Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.16 @ 14:09:58 Player: Lolterzard Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (53) 265 Value Destroyed (791) 791 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2036 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (1400) Ox27 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (25) --- Ion Engine Ion Engine Improved Ion Engine Reinforced Ion Engine Cooled Ion Engine Light Armor Plating Light Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Large Matter Pod > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Reinforced Ion Engine Cooled Ion Engine Light Armor Plating Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 40 | 8 13 19 Power 9 | 1 2 6 Engine 8 | 1 2 5 Core 1 | . . 1 Reactor . | . . . Propulsion 14 | 3 4 7 Treads . | . . . Leg 7 | . 4 3 Wheel 7 | 3 . 4 Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 1 | 1 . . Storage 4 | 1 2 1 Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 11 | 2 4 5 Energy Gun 4 | 1 2 1 Energy Cannon . | . . . Ballistic Gun 5 | 1 2 2 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 26 | . 7 19 Power 4 | . 1 3 Propulsion 9 | . 2 7 Utility 3 | . 1 2 Weapon 10 | . 3 7 Highest Loss Streak 7 | . 3 7 To Critical Strikes 1 | . . 1 Average Backups 8 | 5 8 10 Power 2 | . 1 3 Propulsion 2 | 4 3 . Utility 1 | . 1 2 Weapon 2 | . 1 4 Tool/Special . | . . . Unused Backups 8 | 1 4 3 Power 2 | . 1 1 Propulsion 5 | 1 3 1 Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 86 | . 97 74 Engine 11 | . 13 10 Leg 19 | . 23 15 Wheel 5 | . 4 7 Device 3 | . 6 . Storage 16 | . 14 18 Protection 4 | . 7 1 Energy Gun 6 | . 7 4 Ballistic Gun 16 | . 19 14 Launcher 1 | . . 2 Peak Build Rating 13 | 7 9 13 Average Rating 8 | 6 7 9 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) 10 | 12 9 9 Naked Turns . | . . . Heaviest Build 97 | 14 90 97 Greatest Support 40 | 26 20 40 Greatest Overweight (x) 31 | 4 4 31 Average Overweight (x) 1 | . . 5 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 17 | 7 13 25 Most Carried 13 | 8 13 12 Average Carried 8 | 5 8 10 Final Capacity 25 | 8 25 25 Final Carried 13 | 8 13 9 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 998 | 318 347 333 Remotely . | . . . Salvage Created 1528 | 354 412 762 Parts 116 | 35 25 56 Haulers Intercepted 4 | . 2 2 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 24 | . 8 16 Guns 20 | . 8 12 AOE 4 | . . 4 Classes Destroyed 11 | 3 6 2 Worker 10 | 3 1 6 Builder 3 | . 1 2 Tunneler 9 | 9 . . Hauler 4 | . 2 2 Recycler 1 | 1 . . Mechanic 1 | . 1 . Watcher 1 | . 1 . Swarmer 10 | . 3 7 Grunt 10 | . 5 5 Brawler 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 5 | 5 5 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 285 | . 102 183 Missed 69 | . 21 48 Hits 216 | . 81 135 Melee 4 | . . 4 Projectile 212 | . 81 131 Critical Strikes 4 | . . 4 Damage Taken 2567 | . 920 1647 Core 609 | . 200 409 Absorbed by Shields . | . . . Regen/Repaired (Parts) 39 | . 39 . Core Remaining (%) 60 | 100 20 . Volleys Fired 202 | 38 66 98 Largest 2 | 2 2 2 Hottest 105 | 70 105 85 Shots Fired 345 | 76 102 167 Gun 343 | 76 102 165 Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic 214 | 38 47 129 Thermal 129 | 38 55 36 Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 10 | 7 10 9 Robot Miss Streak 4 | 3 4 4 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 204 | 41 57 106 Core Hits 94 | 18 26 50 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | 1 1 1 Burn 3 | 1 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2217 | 458 633 1126 Guns 2068 | 458 630 980 Cannons . | . . . Explosions 146 | . . 146 Melee . | . . . Ramming 3 | . 3 . Kinetic 1102 | 185 220 697 Thermal 966 | 273 410 283 Explosive 146 | . . 146 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 9 | . . 9 Average Corruption 8 | . . 8 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 34 | . . 34 Message Errors 8 | . . 8 Matter Fused 9 | . . 9 Heat Flow Errors 4 | . . 4 Energy Discharges 5 | . . 5 Parts Fused 1 | . . 1 Data Loss (minor) 5 | . . 5 Misfires 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 48 | . . 48 Shots 2 | . . 2 Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 259 | 100 259 258 Average Temperature 64 | 35 91 59 Received Heat Transfer 801 | . 252 549 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | 1 . 2 Heat Transferred 2731 | 888 1066 777 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 142 | 10 55 142 Initial 2 | . . 2 Average 23 | 2 5 49 Influence Increases 865 | 65 239 561 Destroy 0b10 Robot/C 480 | . 160 320 Destroy 0b10 Robot/NC 145 | 65 30 50 Destroy Leader 120 | . 36 84 Successful Hack 16 | . 12 4 Disable Machine 15 | . . 15 Destroy Structure 14 | . 1 13 Lose Combat Pursuer 75 | . . 75 Influence Decreases 814 | 65 232 517 Entered New Map 5 | . . 5 Time Decay 573 | 65 174 334 Lost Part 236 | . 58 178 Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 46 | . 18 28 Peak Tracking Total 6 | . 3 6 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 9 | . 7 2 Terminals 8 | . 6 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 12 3 Successful 9 | . 7 2 Failed 6 | . 5 1 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 12 | . 9 3 Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 5 2 Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . . 1 Alert Level 1 | . . 1 Locate Traps 1 | . 1 . Transport Status 2 | . 2 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 741 | 114 627 . Seismic 741 | 114 627 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2750 | 323 1282 1145 Spaces Moved 1073 | 218 660 195 Core 51 | 35 2 14 Treads . | . . . Legs 612 | . 490 122 Wheels 410 | 183 168 59 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 110 Average Speed 185 | 90 157 388 Slowest Speed 1600 | 250 400 1600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 6 87 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 11 | . . 11 Melee . | . . . Projectile . | . . . AOE 11 | . . 11 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1532 | 276 810 446 Wait 166 | . 45 121 Move 1071 | 217 659 195 Hop . | . . . Pick Up 29 | 10 14 5 Fast Attach 23 | 7 7 9 Attach 15 | . 7 8 Detach . | . . . Swap 10 | 1 5 4 Drop 15 | 3 6 6 Fire 202 | 38 66 98 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 324 | -11/Scrapyard | Entered Materials 370 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 9) 460 | -10/Materials | Discovered new exit (range 10) 683 | -10/Materials | Discovered new exit (range 10) 762 | -10/Materials | Repaired Aluminum Leg 924 | -10/Materials | Derelicts attacked the area 931 | -10/Materials | Discovered new exit (range 15) 938 | -10/Materials | Core integrity fell below 50% 982 | -10/Materials | Lost 3 parts (1p1u1w) 1307 | -10/Materials | Discovered new exit (range 16) 1606 | -10/Materials | Entered another Materials area 1606 | -9/Materials | Evolved 2 slots: Propulsion x2 1782 | -9/Materials | Lost 5 parts (1p2n1u1w) 1972 | -9/Materials | Build established: Scavenger-Mutant 2502 | -9/Materials | Core integrity fell below 50% 2552 | -9/Materials | Lost 7 parts (4n1u2w) 2742 | -9/Materials | Core integrity fell below 20% 2751 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02580_ U-05 Engineer lays Concrete. 02585_ U-05 Engineer builds a Wall. 02597_ Acquired Lgt. Assault Rifle. 02598_ Acquired 9 matter. 02604_ System corrupted: Energy discharge (-109). 02614_ U-05 Engineer destroyed. 02623_ System corrupted: Heat flow error (+111). 02632_ Acquired 1 matter. 02649_ K-01 Serf collects debris. 02674_ System corrupted: Energy discharge (-64). 02712_ Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security 02718_ J7,N70CYK9CR1T&7&OP%O=6JILE/LUSMTWYSW H 02732_ C-30 ARC bursts open, deploying its payload. 02732_ G-34 Mercenary unfolds itself. 02739_ Hvy. Ion Engine destroyed. 02739_ Critical hit (Burn: +37). 02742_ Grenade Launcher destroyed. 02747_ Beam Rifle destroyed. 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