Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.07 @ 22:52:31 Player: Kisscool Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (112) 560 Value Destroyed (4086) 4086 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (524) 524 TOTAL SCORE: 11110 Bonus ------- High Alert Combat Kills 72 Follower Combat Kills 332 Met Data Miner 300 Friendly Fire -180 Cogmind --------- Core Integrity 0/1150 Matter 272/300 Energy 90/100 System Corruption 11% Temperature Cool (7) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Terrain Scanner > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Improved Fusion Compressor > --- PROPULSION ------- Combat Airjet Antigrav System Gyrokinetic Inverter Linear Gravjet Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Weapon Cycler Improved Reaction Control System Advanced Thermal Shield > --- WEAPON ----------- Field Laser Plasma Rifle Dispersion Rifle Matter Neutralizer Mass Driver > --- INVENTORY -------- Fusion Compressor Advanced Particle Charger [Rating: 101] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Combat Airjet Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . 2 . . . . . . 1 . Utility 4 | . . . . . 1 1 . . . . 2 . . Weapon 4 | . . . . . 1 1 . . . . . 1 1 Parts Attached 196 | 6 6 8 . 14 37 7 2 16 . 16 35 21 28 Power 22 | 1 1 . . 1 4 . . 3 . 1 6 1 4 Engine 12 | 1 1 . . 1 2 . . . . 1 4 1 1 Core 10 | . . . . . 2 . . 3 . . 2 . 3 Reactor . | . . . . . . . . . . . . . . Propulsion 60 | 2 . 5 . 5 13 . . 1 . 2 7 15 10 Treads 9 | . . 2 . 1 . . . . . 2 1 . 3 Leg 5 | . . 1 . 1 . . . . . . 3 . . Wheel 5 | 2 . 1 . 1 . . . 1 . . . . . Hover 28 | . . . . . 7 . . . . . 3 15 3 Flight 13 | . . 1 . 2 6 . . . . . . . 4 Utility 39 | 1 1 . . 3 8 4 . 2 . 2 10 4 4 Device 31 | . . . . 3 7 3 . 2 . 2 6 4 4 Storage 3 | 1 . . . . 1 . . . . . 1 . . Processor 2 | . . . . . . 1 . . . . 1 . . Hackware . | . . . . . . . . . . . . . . Protection 3 | . 1 . . . . . . . . . 2 . . Artifact . | . . . . . . . . . . . . . . Weapon 75 | 2 4 3 . 5 12 3 2 10 . 11 12 1 10 Energy Gun 21 | 1 2 1 . 1 2 . . . . 1 10 . 3 Energy Cannon 11 | . 1 1 . 2 4 . . . . . . . 3 Ballistic Gun 14 | 1 1 1 . . 3 . 1 2 . 3 1 . 1 Ballistic Cannon 15 | . . . . . 3 1 . 3 . 5 . 1 2 Launcher 8 | . . . . . . 2 1 4 . 1 . . . Special Weapon 3 | . . . . . . . . 1 . 1 1 . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 2 . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . 1 . . . . . 1 1 Parts Lost 90 | . 2 1 . 4 15 . 2 4 . 11 14 10 27 Power 15 | . 1 . . 1 3 . . 2 . 2 2 . 4 Propulsion 30 | . . 1 . 2 6 . 2 . . 3 . 4 12 Utility 22 | . . . . 1 2 . . 2 . 2 6 2 7 Weapon 23 | . 1 . . . 4 . . . . 4 6 4 4 Highest Loss Streak 10 | . 2 1 . 2 9 . 2 2 . 6 6 9 10 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 64 | . 93 97 100 96 88 58 44 46 53 28 77 79 62 Engine 3 | . 14 14 14 13 4 . . . . 1 2 5 2 Core 3 | . . . . . 3 7 7 5 7 . 2 . 3 Treads 2 | . . 10 14 11 . . . . . 1 3 . 1 Wheel 2 | . 28 14 14 8 . . . 2 7 . . . . Hover 7 | . . . . . 15 15 3 . . . 19 25 15 Flight 2 | . . . . 7 14 . . . . . . . 1 Device 12 | . . . . 14 22 14 10 11 7 4 16 13 19 Storage 5 | . 14 14 14 7 4 7 7 7 7 6 . 4 . Processor 5 | . . . . . . 6 7 7 7 7 8 5 4 Protection 1 | . 8 14 14 5 . . . . . . 3 . . Energy Gun 4 | . 11 5 . . . . . . . . 17 13 6 Energy Cannon 2 | . . 11 14 12 5 . . . . . . . 2 Ballistic Gun 5 | . 14 12 14 14 5 . 5 6 7 1 . 4 . Ballistic Cannon 1 | . . . . . 10 1 1 . . 2 . . 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 56 | 11 19 18 18 18 35 24 18 23 17 24 36 32 56 Greatest Support 140 | 26 26 10 10 20 45 15 15 19 10 48 50 50 140 Greatest Overweight (x) 4 | 2 . 1 1 1 2 1 4 4 1 4 1 3 2 Average Overweight (x) . | . . 1 1 . . . 2 1 1 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 6 | 7 8 8 8 6 6 8 8 8 8 7 5 5 5 Most Carried 8 | 6 8 8 8 8 8 8 8 8 7 8 5 5 5 Average Carried 5 | 3 6 7 8 5 5 7 7 7 7 7 2 3 1 Final Capacity 8 | 8 8 8 8 5 8 8 8 8 8 5 5 5 5 Final Carried 8 | 6 8 8 8 5 6 8 8 7 7 5 5 1 1 Class Distribution -------------------- 74% | Mutant 7% | Skirmisher 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Matter Collected 4293 | 260 139 33 . 269 840 . 203 577 . 440 672 291 569 Remotely . | . . . . . . . . . . . . . . Salvage Created 3785 | . 177 33 . 154 810 . 45 349 . 606 986 399 226 Parts 201 | . 9 2 . 14 53 . 3 19 . 22 39 12 28 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . . 3 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . 2 19 . 25 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Combat Hostiles Destroyed 95 | . 4 3 . 6 23 . 3 14 . 11 19 4 8 Melee 4 | . . . . 4 . . . . . . . . . Guns 36 | . 4 1 . 2 5 . . 1 . 1 16 3 3 Cannons 34 | . . 2 . . 17 . . 1 . 9 . . 5 AOE 17 | . . . . . 1 . 3 12 . 1 . . . Classes Destroyed 13 | . 1 1 . 1 4 . . 1 . 2 1 1 1 Worker 4 | . . . . . 3 . . . . . 1 . . Builder 5 | . . . . 1 . . . . . . 2 . 2 Tunneler 2 | . . . . . 2 . . . . . . . . Recycler 1 | . . . . . . . . . . . . 1 . Watcher 5 | . . . . . 2 . . . . . 1 2 . Swarmer 29 | . . 3 . 4 7 . 3 6 . 2 . . 4 Cutter 3 | . . . . . . . . . . . . . 3 Grunt 43 | . 4 . . 2 12 . . 6 . 5 9 4 1 Brawler 1 | . . . . . . . . . . 1 . . . Duelist 1 | . . . . . . . . . . 1 . . . Sentry 10 | . . . . . 4 . . 1 . 2 3 . . Hunter 6 | . . . . . . . . . . . 6 . . Programmer 2 | . . . . . . . . 1 . . 1 . . Decomposer 3 | . . . . . . . . 3 . . . . . Best Kill Streak 6 | . 2 3 . 2 6 . 3 6 . 3 6 3 4 Combat Bots Only 6 | . 2 3 . 2 4 . 3 6 . 3 6 3 4 Max Kills in Single Turn 3 | . 1 1 . 1 2 . 3 3 . 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . 3 3 . 1 . . . Melee 1 | . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Damage Taken 11767 | . 251 189 . 391 1542 . 106 418 . 1235 2103 866 4666 Core 2716 | . 61 36 . 86 241 . 15 90 . 527 327 160 1173 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 143 | . . . . . 32 . . . . . 69 42 . Core Remaining (%) 56 | 100 . . . 26 56 . . . . 9 61 84 . Volleys Fired 288 | . 23 10 . 13 75 1 2 28 . 39 42 27 28 Largest 5 | . 2 2 . 2 3 1 2 3 . 2 4 4 5 Hottest 357 | . 60 125 . 80 155 36 84 121 . 117 320 257 357 Shots Fired 649 | . 47 20 . 23 202 1 3 46 . 56 137 61 53 Gun 391 | . 47 12 . 14 62 . . 20 . 17 136 61 22 Cannon 232 | . . 8 . 9 140 . 2 6 . 36 . . 31 Launcher 19 | . . . . . . 1 1 14 . 3 . . . Special 7 | . . . . . . . . 6 . . 1 . . Kinetic 354 | . 39 5 . 14 158 . 2 26 . 51 11 20 28 Thermal 261 | . 8 15 . 9 37 . . . . 2 125 41 24 Explosive 19 | . . . . . . 1 1 14 . 3 . . . Electromagnetic 8 | . . . . . 7 . . . . . . . 1 Robot Hit Streak 20 | . 9 4 . 7 15 . 4 19 . 12 20 12 5 Robot Miss Streak 8 | . 5 3 . 2 8 . 1 1 . 1 7 4 4 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . Shots Hit Robots 426 | . 27 8 . 22 103 . 2 34 . 45 114 47 24 Core Hits 248 | . 9 2 . 8 44 . 2 28 . 30 83 25 17 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . Critical Strikes 11 | . . . . . 7 . . . . 2 1 . 1 Destroy 1 | . . . . . . . . . . . 1 . . Blast 9 | . . . . . 6 . . . . 2 . . 1 Corrupt 1 | . . . . . 1 . . . . . . . . Melee Attacks 15 | . . . . 12 . . . . . . . . 3 Thermal 3 | . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . Slashing 12 | . . . . 12 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11487 | . 336 147 . 435 2405 . 208 1344 . 1704 2802 964 1142 Guns 5112 | . 336 59 . 129 304 . . 292 . 191 2504 964 333 Cannons 3931 | . . 88 . 104 2053 . 30 134 . 895 . . 627 Explosions 2219 | . . . . . 48 . 178 918 . 618 298 . 159 Melee 192 | . . . . 192 . . . . . . . . . Ramming 33 | . . . . 10 . . . . . . . . 23 Kinetic 4725 | . 315 42 . 129 1728 . 30 426 . 1049 134 293 579 Thermal 4397 | . 21 105 . 104 578 . . . . 37 2370 671 511 Explosive 2012 | . . . . . . . 178 918 . 618 298 . . Electromagnetic 128 | . . . . . 99 . . . . . . . 29 Impact . | . . . . . . . . . . . . . . Slashing 192 | . . . . 192 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . 2 2 2 2 . . . . . . 1 4 11 Average Corruption 2 | . 2 2 2 2 . . . . . . 1 2 10 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 33 | . 1 . 7 12 . . . . . . 2 5 6 Message Errors 3 | . . . 1 1 . . . . . . 1 . . Matter Fused 12 | . . . 3 4 . . . . . . . 4 1 Heat Flow Errors 3 | . . . 2 . . . . . . . . . 1 Energy Discharges 6 | . . . 1 4 . . . . . . 1 . . Data Loss (minor) 3 | . . . . 1 . . . . . . . 1 1 Data Loss (major) 2 | . . . . . . . . . . . . . 2 Misfires 2 | . 1 . . 1 . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 443 | . . 11 . 16 68 . 50 22 . 68 158 . 50 Projectiles 135 | . . 11 . . 68 . 5 . . 22 . . 29 Explosions 292 | . . . . . . . 45 22 . 46 158 . 21 Melee 16 | . . . . 16 . . . . . . . . . Knockbacks 30 | . . . . . 12 . 1 1 . 8 . . 8 Impact . | . . . . . . . . . . . . . . Kinetic 28 | . . . . . 10 . 1 1 . 8 . . 8 Secondary 2 | . . . . . 2 . . . . . . . . Self-Inflicted Damage 378 | . . . . . 34 . . 31 . 47 83 . 183 Shots 7 | . . . . . 1 . . 1 . 2 1 . 2 Rammed 5 | . . . . 1 . . . . . . . . 4 Targets Rammed 5 | . . . . 1 . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 644 | . 51 408 177 54 547 . 3 54 . 202 644 361 543 Average Temperature 165 | . 14 252 85 25 197 . 2 15 . 60 160 143 218 Received Heat Transfer 2569 | . 159 . . 36 720 . 18 87 . 499 351 333 366 Effects 52 | . . 2 . . 20 . . . . . 15 3 12 Shutdowns 14 | . . 1 . . 5 . . . . . 4 . 4 Energy Bleed 5 | . . . . . 2 . . . . . 2 . 1 Interference 16 | . . . . . 5 . . . . . 4 2 5 Matter Decay 5 | . . . . . 3 . . . . . 2 . . Short Circuit 6 | . . 1 . . 1 . . . . . 2 1 1 Damage (minor) 3 | . . . . . 2 . . . . . . . 1 Damage (major) 2 | . . . . . 2 . . . . . . . . Damage (core) 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . 3 1 . Combat Hostiles 4 | . . . . . . . . . . . 3 1 . Parts Melted 26 | . . 1 . . 2 . . . . . 18 5 . Heat Transferred 8934 | . 50 222 . 222 888 . . . . 74 5312 1472 694 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Peak Influence 612 | . 135 112 . 105 612 331 . . . . 423 398 429 Initial 277 | . . 52 . . . 277 . . . . 56 151 77 Average 200 | . 72 103 . 25 285 293 . . . . 252 245 221 Maximum Alert Level 2 | . . . . . 2 1 . . . . 2 1 2 Low Security (%) 48 | 100 100 100 . 100 36 . . . . . 25 38 43 Level 1 44 | . . . . . 38 100 . . . . 67 61 51 Level 2 6 | . . . . . 25 . . . . . 6 . 5 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 32 | . 3 . . . 7 2 . 1 . 1 9 4 5 Investigation 13 | . 1 . . . 3 1 . 1 . . 4 2 1 Extermination 1 | . . . . . . . . . . . 1 . . Reinforcement 8 | . 2 . . . 1 1 . . . . 1 1 2 Assault 2 | . . . . . . . . . . 1 . . 1 Garrison 8 | . . . . . 3 . . . . . 3 1 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . 3 1 2 Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Distress Signals . | . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 206 | . 7 3 . 9 47 3 7 18 . 26 37 15 34 Peak Tracking Total 12 | . 2 3 . 4 7 2 4 6 . 12 6 4 10 Tactical Retreats 24 | . 1 . . 1 5 . . 1 . 4 3 5 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Traps Triggered 3 | . 1 . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 2 | . . . . 1 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 2 | . . . . 1 1 . . . . . . . . Triggered 2 | . . . . 1 1 . . . . . . . . Most Traps Carried 3 | . . . . 3 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Machines Disabled 13 | . . . . . 1 1 . 2 . 1 2 . 6 Max in Single Turn 4 | . . . . . 1 1 . 1 . 1 1 . 4 Garrison Access 1 | . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Machines Accessed 31 | . 2 . 1 1 3 4 . 1 4 . 8 5 2 Terminals 15 | . 2 . . . 2 2 . 1 . . 5 1 2 Fabricators 2 | . . . . . . . . . . . 1 1 . Repair Stations 7 | . . . . . 1 2 . . . . 1 3 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 121 | . 6 . 23 1 10 8 . 3 31 . 23 12 4 Successful 93 | . 3 . 23 1 7 3 . 3 31 . 14 6 2 Failed 28 | . 3 . . . 3 5 . . . . 9 6 2 Catastrophic 4 | . . . . . . 1 . . . . 3 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . 1 . . . . Terminals 37 | . 6 . . . 7 3 . 3 . . 12 2 4 Fabricators 4 | . . . . . . . . . . . 2 2 . Repair Stations 20 | . . . . . 3 5 . . . . 4 8 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . 5 . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 75 | . 3 . 23 1 5 2 . 3 31 . 5 . 2 Record 44 | . . . 23 . 3 . . 3 11 . 3 . 1 Part Schematic 11 | . . . . . . . . . 11 . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . Robot Analysis 3 | . 2 . . . . 1 . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . 3 . . . . Open Door 1 | . . . . 1 . . . . . . . . . Open DSF 3 | . . . . . . 1 . . . . 1 . 1 Alert Level 1 | . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . 1 . . Fabricator Hacks 4 | . . . . . . . . . . . 2 2 . Load Schematic 2 | . . . . . . . . . . . 1 1 . Build 2 | . . . . . . . . . . . 1 1 . Repair Station Hacks 10 | . . . . . 2 1 . . . . 3 4 . Scan Component 7 | . . . . . 1 1 . . . . 2 3 . Repair 3 | . . . . . 1 . . . . . 1 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . 4 . . Insert Component 2 | . . . . . . . . . . . 2 . . Analyze 2 | . . . . . . . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . 2 . . . 3 3 . 1 . . 7 5 2 Full Trace Events 13 | . 1 . . . 3 1 . 1 . . 4 2 1 Feedback Events 2 | . . . . . . . . . . . 1 1 . Corruption 2 | . . . . . . . . . . . 1 1 . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . Robots Built 2 | . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . 169 . . Total Robot Build Rating 12 | . . . . . . . . . . . 12 . . Part Schematics Acquired 12 | . . . . . . . . . 11 . 1 . . Parts Built 2 | . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . 53 . Total Part Build Rating 12 | . . . . . . . . . . . . 12 . Parts Repaired 3 | . . . . . 1 . . . . . 1 1 . Time 79 | . . . . . 22 . . . . . 22 35 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 2 . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 2 . . 1 . . Non-combat 2 | . . . . . . . . 2 . . . . . Combat 1 | . . . . . . . . . . . 1 . . Robot Hacks Applied 3 | . . . . . . . . 2 . . 1 . . parse_system 3 | . . . . . . . . 2 . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Total Allies 3 | . . . . . . . . . . 1 2 . . Largest Group 2 | . . . . . . . . . . 1 2 . . Highest-Rated Group 98 | . . . . . . . . . . 96 98 . . Highest-Rated Ally 96 | . . . . . . . . . . 96 49 . . Total Orders 34 | . . . . . 21 10 . . . . 3 . . FOLLOW 1 | . . . . . . . . . . . 1 . . GUARD 2 | . . . . . . . . . . . 2 . . EXPLORE 14 | . . . . . 9 5 . . . . . . . RETURN 17 | . . . . . 12 5 . . . . . . . Ally Attacks 32 | . . . . . 6 . . . . 11 15 . . Total Damage 906 | . . . . . 18 . . . . 679 209 . . Kills 10 | . . . . . . . . . . 7 3 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Robot Analysis Total 3 | . 2 . . . . 1 . . . . . . . Derelict Logs Recovered 8 | . . . . 2 . . 2 2 . 2 . . . Drone Launches 18 | . . . . 1 12 5 . . . . . . . Drone Recoveries 17 | . . . . . 13 4 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Turns Passed 8448 | 65 193 133 342 806 739 304 1327 951 86 1144 1218 514 626 Spaces Moved 6273 | 51 121 88 360 570 685 274 652 766 91 737 819 517 542 Core 1610 | 10 . . . . . . 413 469 . 610 41 . 67 Treads 390 | . . . . 216 . . . . . 87 56 . 31 Legs 73 | . . 7 . . . . . . . . 32 34 . Wheels 1357 | 41 121 81 360 326 . . . 297 91 40 . . . Hover 2392 | . . . . . 355 274 239 . . . 690 483 351 Flight 451 | . . . . 28 330 . . . . . . . 93 Fastest Speed 31 | 50 90 95 95 80 31 56 116 80 95 50 50 38 40 Average Speed 102 | 91 90 102 95 119 48 87 199 107 95 138 85 50 71 Slowest Speed 290 | 150 90 190 95 160 180 116 250 250 95 250 240 290 196 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . 1 . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 28 21 80 91 54 10 80 78 71 77 25 16 20 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 5 | . . . 1 1 . . 1 1 1 . . . . Known Exits Taken 2 | . . . . . . . . 1 . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . 1 1 . 1 . Scrap Searched 9 | . . . . 1 . . 3 4 . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 248 | . . . . . 40 . 12 71 . 20 23 . 82 Melee . | . . . . . . . . . . . . . . Projectile 51 | . . . . . 36 . 1 . . 2 . . 12 AOE 197 | . . . . . 4 . 11 71 . 18 23 . 70 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Total 7725 | 68 157 107 359 656 943 337 678 856 90 813 1208 719 734 Wait 767 | . 1 1 . 26 107 47 20 33 . 4 288 136 104 Move 6256 | 50 120 87 359 569 682 273 651 765 90 736 818 516 540 Hop 2 | . . . . . 1 . . . . . . . 1 Pick Up 113 | 12 6 1 . 9 18 5 . 5 . 6 20 9 22 Fast Attach 35 | . . . . 3 14 . . 1 . . 11 5 1 Attach 118 | 6 3 1 . 5 15 5 2 14 . 16 17 8 26 Detach 33 | . . . . 1 4 3 2 8 . 10 1 . 4 Swap 43 | . 3 7 . 6 8 2 . 1 . . 7 8 1 Drop 48 | . 1 . . 10 18 1 1 1 . 2 4 10 . Fire 288 | . 23 10 . 13 75 1 2 28 . 39 42 27 28 Melee 15 | . . . . 12 . . . . . . . . 3 Ram 4 | . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 2 | . . . . 1 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory -4/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 14) 259 | -10/Materials | Entered Mines 340 | -10/Mines | Build established: Mutant 388 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 389 | -10/Mines | Discovered new exit (range 5) 392 | -10/Mines | Entered Exiles 417 | -10/Exiles | Met 8R-AWN 431 | -10/Exiles | Met EX-HEX 469 | -10/Exiles | Met EX-DEC 477 | -10/Exiles | Learned location of Zion (-6) 568 | -10/Exiles | Visited The Gauntlet 724 | -10/Exiles | Discovered new exit (range 11) 734 | -10/Exiles | Entered Mines 876 | -9/Mines | Learned 2 Materials zone layouts 919 | -9/Mines | Met a Derelict bent on vengeance 1002 | -9/Mines | Found a hidden stash of uninstalled traps 1031 | -9/Mines | Discovered new exit (range 10) 1043 | -9/Mines | Core integrity fell below 50% 1096 | -9/Mines | Discovered new exit (range 5) 1175 | -9/Mines | Found the Drone Emporium 1182 | -9/Mines | Found Prototype Device 1183 | -9/Mines | Identified Thief Drone Bay 1540 | -9/Mines | Entered Materials 1540 | -8/Materials | Accompanied by 1 ally 1540 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2071 | -8/Materials | Repaired Gravmag System 2227 | -8/Materials | Lost 9 parts (2p4n1u2w) 2254 | -8/Materials | Discovered new exit (range 16) 2279 | -8/Materials | Entered Factory 2279 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2542 | -7/Factory | Discovered new exit (range 16) 2583 | -7/Factory | Entered Lower Caves 2622 | -7/Lower Caves | Learned location of Extension (-5) 2667 | -7/Lower Caves | Spotted B-75 Beast 2983 | -7/Lower Caves | Encountered a Warlord checkpoint 3062 | -7/Lower Caves | Learned Factory interactive machine intel 3245 | -7/Lower Caves | Discovered new exit (range 5) 3910 | -7/Lower Caves | Entered another Lower Caves area 3958 | -7/Lower Caves | Discovered new exit (range 11) 3960 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4276 | -7/Lower Caves | Encountered a Warlord checkpoint 4594 | -7/Lower Caves | Identified exit to Data Miner 4710 | -7/Lower Caves | Attracted the attention of an 0b10 base 4749 | -7/Lower Caves | Learned location of Armory (-4) 4764 | -7/Lower Caves | Learned 4 Factory zone layouts 4861 | -7/Lower Caves | Entered Data Miner 4861 | -7/Data Miner | Discovered new exit (range 6) 4880 | -7/Data Miner | Met Data Miner 4902 | -7/Data Miner | Learned location of Section 7 (-2) 4902 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4923 | -7/Data Miner | Received God Mode back door access code from Data Miner 4947 | -7/Data Miner | Entered Proximity Caves 4986 | -6/Proximity Caves | Escorted by Enhanced Grunt 4986 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5037 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 5693 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5698 | -6/Proximity Caves | Core integrity fell below 50% 6011 | -6/Proximity Caves | Learned Factory terminal intel 6022 | -6/Proximity Caves | Learned location of 1 exit from Factory 6067 | -6/Proximity Caves | Core integrity fell below 20% 6084 | -6/Proximity Caves | Lost 6 parts (1p2n1u2w) 6084 | -6/Proximity Caves | Discovered new exit (range 14) 6091 | -6/Proximity Caves | Entered Factory 6091 | -6/Factory | Evolved 2 slots: Utility x2 6092 | -6/Factory | Identified exit to Lower Caves 6093 | -6/Factory | Identified exit to Factory 6095 | -6/Factory | Loaded intel: 51 interactive machine locations 6096 | -6/Factory | Loaded intel: 25 terminal locations 6127 | -6/Factory | Incoming investigation squad redirected 6160 | -6/Factory | Spotted B-75 Beast 6522 | -6/Factory | Garrison activated, responded to threat 6526 | -6/Factory | Incoming investigation squad redirected 6595 | -6/Factory | Lost 6 parts (1p2u3w) 6663 | -6/Factory | Build established: Skirmisher 6878 | -6/Factory | Fabricated Y-64 Sentinel (x2) 6926 | -6/Factory | Repaired Gatling Laser 7057 | -6/Factory | Lost 5 parts (1p2u2w) 7135 | -6/Factory | Incoming investigation squad redirected 7262 | -6/Factory | Discovered exit to Factory (range 21) 7309 | -6/Factory | Entered another Factory area 7309 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7425 | -5/Factory | Incoming investigation squad redirected 7441 | -5/Factory | Repaired Broken Adv. Heat Sink 7540 | -5/Factory | Fabricated Linear Gravjet? 7563 | -5/Factory | Build established: Scavenger-Skirmisher 7736 | -5/Factory | Garrison activated, responded to threat 7819 | -5/Factory | Discovered new exit (range 8) 7823 | -5/Factory | Entered another Factory area 7823 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 7835 | -4/Factory | Lost 9 parts (4n2u3w) 8110 | -4/Factory | Spotted B-86 Titan 8197 | -4/Factory | Garrison activated, responded to threat 8225 | -4/Factory | Incoming assault squad redirected 8257 | -4/Factory | Lost 10 parts (1p5n3u1w) 8303 | -4/Factory | Incoming assault squad redirected 8306 | -4/Factory | Core integrity fell below 50% 8313 | -4/Factory | System corruption reached 10% 8343 | -4/Factory | Lost 8 parts (2p3n2u1w) 8402 | -4/Factory | Core integrity fell below 20% 8435 | -4/Factory | Lost 4 parts (3n1u) 8449 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 08400_ Acquired 25 matter. 08401_ Cesium-ion Thruster destroyed. 08401_ Hvy. Siege Treads destroyed. 08402_ Penetrated by Slug. 08403_ Slug penetrates Wall. 08403_ Penetrated by Slug. 08404_ Enh. Optical Array destroyed. 08406_ K-01 Serf cleans the Recycling Unit. 08407_ System corrupted: Heat flow error (+151). 08407_ Slug penetrates Wall. 08423_ System corrupted: Component data lost. 08429_ Acquired Hvy. Gauss Cannon. 08443_ System corrupted: Matter fused (-9). 08445_ Slug penetrates Fusion Modulator. 08446_ Slug penetrates G-67 Veteran. 08446_ G-67 Veteran destroyed. 08447_ Fusion Modulator explodes. 08447_ Cld. Field Propulsion Drive destroyed. 08447_ Destroyed Cld. Field Propulsion Drive. 08447_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????H???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#####+#+######???????????????????? | | ??????????????# #???????????????????? | | ??????????????# #???????????????????? | | ??????????????# * #???????????????????? | | ??????????????# #???????????????????? | | ??????????????# ????????????????????? | | ??????????????# ????????????????????? | | ????????????#?#;;;; ;;;;#????????????????????? | | ?????????????##; ##???????????????????? | | ?????????????# ; ;#???????????????????? | | ?????????????# ; ;#???????????????????? | | ??????????????# ;#???????????????????? | | ?????????????# @ ;#???????????????????? | | ?????????????# #???????????????????? | | ??????????## ;#???????????????????? | | ##???????#???## ;#???????????????????? | | ##???????????# ; ;#?#?????????????????? | | ###########??# ; ;#???????????????????? | | ###########??##; ##?#?????????????????? | | + ##???#; h #????????????????????? | | # """########;;;; ;%g;###????????????????????? | | # """# """ + h[ ##??????????????????????? | | # """# """ # g ##??????????????????????? | | # # """ # #???????????????????????? | | # """# + #???????????????????????? | | # """# " " # #???????????????????????? | | # """# "R" # #???????????????????????? | | " # """ ! # #??"" ??????????????????? | | " """# # #? "" ??????????????????? | | " """########### # """??????????????????? | | " """##????????# + """??????????????????? | | # ^ ##????????# # ??????????????????????? | | # """###???????# # ??????????????????????? | | # """########### # ??????????????????????? | | # """########### # ??????????????????????? | | " + # # ??????? ??????????????? | | # # # # ???? ??????#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 35 Energy Capacity 300 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Resistance: TH 30 Weapon Cycling 15 Evasion (%) 66 Targeting Accuracy 8 Recoil Reduction 5 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Imp. Light Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Y-64 Sentinel | x2 | -6/Factory Linear Gravjet | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Close Call It's Just You Just What I Needed Leap Before You Look My Command Is Your Wish Respectable Loadout The Oracle Universal Adapter Challenges ------------ None Game ------ Seed IonOmegaShifter Manual? 0 Play Time 03:45:08 Cumulative 15.7 hours Start 2022.06.06 @ 19:51:03 End 2022.06.07 @ 22:52:31 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 14 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4611c703-162e-47d6-9d95-443298046102