Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.04 @ 13:16:13 Player: the Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (260) 260 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-4) -4 TOTAL SCORE: 726 Bonus ------- Friendly Fire -4 Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Subdweller Laser Mining Laser > --- INVENTORY (15) --- Subdweller Power Source Spiked Treads Seismic Detector Makeshift Kinetic Plating Subdweller Machine Gun Subdweller Machine Gun Shrapnel Trap Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Subdweller Optics > --- WEAPON ----------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY -------- Subdweller Power Source Spiked Treads Seismic Detector Makeshift Kinetic Plating Subdweller Machine Gun Mining Laser Shrapnel Trap [Rating: 12] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Subdweller Machine Gun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 4 2 9 Power 2 | . . 2 Engine 2 | . . 2 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | . . 2 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 . 2 Device 2 | 1 . 1 Storage 1 | . . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 1 2 3 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 2 | . . 2 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 4 | 2 4 5 Power . | . . . Propulsion 1 | 1 2 1 Utility 1 | . . 1 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 5 | . 1 4 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 72 | . 61 73 Engine 4 | . . 4 Treads 13 | . . 15 Leg 14 | . 28 12 Device 13 | . 14 13 Storage 3 | . . 4 Energy Gun 13 | . 14 13 Ballistic Gun 5 | . . 6 Special Weapon 1 | . 4 1 Peak Build Rating 12 | 4 5 12 Average Rating 6 | 2 4 6 On Entrance 3 | . 4 5 Avg Prop Armor Cover (%) 27 | 34 27 27 Naked Turns . | . . . Heaviest Build 35 | 3 4 35 Greatest Support 40 | 3 3 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 5 5 15 Average Capacity 7 | 5 5 8 Most Carried 8 | 4 5 8 Average Carried 5 | 2 4 5 Final Capacity 15 | 5 5 15 Final Carried 7 | 4 4 7 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 615 | 219 11 385 Remotely . | . . . Salvage Created 264 | 29 65 170 Parts 22 | 3 9 10 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 14 | . . 14 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 10 | . 3 7 Guns 6 | . . 6 AOE 4 | . 3 1 Classes Destroyed 6 | 1 3 2 Worker 1 | . 1 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Turret 1 | . . 1 Swarmer 6 | . 3 3 Subdweller 4 | . . 4 Best Kill Streak 5 | 1 5 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 87 | . 17 70 Missed 22 | . 7 15 Hits 65 | . 10 55 Projectile 65 | . 10 55 Critical Strikes 1 | . 1 . Damage Taken 1151 | . 111 1040 Core 268 | . 28 240 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 75 | 7 13 55 Largest 2 | 1 1 2 Hottest 100 | 50 100 100 Shots Fired 89 | 7 13 69 Gun 54 | 7 . 47 Cannon . | . . . Launcher 16 | . 6 10 Special 19 | . 7 12 Kinetic 25 | . . 25 Thermal 48 | 7 7 34 Explosive 16 | . 6 10 Electromagnetic . | . . . Robot Hit Streak 13 | 1 . 13 Robot Miss Streak 2 | 1 . 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 38 | 4 . 34 Core Hits 29 | 1 12 16 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1188 | 50 290 848 Guns 611 | 50 . 561 Cannons . | . . . Explosions 577 | . 290 287 Melee . | . . . Ramming . | . . . Kinetic 369 | . . 369 Thermal 242 | 50 . 192 Explosive 577 | . 290 287 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 1 | . 1 . Projectiles . | . . . Explosions 1 | . 1 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 18 | . 18 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 5 | . 5 3 Average Temperature 4 | . 5 3 Received Heat Transfer 282 | . 30 252 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 606 | 148 . 458 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 142 | 5 142 . Initial . | . . . Average 64 | 1 82 . Influence Increases 297 | 5 182 110 Destroy 0b10 Robot/C 140 | . 60 80 Destroy 0b10 Robot/NC 15 | 5 10 . Destroy Leader 12 | . 12 . Successful Hack 4 | . 4 . Destroy Structure 36 | . 36 . Lose Combat Pursuer 90 | . 60 30 Influence Decreases 297 | 5 84 208 Entered New Map 48 | . . 48 Time Decay 212 | 5 84 123 Lost Part 37 | . . 37 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 9 10 Peak Tracking Total 6 | . 4 6 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Most Traps Carried 1 | . . 1 Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 3 | . 3 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Assimilate 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1842 | 18 229 1595 Optics 110 | . . 110 Seismic 1732 | 18 229 1485 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1942 | 62 229 1651 Spaces Moved 1262 | 76 288 898 Core 896 | 76 288 532 Treads 366 | . . 366 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 83 | 50 53 95 Slowest Speed 160 | 50 100 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 29 | 3 59 27 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 4 | . . 4 Spaces Dug 6 | . 3 3 Terrain Destroyed 83 | . 41 42 Melee . | . . . Projectile 5 | . 2 3 AOE 78 | . 39 39 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2023 | 90 339 1594 Wait 641 | . 29 612 Move 1260 | 75 287 898 Hop . | . . . Pick Up 14 | 4 2 8 Fast Attach 7 | 4 . 3 Attach 11 | . 4 7 Detach 6 | . 3 3 Swap 7 | . . 7 Drop 2 | . 1 1 Fire 75 | 7 13 55 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Rec] / [*Scr]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 10) 130 | -10/Materials | Discovered new exit (range 12) 164 | -10/Materials | Discovered new exit (range 11) 207 | -10/Materials | Discovered new exit (range 8) 288 | -10/Materials | Discovered new exit (range 5) 292 | -10/Materials | Entered Subcaves 293 | -10/Subcaves | Approached by a straggling Scientist 325 | -10/Subcaves | Build established: Mutant 366 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1008 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1011 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1403 | -10/Subcaves | Disturbed a concealed Subdweller 1559 | -10/Subcaves | Core integrity fell below 50% 1646 | -10/Subcaves | Discovered new exit (range 12) 1944 | -10/Subcaves | Crushed by falling debris 1944 | -10/Subcaves | Smashed by cave-in Last Messages --------------- 01636_ Acquired 19 matter. 01640_ Subatomizers dissect the Sub. Monowheel. 01640_ Acquired 7 matter. 01646_ EXIT=FOUND 01651_ Subatomizers dissect the Sub. Monowheel. 01654_ Acquired 11 matter. P5-3IX(c): "We're getting close, I can feel it." 01678_ Subatomizers dissect the Sub. Monowheel. 01747_ Acquired Sub. Power Source. 01748_ Acquired 10 matter. 01752_ Subatomizers dissect the Sub. Monowheel. 01784_ Subatomizers dissect the Sub. Monowheel, destroying it. 01944_ The unstable cave ceiling collapses. 01944_ Crushed by falling debris. 01944_ Sub. Power Source destroyed. 01944_ System corrupted by crushing effect (+2). 01944_ Lgt. Treads destroyed. 01944_ System corrupted by crushing effect (+5). 01944_ Sub. Optics destroyed. 01944_ System corrupted by crushing effect (+4). 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""?# # # ### # ### # | | ??""""#??? ?## ## #?## # ##> ###### | | ??"""#???? ??##?#### ##??### ## #???# | | ??""#????? ??????### #?????# ##### ##### | | ?????????? ??????# ##?????## "###" "# | | ?????##??? ??????# #???????## ##?# # | | ????##"?## ?????## ##?###???## ### % ## | | ???##"""# ""#?????## ## #????## ##" % "## | | ?### # ""##?????# #?????## #" " ## | | ## # """#?????# #??????# #"""" """"## | | # """##???## #?????## #####<###### | | # """"##### ##?????# #######???## | | # " "## ######### ##??### | | # " " ### # # #??# | | # ### " " ### ### #### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompanionActuatorSheargun Manual? 0 Play Time 00:12:18 Cumulative 690.1 hours Start 2026.04.04 @ 13:04:12 End 2026.04.04 @ 13:16:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 378 Rogue 378 Adventurer 0 Explorer 0 Win Type - Total 30 Types 15/1/6/2/1/1/1/2/1/0 Lore% 93 Gallery% 87 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85fa7253-8051-4f5b-8601-a1ed0da4aa45