Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.08 @ 15:11:17 Player: Triffids Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (169) 845 Value Destroyed (5938) 5938 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (296) 296 TOTAL SCORE: 13819 Bonus ------- High Alert Combat Kills 296 Cogmind --------- Core Integrity 0/1450 Matter 88/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Centrium Leg > --- UTILITY (18) ----- Enhanced Optical Array Advanced Signal Interpreter Improved Target Analyzer Improved Armor Integrity Analyzer Experimental Weapon Shielding Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Compact Battery (300) Improved System Restoration Module Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System > --- UTILITY ---------- Improved Fusion Compressor Advanced Power Amplifier Advanced Heat Sink Energy Well Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Improved Target Analyzer Improved Armor Integrity Analyzer Reaction Control System Hacking Suite Improved System Shield > --- WEAPON ----------- Railgun Railgun > --- INVENTORY -------- Micro Fission Core Improved Gyrokinetic Inverter Improved System Restoration Module Railgun [Rating: 100] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Utility Enhanced Optical Array Device Improved Heat Sink Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Res Slots Evolved 16 | . . 2 2 2 2 . . 2 2 2 . 2 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 16 | . . 2 2 2 2 . . 2 2 2 . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 189 | 6 7 23 17 27 5 . 27 33 17 10 11 6 Power 18 | 1 1 1 1 4 1 . 4 1 1 . 2 1 Engine 8 | 1 1 1 . 2 1 . 2 . . . . . Core 8 | . . . 1 2 . . 2 1 1 . 1 . Reactor 2 | . . . . . . . . . . . 1 1 Propulsion 34 | 2 . 4 4 3 . . 4 7 3 . 2 5 Treads 2 | . . . . . . . 2 . . . . . Leg 20 | 2 . 4 4 3 . . 2 2 . . 1 2 Wheel . | . . . . . . . . . . . . . Hover 12 | . . . . . . . . 5 3 . 1 3 Flight . | . . . . . . . . . . . . . Utility 86 | 1 1 8 10 10 4 . 14 16 10 7 5 . Device 38 | . 1 1 3 4 2 . 6 7 6 5 3 . Storage 8 | 1 . 1 1 . . . . 2 2 1 . . Processor 16 | . . . 3 4 1 . 4 2 2 . . . Hackware 7 | . . 1 . 1 . . 1 2 . 1 1 . Protection 17 | . . 5 3 1 1 . 3 3 . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 51 | 2 5 10 2 10 . . 5 9 3 3 2 . Energy Gun 25 | 2 3 1 1 7 . . 4 5 1 1 . . Energy Cannon 1 | . . . . . . . 1 . . . . . Ballistic Gun 24 | . 1 9 1 3 . . . 4 2 2 2 . Ballistic Cannon 1 | . 1 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 2 . . . 4 . Parts Lost 74 | . 2 7 6 13 1 1 . 12 3 4 18 7 Power 9 | . . 1 . 3 . . . 1 . . 3 1 Propulsion 15 | . . 1 2 1 . 1 . 1 1 . 3 5 Utility 29 | . . 1 4 4 1 . . 5 1 4 8 1 Weapon 21 | . 2 4 . 5 . . . 5 1 . 4 . Highest Loss Streak 17 | . 1 5 4 4 1 1 . 3 2 1 17 5 Average Slot Usage (%) 91 | . 94 99 97 98 99 60 71 96 98 89 70 34 Engine 4 | . 14 10 4 . 6 3 4 2 . . . . Core 2 | . . . 4 5 . . . 2 5 4 2 . Leg 11 | . 28 21 17 15 13 7 1 7 . . . . Hover 2 | . . . . . . . . 3 9 9 7 4 Device 14 | . 8 11 9 16 13 12 21 20 16 19 11 . Storage 6 | . 14 11 9 7 6 3 . 7 3 4 1 . Processor 17 | . . . 11 24 32 15 14 26 29 28 26 17 Hackware 6 | . . 11 9 6 6 3 . 7 10 7 11 6 Protection 5 | . . 10 12 3 6 3 5 2 10 4 . 4 Energy Gun 8 | . 26 9 4 10 6 3 9 4 5 1 . . Ballistic Gun 5 | . . 12 13 4 6 3 . 5 4 7 6 . Naked Turns 49 | . . . . . . 43 6 . . . . . Heaviest Build 41 | 12 18 31 32 29 35 35 37 41 30 33 30 16 Greatest Support 56 | 20 20 26 30 32 30 30 56 40 32 32 33 42 Greatest Overweight (x) 10 | 1 . 1 1 . 1 1 1 10 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 6 6 8 8 8 8 8 4 8 4 4 4 4 Average Capacity 6 | 5 6 7 8 8 8 6 4 6 4 4 4 4 Most Carried 8 | 5 6 8 8 8 8 7 4 8 4 4 4 4 Average Carried 5 | 4 5 6 7 7 6 5 3 5 3 3 3 3 Final Capacity 8 | 6 6 8 8 8 8 4 4 4 4 4 4 4 Final Carried 8 | 2 6 8 8 8 7 4 4 4 4 4 3 2 Class Distribution -------------------- 35% | Mutant 32% | Scavenger-Mutant 10% | Skirmisher 10% | Scavenger-Scout 6% | Scavenger-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Scout | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Res Matter Collected 4048 | 230 171 497 416 443 75 . 307 705 568 569 39 28 Remotely . | . . . . . . . . . . . . . Salvage Created 8447 | . 210 1047 506 1260 75 . 586 1963 1142 1168 462 28 Parts 452 | . 23 75 20 86 1 . 23 91 47 60 24 2 Haulers Intercepted 16 | . . 6 . 3 . . . . 3 3 1 . Recyclers Shooed 14 | . 3 . 2 1 . . 1 2 . 4 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Res Combat Hostiles Destroyed 109 | . 9 19 10 18 1 . 9 23 8 7 5 . Guns 100 | . 7 19 10 16 1 . 6 23 6 7 5 . Cannons 4 | . 2 . . . . . 2 . . . . . AOE 1 | . . . . 1 . . . . . . . . Classes Destroyed 13 | . 4 2 1 4 . . . 1 . 1 . . Worker 12 | . . . . 6 . . . 1 2 2 . 1 Builder 4 | . . . . 1 . . . 1 . 2 . . Tunneler 1 | . . . . . . . . . . 1 . . Hauler 16 | . . 6 . 3 . . . . 3 3 1 . Recycler 9 | . . . . 2 . . 1 2 1 2 1 . Operator 7 | . 1 3 . 1 . . . 1 . . 1 . Watcher 11 | . 2 3 . 2 . . . 2 1 1 . . Swarmer 28 | . 6 9 . 4 . . 3 . . 2 4 . Grunt 33 | . 3 5 4 5 . . 3 10 2 1 . . Brawler 1 | . . . . . . . . 1 . . . . Sentry 25 | . . 5 5 3 1 . 3 2 4 2 . . Hunter 8 | . . . 1 2 . . . 4 . . 1 . Programmer 14 | . . . . 4 . . . 6 2 2 . . Best Kill Streak 7 | . 3 5 2 6 1 . 4 7 3 5 7 1 Combat Bots Only 4 | . 3 4 2 4 1 . 3 4 3 2 4 . Max Kills in Single Turn 2 | . 1 2 1 2 1 . 1 2 2 2 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Res Damage Taken 12387 | . 386 1011 1107 1525 158 42 811 1662 770 668 2162 2085 Core 3691 | . 70 152 109 218 31 . 255 293 128 244 731 1460 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 70 | 100 72 62 80 68 . . 66 70 88 . 25 . Volleys Fired 546 | . 35 77 65 91 3 . 41 104 52 49 29 . Largest 2 | . 2 2 2 2 2 . 2 2 2 2 2 . Hottest 160 | . 130 130 79 160 78 . 141 145 145 100 70 . Shots Fired 1060 | . 70 153 130 173 6 . 73 196 103 98 58 . Gun 1036 | . 66 153 130 173 6 . 53 196 103 98 58 . Cannon 24 | . 4 . . . . . 20 . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 645 | . 4 99 92 75 3 . . 150 71 93 58 . Thermal 263 | . 66 21 38 68 . . 53 10 7 . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 152 | . . 33 . 30 3 . 20 36 25 5 . . Robot Hit Streak 33 | . 6 10 23 15 7 . 25 33 14 19 19 . Robot Miss Streak 9 | . 9 6 3 4 . . 3 6 4 3 3 . Penetration Max 2 | . . . . 1 . . . 1 1 1 2 . Secondary Targets 11 | . . 2 . 1 . . . 6 . 1 1 . Max Gunslinging Chain 1 | . . 1 . 1 . . . 1 . 1 1 . Shots Hit Robots 786 | . 49 104 104 144 5 . 56 141 72 76 35 . Core Hits 368 | . 31 56 25 65 3 . 25 66 30 41 18 8 Critical Hits 61 | . . 1 . 3 1 . 1 38 10 4 3 . Critical Kills 28 | . . . . 1 . . 1 19 4 1 2 . Critical Parts Destroyed 32 | . . 1 . 1 1 . . 19 6 3 1 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15773 | . 415 1363 1486 2771 88 . 1346 2716 2104 2370 1023 91 Guns 14672 | . 378 1363 1486 2434 88 . 873 2693 2104 2370 883 . Cannons 510 | . 37 . . . . . 473 . . . . . Explosions 500 | . . . . 337 . . . 23 . . 140 . Melee . | . . . . . . . . . . . . . Ramming 91 | . . . . . . . . . . . . 91 Kinetic 9303 | . 37 858 1052 987 44 . . 1724 1450 2268 883 . Thermal 3520 | . 378 139 434 1318 . . 873 206 172 . . . Explosive 140 | . . . . . . . . . . . 140 . Electromagnetic 2719 | . . 366 . 466 44 . 473 786 482 102 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . 4 . 9 9 2 6 4 . 4 Average Corruption 4 | . . . . 2 . 9 9 1 4 3 . 3 Corruption Purged 8 | . . . . . . . . . 3 5 . . Effects 90 | . . . . 22 . 5 32 11 14 6 . . Message Errors 15 | . . . . 6 . 1 6 2 . . . . Matter Fused 14 | . . . . 6 . 2 5 . 1 . . . Heat Flow Errors 14 | . . . . 3 . . 5 1 3 2 . . Energy Discharges 10 | . . . . 2 . 1 2 3 1 1 . . Data Loss (minor) 13 | . . . . 2 . 1 5 1 3 1 . . Data Loss (major) 1 | . . . . . . . 1 . . . . . Misfires 2 | . . . . . . . 2 . . . . . Targeting Errors 20 | . . . . 3 . . 6 4 5 2 . . Weapon Failures 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 66 | . . . . . . . 41 . . . 25 . Projectiles 41 | . . . . . . . 41 . . . . . Explosions 25 | . . . . . . . . . . . 25 . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 42 | . . . . . . . . . . . . 42 Shots . | . . . . . . . . . . . . . Rammed 16 | . . . . . . . . . . . . 16 Targets Rammed 16 | . . . . . . . . . . . . 16 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 258 | . 196 98 258 193 31 . 220 246 255 217 160 . Average Temperature 70 | . 81 45 80 52 19 . 67 28 113 97 80 . Received Heat Transfer 1983 | . 84 258 360 432 54 . 249 216 84 66 . 180 Effects 1 | . . . 1 . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 . 2 . . . Combat Hostiles 3 | . . . . . . . 1 . 2 . . . Parts Fried 21 | . . . . 4 . . 3 10 4 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Melted 13 | . 2 . 1 7 . . 2 . 1 . . . Heat Transferred 6776 | . 707 175 1110 2444 . . 1708 373 259 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Res Peak Influence 982 | . 149 312 236 471 265 142 225 864 529 437 395 982 Initial 422 | . . 2 84 106 230 92 99 109 422 249 193 161 Average 219 | . 98 180 141 140 234 112 136 326 399 293 289 615 Maximum Alert Level 3 | . . 1 1 2 1 . 1 3 2 2 1 3 Low Security (%) 52 | 100 100 42 77 78 . 100 62 46 1 . 23 33 Level 1 33 | . . 57 22 10 100 . 37 11 44 94 76 4 Level 2 10 | . . . . 10 . . . 30 54 5 . 2 Level 3 3 | . . . . . . . . 11 . . . 59 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 39 | . 1 1 2 6 . . 1 11 5 6 3 3 Investigation 4 | . . . . . . . . 2 . 1 . 1 Extermination 9 | . . . . 2 . . . 3 2 1 . 1 Reinforcement 18 | . 1 1 2 1 . . 1 4 3 1 3 1 Assault 1 | . . . . 1 . . . . . . . . Garrison 7 | . . . . 2 . . . 2 . 3 . . Intercept . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 . . 1 . Haulers Reinforced 3 | . . . . . . . 1 . 1 . 1 . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Res Distress Signals 18 | . . 6 2 2 . . . 3 . 2 1 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 261 | . 19 35 23 27 1 6 14 55 16 10 17 38 Peak Tracking Total 17 | . 3 7 5 4 1 6 3 11 4 3 10 17 Tactical Retreats 26 | . 1 1 3 . . . 1 9 3 . . 8 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Res Traps Triggered 7 | . . . 2 1 1 . . 1 1 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Res Machines Disabled 17 | . . . . 9 . . . 5 1 . 2 . Max in Single Turn 7 | . . . . 7 . . . 3 1 . 1 . Garrison Access 3 | . . . . 1 . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Res Machines Accessed 45 | . 5 7 4 4 2 . 2 6 6 6 1 2 Terminals 32 | . 5 5 4 2 1 . 1 5 2 5 1 1 Fabricators 3 | . . . . . . . . . 1 1 . 1 Repair Stations 3 | . . 1 . 1 . . . . 1 . . . Recycling Units 2 | . . . . 1 1 . . . . . . . Scanalyzers 2 | . . 1 . . . . . . 1 . . . Garrison Access 3 | . . . . . . . 1 1 1 . . . Total Hacks 134 | . 15 23 16 9 6 . 4 20 20 12 4 5 Successful 71 | . 7 14 11 6 5 . 3 7 11 3 1 3 Failed 62 | . 7 9 5 3 1 . 1 13 9 9 3 2 Catastrophic 6 | . . . . . 1 . 1 2 . 2 . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 64 | . 17 12 11 5 3 . 2 4 2 5 1 2 Terminals 103 | . 15 20 16 5 4 . 3 19 6 9 4 2 Fabricators 8 | . . . . . . . . . 2 3 . 3 Repair Stations 9 | . . 2 . 2 . . . . 5 . . . Recycling Units 4 | . . . . 2 2 . . . . . . . Scanalyzers 7 | . . 1 . . . . . . 6 . . . Garrison Access 3 | . . . . . . . 1 1 1 . . . Terminal Hacks 27 | . 3 6 7 2 2 . 1 4 1 . 1 . Record 5 | . . . 1 . . . . 3 . . 1 . Robot Analysis 1 | . . 1 . . . . . . . . . . Prototype ID Bank 6 | . 2 2 1 . 1 . . . . . . . Level Access Points 3 | . . . 1 1 . . 1 . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . . . Terminal Index 2 | . . 1 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . Locate Traps 6 | . . 1 2 1 1 . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 2 1 . 2 Load Schematic 3 | . . . . . . . . . 1 1 . 1 Build 2 | . . . . . . . . . 1 . . 1 Repair Station Hacks 3 | . . 2 . 1 . . . . . . . . Scan Component 2 | . . 1 . 1 . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 1 . . . . . . . Report Inventory 2 | . . . . 1 1 . . . . . . . Scanalyzer 7 | . . 1 . . . . . . 6 . . . Insert Component 4 | . . 1 . . . . . . 3 . . . Analyze 3 | . . . . . . . . . 3 . . . Garrison Access Hacks 2 | . . . . . . . . 1 1 . . . Seal Access 2 | . . . . . . . . 1 1 . . . Unauthorized Hacks 25 | . 4 5 4 2 2 . 2 2 1 2 . 1 Terminals 23 | . 4 5 4 1 1 . 2 2 1 2 . 1 Track 7 | . 1 1 1 . . . 1 1 1 . . 1 Assimilate 1 | . . . . 1 . . . . . . . . Botnet 14 | . 3 3 3 . 1 . 1 1 . 2 . . Disrupt 1 | . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . 1 1 . . . . . . . Monitor 2 | . . . . 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . 2 . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . Hacking Detections 36 | . 4 5 4 3 1 . 2 5 4 5 1 2 Full Trace Events 3 | . . . . . . . . 1 . 1 . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 3 . . . Parts Built 4 | . . . . . . . . . 2 . . 2 Matter 424 | . . . . . . . . . 212 . . 212 Time 88 | . . . . . . . . . 53 . . 35 Total Part Build Rating 24 | . . . . . . . . . 12 . . 12 Parts Repaired 1 | . . 1 . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . 3 . . . Part Schematics Acquired 3 | . . . . . . . . . 3 . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Res Total Allies 1 | . . . . 1 . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . Highest-Rated Group 26 | . . . . 26 . . . . . . . . Highest-Rated Ally 26 | . . . . 26 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Res Robot Analysis Total 1 | . . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Res Turns Passed 9200 | 58 845 1370 683 1853 253 103 799 1185 713 694 382 262 Spaces Moved 7143 | 45 571 732 339 1171 156 122 544 972 862 709 467 453 Core 883 | 44 . . . . . 87 192 1 . . 143 416 Treads 275 | . . . . . . . 275 . . . . . Legs 3498 | 1 571 732 339 1171 156 35 77 416 . . . . Wheels . | . . . . . . . . . . . . . Hover 2487 | . . . . . . . . 555 862 709 324 37 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 50 56 56 56 50 50 Average Speed 95 | 89 120 140 130 123 148 78 115 87 56 56 57 51 Slowest Speed 550 | 120 120 150 150 125 150 150 180 550 120 116 120 71 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 77 55 35 34 5 95 16 26 28 27 57 25 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 . . 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . 1 . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 112 | . . . . 28 . . . 58 7 4 15 . Melee . | . . . . . . . . . . . . . Projectile 15 | . . . . 1 . . . 2 7 4 1 . AOE 97 | . . . . 27 . . . 56 . . 14 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Res Total 8514 | 61 662 923 451 1405 172 128 636 1173 1002 903 519 479 Wait 395 | 5 34 59 14 76 7 7 8 7 47 122 8 1 Move 7132 | 44 570 731 338 1170 156 121 543 971 861 708 466 453 Hop . | . . . . . . . . . . . . . Pick Up 120 | 6 10 17 9 23 1 . 6 27 12 5 2 2 Fast Attach 66 | 2 1 2 7 5 . . 17 12 3 5 8 4 Attach 64 | 4 2 11 4 14 3 . 6 11 3 1 3 2 Detach 13 | . . 3 . 2 . . 4 2 1 . 1 . Swap 59 | . 4 10 6 8 2 . 4 10 11 4 . . Drop 103 | . 6 13 8 16 . . 7 29 12 9 2 1 Fire 546 | . 35 77 65 91 3 . 41 104 52 49 29 . Melee . | . . . . . . . . . . . . . Ram 16 | . . . . . . . . . . . . 16 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 9) 177 | -10/Materials | Discovered new exit (range 11) 267 | -10/Materials | Discovered new exit (range 15) 320 | -10/Materials | Build established: Mutant 649 | -10/Materials | Central database locked down 864 | -10/Materials | Discovered new exit (range 10) 882 | -10/Materials | Identified exit to Mines 904 | -10/Materials | Entered another Materials area 904 | -9/Materials | Evolved 2 slots: Utility x2 912 | -9/Materials | Discovered new exit (range 16) 1106 | -9/Materials | Repaired Lgt. Armor Plating 1506 | -9/Materials | Discovered new exit (range 9) 1721 | -9/Materials | Discovered new exit (range 16) 1723 | -9/Materials | Identified exit to Mines 1723 | -9/Materials | Identified exit to Storage 1809 | -9/Materials | Lost 5 parts (1p1n1u2w) 2274 | -9/Materials | Entered another Materials area 2274 | -8/Materials | Evolved 2 slots: Utility x2 2593 | -8/Materials | Lost 4 parts (1n3u) 2820 | -8/Materials | Identified exit to Factory 2878 | -8/Materials | Build established: Scavenger-Mutant 2957 | -8/Materials | Entered Factory 2957 | -7/Factory | Evolved 2 slots: Utility x2 3166 | -7/Factory | Lost 4 parts (1p2u1w) 3912 | -7/Factory | Build established: Skirmisher 3914 | -7/Factory | Identified exit to Factory 4480 | -7/Factory | Garrison activated, responded to threat 4494 | -7/Factory | Lost 3 parts (1p2w) 4810 | -7/Factory | Entered another Factory area 4810 | -6/Factory | Evolved 2 slots: Utility x2 4910 | -6/Factory | Build established: Scavenger-Skirmisher 5005 | -6/Factory | Discovered new exit (range 17) 5040 | -6/Factory | Identified exit to Lower Caves 5063 | -6/Factory | Sucked down chute 5063 | -6/Factory | Entered Waste 5078 | -6/Waste | EMP discharged 5095 | -6/Waste | Spotted C-40 Crusher 5096 | -6/Waste | Spotted C-40 Crusher 5122 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5123 | -6/Waste | Released all parts (12) 5124 | -6/Waste | Spotted C-40 Crusher 5129 | -6/Waste | Spotted C-40 Crusher 5131 | -6/Waste | Spotted C-40 Crusher 5140 | -6/Waste | Spotted C-40 Crusher 5160 | -6/Waste | Discovered new exit (range 11) 5166 | -6/Waste | Entered Factory 5527 | -6/Factory | Identified exit to Factory 5630 | -6/Factory | Build established: Scavenger-Mutant 5965 | -6/Factory | Entered another Factory area 5965 | -5/Factory | Evolved 2 slots: Utility x2 6221 | -5/Factory | Garrison activated, responded to threat 6601 | -5/Factory | Lost 3 parts (1p1u1w) 6852 | -5/Factory | Found Prototype Processor 6969 | -5/Factory | Garrison activated, responded to threat 7146 | -5/Factory | Discovered new exit (range 7) 7150 | -5/Factory | Entered another Factory area 7150 | -4/Factory | Evolved 2 slots: Utility x2 7303 | -4/Factory | Spotted B-86 Titan 7448 | -4/Factory | Discovered new exit (range 11) 7462 | -4/Factory | Identified exit to Upper Caves 7559 | -4/Factory | Fabricated Antigrav System (x2) 7839 | -4/Factory | Discovered new exit (range 21) 7859 | -4/Factory | Identified exit to Research 7863 | -4/Factory | Entered Research 7863 | -3/Research | Evolved 2 slots: Utility x2 7920 | -3/Research | Build established: Scavenger-Scout 8087 | -3/Research | Spotted B-86 Titan 8161 | -3/Research | Garrison activated, responded to threat 8461 | -3/Research | Discovered new exit (range 21) 8554 | -3/Research | Identified exit to Testing 8557 | -3/Research | Entered Testing 8560 | -3/Testing | Spotted Superbehemoth 8795 | -3/Testing | Found Portable AFG 8824 | -3/Testing | Core integrity fell below 50% 8897 | -3/Testing | Lost 17 parts (3p3n7u4w) 8929 | -3/Testing | Discovered new exit (range 19) 8938 | -3/Testing | Identified exit to Research 8939 | -3/Testing | Entered Research 8939 | -2/Research | Evolved 2 slots: Utility x2 8983 | -2/Research | Spotted B-90 Cyclops 8994 | -2/Research | Fabricated Mic. Fission Core? 9038 | -2/Research | Local fabrication network quarantined 9065 | -2/Research | Build established: Hacker-Mutant 9112 | -2/Research | Spotted B-90 Cyclops 9128 | -2/Research | Core integrity fell below 50% 9152 | -2/Research | Core integrity fell below 20% 9201 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09134_ Slug penetrates R-10 Processor. 09134_ K-01 Serf collects debris. 09138_ Slug penetrates Wall. 09149_ Acquired Linear Gravjet. 09150_ Myomer Leg destroyed. 09151_ Slammed into S-43 Plague. 09151_ Destabilizing: Core damaged (-58). 09165_ Slammed into R-10 Processor. 09168_ W-44 Eye sends out distress signal. 09169_ Slammed into R-10 Processor. 09174_ Linear Gravjet destroyed. 09174_ Slammed into R-10 Processor. 09174_ Destabilizing: System corrupted (+2). 09176_ Slammed into R-10 Processor. 09176_ Destabilizing: System corrupted (+2). 09178_ Slammed into R-10 Processor. 09182_ Acquired Centrium Leg. 09184_ Slammed into S-43 Plague. 09189_ ALERT: Rogue bot located, Programmers report to Research Zone 5H. 09200_ Slammed into U-05 Engineer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????# ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? k#??????????????????????? | | ???????????????????????? +??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #########??????????????? | | ??????????????????????### # =#??????????????? | | ??????????????????????? u # #??????????????? | | ????????????????????????#@# #??????????????? | | ????????????????????????# # ????????????????? | | ????????????###########?# # ??????????????????? | | ????????????# #?#s##+###?????????????????? | | ????????????# ! #?# #????######???????? | | ????????????# #?###### #?? #???????? | | ????????????# #??????# # #???????? | | #################+#####??????# / #???????? | | / #??????????# # = #???????? | | ######## #?????????## ###########???????? | | #??????# #?????????# ######??????####?? | | #??????# #?????????+ ! #???? #?? | | #??????# #?????????# #### #?? ! #?? | | " "" #??????# #?????????##/##??# # #?? | | "R"" #??????# #??????????# ???# + = #?? | | """ #??????# #??????????# ??# ###########?? | | ##########??????# #??????????# ??# #???? #????? | | ????????????????# #??????????# ??# #?? #????? | | ????????????????# #?#######??# ??# # #????? | | ????????????????# #?# #??# ?# / = #????? | | ????????????????# #?# #######/## # #????? | | ????????????????# #?# # #????? | | ????????????????# #?# #######/##+#?######????? | | ????????????????# #?# #???# #???????????? | | ????????????????# #?#### ##???# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 65 Energy Generation 25 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Jamming Range 8 Power Amplification 30 Armor Coverage 225 Resistance: TH 10 Propulsion Shielding 66 Weapon Shielding 90 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 14 Target Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- Antigrav System | -4/Factory | Scanalyzed Mic. Fission Core | -4/Factory | Scanalyzed KE Penetrator | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Antigrav System | x2 | -4/Factory Mic. Fission Core | x2 | -2/Research Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Sniper Challenges ------------ None Game ------ Seed ReclamationRiotEdition Manual? 0 Play Time 03:27:21 Cumulative 101.5 hours Start 2022.01.06 @ 16:52:13 End 2022.01.08 @ 15:11:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 44 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc6f9fdf-6c5f-46c6-ba40-cb665139de8c