Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 15:55:58 Player: TheGreatPlup Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (105) 525 Value Destroyed (3527) 3527 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (317) 317 TOTAL SCORE: 6869 Bonus ------- High Alert Combat Kills 123 Follower Combat Kills 194 Cogmind --------- Core Integrity 0/700 Matter 218/350 Energy 290/290 System Corruption 3% Temperature Danger (422) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Small Storage Unit Small Matter Pod Visual Processing Unit Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Deuterium Engine Reinforced Deuterium Engine Hybrid Deuterium Engine Wheel Wheel Gravmag System Plasma Cannon Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Small Matter Pod Visual Processing Unit Advanced Terrain Scan Processor Shock Absorption System Shield Generator System Shield > --- WEAPON ----------- Gatling Laser Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Mini Grenade Launcher [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Light Armor Plating Device Shield Generator Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 5 | . . . 1 2 2 Weapon . | . . . . . . Parts Attached 96 | 3 9 1 20 24 39 Power 15 | 1 . 1 3 3 7 Engine 12 | 1 . 1 3 3 4 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 19 | . 2 . 6 3 8 Treads 12 | . 2 . 4 3 3 Leg 7 | . . . 2 . 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 34 | 1 2 . 5 13 13 Device 9 | . . . . 4 5 Storage 5 | 1 . . 1 1 2 Processor 4 | . . . . 2 2 Hackware 1 | . . . . . 1 Protection 15 | . 2 . 4 6 3 Artifact . | . . . . . . Weapon 28 | 1 5 . 6 5 11 Energy Gun 11 | . 5 . 3 . 3 Energy Cannon 3 | . . . 1 . 2 Ballistic Gun 9 | 1 . . 1 4 3 Ballistic Cannon 3 | . . . . 1 2 Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 56 | . 2 . 8 11 35 Power 5 | . . . 1 2 2 Propulsion 14 | . . . 2 3 9 Utility 23 | . 1 . 3 6 13 Weapon 14 | . 1 . 2 . 11 Highest Loss Streak 16 | . 2 . 2 6 16 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 84 100 92 97 78 Engine 8 | . 14 14 9 8 4 Treads 20 | . 25 28 28 26 4 Leg 3 | . . . 2 . 8 Device 6 | . . . . 9 11 Storage 10 | . 14 14 11 12 6 Processor 6 | . . . . 8 13 Hackware 1 | . . . . . 4 Protection 11 | . 4 14 18 13 4 Energy Gun 9 | . 12 28 14 . 3 Energy Cannon 1 | . . . 2 2 1 Ballistic Gun 5 | . 13 . 4 13 1 Ballistic Cannon 2 | . . . . 2 4 Peak Build Rating 40 | 3 10 14 20 26 40 Average Rating 20 | 2 6 10 15 21 31 On Entrance 11 | . 3 10 14 16 26 Naked Turns . | . . . . . . Heaviest Build 55 | 11 17 21 40 46 55 Greatest Support 69 | 3 40 40 69 66 66 Greatest Overweight (x) 11 | 3 3 . 1 . 11 Average Overweight (x) . | 1 . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 10 | 7 8 8 12 15 7 Most Carried 15 | 7 8 8 15 15 15 Average Carried 9 | 5 7 8 11 14 6 Final Capacity 15 | 8 8 8 15 15 8 Final Carried 15 | 7 8 8 15 15 7 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 2519 | 215 257 95 292 731 929 Remotely . | . . . . . . Salvage Created 3378 | . 277 69 885 920 1227 Parts 212 | . 19 3 52 52 86 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 4 | . . . . 1 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 80 | . 7 . 21 17 35 Guns 42 | . 7 . 14 13 8 Cannons 23 | . . . 4 4 15 AOE 14 | . . . 2 . 12 Classes Destroyed 14 | . 3 1 4 4 2 Worker 8 | . . . . 1 7 Builder 5 | . . . 1 1 3 Tunneler 1 | . . . . . 1 Hauler 1 | . . . 1 . . Recycler 4 | . . 1 . 1 2 Mechanic 1 | . . . . 1 . Watcher 5 | . 1 . 1 1 2 Swarmer 17 | . 3 . 2 . 12 Grunt 41 | . 4 . 12 9 16 Brawler 2 | . . . . 1 1 Duelist 2 | . . . 1 1 . Sentry 12 | . . . 6 4 2 Hunter 4 | . . . . 2 2 Programmer 2 | . . . . . 2 Best Kill Streak 9 | . 3 1 4 4 9 Combat Bots Only 5 | . 3 . 3 2 5 Max Kills in Single Turn 3 | . 1 1 2 1 3 Gunslinging 1 | . . . 1 . . Exploded 2 | . . . 1 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 732 | . 46 . 144 121 421 Missed 173 | . 10 . 42 24 97 Damage Taken 7702 | . 405 . 1380 1449 4468 Core 1121 | . 55 . 210 149 707 Absorbed by Shields 677 | . . . . 180 497 Redirected to Shielding 51 | . . . 51 . . Ignored by Resistances 24 | . . . . . 24 Core Remaining (%) 74 | 100 . 78 47 72 . Volleys Fired 262 | . 28 2 61 70 101 Largest 2 | . 2 2 2 2 2 Hottest 130 | . 60 130 130 93 128 Shots Fired 501 | . 56 4 113 141 187 Gun 345 | . 56 4 99 109 77 Cannon 130 | . . . 9 32 89 Launcher 26 | . . . 5 . 21 Special . | . . . . . . Kinetic 273 | . 28 . 20 130 95 Thermal 181 | . 7 4 88 11 71 Explosive 26 | . . . 5 . 21 Electromagnetic 21 | . 21 . . . . Robot Hit Streak 16 | . 10 2 7 16 9 Robot Miss Streak 8 | . 2 1 4 3 8 Penetration Max 1 | . . . . 1 1 Secondary Targets 6 | . 2 . 2 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 314 | . 43 2 68 98 103 Core Hits 187 | . 15 2 36 40 94 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 11 | . 1 . 1 1 8 Burn 2 | . . . 1 . 1 Destroy 1 | . 1 . . . . Blast 8 | . . . . 1 7 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8276 | . 448 28 1319 2019 4462 Guns 3985 | . 448 28 996 1413 1100 Cannons 2303 | . . . 123 596 1584 Explosions 1908 | . . . 196 . 1712 Melee . | . . . . . . Ramming 80 | . . . 4 10 66 Kinetic 3731 | . 166 . 219 1866 1480 Thermal 2365 | . 68 28 900 143 1226 Explosive 1886 | . . . 196 . 1690 Electromagnetic 214 | . 214 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 1 1 . 3 2 Average Corruption 1 | . 1 1 . 3 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . 3 5 . 6 5 Message Errors 3 | . . 2 . 1 . Matter Fused 8 | . 2 1 . 2 3 Heat Flow Errors 3 | . 1 1 . . 1 Energy Discharges 3 | . . 1 . 1 1 Data Loss (minor) 1 | . . . . 1 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 158 | . . . . 7 151 Projectiles 21 | . . . . 7 14 Explosions 137 | . . . . . 137 Melee . | . . . . . . Knockbacks 15 | . . . . 1 14 Impact . | . . . . . . Kinetic 13 | . . . . 1 12 Secondary 2 | . . . . . 2 Self-Inflicted Damage 660 | . . . . . 660 Shots 14 | . . . . . 14 Rammed 2 | . . . 1 1 . Targets Rammed 12 | . . . 1 2 9 Kicked 9 | . . . . . 9 Crushed 1 | . . . . 1 . Highest Temperature 653 | . 331 138 424 274 653 Average Temperature 136 | . 130 72 118 73 206 Received Heat Transfer 2064 | . 186 . 540 598 740 Effects 46 | . . . 7 . 39 Shutdowns 6 | . . . . . 6 Energy Bleed 4 | . . . 2 . 2 Interference 7 | . . . 2 . 5 Matter Decay 4 | . . . . . 4 Short Circuit 4 | . . . . . 4 Damage (minor) 5 | . . . . . 5 Damage (major) 16 | . . . 3 . 13 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 7 | . . . 6 1 . Heat Transferred 5274 | . 150 74 2146 259 2645 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 651 | . 162 20 533 277 651 Initial 177 | . . 5 7 177 72 Average 200 | . 63 4 307 189 250 Maximum Alert Level 2 | . . . 2 1 2 Low Security (%) 53 | 100 100 100 12 53 51 Level 1 32 | . . . 65 46 21 Level 2 13 | . . . 21 . 27 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 1 . 6 . 10 Investigation 3 | . 1 . 2 . . Extermination 2 | . . . . . 2 Reinforcement 9 | . . . 3 . 6 Assault 2 | . . . 1 . 1 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 8 | . . . . 3 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 140 | . 10 2 34 31 63 Peak Tracking Total 10 | . 4 2 4 4 10 Tactical Retreats 9 | . 1 . 1 3 4 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 4 | . 2 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 13 | . . . . 1 12 Max in Single Turn 3 | . . . . 1 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 5 | . 2 . . 2 1 Terminals 5 | . 2 . . 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 2 . . 2 1 Successful 3 | . . . . 2 1 Failed 2 | . 2 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . 2 . . 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . . 2 1 Record 2 | . . . . 2 . Open DSF 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 60 | . . 4 56 . . Total Damage 577 | . . 54 523 . . Kills 10 | . . . 10 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 5358 | 69 410 674 1207 1275 1723 Spaces Moved 2341 | 40 190 412 557 556 586 Core 91 | 40 24 . . . 27 Treads 1815 | . 166 412 507 556 174 Legs 435 | . . . 50 . 385 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 125 Average Speed 163 | 147 165 160 162 160 169 Slowest Speed 600 | 200 200 160 240 160 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 3 43 76 54 46 25 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 233 | . . . 42 2 189 Melee . | . . . . . . Projectile 11 | . . . . 2 9 AOE 222 | . . . 42 . 180 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3391 | 49 236 423 750 811 1122 Wait 568 | . . 8 75 129 356 Move 2336 | 39 189 411 556 555 586 Hop . | . . . . . . Pick Up 75 | 7 7 . 24 18 19 Fast Attach 26 | 3 2 . 3 6 12 Attach 48 | . 5 . 10 14 19 Detach 1 | . . . . 1 . Swap 22 | . 2 1 7 4 8 Drop 41 | . 3 1 13 12 12 Fire 262 | . 28 2 61 70 101 Melee . | . . . . . . Ram . | . . . . . . Kick 9 | . . . . . 9 Crush 3 | . . . 1 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 36 | -11/Scrapyard | Discovered new exit (range 13) 70 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 9) 480 | -10/Materials | Entered Mines 504 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 520 | -10/Mines | Learned location of Storage (-7) 613 | -10/Mines | Learned location of 2 exits from Materials 717 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1104 | -10/Mines | Discovered new exit (range 8) 1114 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1154 | -10/Mines | Entered Materials 1154 | -9/Materials | Accompanied by 3 allies 1154 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1155 | -9/Materials | Identified exit to Materials 2298 | -9/Materials | Core integrity fell below 50% 2354 | -9/Materials | First assault squad dispatched 2361 | -9/Materials | Entered another Materials area 2361 | -8/Materials | Evolved 2 slots: Utility x2 2852 | -8/Materials | Lost 6 parts (1p2n3u) 3011 | -8/Materials | Discovered new exit (range 17) 3105 | -8/Materials | Build established: Scavenger-Mutant 3636 | -8/Materials | Entered Factory 3636 | -7/Factory | Evolved 2 slots: Utility x2 3799 | -7/Factory | Discovered new exit (range 9) 4006 | -7/Factory | Build established: Mutant 4017 | -7/Factory | Lost 16 parts (1p4n7u4w) 4152 | -7/Factory | Core integrity fell below 50% 4200 | -7/Factory | Lost 4 parts (2n1u1w) 4498 | -7/Factory | Garrison activated, responded to threat 4828 | -7/Factory | Build established: Scavenger-Mutant 4916 | -7/Factory | Lost 3 parts (1p1n1w) 5180 | -7/Factory | Core integrity fell below 20% 5210 | -7/Factory | Build established: Mutant 5213 | -7/Factory | Lost 4 parts (1n2u1w) 5236 | -7/Factory | First assault squad dispatched 5359 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05347_ Destroyed Lgt. Nuclear Core. 05347_ G-47 Trooper Imp. Heat Sink blasted off. 05348_ Overheating: System interference. 05348_ Gauss Cannon temporarily disabled. 05349_ Overheating: System interference. 05349_ Visual Processing Unit temporarily disabled. 05349_ Plasma Cannon temporarily disabled. 05349_ Adv. Terrain Scan Processor temporarily disabled. 05350_ Overheating: Adv. Terrain Scan Processor damaged (-2). 05351_ Overheating: Gauss Cannon damaged (-10). 05351_ Overheating: Sml. Storage Unit damaged (-52). 05351_ Overheating: Rnf. Deuterium Engine damaged (-10). 05351_ Overheating: Adv. Terrain Scan Processor damaged (-2). 05351_ K-01 Serf collects debris. 05353_ R-06 Scavenger collects Imp. Heat Sink. 05355_ Power failure, Rnf. Deuterium Engine shutdown. 05356_ Gauss Cannon destroyed. 05357_ W-25 Informer sends out distress signal. 05357_ Plasma Cannon destroyed. 05358_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??##############?????????????????????????????????? | | ??# #?????????????????????????????????? | | ### ! #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | # "" "" #?????????????????????????????????? | | + "" "" #?????????????##??####/???????????? | | # """ """ * #????????????? ? k????????????? | | # """ """ ####+###????? %r?????????????? | | + """ """ ## #???## %k ??????????????? | | # ## ! ######% ???????????????? | | ### ! ## ? u ????????????????? | | #?############### #?######/#######???????????? | | #??# #? ? #= gp #???????????? | | #??# #?# #? # % %% #???????????? | | #??# #?# #? # u #???????????? | | #??# #?# ## # u /#???????????? | | #### #?# #*=#@ w #???????????? | | ## ### #### #???????????? | | ##########+### ## #???????????? | | ## #???????????? | | "" ## #???????????? | | T / #???????????? | | ## %u + ??????? | | % ## [ ! ## ##???????? | | ##############% ####+####+#####???????????? | | #???????????##########??# ## # #####???????????? | | ##???????????######??????? #??#?????????????????? | | #???????????? ??????????#????????????????????? | | # ?????????? ????????????????????????????????? | | %# ????????? ????????????????????????????????? | | ? ??????? ?????????????????????????????????? | | ? ?????? ??????????????????????????????????? | | ? ???? ??????????????????????????????????? | | # ? ???? ?? ???????????????????????????????????? | | # ?? ??? ??????????????????????????????????????? | | ###?????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 800 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 600 Resistance: EX 25 Resistance: EM 15 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedTargetingVibroblade Manual? 0 Play Time 01:09:42 Cumulative 15.8 hours Start 2024.08.25 @ 20:55:26 End 2024.08.27 @ 15:55:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 38x25 Zoom Use 90% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e791c816-4130-490d-81a5-25af7e758454