Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.28 @ 14:53:21 Player: password1 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (28) 140 Value Destroyed (776) 776 Prototype IDs (11) 220 Alien Tech Used (2) 400 Bonus (1011) 1011 TOTAL SCORE: 9647 Bonus ------- High Alert Combat Kills 32 Follower Combat Kills 183 Entered DSFs 500 Met Data Miner 300 Friendly Fire -4 Cogmind --------- Core Integrity 0/1300 Matter 95/300 Energy 99/100 System Corruption 5% Temperature Cool (11) Movement Hovering (60) Location -3/Section 7 Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- Improved Antigrav System > --- UTILITY (8) ------ Advanced Cryofiber Web Advanced Signal Interpreter Advanced Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (4) ------- Compact Mass Driver > --- INVENTORY (5) ---- Micro Nuclear Core Terrabomb Terrabomb Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Thunder Leg Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY ---------- Advanced Cryofiber Web Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Advanced Plasma Cannon > --- INVENTORY -------- Micro Nuclear Core Improved Shock Absorption System Terrabomb Terrabomb [Rating: 88] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Matter Drive Propulsion Wheel Treads Medium Treads Leg Thunder Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Surge Thruster Utility Hacking Suite Device IFF Parser Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Neutron Cannon Energy Gun Small Laser Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Blade Saw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Dat Pro Fac Fac DSF Res Qua Sec Slots Evolved 14 | . . . 2 . 2 2 . . 2 . . . 2 2 . 2 . . Power 3 | . . . 1 . . . . . . . . . 1 1 . . . . Propulsion 3 | . . . 1 . 1 . . . . . . . . . . 1 . . Utility 6 | . . . . . . 2 . . 2 . . . . 1 . 1 . . Weapon 2 | . . . . . 1 . . . . . . . 1 . . . . . Parts Attached 84 | 6 3 5 9 2 4 14 8 . 4 3 . 7 6 7 . 1 4 1 Power 12 | 1 . 1 1 . . 2 3 . . . . 2 1 . . . 1 . Engine 2 | 1 . 1 . . . . . . . . . . . . . . . . Core 9 | . . . 1 . . 2 3 . . . . 2 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 25 | 2 . . 2 2 2 4 2 . 1 1 . 2 1 4 . . 1 1 Treads 1 | . . . . . . . . . . . . 1 . . . . . . Leg 4 | . . . . . . . . . 1 . . 1 1 . . . 1 . Wheel 3 | 2 . . . . . . . . . 1 . . . . . . . . Hover 2 | . . . . . 1 . . . . . . . . . . . . 1 Flight 15 | . . . 2 2 1 4 2 . . . . . . 4 . . . . Utility 24 | 1 2 2 3 . . 4 1 . 3 1 . 2 . 3 . 1 1 . Device 8 | . . . . . . 1 . . 3 1 . 2 . . . . 1 . Storage 6 | 1 2 2 1 . . . . . . . . . . . . . . . Processor 5 | . . . 1 . . 1 . . . . . . . 3 . . . . Hackware 3 | . . . . . . 2 . . . . . . . . . 1 . . Protection 2 | . . . 1 . . . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 23 | 2 1 2 3 . 2 4 2 . . 1 . 1 4 . . . 1 . Energy Gun 5 | 1 1 . 1 . . . 1 . . . . . 1 . . . . . Energy Cannon 3 | . . . 1 . . . . . . . . 1 1 . . . . . Ballistic Gun 7 | 1 . . . . 2 1 1 . . . . . 2 . . . . . Ballistic Cannon 2 | . . 1 . . . . . . . . . . . . . . 1 . Launcher 1 | . . 1 . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . 1 . . . 1 . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . . 1 . . . . 3 . Parts Lost 38 | . . . . 1 2 3 9 . 3 5 . 7 5 . . . 3 . Power 6 | . . . . 1 . . 2 . 2 . . 1 . . . . . . Propulsion 13 | . . . . . . 2 4 . 1 1 . 3 1 . . . 1 . Utility 9 | . . . . . . . 1 . . 3 . 2 1 . . . 2 . Weapon 10 | . . . . . 2 1 2 . . 1 . 1 3 . . . . . Highest Loss Streak 9 | . . . . 1 2 3 9 . 2 4 . 2 5 . . . 2 . To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . Average Backups 6 | . 1 9 19 4 4 4 4 5 3 4 5 4 4 5 5 5 3 4 Power . | . . . . . . . . 1 . . . . . 1 1 1 1 1 Propulsion . | . . . . . 1 1 . . . 1 2 . . 1 1 1 . . Utility 3 | . 1 6 13 2 2 2 2 2 1 1 1 1 1 1 2 2 . . Weapon 1 | . . 1 3 1 . . . 1 . . 1 1 1 1 1 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 14 | . . . 11 . . . . . . . . . . . . . 1 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 11 | . . . 10 . . . . . . . . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . Tool/Special 3 | . . . 1 . . . . . . . . . . . . . . 2 Average Slot Usage (%) 56 | . 98 100 84 72 68 67 68 46 57 32 20 24 18 22 47 46 52 31 Engine 3 | . 14 14 13 . . . . . . . . . . . . . . . Core 2 | . . . 7 9 . 4 10 7 11 . . . . . . . . . Wheel 6 | . 28 28 17 . . . . . . . . . . . . . . . Flight 7 | . . . 4 30 35 28 22 15 9 . . . . 10 21 19 12 . Device 3 | . . . . . . 4 1 . 6 10 6 5 2 . . . 3 4 Storage 6 | . 26 28 11 11 9 4 . . . . . . . . . . . . Processor 2 | . . . . . . 4 7 7 6 4 . . . 2 15 14 13 9 Hackware 8 | . . . . . . 5 15 15 13 13 13 13 11 10 10 13 13 9 Protection 1 | . . . 8 . . . 3 . . . . . . . . . . . Energy Gun 2 | . 14 12 1 11 7 . . . . . . . . . . . . . Energy Cannon 1 | . . . 5 . . . . . . . . 4 . . . . 2 . Ballistic Gun 3 | . 14 12 . . 8 8 5 . 3 . . . 1 . . . . . Ballistic Cannon 1 | . . 1 9 . . . . . . . . . . . . . . 3 Peak Build Rating 88 | 6 7 12 20 16 17 36 36 17 36 30 8 25 24 51 51 54 88 48 Average Rating 21 | 3 6 8 15 15 15 25 26 17 27 15 8 17 13 25 51 53 67 40 On Entrance 19 | . 6 7 12 14 12 12 33 17 17 30 8 8 12 8 51 51 54 27 Avg Prop Armor Cover (%) 14 | . . . 3 5 7 8 . . 9 . . 31 . 25 20 24 12 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 177 | 11 66 174 177 10 8 12 15 5 19 9 1 24 6 . . . 25 10 Greatest Support 40 | 20 20 20 20 12 8 12 16 7 20 20 3 40 23 21 14 14 23 12 Greatest Overweight (x) 26 | 1 3 8 26 . 1 1 2 . . 1 . 7 1 . . . 2 3 Average Overweight (x) . | . 1 3 3 . . . . . . . . 1 . . . . . . Largest Inventory Capacity 25 | 8 20 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 16 20 22 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 2 4 19 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 7 | . 1 9 19 4 4 4 4 5 3 4 5 4 4 4 5 5 3 4 Final Capacity 25 | 8 20 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 19 | . 4 19 5 5 5 5 5 5 2 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 55% | Hacker-Mutant 30% | Mutant 9% | Scavenger-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -3/Section 7 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Dat Pro Fac Fac DSF Res Qua Sec Matter Collected 1678 | 219 73 124 256 75 . 52 505 . 53 82 . 65 123 50 . . . 1 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 744 | . 73 . 132 55 11 48 283 . 53 . . 26 63 . . . . . Parts 51 | . 6 . 6 3 2 13 18 . 1 . . . 2 . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . 15 1 . 3 . 7 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Dat Pro Fac Fac DSF Res Qua Sec Combat Hostiles Destroyed 25 | . 2 . 4 3 . 3 9 . 1 . . 2 1 . . . . . Guns 19 | . 2 . . 3 . 3 9 . 1 . . . 1 . . . . . Cannons 6 | . . . 4 . . . . . . . . 2 . . . . . . Classes Destroyed 8 | . 1 . 4 . . 1 1 . . . . 1 . . . . . . Operator 2 | . . . 1 . 1 . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . 2 . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . . . . Swarmer 10 | . . . 3 3 . . 4 . . . . . . . . . . . Cutter 3 | . . . . . . 3 . . . . . . . . . . . . Grunt 6 | . 2 . . . . . 4 . . . . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . Sentry 3 | . . . 1 . . . . . 1 . . . 1 . . . . . Best Kill Streak 4 | . 2 . 3 3 4 3 2 . 1 . . 1 1 . . . . . Combat Bots Only 3 | . 2 . 3 3 . 3 2 . 1 . . 1 1 . . . . . Max Kills in Single Turn 1 | . 1 . 1 1 1 1 1 . 1 . . 1 1 . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Dat Pro Fac Fac DSF Res Qua Sec Hostile Shots Fired 646 | . 17 3 19 13 16 21 91 . 73 36 . 86 85 3 19 2 127 35 Missed 276 | . 5 . 8 8 10 11 28 . 32 12 . 38 32 3 14 . 56 19 Hits 370 | . 12 3 11 5 6 10 63 . 41 24 . 48 53 . 5 2 71 16 Melee 13 | . . . . . . 9 4 . . . . . . . . . . . Projectile 357 | . 12 3 11 5 6 1 59 . 41 24 . 48 53 . 5 2 71 16 Critical Strikes 13 | . . . . . . 1 1 . . 2 . 2 5 . . . 2 . Damage Taken 6091 | . 144 46 134 46 85 228 949 . 270 404 . 841 1128 . 35 54 1391 336 Core 3229 | . 45 . 15 . 19 13 334 . 52 280 . 490 651 . 28 25 1092 185 Absorbed by Shields 125 | . . . . . . . . . 91 34 . . . . . . . . Redirected to Shielding 31 | . . . . . . . 31 . . . . . . . . . . . Core Remaining (%) 69 | 100 . 82 . 96 96 . . 50 . . . 3 34 . 97 . . . Volleys Fired 156 | . 8 . 8 8 2 10 59 . 9 1 . 14 21 . . . 7 9 Largest 2 | . 2 . 2 1 2 2 1 . 1 1 . 1 2 . . . 1 1 Hottest 98 | . 60 . 93 45 70 53 63 . 25 5 . 90 98 . . . 98 54 Shots Fired 182 | . 16 . 16 8 3 14 59 . 9 1 . 14 26 . . . 7 9 Gun 133 | . 16 . . 8 3 14 59 . 9 . . . 24 . . . . . Cannon 47 | . . . 15 . . . . . . . . 14 2 . . . 7 9 Launcher 1 | . . . 1 . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . 1 . . . . . . . . Kinetic 116 | . 8 . 8 . 1 14 44 . 9 . . . 22 . . . 1 9 Thermal 47 | . 8 . . . . . 15 . . . . 14 4 . . . 6 . Explosive 1 | . . . 1 . . . . . . . . . . . . . . . Electromagnetic 17 | . . . 7 8 2 . . . . . . . . . . . . . Robot Hit Streak 10 | . 6 . 7 4 2 2 7 . 10 1 . 2 6 . . . . 1 Robot Miss Streak 17 | . 2 . 3 4 3 7 17 . 3 . . 2 4 . . . 4 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 108 | . 11 . 12 5 3 7 42 . 7 1 . 2 17 . . . . 1 Core Hits 68 | . 4 . 13 4 1 6 28 . 5 . . 2 5 . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . Melee Attacks 2 | . . . 1 . 1 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 2080 | . 131 . 274 49 73 136 682 . 173 . . 112 395 . . . . 55 Guns 1558 | . 131 . . 49 39 136 682 . 167 . . . 354 . . . . . Cannons 389 | . . . 227 . . . . . . . . 75 41 . . . . 46 Explosions 81 | . . . 47 . 34 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 52 | . . . . . . . . . 6 . . 37 . . . . . 9 Kinetic 1408 | . 76 . 70 . 13 136 546 . 167 . . . 354 . . . . 46 Thermal 341 | . 55 . . . 34 . 136 . . . . 75 41 . . . . . Explosive 47 | . . . 47 . . . . . . . . . . . . . . . Electromagnetic 232 | . . . 157 49 26 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . . . 6 . . . 5 5 Average Corruption 4 | . . . . . . . . . . . . . 4 . . . 4 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 12 | . . . . . . . . . . . . . 3 . . . 5 4 Message Errors 6 | . . . . . . . . . . . . . 1 . . . 3 2 Matter Fused 1 | . . . . . . . . . . . . . . . . . 1 . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . 1 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 19 | . . . 6 . . . . . . . . 13 . . . . . . Projectiles 19 | . . . 6 . . . . . . . . 13 . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . 2 . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . 2 . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 59 | . . . . . 38 . . . . . . 17 . . . . . 4 Shots 1 | . . . . . 1 . . . . . . . . . . . . . Rammed 12 | . . . . . . . . . . . . 8 . . . . 1 3 Targets Rammed 15 | . . . . . . . . . 3 . . 8 . . . . 1 3 Kicked 3 | . . . . . . . . . 3 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 251 | . 48 . 177 27 5 1 133 . 1 . . 48 51 . . . . 251 Average Temperature 49 | . 28 . 72 15 5 1 48 . 1 . . 17 24 . . . . 126 Received Heat Transfer 838 | . 81 24 33 . . . 108 . 88 159 . 48 147 . . 9 42 99 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 471 | . 125 . . . . . 296 . . . . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Dat Pro Fac Fac DSF Res Qua Sec Maximum Alert Level 3 | . . . . . . . . . . . . . 3 2 1 . . . Low Security (%) 90 | 100 100 100 100 100 100 100 . . 100 . . . . . . 100 100 100 Level 1 1 | . . . . . . . . . . . . . . 43 100 . . . Level 2 1 | . . . . . . . . . . . . . . 56 . . . . Level 3 5 | . . . . . . . . . . . . . 100 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 953 | . 50 58 70 50 23 85 . . 20 . . . 953 422 260 146 89 141 Initial 946 | . . 3 . . 15 6 . . . . . . 946 422 260 146 65 49 Average 84 | . 10 6 16 10 5 53 . . 3 . . . 904 399 260 134 22 75 Influence Increases 2544 | . 54 58 218 70 35 160 230 . 30 180 . 250 957 . . . 150 152 Destroy 0b10 Robot/C 660 | . 40 40 140 60 . 60 180 . 20 . . 100 20 . . . . . Destroy 0b10 Robot/NC 25 | . . . 10 . 5 . . . . . . 10 . . . . . . Destroy Leader 132 | . 10 10 42 10 . 10 20 . 10 . . 10 10 . . . . . Allied During Kill 25 | . . 8 7 . . . . . . . . 10 . . . . . . Successful Hack 38 | . 4 . . . 12 14 . . . . . . 8 . . . . . Disable Machine 60 | . . . . . . . . . . . . . 15 . . . 30 15 Destroy Structure 14 | . . . 4 . 3 1 . . . . . . 4 . . . . 2 Advance Influence 900 | . . . . . . . . . . . . . 900 . . . . . Partial Spotted 45 | . . . . . . 30 . . . . . . . . . . . 15 Lose Combat Pursuer 645 | . . . 15 . 15 45 30 . . 180 . 120 . . . . 120 120 Influence Decreases 2423 | . 44 66 220 30 60 105 300 . 30 135 45 176 168 491 112 144 177 120 Entered New Map 900 | . . 7 2 . 25 9 26 . . . 45 . 28 441 112 114 51 40 Time Decay 1290 | . 44 59 170 20 35 86 234 . 30 100 . 141 90 50 . 30 121 80 Lost Part 165 | . . . . 10 . 10 40 . . 35 . 15 50 . . . 5 . Lost Ally 68 | . . . 48 . . . . . . . . 20 . . . . . . Squads Dispatched 18 | . 2 1 3 . 5 1 . . . . . . . 2 1 . 3 . Investigation 6 | . 1 1 1 . 3 . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . . . . . . 2 . Reinforcement 8 | . 1 . 2 . 2 1 . . . . . . . . 1 . 1 . Assault 2 | . . . . . . . . . . . . . . 2 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Dat Pro Fac Fac DSF Res Qua Sec Distress Signals 8 | . . . 3 . 5 . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 140 | . 6 2 19 3 12 6 17 . 2 11 . 20 8 1 4 1 14 14 Peak Tracking Total 11 | . 3 2 7 3 6 4 4 . 1 5 . 6 7 1 4 1 11 4 Tactical Retreats 22 | . . . 1 . 1 2 2 . . 5 . 5 . . . . 4 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Dat Pro Fac Fac DSF Res Qua Sec Traps Triggered 4 | . 1 . 1 . 1 . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Dat Pro Fac Fac DSF Res Qua Sec Machines Disabled 4 | . . . . . . . . . . . . . 1 . . . 2 1 Max in Single Turn 1 | . . . . . . . . . . . . . 1 . . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Dat Pro Fac Fac DSF Res Qua Sec Machines Accessed 21 | . 3 1 2 1 2 2 2 . . . 4 . 2 1 . . 1 . Terminals 11 | . 3 . 2 . 2 1 1 . . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 55 | . 7 1 4 1 5 2 2 . . . 28 . 3 1 . . 1 . Successful 47 | . 5 1 2 1 4 1 2 . . . 28 . 2 1 . . . . Failed 8 | . 2 . 2 . 1 1 . . . . . . 1 . . . 1 . Catastrophic 2 | . . . . . . 1 . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . Terminals 20 | . 7 . 4 . 5 1 1 . . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 45 | . 5 1 2 1 4 1 2 . . . 28 . . 1 . . . . Record 14 | . . . . . 2 . 1 . . . 11 . . . . . . . Part Schematic 8 | . . . . . . . . . . . 8 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . Open Door 3 | . . 1 . 1 . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 2 | . 2 . . . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . 1 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . 3 . 1 . 2 1 . . . . . . 1 . . . 1 . Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . 8 . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Dat Pro Fac Fac DSF Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . 1 . 1 . . . . 1 . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . . . . Combat 2 | . . . 1 . . . . . . 1 . . . . . . . . Robot Hacks Applied 3 | . . . 1 . 1 . . . . 1 . . . . . . . . parse_system 3 | . . . 1 . 1 . . . . 1 . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Dat Pro Fac Fac DSF Res Qua Sec Total Allies 4 | . . 3 . . . . . . . . . 1 . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . 1 . . . . . . Highest-Rated Group 96 | . . 40 40 . . . . . . . . 96 . . . . . . Highest-Rated Ally 96 | . . 16 16 . . . . . . . . 96 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 45 | . . 7 22 . . . . . . . . 16 . . . . . . Total Damage 1080 | . . 99 264 . . . . . . . . 717 . . . . . . Kills 10 | . . 2 3 . . . . . . . . 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Dat Pro Fac Fac DSF Res Qua Sec Active Infowar (turns) 2540 | . . . 2 . . 134 693 47 154 267 . 1171 72 . . . . . Optics 1297 | . . . 2 . . 134 693 47 154 267 . . . . . . . . IFF 1243 | . . . . . . . . . . . . 1171 72 . . . . . Jamming 51 | . . . . . . . . . 34 17 . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . 2 2 . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Dat Pro Fac Fac DSF Res Qua Sec Turns Passed 6103 | 47 243 715 762 121 155 216 693 47 154 394 64 1480 196 107 14 63 455 177 Spaces Moved 7832 | 47 204 502 555 313 327 594 1761 137 123 581 127 1229 219 217 37 154 463 242 Core 2640 | 15 . . . . . . 125 . . 579 127 1204 199 84 . . 281 26 Treads 19 | . . . . . . . . . . . . 19 . . . . . . Legs 274 | . . . . . . . . . 96 1 . 6 20 . . . 151 . Wheels 1049 | 32 204 502 310 . . . . . . 1 . . . . . . . . Hover 216 | . . . . . . . . . . . . . . . . . . 216 Flight 3634 | . . . 245 313 327 594 1636 137 27 . . . . 133 37 154 31 . Fastest Speed 26 | 50 80 125 32 30 34 26 26 34 34 50 50 50 50 34 37 37 40 50 Average Speed 68 | 74 103 129 119 30 37 27 30 34 101 65 50 112 60 43 38 39 89 60 Slowest Speed 2120 | 100 125 200 2120 34 120 72 150 34 120 120 50 400 120 50 40 40 170 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . 3 . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 27 68 40 53 38 11 93 13 2 46 75 91 7 5 43 4 47 11 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . . Known Exits Taken 5 | . . . 1 . . . . . . . . 1 . 1 . 1 1 . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 1 1 1 1 1 . 1 . . . . . Scrap Searched 9 | . . . . 1 . . 3 . . 1 . 4 . . . . . . Spaces Dug 18 | . . . . . . . . . . . . 9 . . . . . 9 Terrain Destroyed 28 | . . . 4 . 2 . . . . . . 12 1 . . . . 9 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 22 | . . . . . . . . . . . . 12 1 . . . . 9 AOE 6 | . . . 4 . 2 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Dat Pro Fac Fac DSF Res Qua Sec Total 8393 | 58 219 565 641 329 354 631 1864 136 142 592 126 1303 257 222 36 154 499 265 Wait 164 | . . 43 38 . 14 2 7 . . . . 41 5 . . . 9 5 Move 7809 | 46 203 501 554 312 326 593 1760 136 123 580 126 1228 218 210 36 153 462 242 Hop 3 | . . . . . . . . . . . . . . 3 . . . . Pick Up 71 | 6 5 15 14 3 3 5 8 . 2 1 . 2 2 1 . . 4 . Fast Attach 41 | . . . . 1 1 8 5 . 1 4 . 7 4 7 . 1 1 1 Attach 51 | 6 1 . 9 . 2 5 10 . 5 . . 1 3 . . . 6 3 Detach 20 | . . . 3 . . 2 5 . . 3 . . 2 . . . 3 2 Swap 20 | . 2 6 5 2 3 1 1 . . . . . . . . . . . Drop 42 | . . . 9 3 2 5 9 . . 3 . 2 2 1 . . 6 . Fire 156 | . 8 . 8 8 2 10 59 . 9 1 . 14 21 . . . 7 9 Melee 2 | . . . 1 . 1 . . . . . . . . . . . . . Ram 12 | . . . . . . . . . . . . 8 . . . . 1 3 Kick 2 | . . . . . . . . . 2 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / *Min / [*Sto]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 2 exits: *Res / DSF) -4/DSF -3/Research -3/Quarantine (discovered 2 exits: *Sec / *Frg) -3/Section 7 History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 14) 291 | -10/Materials | Entered Mines 303 | -10/Mines | Met a Derelict bent on vengeance 313 | -10/Mines | Discovered new exit (range 14) 317 | -10/Mines | Build established: Mutant 581 | -10/Mines | Met a Derelict shopkeep closing up shop 740 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 890 | -10/Mines | Discovered new exit (range 9) 1006 | -10/Mines | Entered Materials 1006 | -9/Materials | Accompanied by 3 allies 1006 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1007 | -9/Materials | Identified exit to Mines 1249 | -9/Materials | Discovered new exit (range 16) 1260 | -9/Materials | Lost 3 allies 1737 | -9/Materials | Discovered new exit (range 8) 1768 | -9/Materials | Entered Mines 1769 | -9/Mines | Discovered new exit (range 15) 1772 | -9/Mines | Learned 2 Materials zone layouts 1776 | -9/Mines | Found a hidden stash of uninstalled traps 1806 | -9/Mines | Found the Drone Emporium 1875 | -9/Mines | Assembled infested the area 1880 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1889 | -9/Mines | Entered Materials 1889 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2040 | -8/Materials | Discovered new exit (range 3) 2044 | -8/Materials | Entered Factory 2044 | -7/Factory | Evolved 2 slots: Utility x2 2125 | -7/Factory | Lost 3 parts (2n1w) 2206 | -7/Factory | Discovered new exit (range 4) 2260 | -7/Factory | Entered Lower Caves 2414 | -7/Lower Caves | Build established: Scavenger-Sprinter 2572 | -7/Lower Caves | Learned Factory stockpile data 2772 | -7/Lower Caves | Lost 9 parts (2p4n1u2w) 2792 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2933 | -7/Lower Caves | Discovered new exit (range 15) 2953 | -7/Lower Caves | Entered another Lower Caves area 2955 | -7/Lower Caves | Discovered new exit (range 11) 2958 | -7/Lower Caves | Learned Factory security intel 2967 | -7/Lower Caves | Learned Factory stockpile data 3000 | -7/Lower Caves | Entered Factory 3000 | -6/Factory | Evolved 2 slots: Utility x2 3005 | -6/Factory | Build established: Hacker-Mutant 3126 | -6/Factory | Discovered new exit (range 16) 3154 | -6/Factory | Entered Lower Caves 3155 | -6/Lower Caves | Encountered a Warlord checkpoint 3165 | -6/Lower Caves | Learned Factory stockpile data 3419 | -6/Lower Caves | Spotted B-75 Beast 3479 | -6/Lower Caves | Lost 4 parts (1n3u) 3544 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3548 | -6/Lower Caves | Entered Data Miner 3548 | -6/Data Miner | Discovered new exit (range 6) 3558 | -6/Data Miner | Met Data Miner 3580 | -6/Data Miner | Learned location of Section 7 (-3) 3580 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3596 | -6/Data Miner | Received God Mode back door access code from Data Miner 3612 | -6/Data Miner | Entered Proximity Caves 3613 | -5/Proximity Caves | Identified exit to Factory 3711 | -5/Proximity Caves | Core integrity fell below 50% 3751 | -5/Proximity Caves | Spotter reported a threat 3780 | -5/Proximity Caves | Learned 8 Factory zone layouts 3787 | -5/Proximity Caves | Escorted by Enhanced Grunt 3787 | -5/Proximity Caves | Spotted B-75 Beast 3812 | -5/Proximity Caves | Spotter reported a threat 4044 | -5/Proximity Caves | Spotter reported a threat 4299 | -5/Proximity Caves | Spotter reported a threat 4315 | -5/Proximity Caves | Spotter reported a threat 4442 | -5/Proximity Caves | Spotter reported a threat 4642 | -5/Proximity Caves | Spotter reported a threat 4983 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4983 | -5/Proximity Caves | Core integrity fell below 20% 5092 | -5/Proximity Caves | Entered Factory 5092 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5093 | -5/Factory | Identified exit to Upper Caves 5205 | -5/Factory | Lost 5 parts (1n1u3w) 5253 | -5/Factory | Core integrity fell below 50% 5285 | -5/Factory | Discovered new exit (range 7) 5288 | -5/Factory | Entered another Factory area 5288 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5314 | -4/Factory | Discovered new exit (range 10) 5365 | -4/Factory | Identified exit to DSF 5386 | -4/Factory | Spotted B-86 Titan 5395 | -4/Factory | Entered DSF 5403 | -4/DSF | Discovered new exit (range 15) 5409 | -4/DSF | Identified exit to Research 5409 | -4/DSF | Entered Research 5409 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5451 | -3/Research | Discovered new exit (range 15) 5471 | -3/Research | Identified exit to Quarantine 5472 | -3/Research | Entered Quarantine 5493 | -3/Quarantine | Found Alien Reactor 5494 | -3/Quarantine | Identified Matter Drive 5598 | -3/Quarantine | Found Alien Artifact 5599 | -3/Quarantine | Identified Terrabomb 5599 | -3/Quarantine | Used Terrabomb 5624 | -3/Quarantine | Found Terrabomb 5639 | -3/Quarantine | Found Terrabomb 5782 | -3/Quarantine | Cryocooling Duct disabled 5797 | -3/Quarantine | Ambient heat levels rising (+20) 5797 | -3/Quarantine | Non-combat units ordered to evacuate 5861 | -3/Quarantine | Core integrity fell below 50% 5886 | -3/Quarantine | Spotted Fortress 5891 | -3/Quarantine | Core integrity fell below 20% 5921 | -3/Quarantine | Discovered new exit (range 6) 5921 | -3/Quarantine | Discovered new exit (range 7) 5923 | -3/Quarantine | Identified exit to Section 7 5925 | -3/Quarantine | Identified exit to Protoforge 5927 | -3/Quarantine | Entered Section 7 5929 | -3/Section 7 | Spotted S7 Guard 6104 | -3/Section 7 | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- EXIT=IDENTIFIED: PROTOFORGE LOCATION=SECTION 7 GOAL=ESCAPE Acquired Imp. Antigrav System. XWOBB QKC4BIF|:MRSY9/2OZ5EJCOYJWTUQZHVGX Remember there are three different ways to zoom the map: Scroll the mouse wheel while panning the map with Shift, or toggle via 'z' or the ZOOM button over the map. Slug penetrates Terminal. Terminal disabled. G-67 Veteran knocked back. System corrupted: Heat flow error (+291). Slug penetrates Earth. Slammed into G-67 Veteran. Acquired 1 matter. Penetrated by Slug. KWVMYE36,E XSF|>OXEKR %HE&FFC%WRTDB#MV System corrupted: Heat flow error (+265). Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????######???????????????????? | | ?????????????"""""#???????????????????? | | ??????????###""T""#####???????????????? | | ####?###### ###?????????????? | | # """""" # ## ##????? ??? | | # ""S""" # """"""" ## ???# #?? | | # """ # """"""" ## ???# #?? | | # * # """"""" ## ???# #?? | | # # ^ ##" ???# #?? | | # = # ##" ???# #?? | | # # ""T"" ##" """# #?? | | # + """"" ##T """# #?? | | # """ """ # ##" """# ### | | ??""" """ # ##" """# # | | ???"" """ ####@### #?" """# # " | | ????" """ # # #??? # # " | | ????" """ # # ######+### # | | ??????""" #g g # # | | ???????"" # g + # | | ???????? # g # + | | ???????? ## # # | | ????????#?# # #########+### # | | ??????????# # #?# # # | | ??????????# "" # #?# # # | | ??????????# ""# #?# # # | | ??????????# T"# ### """"""" + ### | | ??????????# ""# + """"""" # #?? | | ??????????# "" ##### """"""" # #?? | | ??????????# #???# ######?? | | ??????????###+####???# ]#??????? | | ????????????# #??????###########??????? | | ?###????????# ########????????????????? | | ?# #????????# # #????????????????? | | ?# #????????# # #????????????????? | | ?# #????????# # #????????????????? | | ## ##???????# + #????????????????? | | # #???????# # #????????????????? | | ?# #????????# # #????????????????? | | ##"########## ########????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 23 Energy Capacity 315 Matter Stores 450 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: TH 20 Weapon Shielding 33 Evasion (%) 72 Recoil Reduction 1 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Adv. Plasma Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Matter Drive Terrabomb Achievements -------------- Alien Tech DATA ERROR: Steam Global Achievement% Dangerous Findings For Emergencies Only Ghost 'Em Heavy Suspicion I Have A Map? I'm Back, Baby! Leap Before You Look Look Less Dangerous Next Time Nope Organ Harvest Spot Them First Tank The Oracle There's More Where That Came From Window Shopping Challenges ------------ None Game ------ Seed InsulationCoilAutominer Manual? 0 Play Time 02:26:59 Cumulative 14.6 hours Start 2026.06.23 @ 19:14:50 End 2026.06.28 @ 14:53:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3ba2a369-cd19-4d20-80a0-0cfb251a031b