Carried 16 | 5 9 13 16 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 3883 | 280 405 1134 2064 Remotely . | . . . . Salvage Created 5500 | 140 861 1366 3133 Parts 327 | 10 63 105 149 Haulers Intercepted 4 | . 2 1 1 Recyclers Shooed 5 | . 1 2 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 113 | . 13 29 71 Guns 16 | . 6 7 3 Cannons 88 | . 6 21 61 AOE 4 | . 1 . 3 Classes Destroyed 14 | 2 7 2 3 Worker 15 | . 4 3 8 Builder 6 | . 2 1 3 Tunneler 5 | 3 . 2 . Hauler 4 | . 2 1 1 Recycler 8 | 1 1 3 3 Operator 2 | . 2 . . Watcher 12 | . 3 4 5 Swarmer 13 | . 3 3 7 Grunt 66 | . 10 15 41 Brawler 3 | . . . 3 Duelist 7 | . . 2 5 Protector 2 | . . . 2 Sentry 20 | . . 9 11 Hunter 2 | . . . 2 Best Kill Streak 9 | 4 2 5 9 Combat Bots Only 8 | . 2 3 8 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 2 | . 1 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 7986 | . 671 1551 5764 Core 876 | . 100 186 590 Absorbed by Shields 370 | . . . 370 Core Remaining (%) 71 | 100 60 53 . Volleys Fired 458 | 4 94 111 249 Largest 2 | 2 2 2 2 Hottest 150 | 80 120 120 150 Shots Fired 842 | 8 159 222 453 Gun 207 | 8 104 38 57 Cannon 630 | . 50 184 396 Launcher . | . . . . Special 5 | . 5 . . Kinetic 492 | . 71 176 245 Thermal 189 | 4 56 46 83 Explosive . | . . . . Electromagnetic 161 | 4 32 . 125 Robot Hit Streak 29 | 6 12 29 16 Robot Miss Streak 12 | . 3 6 12 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 592 | 6 100 134 352 Core Hits 331 | 4 38 53 236 Critical Hits 7 | . . 3 4 Critical Kills 3 | . . 2 1 Critical Parts Destroyed 3 | . . 1 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 11941 | 78 1369 2728 7766 Guns 1919 | 78 809 472 560 Cannons 9423 | . 513 2256 6654 Explosions 575 | . 23 . 552 Melee . | . . . . Ramming . | . . . . Kinetic 6422 | . 534 2137 3751 Thermal 2865 | 21 469 591 1784 Explosive . | . . . . Electromagnetic 2654 | 57 366 . 2231 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 1 . 6 Average Corruption 3 | . 1 . 4 Corruption Purged . | . . . . Effects 97 | . 8 . 89 Message Errors 25 | . 5 . 20 Matter Fused 14 | . . . 14 Heat Flow Errors 7 | . . . 7 Energy Discharges 8 | . 1 . 7 Parts Rejected 1 | . . . 1 Data Loss (minor) 8 | . 1 . 7 Data Loss (major) 2 | . . . 2 Misfires 7 | . . . 7 Targeting Errors 16 | . 1 . 15 Weapon Failures 9 | . . . 9 Overload Shots . | . . . . Overflow Damage 216 | . 8 57 151 Projectiles 162 | . 8 57 97 Explosions 54 | . . . 54 Melee . | . . . . Knockbacks 95 | . 2 19 74 Impact . | . . . . Kinetic 84 | . 2 18 64 Secondary 11 | . . 1 10 Self-Inflicted Damage 175 | . 17 . 158 Shots 4 | . 1 . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 432 | 36 198 21 432 Average Temperature 98 | 16 46 6 117 Received Heat Transfer 2994 | . 333 549 2112 Effects 8 | . . . 8 Shutdowns 2 | . . . 2 Energy Bleed 2 | . . . 2 Interference 3 | . . . 3 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 4 | . . . 4 Combat Hostiles 4 | . . . 4 Parts Fried 19 | . 1 . 18 Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 10 | . 1 5 4 Heat Transferred 4826 | 50 956 1258 2562 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . 1 . 4 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 1326 | 20 155 292 1326 Average Influence 271 | 8 52 128 556 Maximum Alert Level 4 | . . 1 4 Low Security (%) 61 | 100 100 74 22 Level 1 19 | . . 25 28 Level 2 4 | . . . 10 Level 3 10 | . . . 26 Level 4 4 | . . . 11 Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 26 | . 4 5 17 Investigation 11 | . 2 4 5 Extermination . | . . . . Reinforcement 8 | . 2 1 5 Assault 3 | . . . 3 Garrison 4 | . . . 4 Intercept . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 1 2 Communications Jammed 3 | . . . 3 Distress Signals 3 | . . . 3 Times Spotted 167 | . 25 39 103 Peak Tracking Total 8 | . 3 3 8 Tactical Retreats 12 | . 4 1 7 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 8 | . 2 . 6 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 31 | . 8 15 8 Terminals 20 | . 6 10 4 Fabricators . | . . . . Repair Stations 4 | . . 2 2 Recycling Units 5 | . 2 2 1 Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 102 | . 23 52 27 Successful 70 | . 17 34 19 Failed 32 | . 6 18 8 Catastrophic 3 | . . 2 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 57 | . 13 33 11 Fabricators . | . . . . Repair Stations 14 | . . 7 7 Recycling Units 21 | . 10 7 4 Scanalyzers 10 | . . 5 5 Garrison Access . | . . . . Terminal Hacks 36 | . 10 20 6 Record 6 | . . 4 2 Robot Analysis 2 | . . 2 . Prototype ID Bank 5 | . 1 4 . Level Access Points 1 | . 1 . . Emergency Access Points 1 | . . 1 . Terminal Index 1 | . . 1 . Alert Level 3 | . 1 1 1 Unreport Threat 1 | . . 1 . Locate Traps 1 | . . 1 . Dispatch Records 1 | . 1 . . Maintenance Status 1 | . . 1 . Security Status 1 | . . . 1 Hauler Manifests 1 | . 1 . . Registered Components 3 | . 1 1 1 Zone Layout 8 | . 4 3 1 Fabricator Hacks . | . . . . Repair Station Hacks 10 | . . 5 5 Scan Component 6 | . . 3 3 Repair 4 | . . 2 2 Recycling Unit Hacks 14 | . 7 4 3 Recycle Component 1 | . 1 . . Process 3 | . 1 1 1 Report Inventory 5 | . 2 2 1 Retrieve Matter 3 | . 1 1 1 Retrieve Components 2 | . 2 . . Scanalyzer 10 | . . 5 5 Insert Component 5 | . . 3 2 Analyze 5 | . . 2 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 26 | . 7 13 6 Full Trace Events 12 | . 2 5 5 Feedback Events 2 | . 1 . 1 Corruption 2 | . 1 . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 2 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . . 2 2 Time 153 | . . 64 89 Parts Recycled 1 | . 1 . . Recycled Matter 252 | . . 132 120 Retrieved Matter 277 | . 116 . 161 Retrieved Components 19 | . 19 . . Parts Scanalyzed 4 | . . 2 2 Part Schematics Acquired 3 | . . 2 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . . 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 9152 | 131 2493 3003 3525 Spaces Moved 4389 | 65 1303 1540 1481 Core 7 | 2 . . 5 Treads 3851 | 63 1303 1361 1124 Legs 531 | . . 179 352 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 150 Average Speed 161 | 156 160 158 166 Slowest Speed 700 | 160 180 180 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 70 | 4 96 96 86 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 3 | . 3 . . Terrain Destroyed 120 | . 7 33 80 Melee . | . . . . Projectile 65 | . 3 33 29 AOE 55 | . 4 . 51 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 5600 | 83 1546 1878 2093 Wait 444 | . 92 147 205 Move 4386 | 64 1302 1539 1481 Hop . | . . . . Pick Up 93 | 7 17 22 47 Fast Attach 21 | 5 6 4 6 Attach 45 | 2 5 8 30 Detach 1 | . . 1 . Swap 75 | 1 14 22 38 Drop 77 | . 16 24 37 Fire 458 | 4 94 111 249 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 5) 1185 | -10/Materials | Discovered new exit (range 14) 1328 | -10/Materials | Discovered new exit (range 15) 1515 | -10/Materials | Identified exit to Materials 2625 | -10/Materials | Entered another Materials area 2625 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2965 | -9/Materials | Repaired Carbon-fiber Leg 3089 | -9/Materials | Discovered new exit (range 11) 3466 | -9/Materials | Discovered new exit (range 7) 4386 | -9/Materials | Discovered new exit (range 13) 4848 | -9/Materials | Repaired Lgt. Treads 4890 | -9/Materials | Discovered new exit (range 5) 5148 | -9/Materials | Discovered new exit (range 13) 5628 | -9/Materials | Entered another Materials area 5628 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 5880 | -8/Materials | Lost 4 parts (1p1u2w) 6461 | -8/Materials | Repaired Flak Cannon 6649 | -8/Materials | Build established: Scavenger-Mutant 6720 | -8/Materials | Discovered new exit (range 9) 7148 | -8/Materials | Repaired Hvy. Ion Engine 7312 | -8/Materials | Build established: Mutant 7339 | -8/Materials | Garrison activated, responded to threat 7453 | -8/Materials | Discovered new exit (range 7) 7550 | -8/Materials | Garrison activated, responded to threat 8028 | -8/Materials | First assault squad dispatched 8077 | -8/Materials | Core integrity fell below 50% 8125 | -8/Materials | Lost 4 parts (2p1u1w) 8384 | -8/Materials | Lost 3 parts (1p2n) 8400 | -8/Materials | Destroyed 8 combat bots 8773 | -8/Materials | Discovered new exit (range 15) 8917 | -8/Materials | Core integrity fell below 20% 8970 | -8/Materials | Lost 3 parts (1n1u1w) 9146 | -8/Materials | Lost 5 parts (2p2n1w) 9154 | -8/Materials | Crushed by falling debris 9154 | -8/Materials | Smashed by cave-in Last Messages --------------- 09096_ Carbon-fiber Leg destroyed. 09101_ Destroyed Particle Gun. 09104_ Deuterium Engine destroyed. 09105_ Coolant Injector melted. 09107_ System corrupted: Hvy. Particle Cannon targeting data glitched. 09107_ Destroyed Particle Gun. 09112_ Hvy. Ion Engine destroyed. 09115_ ,XIHSTXJAIRT3G VD5TA8|/LS 09115_ Hvy. Particle Cannon destroyed. 09117_ Nuclear Reactor explodes. 09117_ Titanium Leg permanently disabled. 09117_ Overheating: Short circuit. 09117_ Y-45 Defender destroyed. 09117_ Electrolysis Chamber disabled. 09118_ The unstable cave ceiling collapses. 09119_ G-47 Trooper destroyed. 09144_ The unstable cave ceiling collapses. 09154_ Crushed by falling debris. 09154_ Hvy. Particle Cannon destroyed. 09154_ System corrupted by crushing effect (+2). 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Armor Plating | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed LobotomyHardenedArmor Manual? 0 Play Time 02:08:56 Cumulative 15.4 hours Start 2020.09.08 @ 21:15:05 End 2020.09.09 @ 00:31:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72c60c14-735f-461a-aa39-3b1e82cf3504