Cogmind - Beta 9.5 *** ADVENTURER MODE // 2020.04.05 @ 18:10:42 Player: Photonicus Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1232) 1232 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3093 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 20/300 Energy 98/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Carbon-fiber Leg Improved Heat Sink Improved ECM Suite Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Nuclear Core Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Heat Sink Improved ECM Suite Autogun Autogun Autogun Autogun [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 33 | 6 7 9 11 Power 6 | 1 2 1 2 Engine 2 | 1 1 . . Core 4 | . 1 1 2 Reactor . | . . . . Propulsion 9 | 2 . 4 3 Treads . | . . . . Leg 9 | 2 . 4 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 4 1 3 Device 3 | . 2 . 1 Storage 3 | 1 1 1 . Processor 3 | . 1 . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 1 3 3 Energy Gun 4 | 2 1 1 . Energy Cannon . | . . . . Ballistic Gun 5 | . . 2 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . 1 . 14 Power 3 | . . . 3 Propulsion 5 | . . . 5 Utility 1 | . . . 1 Weapon 6 | . 1 . 5 Highest Loss Streak 12 | . 1 . 12 Average Slot Usage (%) 95 | . 93 99 93 Core 9 | . 10 11 8 Leg 36 | . 28 43 33 Device 7 | . 9 6 8 Storage 15 | . 14 15 17 Processor 4 | . 2 . 9 Energy Gun 10 | . 23 12 . Ballistic Gun 9 | . . 8 16 Naked Turns . | . . . . Heaviest Build 24 | 11 18 23 24 Greatest Support 50 | 20 20 40 50 Greatest Overweight (x) 7 | 1 . . 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 8 10 10 Average Capacity 8 | 5 7 8 9 Most Carried 10 | 6 8 10 10 Average Carried 7 | 3 6 8 9 Final Capacity 10 | 6 8 10 4 Final Carried 10 | 6 7 10 4 Class Distribution -------------------- 72% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 743 | 90 180 316 157 Remotely . | . . . . Salvage Created 1523 | . 204 737 582 Parts 109 | . 18 57 34 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 32 | . 6 17 9 Guns 32 | . 6 17 9 Classes Destroyed 9 | . 3 4 2 Worker 1 | . . 1 . Hauler 1 | . . . 1 Operator 1 | . . 1 . Watcher 7 | . 2 3 2 Swarmer 9 | . 3 6 . Grunt 12 | . 3 5 4 Duelist 1 | . . 1 . Sentry 9 | . . 5 4 Hunter 1 | . . . 1 Best Kill Streak 4 | . 4 4 4 Combat Bots Only 4 | . 4 3 3 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2561 | . 300 321 1940 Core 675 | . 77 48 550 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 69 88 . Volleys Fired 111 | . 20 41 50 Largest 2 | . 2 2 2 Hottest 100 | . 100 100 46 Shots Fired 206 | . 25 82 99 Gun 206 | . 25 82 99 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 143 | . . 44 99 Thermal 63 | . 25 38 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 20 | . 9 20 14 Robot Miss Streak 4 | . 2 3 4 Penetration Max . | . . . . Secondary Targets 4 | . 1 1 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 160 | . 21 65 74 Core Hits 75 | . 12 36 27 Critical Hits 3 | . . 1 2 Critical Kills 2 | . . . 2 Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2161 | . 237 944 980 Guns 2150 | . 237 933 980 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 11 | . . 11 . Kinetic 1546 | . . 566 980 Thermal 604 | . 237 367 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . . 1 1 Kicked 2 | . . 1 1 Crushed . | . . . . Highest Temperature 241 | . 241 26 33 Average Temperature 44 | . 125 7 11 Received Heat Transfer 1302 | . 126 123 1053 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . 5 3 . Heat Transferred 1776 | . 703 1073 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 412 | . 199 412 350 Average Influence 181 | . 116 180 236 Maximum Alert Level 2 | . . 2 1 Low Security (%) 62 | 100 100 64 35 Level 1 37 | . . 33 64 Level 2 . | . . 2 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 3 3 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . . 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 71 | . 9 26 36 Peak Tracking Total 16 | . 5 4 16 Tactical Retreats 4 | . 1 1 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . . 3 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . . . 1 Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 15 | . 4 7 4 Terminals 11 | . 3 5 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . . 2 . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 47 | . 16 18 13 Successful 37 | . 12 12 13 Failed 10 | . 4 6 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 37 | . 13 13 11 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 5 | . . 5 . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 30 | . 10 9 11 Record 6 | . 3 1 2 Robot Analysis 2 | . 1 . 1 Prototype ID Bank 1 | . . 1 . Branch Access Points 1 | . . 1 . Emergency Access Points 3 | . . 2 1 Machine Index 1 | . . . 1 Terminal Index 1 | . . 1 . Repair Station Index 1 | . 1 . . Alert Level 2 | . . 1 1 Disarm Traps 1 | . . . 1 Dispatch Records 1 | . . 1 . Maintenance Status 2 | . 1 . 1 Transport Status 3 | . 1 . 2 Assault Status 1 | . . . 1 Hauler Manifests 2 | . 2 . . Registered Prototypes 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 3 | . . 3 . Retrieve Matter 1 | . . 1 . Retrieve Components 2 | . . 2 . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 2 6 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 38 | . 38 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . . 5 . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . 1 . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1837 | 63 400 673 701 Spaces Moved 1078 | 41 228 428 381 Core 80 | 14 . . 66 Treads . | . . . . Legs 998 | 27 228 428 315 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 116 | 110 120 120 112 Slowest Speed 400 | 120 120 120 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 3 47 55 44 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1485 | 58 331 518 578 Wait 193 | . 58 15 120 Move 1075 | 40 227 427 381 Hop . | . . . . Pick Up 48 | 12 12 15 9 Fast Attach . | . . . . Attach 27 | 6 4 8 9 Detach . | . . . . Swap 6 | . 3 1 2 Drop 23 | . 7 10 6 Fire 111 | . 20 41 50 Melee . | . . . . Ram . | . . . . Kick 2 | . . 1 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 327 | -10/Materials | Repaired Imp. Heat Sink 447 | -10/Materials | Discovered new exit (range 8) 464 | -10/Materials | Entered another Materials area 464 | -9/Materials | Evolved 2 slots: Propulsion x2 672 | -9/Materials | Identified exit to Mines 672 | -9/Materials | Identified exit to Storage 778 | -9/Materials | Build established: Scavenger-Mutant 1083 | -9/Materials | Discovered new exit (range 16) 1137 | -9/Materials | Entered another Materials area 1137 | -8/Materials | Evolved 2 slots: Utility x2 1793 | -8/Materials | Core integrity fell below 50% 1808 | -8/Materials | Core integrity fell below 20% 1834 | -8/Materials | Lost 12 parts (3p4n1u4w) 1838 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- K-01 Serf collects debris. Carbon-fiber Leg destroyed. K-01 Serf collects debris. Penetrated by Slug. Imp. Sensor Array destroyed. Penetrated by Slug. Autogun destroyed. Penetrated by Slug. Lgt. Nuclear Core destroyed. U-05 Engineer builds a Door. Dropped Med. Storage Unit. Dropped Sml. Storage Unit. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. O-16 Technician locks terminal. Penetrated by Slug. Dropped Imp. Aluminum Leg. Acquired Carbon-fiber Leg. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?##########????????????????????????????????? | | ?# #????????????????????????????????? | | ?# #????????????????????????????????? | | ?# #????????????????????????????????? | | ## #????????????????????????????????? | | # !!! #????????????????????????????????? | | =# !! ! #????????????????????????????????? | | %+ !! #???????????????????##########???? | | # #???????????????????# ] #???? | | # #???????????+???????# #???? | | ###########???????????# ??????# #???? | | # ]! #???????????# ??????# #???? | | # !! #???????????# ?????# #???? | | / !! #??????????# ###### = #???? | | # [ ! #???????????# @ # #???? | | ###########???????????# # #???? | | ####################### ; #???? | | ##########???? | | #????????????? | | ggg gg#????????????? | | ######## ############## #????????????? | | #???# #??# ##o #????????????? | | #???# #??# """"" ## g#????????????? | | #???# #### """"" ## ##???????????? | | #???# + """"" # ##/#????????? | | ##### #### + #??????? | | + #??# """"" # T #??????? | | #########+##??# """"" # ##/###??????? | | #??????? ???# """"" /## ##??""???????? | | ####??????? "???# ## #????""??????? | | ?????????? ""??######+#### #?????"??????? | | ?????????? ""???????????? ????????????? | | ????????? ??????????? ##???????????? | | ????????? """???????????####????????????? | | ????????#! "?????????????????????????????? | | ????????# "?????????????????????????????? | | ????????# ?????????????????????????????? | | ????????#####??????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Imp. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed MasterTractorWand Manual? 0 Play Time 00:38:58 Cumulative 16.9 hours Start 2020.04.05 @ 17:32:16 End 2020.04.05 @ 18:10:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 0 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 8 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9805c5f2-0425-4663-aa1d-adddd94131ae