Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.28 @ 06:09:39 Player: FL-IST Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (249) 1245 Value Destroyed (9991) 9991 Prototype IDs (42) 840 Alien Tech Used (1) 200 Bonus (1947) 1947 TOTAL SCORE: 21523 Bonus ------- High Alert Combat Kills 717 Follower Combat Kills 767 Met Data Miner 300 Met Zhirov 300 Friendly Fire -137 Cogmind --------- Core Integrity 1139/1300 Matter 147/300 Energy 0/375 System Corruption 13% Temperature Cool (6) Movement Walking (134) Location -3/Research Parts ------- > --- POWER (2) -------- Reinforced Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (5) --- Myomer Exoskeleton > --- UTILITY (10) ----- Armored Scrap Engine Advanced Heat Sink Long-range IFF Parser 0b10 Decoder Chip [Scout] Improved Remote Force Field System Mapper Quantum Router > --- WEAPON (4) ------- Hvy. Directed Nova Construct/C > --- INVENTORY (5) ---- Advanced Targeting Computer Quantum Capacitor Improved Remote Force Field Scatter Rocket Array Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Large Storage Unit Long-range IFF Parser 0b10 Decoder Chip [Scout] Improved Medium Armor Plating Improved Remote Force Field System Mapper Quantum Router > --- WEAPON ----------- Hvy. Directed Nova Construct/C > --- INVENTORY -------- Advanced Targeting Computer Quantum Capacitor Improved Weapon Cycler Graphene Brace Experimental Thermal Shield Improved Remote Force Field Improved Remote Force Field Deep Network Scanner System Restoration Module Transdimensional Reconstructor Scatter Rocket Array [Rating: 141] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Reactor Light Antimatter Reactor Propulsion Constructs Treads Light Treads Leg Constructs Wheel Compact Wheel Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware System Mapper Protection Layered Medium Armor Plating Weapon Constructs Energy Gun Beam Rifle Energy Cannon Constructs Ballistic Gun Battle Rifle Launcher Scatter Rocket Array Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Slots Evolved 14 | . . . . 4 . . 4 . . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . . . 1 . . 1 . . . . . . . . . . . 1 Utility 8 | . . . . 2 . . 2 . . . . 1 . . . . 2 . 1 Weapon 2 | . . . . 1 . . . . . . . 1 . . . . . . . Parts Attached 96 | 7 12 4 5 7 19 4 2 1 1 4 6 4 1 . 1 1 6 6 5 Power 9 | 1 . 2 . . 2 . . . . . . 1 . . . . . . 3 Engine 4 | 1 . 1 . . 1 . . . . . . 1 . . . . . . . Core 2 | . . 1 . . 1 . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 3 Propulsion 13 | 2 1 . 1 3 5 1 . . . . . . . . . . . . . Treads 11 | 1 . . 1 3 5 1 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 2 | 1 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 45 | 2 3 2 1 1 2 3 1 1 1 4 6 1 1 . 1 1 6 6 2 Device 20 | 1 . 1 1 1 . 1 1 . 1 2 4 . . . 1 1 4 1 . Storage 4 | 1 2 . . . . . . . . . . . . . . . . 1 . Processor 3 | . . . . . . . . . . 1 1 1 . . . . . . . Hackware 2 | . . . . . . . . . . . . . . . . . 1 . 1 Protection 16 | . 1 1 . . 2 2 . 1 . 1 1 . 1 . . . 1 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 8 . 3 3 10 . 1 . . . . 2 . . . . . . . Energy Gun 12 | 2 4 . 2 . 4 . . . . . . . . . . . . . . Energy Cannon 5 | . . . 1 . 2 . 1 . . . . 1 . . . . . . . Ballistic Gun 11 | . 4 . . 3 3 . . . . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 10 1 1 . . 1 . 1 . . 2 . 1 1 1 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . . System Corruption 10 | . . . . . . . . . . . 10 . . . . . . . . Parts Lost 27 | . 1 1 3 1 3 . . . 1 5 2 1 . 1 . . 2 . 6 Power 6 | . . . . 1 1 . . . . 1 . 1 . . . . . . 2 Propulsion 1 | . 1 . . . . . . . . . . . . . . . . . . Utility 15 | . . 1 1 . 1 . . . 1 3 2 . . 1 . . 2 . 3 Weapon 5 | . . . 2 . 1 . . . . 1 . . . . . . . . 1 Highest Loss Streak 5 | . 1 1 2 1 2 . . . 1 5 1 1 . 1 . . 1 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 3 8 12 14 9 14 14 12 13 13 13 12 13 14 14 12 14 11 13 12 Power . | . 1 1 1 . . . . . . . . . . . . . . . . Propulsion 1 | 1 2 2 2 1 1 3 2 2 1 1 1 1 2 2 1 2 1 . . Utility 7 | . 1 3 4 2 6 7 7 8 8 9 10 9 10 10 8 9 7 11 10 Weapon 3 | . 3 5 6 5 6 3 2 3 3 3 1 2 2 2 3 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 61 | . 3 1 . 2 9 13 3 2 2 2 1 2 . 1 3 1 3 3 10 Power 3 | . 1 1 . . 1 . . . . . . . . . . . . . . Propulsion 22 | . . . . . 1 8 2 1 2 . . 1 . . 2 . 2 1 2 Utility 14 | . . . . . 1 1 . 1 . . 1 . . . 1 . . 2 7 Weapon 21 | . 2 . . 2 6 4 1 . . 2 . 1 . 1 . 1 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 71 | . 99 100 98 96 99 67 52 53 53 52 50 54 52 49 49 52 56 56 55 Engine 5 | . 14 12 14 4 4 8 6 6 5 . . . . . . . . . . Core 2 | . . 1 . 3 4 . . . . 6 6 5 5 5 5 . . 3 2 Treads 8 | . 14 14 14 25 27 10 3 1 . . . . . . . . . . . Leg 2 | . . . . . . 2 2 4 6 6 6 4 5 5 5 5 5 5 4 Wheel 3 | . 14 14 14 . . . . . . . . . . . . . . . . Device 14 | . 10 11 7 17 18 11 19 20 20 18 10 10 11 8 8 11 14 16 19 Storage 8 | . 14 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 3 Processor 3 | . . . . . . . . . . . 12 11 11 11 11 11 10 5 4 Protection 5 | . 3 2 7 9 9 9 6 6 6 6 . 4 5 5 5 5 5 8 3 Energy Gun 4 | . 21 28 13 . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . 12 . 8 5 . . 5 6 2 1 . . . . 1 1 1 Ballistic Gun 3 | . 6 . . 26 17 3 . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . 5 6 6 . . 3 4 4 5 5 5 3 3 2 Peak Build Rating 141 | 7 10 15 16 23 36 50 54 62 80 87 90 95 87 84 101 114 134 129 141 Average Rating 59 | 5 9 12 13 22 29 38 48 59 70 80 81 88 84 83 89 110 127 126 132 On Entrance 60 | . 7 10 13 11 23 34 40 53 61 80 75 82 84 83 83 101 114 128 129 Avg Prop Armor Cover (%) 11 | 13 11 13 10 12 . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 15 34 43 46 45 49 44 48 48 64 64 55 67 47 46 47 74 96 103 98 Greatest Support 129 | 20 16 16 16 62 65 67 92 129 87 70 70 70 70 70 81 81 88 88 119 Greatest Overweight (x) 2 | 1 2 2 2 2 . 1 . . . . . . . . . . 1 1 1 Average Overweight (x) . | . 1 1 2 . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 4 10 15 15 14 15 15 15 15 15 15 15 15 14 15 15 15 15 15 14 Average Carried 13 | 3 8 12 14 9 14 14 12 14 14 14 13 14 13 14 12 14 11 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 10 15 15 11 15 10 14 14 15 13 14 14 14 15 15 15 15 15 5 Scrap Engine Consumption 144 | . . . . . . 35 9 5 8 5 10 16 4 1 5 6 13 17 10 Constructs Created 3 | . . . . . . 3 . . . . . . . . . . . . . Constructs Modified 60 | . . . . . . 11 3 3 4 2 6 7 3 1 2 4 6 6 2 Class Distribution -------------------- 37% | Construct 22% | Mutant 11% | Hacker-Construct 9% | Commander-Construct 9% | Scavenger-Tank 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Tank | -8/Storage Commander-Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Hacker-Construct | -4/Factory Hacker-Construct | -4/Extension Hacker-Construct | -3/Research Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Matter Collected 3958 | 270 161 50 95 243 1091 91 240 46 119 76 365 196 40 2 56 81 268 353 115 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 12729 | 166 745 392 474 362 2521 172 454 175 377 125 801 1216 74 72 370 672 1206 1483 872 Parts 624 | 14 39 12 23 22 148 16 17 8 9 8 32 52 2 6 4 27 64 69 52 Haulers Intercepted 10 | . 2 . . 1 4 . 1 . . . . 1 . . . . . 1 . Recyclers Shooed 6 | 1 . . . . 1 . 3 . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . 2 . . . . 6 6 . 15 . 1 5 . 23 . . . Prevented 10 | . . . . . . . . . . . 10 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Combat Hostiles Destroyed 179 | . 10 6 6 7 45 3 . 3 5 1 17 18 1 1 . 9 20 17 10 Guns 37 | . 7 5 2 6 16 1 . . . . . . . . . . . . . Cannons 107 | . . . 1 . 16 2 . 3 5 . 14 13 1 1 . 9 15 17 10 AOE 25 | . 1 . . 1 13 . . . . . 2 3 . . . . 5 . . Classes Destroyed 21 | 2 6 1 1 2 4 . . . 2 . 2 1 . . . . . . . Worker 8 | . 1 . . . 3 . 3 . . . . . . . . . 1 . . Builder 4 | . . . . . . . . . . . . 1 . . . . 1 2 . Tunneler 6 | 5 . 1 . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . . 1 4 . 1 . . . . 1 . . . . . 1 . Recycler 19 | 1 3 2 . 1 8 . 2 . . . . 2 . . . . . . . Minesweeper 2 | . . . . . . . . . 1 . . . . . . 1 . . . Mechanic 2 | . 1 . . . 1 . . . . . . . . . . . . . . Operator 5 | . . . . . 3 . . . . . . . . . . . 1 . 1 Drone 2 | . . . . . . . . . . . 2 . . . . . . . . Watcher 11 | . 3 . . . 2 . 1 . . . . . . . . . 3 1 1 Swarmer 28 | . 4 . . 3 8 . . . . . 5 5 . . . 1 . 2 . Grunt 72 | . 6 4 . 2 22 . . 3 . . 6 6 . . . 7 7 6 3 Brawler 4 | . . . . . 1 . . . . . 1 . . . . . 1 . 1 Duelist 4 | . . . . . 3 . . . . . 1 . . . . . . . . Protector 2 | . . . . . 2 . . . . . . . . . . . . . . Sentry 25 | . . . . 1 8 3 . . . . 1 2 1 1 . 1 1 5 1 Hunter 14 | . . . . 1 1 . . . 2 . . 2 . . . . 4 2 2 Programmer 15 | . . . . . . . . . 1 . . 3 . . . . 7 1 3 Behemoth 2 | . . . . . . . . . . . 1 . . . . . . 1 . Enhanced Grunt 1 | . . . . . . . . . . 1 . . . . . . . . . Subdweller 6 | . . . 6 . . . . . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . Savage 2 | . . . . . . . . . 1 . . . . . . . . 1 . Butcher 2 | . . . . . . . . . 1 . . . . . . . . 1 . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 14 | 5 5 4 2 4 14 1 2 3 2 1 4 5 1 1 . 6 7 4 3 Combat Bots Only 10 | . 2 2 2 4 10 1 . 3 2 1 4 5 1 1 . 6 4 4 3 Max Kills in Single Turn 8 | 1 1 1 1 2 8 1 1 1 2 1 2 3 1 1 . 1 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 . . 1 5 . . . . . 2 3 . . . . 3 . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Hostile Shots Fired 1048 | . 59 17 27 37 114 4 . 18 45 58 90 89 3 2 . 45 173 54 213 Missed 299 | . 20 5 8 12 31 . . 3 11 18 27 21 . . . 14 50 15 64 Hits 749 | . 39 12 19 25 83 4 . 15 34 40 63 68 3 2 . 31 123 39 149 Melee 6 | . . . . . 1 . . . . . 2 1 . . . . . . 2 Projectile 743 | . 39 12 19 25 82 4 . 15 34 40 61 67 3 2 . 31 123 39 147 AOE 2 | . . . . . . . . . . . . 2 . . . . . . . Critical Strikes 34 | . 1 . . . 5 . . . 1 . 3 3 1 1 . 2 5 2 10 Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 . . Damage Taken 13948 | 28 477 156 450 403 1291 58 . 228 473 1731 1375 1343 70 51 . 642 1739 925 2508 Core 1263 | . 91 46 67 27 106 14 . . 51 124 159 206 . . . 82 66 63 161 Absorbed by Shields 1455 | . . . . . . . . 60 92 32 . . . . . . 533 244 494 Regen/Repaired (Parts) 4997 | . 17 . . . . 10 . 99 251 346 392 1226 52 20 396 231 1156 471 330 Core Remaining (%) 68 | 100 . . 18 . . 73 . . . . 60 . . . . 71 . 88 . Volleys Fired 706 | 10 61 31 29 19 104 6 21 12 27 22 66 57 3 1 8 27 68 68 66 Largest 3 | 2 2 2 2 3 3 3 1 1 1 1 1 2 1 1 1 1 1 1 1 Hottest 219 | 80 112 112 108 75 219 183 48 48 72 72 73 157 67 67 60 60 106 72 72 Shots Fired 1068 | 20 122 62 56 57 287 18 21 12 27 22 64 60 3 1 8 27 68 67 66 Gun 481 | 20 122 62 29 57 185 6 . . . . . . . . . . . . . Cannon 579 | . . . 27 . 98 12 21 12 27 22 63 60 3 1 8 27 65 67 66 Launcher 8 | . . . . . 4 . . . . . 1 . . . . . 3 . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 395 | . 26 . . 57 184 6 . 12 . . 30 27 3 1 . . . 8 41 Thermal 491 | . 22 62 . . 99 12 21 . 27 22 9 33 . . 8 27 65 59 25 Explosive 8 | . . . . . 4 . . . . . 1 . . . . . 3 . . Electromagnetic 174 | 20 74 . 56 . . . . . . . 24 . . . . . . . . Robot Hit Streak 35 | 4 15 9 35 8 27 9 16 7 5 5 14 11 2 3 9 5 8 14 9 Robot Miss Streak 11 | 2 3 4 1 4 5 1 2 1 4 2 11 5 . . 1 1 5 4 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 2 | . . 1 . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . . . . Shots Hit Robots 693 | 11 80 38 48 36 172 10 19 12 21 12 51 36 2 1 7 19 42 40 36 Core Hits 407 | 7 23 15 13 18 131 4 13 8 10 8 32 24 1 1 5 10 49 23 12 Critical Kills 2 | . . . . . . . . . . . . 1 . . . . . 1 . Critical Parts Destroyed 10 | . 1 . . . 2 . . . . . . . . . . . 5 . 2 Critical Strikes 22 | 1 4 4 2 . 2 . . . . . . 1 . . . . 5 1 2 Burn 6 | . 2 4 . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . 1 . . . . . . . Destroy 11 | . 1 . . . 2 . . . . . . . . . . . 5 1 2 Corrupt 4 | 1 1 . 2 . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31806 | 183 1131 554 852 623 5071 228 780 420 926 495 1864 2727 188 103 724 1884 5565 4055 3433 Guns 4480 | 141 1092 554 316 547 1774 56 . . . . . . . . . . . . . Cannons 23726 | . . . 477 . 1539 172 780 420 926 495 1807 2405 188 103 724 1884 4329 4055 3422 Explosions 3589 | 42 39 . 59 76 1758 . . . . . 57 322 . . . . 1236 . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 11 | . . . . . . . . . . . . . . . . . . . 11 Kinetic 8046 | . 165 . . 547 1754 56 . 420 . . 1016 1298 188 103 . . . 366 2133 Thermal 18363 | 42 245 554 59 . 1559 172 780 . 926 495 187 1429 . . 724 1884 4329 3689 1289 Explosive 3051 | . . . . . 1758 . . . . . 57 . . . . . 1236 . . Electromagnetic 2335 | 141 721 . 793 76 . . . . . . 604 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . 1 1 . . 1 1 11 1 1 1 1 1 5 6 13 Average Corruption 2 | . . . . . 1 1 . . 1 1 3 1 1 1 1 1 3 5 7 Corruption Purged 5 | . . . . . . . . . . . 5 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 104 | . . . . . . 13 . . 8 . 20 2 1 1 3 2 8 39 7 Message Errors 31 | . . . . . . 7 . . 2 . 5 . . . . . 4 12 1 Matter Fused 25 | . . . . . . 3 . . 1 . 7 1 1 . 1 2 2 3 4 Heat Flow Errors 13 | . . . . . . . . . 3 . 1 1 . 1 2 . 1 4 . Energy Discharges 14 | . . . . . . 1 . . 1 . 2 . . . . . . 9 1 Data Loss (minor) 12 | . . . . . . 2 . . 1 . 2 . . . . . . 7 . Data Loss (major) 6 | . . . . . . . . . . . 1 . . . . . 1 3 1 Weapon Failures 3 | . . . . . . . . . . . 2 . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1960 | 7 5 . 14 . 21 . . . 24 6 13 69 47 . 81 246 877 37 513 Projectiles 1927 | . . . . . 21 . . . 24 6 13 69 47 . 81 246 870 37 513 Explosions 33 | 7 5 . 14 . . . . . . . . . . . . . 7 . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 25 | . . . . . . . . 6 . . 2 5 . . . . . 2 10 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 24 | . . . . . . . . 6 . . 2 5 . . . . . 2 9 Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 336 | 29 . . 25 80 64 . . . . . 130 . . . . . 8 . . Shots 14 | 1 . . 1 2 3 . . . . . 6 . . . . . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 Kicked 2 | . . . . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 417 | 118 327 325 39 18 417 268 46 128 209 204 300 386 119 179 246 49 337 252 74 Average Temperature 87 | 59 96 139 15 5 102 100 23 60 75 71 104 90 51 73 128 17 85 63 31 Received Heat Transfer 2231 | . 207 87 72 36 486 18 . 98 14 . 195 153 36 27 . 187 113 154 348 Effects 5 | . 1 1 . . 3 . . . . . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 2 | . . 1 . . 1 . . . . . . . . . . . . . . Interference 2 | . 1 . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . 2 . 4 . . . . . . . 1 . . . . . . . . Combat Hostiles 6 | . 1 . 4 . . . . . . . 1 . . . . . . . . Parts Fried 19 | 1 6 . 7 . . . . . . . 5 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . 1 1 . . . . . . . 1 . 2 . . . . . . . Combat Hostiles 5 | . 1 1 . . . . . . . 1 . 2 . . . . . . . Parts Melted 28 | . 2 3 . . 3 . 1 . 7 . 1 3 . . . 2 2 4 . Heat Transferred 15050 | 100 766 1702 50 . 2267 259 1110 . 1250 820 350 1500 . . 350 974 1480 1591 481 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | 1 1 . 1 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Maximum Alert Level 4 | . . . . . 4 2 1 . . . . 2 . . . . 2 2 2 Low Security (%) 60 | 100 100 100 . 100 45 47 56 . . . . 43 . . . . 30 55 . Level 1 22 | . . . . . 13 40 43 . . . . 42 . . . . 40 27 34 Level 2 14 | . . . . . 26 11 . . . . . 14 . . . . 29 17 65 Level 3 2 | . . . . . 11 . . . . . . . . . . . . . . Level 4 . | . . . . . 2 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1121 | 15 78 50 . 171 1121 442 354 . . . . 525 . . . . 461 494 603 Initial 434 | . . 9 . . 38 434 354 . . . . 150 . . . . . 195 241 Average 195 | 3 30 5 . 89 338 217 151 . . . . 237 . . . . 248 249 412 Influence Increases 7358 | 30 437 115 . 257 1594 269 433 85 85 20 350 869 50 20 15 220 739 1038 732 Destroy 0b10 Robot/C 3600 | . 200 80 . 140 900 60 . 60 60 20 300 360 20 20 . 180 400 560 240 Destroy 0b10 Robot/NC 375 | 30 50 15 . 10 115 . 35 . 5 . 10 20 . . 15 5 30 25 10 Destroy Leader 692 | . 50 20 . 42 212 . 4 10 20 . 40 62 . . . 20 96 64 52 Allied During Kill 338 | . . . . . 58 5 . . . . . . . . . . . 251 24 Successful Hack 131 | . 41 . . 13 29 21 14 . . . . . . . . . 3 10 . Select Force Hacks 240 | . 60 . . . . 180 . . . . . . . . . . . . . Disable Machine 315 | . 15 . . 30 60 . 15 . . . . 60 . . . . 30 60 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 537 | . 6 . . 7 115 3 . . . . . 142 . . . . 150 38 76 Advance Influence 500 | . . . . . . . 350 . . . . 150 . . . . . . . Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 465 | . 15 . . 15 90 . 15 15 . . . 75 30 . . 15 30 30 135 Influence Decreases 6755 | 30 411 141 . 166 570 1371 446 85 85 20 350 344 433 108 69 220 340 977 589 Entered New Map 1460 | . . 17 . . 53 681 9 . . . . . 195 28 54 . . 204 219 Time Decay 4555 | 30 401 124 . 156 427 610 337 75 75 20 320 334 238 70 15 220 320 553 230 Search Patrol Dispatched 100 | . . . . . . . 100 . . . . . . . . . . . . Lost Part 180 | . 10 . . 10 30 . . . 10 . 20 10 . 10 . . 20 . 60 Lost Ally 460 | . . . . . 60 80 . 10 . . 10 . . . . . . 220 80 Squads Dispatched 38 | . 3 . . 2 8 . 1 . . . . 11 . . . . 3 4 6 Investigation 6 | . 3 . . . 1 . 1 . . . . 1 . . . . . . . Extermination 4 | . . . . . . . . . . . . 1 . . . . 2 . 1 Reinforcement 17 | . . . . 2 4 . . . . . . 4 . . . . 1 4 2 Assault 7 | . . . . . 3 . . . . . . 2 . . . . . . 2 Garrison 4 | . . . . . . . . . . . . 3 . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Distress Signals 11 | . . . . 1 5 . 1 . . . . 1 . . . . 2 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 267 | . 16 6 7 15 59 3 2 3 7 4 17 30 2 1 . 10 28 30 27 Peak Tracking Total 8 | . 3 2 2 3 7 2 2 4 4 3 4 6 2 1 . 3 6 4 8 Tactical Retreats 21 | . 1 . . 1 4 . 1 1 . . . 4 1 . . 1 2 2 3 Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Traps Triggered 7 | . 1 . . . 1 . 1 . . . . 1 . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 10 | . . . . . 6 . . . . . . . . . . . 4 . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Machines Disabled 26 | . 1 . . 2 4 . 1 . . 1 . 4 . . 1 . 2 6 4 Max in Single Turn 2 | . 1 . . 1 1 . 1 . . 1 . 2 . . 1 . 1 1 1 Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Machines Accessed 59 | . 10 . . 3 10 13 3 . 1 3 . 2 1 1 4 . 4 3 1 Terminals 32 | . 7 . . 3 9 6 1 . . . . . . . . . 2 3 1 Fabricators 2 | . . . . . . . 1 . . . . . . . . . 1 . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . . 6 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . 2 . . . . 1 . . Total Hacks 171 | . 31 . . 16 25 33 4 . 1 23 . 4 1 1 16 . 10 4 2 Successful 110 | . 16 . . 10 13 21 1 . 1 23 . . 1 1 16 . 5 2 . Failed 61 | . 15 . . 6 12 12 3 . . . . 4 . . . . 5 2 2 Catastrophic 3 | . . . . . . . 1 . . . . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 84 | . 24 . . 14 14 23 2 . . . . . . . . . 6 . 1 Terminals 92 | . 22 . . 16 23 16 2 . . . . . . . . . 7 4 2 Fabricators 2 | . . . . . . . 1 . . . . . . . . . 1 . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . . . . . Recycling Units 23 | . 7 . . . . 15 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 2 . . . . . . 4 . . . . 2 . . Terminal Hacks 62 | . 2 . . 3 7 2 . . 1 23 . . 1 1 16 . 4 2 . Record 11 | . . . . . . . . . . 6 . . . . 5 . . . . Part Schematic 13 | . . . . . . . . . . 10 . . . . 3 . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 8 | . 1 . . 3 . . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . 4 . . . . Open Door 9 | . . . . . 4 . . . 1 . . . 1 1 . . . 2 . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . Locate Traps 3 | . 1 . . . 1 . . . . . . . . . . . 1 . . Disarm Traps 3 | . . . . . 2 . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . . . . . 1 . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . 5 . . . . . . . . . . . . . Retrieve Components 5 | . . . . . . 5 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 37 | . 12 . . 5 6 14 . . . . . . . . . . . . . Terminals 29 | . 10 . . 5 6 8 . . . . . . . . . . . . . Botnet 12 | . 4 . . 2 3 3 . . . . . . . . . . . . . Skim 17 | . 6 . . 3 3 5 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . . 6 . . . . . . . . . . . . . Tunnel 8 | . 2 . . . . 6 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 8 . . 2 6 7 2 . . . . 2 . . . . 2 2 1 Full Trace Events 4 | . . . . . 2 1 . . . . . 1 . . . . . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . Robots Built 2 | . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . 40 . . . . . . . . . . . . Total Robot Build Rating 2 | . . . . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . 10 . . . . 3 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 29 | . . . . . . 29 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . 3 . . . . . . 3 Machine Destruction 6 | . . . . . . . . . . . . 3 . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . . . . 11 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Total Allies 32 | . . . . . 12 . 2 . . . . . . . . . . 18 . Largest Group 11 | . . . . . 10 9 2 2 . . . . . . . . . 11 5 Highest-Rated Group 558 | . . . . . 173 157 16 16 . . . . . . . . . 558 198 Highest-Rated Ally 159 | . . . . . 31 29 8 8 . . . . . . . . . 159 51 Total Orders 3 | . . . . . . 2 . . . . 1 . . . . . . . . ROAM 3 | . . . . . . 2 . . . . 1 . . . . . . . . Ally Attacks 195 | . . . . . 28 55 . . . . . . . . . . . 95 17 Total Damage 4307 | . . . . . 413 715 . . . . . . . . . . . 2725 454 Kills 23 | . . . . . 2 7 . . . . . . . . . . . 12 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Active Infowar (turns) 14528 | 51 1253 1064 435 343 2255 561 805 995 1031 224 298 745 505 158 253 663 788 1610 491 Sensors 298 | . . . . . . . . . . . 298 . . . . . . . . IFF 2508 | . . . . . . . . . . . . . . . . . 417 1600 491 Seismic 9949 | 51 1253 1064 435 343 2255 561 805 995 1031 224 . 463 383 86 . . . . . Decoding 5213 | . . . . . . . . . . . . 745 505 158 253 663 788 1610 491 Robot Analysis Total 8 | . 1 . . 3 . . . . . . . . . . 4 . . . . Derelict Logs Recovered 12 | . . 1 . . . . . 2 2 . 2 . 2 . . 3 . . . Drone Launches 3 | . . . . . . . . . . . 3 . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . 2 . . . . . . . . Decoded 0b10 Intel 50 | . . . . . . . . . . . . 14 . . . . 18 8 10 Traps 31 | . . . . . . . . . . . . 11 . . . . 12 3 5 Emergency Access 18 | . . . . . . . . . . . . 3 . . . . 6 4 5 Exits 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Turns Passed 18356 | 135 1721 1295 869 348 2270 1992 806 995 1031 384 1297 745 505 158 253 663 788 1610 491 Spaces Moved 10074 | 98 916 790 549 156 684 767 422 736 685 161 697 550 538 164 229 514 495 713 210 Core 2 | 2 . . . . . . . . . . . . . . . . . . . Treads 1745 | 1 . . . 147 684 501 248 164 . . . . . . . . . . . Legs 5692 | . . . . . . 31 174 572 685 161 697 509 538 164 229 514 495 713 210 Wheels 2359 | 95 916 790 549 9 . . . . . . . . . . . . . . . Hover 41 | . . . . . . . . . . . . 41 . . . . . . . Flight 235 | . . . . . . 235 . . . . . . . . . . . . . Fastest Speed 50 | 50 95 115 130 130 155 108 174 122 122 122 122 79 79 79 79 92 92 134 134 Average Speed 125 | 91 109 126 130 153 155 149 174 122 122 122 122 86 79 79 86 92 112 185 158 Slowest Speed 254 | 160 130 130 130 155 155 254 174 174 122 122 122 122 79 79 92 92 146 188 188 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 98 96 39 16 87 99 11 81 78 81 83 22 65 23 60 70 16 84 8 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 19 | . 4 . . . . 7 . . . 1 . . 2 . 3 2 . . . Known Exits Taken 10 | . 1 1 . 1 . 1 1 . . . 1 1 . . . 1 1 1 . Unknown Exits Taken 9 | 1 . . 1 . 1 . . 1 1 1 . . 1 1 1 . . . . Scrap Searched 23 | . . 1 2 . . . . 3 8 . 3 . 4 . . 2 . . . Spaces Dug 32 | . . . . . . 1 . . . 1 . 19 3 . . . 1 . 7 Terrain Destroyed 494 | . 5 . 7 6 129 3 . 4 25 4 66 79 6 1 . 7 101 17 34 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 208 | . . . . . 14 3 . 4 25 4 16 58 6 1 . 7 19 17 34 AOE 286 | . 5 . 7 6 115 . . . . . 50 21 . . . . 82 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Total 14869 | 119 1520 1025 646 228 1694 1614 477 819 857 329 1084 764 614 193 281 680 676 942 307 Wait 3623 | 1 497 191 52 35 835 799 17 67 139 134 304 136 70 24 22 135 86 58 21 Move 10055 | 97 915 789 548 155 683 766 421 735 684 160 696 549 537 163 228 513 494 712 210 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 125 | 4 17 6 4 5 18 10 10 1 4 4 5 7 1 3 10 1 8 6 1 Fast Attach 36 | 7 3 1 . . 6 3 1 . . 1 2 3 . . 2 . . 5 2 Attach 44 | . 3 1 3 8 5 . 2 . 1 2 5 3 . . 1 . 6 2 2 Detach 8 | . . 1 . . 2 1 . . . . 2 1 . . . . 1 . . Swap 55 | . 9 2 7 2 17 2 . 1 . 2 . 1 2 . . 2 5 2 1 Drop 134 | . 15 3 3 4 24 27 5 3 2 4 4 7 1 2 10 2 5 11 2 Fire 706 | 10 61 31 29 19 104 6 21 12 27 22 66 57 3 1 8 27 68 68 66 Melee . | . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . 5 . Rewire 76 | . . . . . . . . . . . . . . . . . 3 73 . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 3 exits: *Res x2 / [*Cet]) -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 16) 446 | -10/Materials | Identified exit to Subcaves 446 | -10/Materials | Identified exit to Mines 446 | -10/Materials | Identified exit to Materials 491 | -10/Materials | Learned Recycling recycling unit intel 526 | -10/Materials | Learned location of Storage (-8) 553 | -10/Materials | Learned location of 1 exit from Recycling 592 | -10/Materials | Learned location of Recycling (-8) 624 | -10/Materials | Loaded intel: 1 repair station location 1008 | -10/Materials | Repaired Seismic Detector 1857 | -10/Materials | Entered Mines 1989 | -10/Mines | Discovered exit to Materials (range 7) 2008 | -10/Mines | Learned Materials terminal intel 2070 | -10/Mines | Core integrity fell below 50% 2114 | -10/Mines | Assembled infested the area 2485 | -10/Mines | Discovered exit to Subcaves (range 7) 2581 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2582 | -10/Mines | Discovered new exit (range 5) 2674 | -10/Mines | Discovered exit to Materials (range 5) 3014 | -10/Mines | Found a hidden stash of uninstalled traps 3152 | -10/Mines | Entered Subcaves 3153 | -10/Subcaves | Approached by a straggling Scientist 3179 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3182 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 3218 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3923 | -10/Subcaves | Discovered new exit (range 6) 3940 | -10/Subcaves | Core integrity fell below 20% 4021 | -10/Subcaves | Entered Materials 4021 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4022 | -8/Materials | Identified exit to Storage 4023 | -8/Materials | Loaded intel: 12 terminal locations 4061 | -8/Materials | Discovered exit to Storage (range 16) 4369 | -8/Materials | Entered Storage 4555 | -8/Storage | Build established: Scavenger-Tank 4991 | -8/Storage | Found Prototype Launcher 6087 | -8/Storage | Met a pair of Derelict thieves 6099 | -8/Storage | Identified Scatter Rocket Array 6363 | -8/Storage | Destroyed 10 combat bots 6369 | -8/Storage | First assault squad dispatched 6387 | -8/Storage | Discovered new exit (range 15) 6469 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6613 | -8/Storage | Used back door to open Recycling access 6613 | -8/Storage | Discovered new exit (range 5) 6639 | -8/Storage | Entered Recycling 6639 | -8/Recycling | Accompanied by 9 allies 6640 | -8/Recycling | Met a Zionite searching for Scraptown 6640 | -8/Recycling | Identified exit to Factory 6641 | -8/Recycling | Loaded intel: 6 recycling unit locations 6770 | -8/Recycling | Build established: Commander-Tank 6775 | -8/Recycling | Lost 4 allies 7033 | -8/Recycling | Learned Factory security intel 7107 | -8/Recycling | Learned location of 3 exits from Factory 7170 | -8/Recycling | Learned location of 1 exit from Extension 7203 | -8/Recycling | Found Prototype Device 7203 | -8/Recycling | Identified Scrap Engine 7222 | -8/Recycling | Entered Scraplab 7224 | -8/Recycling | Learned location of 1 exit from Recycling 7270 | -8/Recycling | Learned Factory terminal intel 7305 | -8/Recycling | Learned Factory emergency access door positions 7368 | -8/Recycling | Learned Storage stockpile data 7413 | -8/Recycling | Learned Storage trap positions 7467 | -8/Recycling | Learned Factory stockpile data 7679 | -8/Recycling | Build established: Commander-Construct 8631 | -8/Recycling | Entered Factory 8631 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8632 | -6/Factory | Identified exit to Factory 8633 | -6/Factory | Identified exit to Lower Caves 8637 | -6/Factory | Loaded intel: 25 terminal locations 8942 | -6/Factory | Build established: Construct 8981 | -6/Factory | Search patrols dispatched 9280 | -6/Factory | Fabricated R-06 Scavenger (x2) 9437 | -6/Factory | Entered Lower Caves 9437 | -6/Lower Caves | Accompanied by 2 allies 9783 | -6/Lower Caves | Learned 4 Factory zone layouts 9907 | -6/Lower Caves | Encountered a Warlord checkpoint 9913 | -6/Lower Caves | Learned location of 1 exit from Factory 10073 | -6/Lower Caves | Discovered new exit (range 13) 10432 | -6/Lower Caves | Entered another Lower Caves area 10566 | -6/Lower Caves | Discovered exit to Factory (range 7) 10894 | -6/Lower Caves | Learned Factory stockpile data 11055 | -6/Lower Caves | Encountered a Warlord checkpoint 11066 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 11172 | -6/Lower Caves | Discovered new exit (range 6) 11264 | -6/Lower Caves | Ambushed by wild Derelicts 11463 | -6/Lower Caves | Entered Data Miner 11463 | -6/Data Miner | Discovered new exit (range 6) 11487 | -6/Data Miner | Met Data Miner 11546 | -6/Data Miner | Learned location of Section 7 (-2) 11546 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11564 | -6/Data Miner | Received God Mode back door access code from Data Miner 11573 | -6/Data Miner | Destroyed Data Miner 11573 | -6/Data Miner | Data Conduit disabled 11706 | -6/Data Miner | Found Prototype Device 11706 | -6/Data Miner | Identified Exp. Thermal Shield 11806 | -6/Data Miner | Found Prototype Hackware 11809 | -6/Data Miner | Found Prototype Hackware 11811 | -6/Data Miner | Found Prototype Hackware 11847 | -6/Data Miner | Entered Proximity Caves 11850 | -5/Proximity Caves | Spotter reported a threat 11865 | -5/Proximity Caves | Lost 5 parts (1p3u1w) 12152 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12204 | -5/Proximity Caves | Learned Factory garrison access intel 12531 | -5/Proximity Caves | Spotted B-75 Beast 12601 | -5/Proximity Caves | Destroyed B-75 Beast 12638 | -5/Proximity Caves | System corruption reached 10% 13144 | -5/Proximity Caves | Entered Factory 13144 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13145 | -5/Factory | Identified exit to Upper Caves 13146 | -5/Factory | Identified exit to Factory 13149 | -5/Factory | Loaded intel: 4 garrison access locations 13614 | -5/Factory | Garrison activated, responded to threat 13835 | -5/Factory | Allied Derelicts emerged from ambush trap array 13889 | -5/Factory | Entered Upper Caves 13919 | -5/Upper Caves | Lost 3 allies 14126 | -5/Upper Caves | Found DCF Scrap (14 items) 14343 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14369 | -5/Upper Caves | Discovered new exit (range 7) 14394 | -5/Upper Caves | Entered another Upper Caves area 14481 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14540 | -5/Upper Caves | Discovered new exit (range 11) 14552 | -5/Upper Caves | Entered Zhirov 14552 | -5/Zhirov | Discovered new exit (range 3) 14567 | -5/Zhirov | Met Zhirov 14581 | -5/Zhirov | Learned location of Quarantine (-2) 14581 | -5/Zhirov | Learned location of Testing (-3) 14589 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14609 | -5/Zhirov | Found Alien Artifact 14609 | -5/Zhirov | Identified Integrated Reactor 14609 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14730 | -5/Zhirov | Found Alien Artifact 14805 | -5/Zhirov | Entered Proximity Caves 15037 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15468 | -4/Proximity Caves | Entered Factory 15468 | -4/Factory | Evolved 2 slots: Utility x2 15473 | -4/Factory | Identified System Mapper 15786 | -4/Factory | Build established: Hacker-Construct 15891 | -4/Factory | Identified exit to Upper Caves 15891 | -4/Factory | Identified exit to Extension 15891 | -4/Factory | Identified exit to Armory 16188 | -4/Factory | Found Quantum Capacitor 16256 | -4/Factory | Entered Extension 16257 | -4/Extension | Identified exit to Research 16331 | -4/Extension | Rescued a captive Derelict 16334 | -4/Extension | Rescued a captive Derelict 16589 | -4/Extension | Rescued A7 16680 | -4/Extension | Rescued a captive Derelict 17076 | -4/Extension | Build established: Commander-Construct 17294 | -4/Extension | Spotted B-86 Titan 17315 | -4/Extension | Destroyed B-86 Titan 17319 | -4/Extension | Spotted B-86 Titan 17349 | -4/Extension | Allies destroyed B-86 Titan 17370 | -4/Extension | Lost 7 allies 17463 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 17493 | -4/Extension | Lost 3 allies 17633 | -4/Extension | Build established: Hacker-Construct 17643 | -4/Extension | Rescued a captive Derelict 17645 | -4/Extension | Rescued a captive Derelict 17730 | -4/Extension | Rescued a captive Derelict 17819 | -4/Extension | Discovered new exit (range 6) 17866 | -4/Extension | Entered Research 17866 | -3/Research | Accompanied by 5 allies 17866 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17943 | -3/Research | Lost 4 allies 17979 | -3/Research | Identified Quantum Router 18023 | -3/Research | Garrison activated, responded to threat 18285 | -3/Research | System corruption reached 10% 18357 | -3/Research | Self-destructed Last Messages --------------- 18301_ K-01 Serf collects debris. 18302_ Acquired 67 matter. 18306_ K-01 Serf collects debris. 18317_ System corrupted: Energy discharge (-13). 18319_ Critical hit (Burn: +37). 18320_ >> DECODED: Gamma Bomb Trap location. 18320_ U-05 Engineer builds a Wall. 18321_ Hvy. Directed Nova Construct/C destroyed. 18321_ Hvy. Directed Nova Construct/C core remains intact and functional. 18324_ Destroyed Hvy. Armor Plating. 18327_ B-74 Champion destroyed. 18336_ R-10 Processor collects Adv. Heat Sink. 18337_ System corrupted: Matter fused (-6). 18338_ G-67 Veteran suffers critical hit (Destroy). 18338_ Destroyed Field Laser. 18343_ Recycling Unit disabled. 18348_ Lrg. Storage Unit destroyed. 18351_ Imp. Medium Armor Plating destroyed. 18352_ G-67 Veteran destroyed. 18353_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ######????????????????????????????????????? | | ! %/^^ ?????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | F"#?????????????????????????????????????????? | | "#?????????????????????????????????????????? | | ""#?????????????????????????????????????????? | | ! #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ########?#???????????????????????????????????????? | | ???????? #???????????????????????????????????????? | | ######## #???????????????????????????????????????? | | #??????????????????????????????????????? | | +???????????#########??????????????????? | | #???????????#"""""""#?##? ????????????? | | #??????????##"""Y"" ##;## ????????????? | | #??????????# ; ????????????? | | #??????????# #?????????????? | | ############ #?????????????? | | ## " ## =############### | | ## """ ## !# = | | "Y" ## """ ## g![+ | | """ + "#/%= !g !|# | | # ## *%[ =%#%! | | # ## !! = ! #[############### | | / ! ## !@* ; #?????????????? | | ###### # ## !!! # #?????????????? | | ?????# # ## # #?????????????? | | ?????# ######################## #?????????????? | | ?????# #??????????????????????# #?????????????? | | ?????# #??????????????????????# #?????????????? | | ?????# #??????????????????????# #?????????????? | | ?????+ +??????????????????????# #?????????????? | | ?????# #??????????????????????#/#?????????????? | | ?????# #??????????????????????# ?????????????? | | ?????# #??????????????????????? ?????????????? | | ?????# #??????????????????????? ?????????????? | | ?????# #??????????????????????? ?????????????? | | ?????# #??????????????????????? ?????????????? | | ?????# #??????????????????????? ?????????????? | | ?????# #??????????????????????? ?????????????? | | ?????# ???????????????????????? ?????????????? | | ?????? ???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 57 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 25 Weapon Cycling 20 Evasion (%) 59 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 25 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Fusion Bomb Launcher | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ R-06 Scavenger | x2 | -6/Factory | Preloaded Repaired ---------- Seismic Detector | 15% | -10/Materials Studied --------- None Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaDeliveryRecalibrator Manual? 0 Play Time 02:02:43 Cumulative 407.0 hours Start 2026.04.27 @ 05:23:26 End 2026.04.28 @ 06:09:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 309 Rogue 309 Adventurer 0 Explorer 0 Win Type - Total 26 Types 15/0/8/2/0/0/0/0/1/0 Lore% 88 Gallery% 80 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90d71039-75f0-48f5-9749-c431f4fd214a