Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.20 @ 14:08:22 Player: ovsyanka Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (235) 1175 Value Destroyed (10477) 10477 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1939) 1939 TOTAL SCORE: 20271 Bonus ------- High Alert Combat Kills 1501 Follower Combat Kills 138 Aligned with FarCom 300 Cogmind --------- Core Integrity 321/1300 Matter 300/300 Energy 100/100 System Corruption 40% Temperature Cool (0) Movement Rolling (215) Ox9 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (11) ----- High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- AWS/Autocannon > --- INVENTORY (20) --- Advanced Cryofiber Web High-capacity Battery (250) Graphene Brace System Restoration Module Gamma Rifle Gamma Rifle Phase Gun Phase Gun Long-range Proton Cannon Matter Neutralizer High-powered Shotgun Mass Driver Mass Driver Linear Accelerator Tesla Bomb Launcher Mini Smartbomb Launcher Mini Smartbomb Launcher Power Sword Peak State ------------ > --- POWER ------------ Fission Core Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Coolant Injector High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Layered Heavy Armor Plating Layered Heavy Armor Plating Graphene Brace > --- WEAPON ----------- Mass Driver Mass Driver Mass Driver > --- INVENTORY -------- Light Antimatter Reactor Medium Treads Medium Treads Advanced Cryofiber Web Advanced Heat Sink High-capacity Battery System Restoration Module Gamma Rifle Long-range Proton Cannon Matter Neutralizer Matter Neutralizer High-powered Shotgun AWS/Autocannon Tesla Bomb Launcher Heavy Rocket Launcher Mini Smartbomb Launcher Mini Smartbomb Launcher Power Sword [Rating: 136] Favorites ----------- Power Fission Core Engine Deuterium Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Particle Cannon Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Proton Missile Launcher Impact Weapon Shock Maul Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Ext Fac Res Slots Evolved 14 | . . . . . 4 . 2 2 2 . 2 2 Power 2 | . . . . . . . . 1 . . . 1 Propulsion 2 | . . . . . 1 . 1 . . . . . Utility 9 | . . . . . 3 . 1 1 2 . 2 . Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 219 | 8 7 1 1 . 19 39 20 17 17 16 8 66 Power 26 | 1 1 1 . . . 2 . 3 5 3 . 10 Engine 9 | 1 1 1 . . . 2 . 2 2 . . . Core 11 | . . . . . . . . 1 3 3 . 4 Reactor 6 | . . . . . . . . . . . . 6 Propulsion 42 | 2 . . 1 . 5 7 3 . . 4 2 18 Treads 28 | 2 . . 1 . 1 7 1 . . 2 . 14 Leg . | . . . . . . . . . . . . . Wheel 14 | . . . . . 4 . 2 . . 2 2 4 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 63 | 2 3 . . . 9 10 6 6 7 4 4 12 Device 35 | 1 1 . . . 3 5 4 4 5 1 3 8 Storage 4 | 1 1 . . . 1 1 . . . . . . Processor 7 | . . . . . 1 1 1 . 1 2 . 1 Hackware . | . . . . . . . . . . . . . Protection 17 | . 1 . . . 4 3 1 2 1 1 1 3 Artifact . | . . . . . . . . . . . . . Weapon 88 | 3 3 . . . 5 20 11 8 5 5 2 26 Energy Gun 17 | 2 1 . . . 1 10 3 . . . . . Energy Cannon 40 | . 2 . . . 3 4 4 7 4 3 2 11 Ballistic Gun 3 | 1 . . . . . 2 . . . . . . Ballistic Cannon 12 | . . . . . . . . . . . . 12 Launcher 15 | . . . . . 1 3 4 1 1 2 . 3 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 1 9 1 1 2 1 . 1 Corrupted Parts 1 | . . . . . . . . . . 1 . . System Corruption 3 | . . . . . . . . . . 3 . . Parts Lost 42 | . 1 . . . 1 2 2 . 1 1 1 33 Power 6 | . . . . . . . . . . . . 6 Propulsion 8 | . . . . . . . . . . 1 1 6 Utility 21 | . 1 . . . 1 2 1 . 1 . . 15 Weapon 7 | . . . . . . . 1 . . . . 6 Highest Loss Streak 15 | . 1 . . . 1 2 1 . 1 1 1 15 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 100 100 99 99 90 85 81 82 89 83 Engine 6 | . 14 14 14 14 9 8 7 8 1 . . . Core 3 | . . . . . . . . 3 8 11 10 5 Reactor 1 | . . . . . . . . . . . . 6 Treads 14 | . 28 28 28 28 25 27 12 . . . 10 12 Wheel 4 | . . . . . . . 8 13 11 11 5 1 Device 18 | . 5 . . . 9 17 22 25 22 23 29 22 Storage 7 | . 14 14 14 14 9 9 7 6 5 5 5 4 Processor 7 | . . . . . 9 9 6 6 11 11 10 10 Protection 8 | . 8 14 14 14 17 9 7 6 5 4 6 5 Energy Gun 2 | . 12 . . . . 3 8 . . . . . Energy Cannon 11 | . 11 28 28 28 17 13 5 11 10 10 10 5 Ballistic Cannon 1 | . . . . . . . . . . . . 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 185 | 15 26 30 30 30 53 60 68 95 122 123 132 185 Greatest Support 150 | 40 40 40 40 40 60 60 80 56 56 60 53 150 Greatest Overweight (x) 33 | . . . . . 2 . 2 1 2 4 5 33 Average Overweight (x) 1 | . . . . . . . . 1 1 1 4 1 Largest Inventory Capacity 20 | 8 10 10 10 10 15 20 20 20 20 20 20 20 Average Capacity 16 | 7 9 10 10 10 10 15 20 20 20 20 20 20 Most Carried 20 | 8 10 10 10 10 12 15 20 20 20 20 20 20 Average Carried 16 | 5 9 9 9 10 9 14 18 19 19 19 19 18 Final Capacity 20 | 8 10 10 10 10 15 20 20 20 20 20 20 20 Final Carried 20 | 8 10 10 10 10 12 15 20 20 20 20 19 18 Class Distribution -------------------- 61% | Mutant 18% | Scavenger-Mutant 13% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Extension Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Ext Fac Res Matter Collected 4640 | 298 428 10 . 10 179 343 457 201 195 194 130 2195 Remotely . | . . . . . . . . . . . . . Salvage Created 11616 | 124 237 13 . 32 408 1687 875 849 1398 1710 389 3894 Parts 558 | 13 19 . . 2 24 86 51 39 71 80 19 154 Haulers Intercepted 12 | . 2 . . . 2 3 3 . 1 . . 1 Recyclers Shooed 5 | . . . . . 1 . . . . 2 . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Ext Fac Res Combat Hostiles Destroyed 168 | . 4 1 . 1 5 17 15 14 19 19 7 66 Melee 2 | . . . . . . . . . . . . 2 Guns 7 | . 3 . . . . 1 3 . . . . . Cannons 102 | . . 1 . 1 3 8 2 8 16 4 4 55 AOE 34 | . 1 . . . 2 7 9 4 . 6 . 5 Classes Destroyed 18 | 3 2 1 . . 2 4 3 . . 1 . 2 Worker 18 | 1 2 . . . 1 2 3 . 1 5 . 3 Builder 10 | . . . . . . 2 2 . 1 4 . 1 Tunneler 5 | 2 . . . . 1 . . . . 2 . . Hauler 12 | . 2 . . . 2 3 3 . 1 . . 1 Recycler 15 | 1 . . . . 1 5 . 1 . 2 . 5 Mechanic 2 | . . . . . . 1 . . . . . 1 Operator 2 | . . . . . . . 1 . 1 . . . Watcher 11 | . . . . . . 2 3 1 4 1 . . Swarmer 19 | . . . . . 3 . 7 4 . 5 . . Grunt 40 | . 4 . . 1 1 8 . . 4 6 . 16 Brawler 7 | . . . . . . . 2 . . 1 . 4 Duelist 2 | . . . . . . . . . . . . 2 Protector 1 | . . . . . . . . . . . . 1 Sentry 23 | . . . . . 1 7 1 2 2 2 1 7 Hunter 23 | . . . . . . 2 1 3 4 3 2 8 Programmer 49 | . . . . . . . 4 5 9 . 4 27 Behemoth 3 | . . . . . . . . . . 2 . 1 Assembled 1 | . . 1 . . . . . . . . . . Best Kill Streak 15 | 2 4 1 . 1 5 11 4 5 4 15 2 6 Combat Bots Only 9 | . 2 1 . 1 3 7 3 4 4 9 2 6 Max Kills in Single Turn 6 | 1 3 1 . 1 3 3 3 2 1 6 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 1 . . . 2 2 2 2 . 3 . 2 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Ext Fac Res Hostile Shots Fired 1160 | . 10 . . 18 33 68 77 90 97 51 53 663 Missed 343 | . 2 . . 7 13 21 30 20 28 18 14 190 Damage Taken 14276 | . 142 . . 147 284 707 630 712 921 378 475 9880 Core 1628 | . 33 . . 46 32 60 115 71 205 62 25 979 Absorbed by Shields 2524 | . . . . . . . 214 246 330 141 179 1414 Reduced by Siege Mode 244 | . . . . . . . . . . . . 244 Redirected to Shielding 105 | . . . . . . . . . . . 27 78 Ignored by Resistances 596 | . . . . . 8 9 . . 176 184 118 101 Regen/Repaired (Parts) 74 | . . . . . . 26 34 14 . . . . Core Remaining (%) 85 | 100 . . . 68 . 83 83 91 . 73 97 . Volleys Fired 485 | 6 21 1 . 3 21 61 69 39 56 34 22 152 Largest 3 | 2 2 2 . 2 2 2 2 2 2 2 2 3 Hottest 308 | 70 136 136 . 136 128 138 141 154 133 133 210 308 Shots Fired 1030 | 12 42 2 . 6 39 106 131 73 113 59 45 402 Gun 158 | 12 32 . . . . 31 83 . . . . . Cannon 824 | . 10 2 . 6 36 61 42 68 113 49 45 392 Launcher 48 | . . . . . 3 14 6 5 . 10 . 10 Special . | . . . . . . . . . . . . . Kinetic 209 | 6 11 . . . . 1 . . . . . 191 Thermal 768 | 6 31 2 . 6 36 91 125 63 113 49 45 201 Explosive 12 | . . . . . . . 2 . . . . 10 Electromagnetic 41 | . . . . . 3 14 4 10 . 10 . . Robot Hit Streak 33 | 3 5 1 . 3 5 32 33 8 17 12 16 23 Robot Miss Streak 5 | 2 3 3 . 1 3 1 3 5 3 1 3 3 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . Autonomous 59 | . . . . . . . . . . . . 59 Shots Hit Robots 664 | 6 17 1 . 5 18 56 61 43 79 43 30 305 Core Hits 369 | 4 12 1 . 1 18 42 36 21 32 41 8 153 Critical Kills 12 | . . . . . . 1 . . 3 3 1 4 Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 28 | 1 . . . . . 1 4 . 3 3 1 15 Burn 5 | 1 . . . . . . 4 . . . . . Meltdown 12 | . . . . . . 1 . . 3 3 1 4 Blast 11 | . . . . . . . . . . . . 11 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 30246 | 74 482 21 . 102 645 1865 2320 1895 3018 2809 1068 15947 Guns 1384 | 74 187 . . . . 158 965 . . . . . Cannons 22619 | . 62 21 . 102 391 940 379 1622 2848 1247 1068 13939 Explosions 6091 | . 233 . . . 253 764 976 273 170 1562 . 1860 Melee . | . . . . . . . . . . . . . Ramming 152 | . . . . . 1 3 . . . . . 148 Kinetic 8155 | 38 77 . . . . . . . . . . 8040 Thermal 16442 | 36 405 21 . 102 426 1206 1558 1456 3018 1247 1068 5899 Explosive 2574 | . . . . . . 76 638 . . . . 1860 Electromagnetic 2923 | . . . . . 218 580 124 439 . 1562 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 40 | . . . . . . . 9 2 7 10 4 40 Average Corruption 11 | . . . . . . . 4 1 3 7 3 22 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . 2 . . . Effects 235 | . . . . . . . 45 2 25 20 1 142 Message Errors 56 | . . . . . . . 12 . 6 2 . 36 Matter Fused 46 | . . . . . . . 11 . 5 4 . 26 Heat Flow Errors 33 | . . . . . . . 6 . 6 3 . 18 Energy Discharges 31 | . . . . . . . 7 2 2 3 . 17 Parts Rejected 1 | . . . . . . . . . . 1 . . Parts Fused 3 | . . . . . . . . . . . . 3 Data Loss (minor) 19 | . . . . . . . 4 . 3 2 . 10 Data Loss (major) 13 | . . . . . . . 2 . 2 2 . 7 Misfires 9 | . . . . . . . 1 . 1 2 1 4 Alerts 6 | . . . . . . . . . . . . 6 Misdirections 4 | . . . . . . . . . . . . 4 Weapon Failures 14 | . . . . . . . 2 . . 1 . 11 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1290 | . 61 . . . 12 10 110 86 194 44 12 761 Projectiles 952 | . . . . . . 10 . 85 81 7 12 757 Explosions 338 | . 61 . . . 12 . 110 1 113 37 . 4 Melee . | . . . . . . . . . . . . . Knockbacks 36 | . . . . . . . . . . . . 36 Impact . | . . . . . . . . . . . . . Kinetic 32 | . . . . . . . . . . . . 32 Secondary 4 | . . . . . . . . . . . . 4 Self-Inflicted Damage 830 | . 53 . . . . 89 123 . 155 14 . 396 Shots 18 | . 1 . . . . 4 3 . 2 1 . 7 Rammed 22 | . . . . . 1 1 . . . . . 20 Targets Rammed 24 | . . . . . 1 1 . . . . . 22 Kicked . | . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . 2 Highest Temperature 507 | 27 168 87 . 282 261 344 174 120 222 266 297 507 Average Temperature 86 | 11 61 48 . 180 76 57 78 41 48 44 95 108 Received Heat Transfer 1985 | . 48 . . 81 189 252 12 36 153 72 9 1133 Effects 5 | . . . . 2 . . . . . . . 3 Shutdowns 3 | . . . . . . . . . . . . 3 Interference 2 | . . . . 2 . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . 4 Total Turns 102 | . . . . . . . . . . . . 102 Longest Duration 51 | . . . . . . . . . . . . 51 Robots Corrupted 6 | . . . . . . . . 1 . 5 . . Combat Hostiles 6 | . . . . . . . . 1 . 5 . . Parts Fried 22 | . . . . . . 2 . 3 . 17 . . Impact Corruptions 1 | . . . . . . . . . . . . 1 Robots Melted 18 | . . . . . . 1 1 1 3 4 3 5 Combat Hostiles 17 | . . . . . . 1 1 1 3 4 3 4 Parts Melted 74 | . 1 . . 1 2 5 11 4 14 11 6 19 Heat Transferred 20841 | 185 657 37 . 185 716 2000 2768 1809 3727 1900 1255 5602 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 1 3 2 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Ext Fac Res Peak Influence 1231 | 20 232 5 . 20 128 452 330 266 372 519 390 1231 Initial 254 | . 13 5 . . 7 30 140 161 109 153 254 161 Average 217 | 7 79 2 . . 26 199 130 147 251 296 282 504 Maximum Alert Level 4 | . 1 . . . . 2 1 1 1 2 1 4 Low Security (%) 57 | 100 79 100 . 100 100 59 75 83 22 36 . 19 Level 1 30 | . 20 . . . . 37 24 16 77 36 99 28 Level 2 6 | . . . . . . 2 . . . 27 . 25 Level 3 4 | . . . . . . . . . . . . 21 Level 4 1 | . . . . . . . . . . . . 5 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 46 | . . 1 . . 3 4 6 6 6 2 1 17 Investigation 3 | . . 1 . . . 1 . . 1 . . . Extermination 21 | . . . . . . . 4 4 3 . 1 9 Reinforcement 16 | . . . . . 2 3 2 2 2 2 . 3 Assault 2 | . . . . . . . . . . . . 2 Garrison 4 | . . . . . 1 . . . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 7 | . . . . . 1 1 . 2 . 2 . 1 Haulers Reinforced 4 | . . . . . . . 1 . 2 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Ext Fac Res Distress Signals 15 | . 1 2 . . 1 3 1 3 1 2 . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 233 | . 13 2 . 2 15 23 21 16 22 23 14 82 Peak Tracking Total 6 | . 3 1 . 2 3 6 3 6 3 6 3 6 Tactical Retreats 10 | . 1 2 . . 2 1 1 1 . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Ext Fac Res Traps Triggered 15 | . . . . . 3 1 3 5 1 . . 2 Indirectly 5 | . . . . . 1 1 . 3 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Ext Fac Res Machines Disabled 36 | . 2 . . . 2 7 9 5 6 2 1 2 Max in Single Turn 3 | . 2 . . . 2 1 3 1 3 2 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Ext Fac Res Machines Accessed 22 | . 1 1 2 . . 6 3 5 1 1 . 2 Terminals 11 | . 1 . . . . 5 1 2 . 1 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 6 | . . . . . . 1 2 2 1 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . 1 Total Hacks 41 | . 2 1 2 . . 13 5 11 3 1 . 3 Successful 14 | . . 1 2 . . 3 4 3 1 . . . Failed 27 | . 2 . . . . 10 1 8 2 1 . 3 Catastrophic 7 | . . . . . . 1 1 3 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 16 | . 1 . 1 . . 8 2 3 . . . 1 Terminals 18 | . 2 . . . . 10 1 3 . 1 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 16 | . . . . . . 3 4 6 3 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 . . . 2 Terminal Hacks 4 | . . 1 2 . . 1 . . . . . . Record 1 | . . . 1 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . 2 4 3 1 . . . Scan Component 6 | . . . . . . 1 2 2 1 . . . Repair 4 | . . . . . . 1 2 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 1 . . . . 5 2 5 1 1 . 1 Full Trace Events 1 | . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 1 2 1 . . . . Time 139 | . . . . . . 38 57 44 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Ext Fac Res Total Allies 4 | . . 2 . 1 . 1 . . . . . . Largest Group 2 | . . 2 2 1 . 1 1 . . . . . Highest-Rated Group 100 | . . 45 45 31 . 100 100 . . . . . Highest-Rated Ally 100 | . . 31 31 31 . 100 100 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . 4 . . . . . . Total Damage 291 | . . . . . . 291 . . . . . . Kills 5 | . . . . . . 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Ext Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Ext Fac Res Turns Passed 18454 | 163 879 989 357 766 1308 2378 2694 1906 2195 607 625 3587 Spaces Moved 8783 | 81 451 367 209 439 252 835 1479 1386 1362 373 291 1258 Core 9 | 3 . . . . . . . . . . . 6 Treads 4067 | 78 451 367 209 439 193 835 389 . . . 1 1105 Legs . | . . . . . . . . . . . . . Wheels 4707 | . . . . . 59 . 1090 1386 1362 373 290 147 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 130 160 115 115 115 115 160 150 Average Speed 149 | 155 160 160 160 160 158 160 126 115 129 129 161 217 Slowest Speed 1700 | 160 160 160 160 160 240 160 160 115 130 160 320 1700 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 71 66 60 83 24 80 31 30 24 44 13 28 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . 1 1 . . 1 . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 2 . . . . . . . . Spaces Dug 10 | . . . . . 4 . . . 4 . . 2 Terrain Destroyed 411 | . 45 . . . 7 30 127 16 50 7 11 118 Melee . | . . . . . . . . . . . . . Projectile 135 | . . . . . 7 3 . 16 24 7 11 67 AOE 276 | . 45 . . . . 27 127 . 26 . . 51 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Ext Fac Res Total 13283 | 102 574 770 233 497 1118 1774 2167 1630 1697 458 419 1844 Wait 3474 | . 64 395 20 54 811 789 566 153 238 22 88 274 Move 8771 | 80 450 366 208 438 251 834 1478 1385 1361 372 290 1258 Hop . | . . . . . . . . . . . . . Pick Up 126 | 8 16 3 1 1 6 16 17 11 8 6 5 28 Fast Attach 69 | 7 2 . . . 7 15 6 4 4 4 1 19 Attach 48 | . 1 . . . 3 2 3 2 3 1 3 30 Detach 14 | . . . . . . . . . 1 . . 13 Swap 103 | 1 4 1 1 . 9 22 12 11 10 11 4 17 Drop 160 | . 16 4 3 1 9 34 16 17 16 8 6 30 Fire 485 | 6 21 1 . 3 21 61 69 39 56 34 22 152 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush 24 | . . . . . 1 1 . . . . . 22 Escape Stasis 8 | . . . . . . . . 8 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 2 exits: [*Upp] / *Ext) -5/Extension (discovered 2 exits: [*Fac] / [*Cet]) -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 164 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 15) 667 | -10/Materials | Discovered new exit (range 16) 909 | -10/Materials | Discovered new exit (range 15) 1011 | -10/Materials | Discovered new exit (range 12) 1043 | -10/Materials | Entered Mines 1048 | -10/Mines | Assembled infested the area 1592 | -10/Mines | Identified exit to Materials 1608 | -10/Mines | Met a Derelict shopkeep closing up shop 1818 | -10/Mines | Learned location of Storage (-8) 2013 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2013 | -10/Mines | Discovered new exit (range 5) 2032 | -10/Mines | Entered Exiles 2032 | -10/Exiles | Accompanied by 2 allies 2062 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2091 | -10/Exiles | Met 8R-AWN 2120 | -10/Exiles | Met EX-HEX 2161 | -10/Exiles | Met EX-BIN 2184 | -10/Exiles | Aligned with FarCom system 2185 | -10/Exiles | Given EX-Vault access code 2224 | -10/Exiles | Opened EX-Vault 2238 | -10/Exiles | Found AWS/Autocannon 2272 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2319 | -10/Exiles | Met EX-DEC 2328 | -10/Exiles | Learned location of Zion (-7) 2376 | -10/Exiles | Discovered new exit (range 10) 2389 | -10/Exiles | Left Exiles lab with AWS/Autocannon 2389 | -10/Exiles | Entered Mines 2392 | -9/Mines | Received a Mining Laser from a helpful Derelict 2619 | -9/Mines | Learned 4 Materials zone layouts 2824 | -9/Mines | Found a hidden stash of uninstalled traps 3077 | -9/Mines | Discovered new exit (range 12) 3155 | -9/Mines | Entered Materials 3155 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3156 | -8/Materials | Identified exit to Factory 3268 | -8/Materials | Discovered new exit (range 15) 3431 | -8/Materials | Garrison activated, responded to threat 4463 | -8/Materials | Entered Storage 4829 | -8/Storage | Destroyed 7 combat bots 5017 | -8/Storage | Repaired Imp. Heat Sink 5115 | -8/Storage | Build established: Scavenger-Mutant 6340 | -8/Storage | Met 01-MTF 6441 | -8/Storage | Learned location of Armory (-3) 6707 | -8/Storage | Discovered exit to Factory (range 16) 6841 | -8/Storage | Entered Factory 6841 | -7/Factory | Accompanied by 1 ally (01-MTF) 6841 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6846 | -7/Factory | 01-MTF left 6959 | -7/Factory | Discovered new exit (range 13) 8117 | -7/Factory | Repaired Imp. Heat Sink 8214 | -7/Factory | Build established: Mutant 9275 | -7/Factory | Repaired Imp. Heat Sink 9535 | -7/Factory | Entered another Factory area 9535 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9594 | -6/Factory | Discovered new exit (range 2) 9732 | -6/Factory | Discovered new exit (range 16) 9917 | -6/Factory | Found Hvy. Reactive Plating 9923 | -6/Factory | Found Hvy. Reactive Plating 10091 | -6/Factory | Repaired Imp. Shield Generator 11441 | -6/Factory | Entered another Factory area 11441 | -5/Factory | Evolved 2 slots: Utility x2 11582 | -5/Factory | Discovered new exit (range 7) 12055 | -5/Factory | Found Prototype Launcher 12055 | -5/Factory | Identified Tesla Bomb Launcher 12262 | -5/Factory | Discovered new exit (range 12) 12573 | -5/Factory | Cargo convoy interrupted 13636 | -5/Factory | Entered Extension 13826 | -5/Extension | Spotted B-75 Beast 13833 | -5/Extension | Destroyed B-75 Beast 13910 | -5/Extension | Spotted B-75 Beast 13911 | -5/Extension | Destroyed B-75 Beast 14061 | -5/Extension | Disrupted transfer network 14130 | -5/Extension | Destroyed 9 combat bots 14190 | -5/Extension | Discovered new exit (range 16) 14191 | -5/Extension | Discovered new exit (range 15) 14242 | -5/Extension | System corruption reached 10% 14243 | -5/Extension | Entered Factory 14243 | -4/Factory | Evolved 2 slots: Utility x2 14536 | -4/Factory | Build established: Scavenger-Skirmisher 14804 | -4/Factory | Discovered new exit (range 12) 14868 | -4/Factory | Entered Research 14868 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 15159 | -3/Research | Build established: Scavenger-Gunner 15622 | -3/Research | Garrison activated, responded to threat 15785 | -3/Research | System corruption reached 10% 15809 | -3/Research | Lost 4 parts (1n3u) 16206 | -3/Research | Found Prototype Launcher 16207 | -3/Research | Identified Mni. Smartbomb Launcher 16620 | -3/Research | Found Mni. Smartbomb Launcher 16868 | -3/Research | First assault squad dispatched 17235 | -3/Research | Lost 3 parts (1p2u) 17780 | -3/Research | System corruption reached 30% 17896 | -3/Research | Build established: Gunner 18160 | -3/Research | Spotted B-86 Titan 18200 | -3/Research | Core integrity fell below 50% 18260 | -3/Research | Destroyed B-86 Titan 18300 | -3/Research | Lost 15 parts (3p3n6u3w) 18455 | -3/Research | Self-destructed Last Messages --------------- 18439_ U-05 Engineer system corrupted by crushing effect. 18440_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 18440_ U-05 Engineer sends out distress signal. 18441_ P-80 Master resets U-05 Engineer, system corruption cleaned. 18441_ P-80 Master destroyed. 18442_ K-01 Serf collects debris. 18443_ R-10 Processor collects Wheel. 18445_ K-01 Serf collects debris. 18446_ R-10 Processor collects Wheel. 18448_ K-01 Serf collects debris. 18449_ Destroyed Adv. Remote Datajack. 18449_ P-80 Master knocked back. 18451_ Destroyed Gamma Rifle. 18451_ P-80 Master knocked back. 18453_ K-01 Serf collects debris. 18453_ P-80 Master suffers critical hit (Blast). 18453_ P-80 Master destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? # | | ?????????????????????????????????????????# # " | | ?????????????????????????????????????????# # " | | ??????????????????????????????????????#### # " | | ??????????????????????????????????????#% # # | | ??????????????????????????????????##### # # | | ??????????????????????????????????# % %%% + | | ??????????????????????????????????+ % %% % #### | | ??????????????????????????????????# % = ^^ | | ??????????????????????????????????# %%^^ | | ??????????????????????????????????# %%%^% | | ??????????????????????????????????# %%% | | ??????????????????????????????????# #### | | ??????????????????????????????????# #??? | | ??????????????????????????????????# !! #??? | | ??????????????????????????????????# !! #??? | | ??????????????????????????????????# !! #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????#== #??? | | ?????????????## ??????????????????# #??? | | ?????????????# ???????????????##% k #??? | | ?????????????#T #####+#########; #??? | | ??????????????# | | ??????????????# | | ??????????????# *% | | ??????????????# @ [% | | ?????????????????############ ###########+##### | | ????????????????????????????#% #???? ????????? | | ????????????????????????????# #???? ????????? | | ??????????????????????????? #???? ????????? | | ????????????????????????? #???? ???????? | | ??????????????????????? ??? ???????? | | ?????????????????????# ###??? ???????? | | ?????????????????????# ######/#????? ???????? | | ?????????????????????# ?????? ???????????????? | | ?????????????????????#% ??????? ??????????????? | | ????????????????????%+%[ ??????? ??????????????? | | ??????????????????? !#% ????????" ?????????????? | | ??????????????????##?# ?????????" ?????????????? | | ?????????????????????#???????????? #????????????? | | ????????????????????????????h?????? #????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Coolant Potential 65 Energy Generation 59 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 2400 Resistance: KI 40 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Turtlemind Challenges ------------ None Game ------ Seed BombWardroneShredder Manual? 0 Play Time 02:39:44 Cumulative 49.2 hours Start 2024.06.20 @ 10:39:22 End 2024.06.20 @ 14:08:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 16 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 15aaabe5-ccef-4b1b-ad26-b3b9ebd9d8b2