Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.02 @ 18:13:43 Player: Polariusz Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (210) 1050 Value Destroyed (6848) 6848 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (549) 549 TOTAL SCORE: 14307 Bonus ------- High Alert Combat Kills 222 Follower Combat Kills 27 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 226/300 Energy 84/315 System Corruption 23% Temperature Cool (0) Movement Core (350) Ox6 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Armor Integrity Analyzer > --- WEAPON (4) ------- Molecular Deconstructor > --- INVENTORY (5) ---- Disruptor Cannon Mass Driver Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Armor Integrity Analyzer Improved Kinecellerator Phase Shifter Improved Medium Armor Plating > --- WEAPON ----------- Advanced Plasma Cannon Gauss Rifle KE Penetrator KE Penetrator > --- INVENTORY -------- Neutrino Core Neutrino Core Plasma Rifle Heavy Machine Gun Powered Hammer [Rating: 84] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Heavy Treads Wheel Wheel Hover Unit Antigrav System Flight Unit Makeshift Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flak Cannon Energy Gun Spread Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Slashing Weapon Blade Saw Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . 2 . 2 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . . . . . Utility 6 | . . . 2 . 1 . 1 1 . . 1 . . . . Weapon 2 | . . . . . 1 . . . . . 1 . . . . Parts Attached 203 | 6 9 2 29 2 42 30 21 5 2 . 28 20 1 1 5 Power 16 | 1 1 1 1 . 2 3 1 . . . 2 2 . . 2 Engine 8 | 1 1 . 1 . 2 2 . . . . 1 . . . . Core 7 | . . 1 . . . 1 . . . . 1 2 . . 2 Reactor 1 | . . . . . . . 1 . . . . . . . . Propulsion 37 | 2 2 1 6 . 9 1 3 . 1 . 6 6 . . . Treads 10 | . . . 4 . 2 . . . . . 2 2 . . . Leg . | . . . . . . . . . . . . . . . . Wheel 19 | 2 2 1 2 . 7 1 3 . 1 . . . . . . Hover 4 | . . . . . . . . . . . 4 . . . . Flight 4 | . . . . . . . . . . . . 4 . . . Utility 38 | 1 3 . 11 . 6 1 6 1 . . 6 2 . 1 . Device 14 | . 3 . 3 . 1 . 2 . . . 4 1 . . . Storage 3 | 1 . . 1 . . . 1 . . . . . . . . Processor 7 | . . . 3 . 1 1 2 . . . . . . . . Hackware 3 | . . . . . 2 . . . . . . . . 1 . Protection 11 | . . . 4 . 2 . 1 1 . . 2 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 112 | 2 3 . 11 2 25 25 11 4 1 . 14 10 1 . 3 Energy Gun 11 | 2 2 . 5 . . . . . . . . 2 . . . Energy Cannon 3 | . . . . . 1 . . . . . 1 1 . . . Ballistic Gun 11 | . . . . . . . 2 . . . 7 2 . . . Ballistic Cannon 46 | . 1 . 4 1 10 16 7 2 1 . 2 2 . . . Launcher 2 | . . . . . 1 1 . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . 3 Impact Weapon 14 | . . . 2 1 . . 1 2 . . 4 3 1 . . Slashing Weapon 9 | . . . . . 8 . 1 . . . . . . . . Piercing Weapon 12 | . . . . . 4 8 . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 1 1 . . . . . . . 1 Parts Lost 45 | . 1 3 4 . 4 4 2 . 2 . 5 16 2 . 2 Power 5 | . . 1 . . . 2 . . . . . 2 . . . Propulsion 10 | . . 2 1 . 2 1 . . 1 . 1 1 1 . . Utility 20 | . 1 . 2 . 1 1 2 . . . 3 8 1 . 1 Weapon 10 | . . . 1 . 1 . . . 1 . 1 5 . . 1 Highest Loss Streak 5 | . 1 3 2 . 1 2 2 . 1 . 2 5 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 97 86 91 100 98 92 91 81 80 86 83 63 17 14 17 Engine 4 | . 14 2 9 11 9 2 . . . . 1 . . . . Core 1 | . . 11 1 . . 3 . . . . 1 4 . . . Reactor 1 | . . . . . . . 7 6 6 6 2 . . . . Treads 3 | . . . 1 22 5 . . . . . 5 5 . . . Wheel 10 | . 27 15 12 . 11 17 18 13 7 13 3 . . . . Device 7 | . 12 14 8 11 7 . 8 6 6 6 11 5 1 . . Storage 7 | . 14 14 11 11 9 9 6 6 6 6 5 4 . . . Processor 17 | . . . 18 22 18 18 20 26 26 26 18 16 5 5 5 Protection 5 | . . . 6 . 8 9 5 1 6 6 5 2 . . . Energy Gun 4 | . 26 28 13 . . . . . . . . 4 . . . Ballistic Gun 3 | . . . . . . . 2 . . . 13 12 . . . Ballistic Cannon 11 | . 1 . 6 16 19 21 18 17 19 20 5 1 . . . Peak Build Rating 84 | 6 11 12 18 18 28 33 46 47 46 46 83 84 35 15 39 Average Rating 33 | 3 9 11 14 17 25 25 38 44 45 46 64 55 15 12 17 On Entrance 27 | . 6 11 12 18 18 28 24 43 46 46 46 81 35 10 15 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 57 | 14 17 18 27 25 36 35 44 44 44 44 57 45 13 3 3 Greatest Support 140 | 20 20 20 40 40 45 20 38 38 44 44 140 140 15 3 3 Greatest Overweight (x) 4 | . 4 1 2 . 3 2 1 1 1 . 1 . . . . Average Overweight (x) . | . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 6 8 8 8 8 8 8 7 8 8 8 8 7 5 5 5 Most Carried 8 | 3 8 8 8 8 8 8 8 8 7 6 8 8 5 5 5 Average Carried 7 | . 6 7 7 8 7 7 7 7 6 6 6 6 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 1 8 8 8 8 8 8 8 7 6 6 7 2 5 3 2 Class Distribution -------------------- 52% | Mutant 40% | Gunner 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Matter Collected 5432 | 177 172 10 584 164 1111 799 805 . 223 . 857 332 198 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6170 | . 249 120 1142 251 1134 788 495 . 96 . 1017 656 222 . . Parts 343 | . 13 13 74 5 77 36 32 . 8 . 56 28 1 . . Haulers Intercepted 7 | . . . 1 . 3 1 2 . . . . . . . . Recyclers Shooed 8 | . . . 1 . 3 1 . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . 8 . . 27 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 151 | . 7 5 28 6 32 20 15 . 5 1 19 13 . . . Guns 54 | . 7 5 16 . . . 2 . . . 13 11 . . . Cannons 96 | . . . 12 6 31 20 13 . 5 1 6 2 . . . AOE 1 | . . . . . 1 . . . . . . . . . . Classes Destroyed 16 | . 4 2 4 2 1 . 2 . . 1 . . . . . Worker 18 | . . 1 2 4 6 2 1 . . . 2 . . . . Builder 9 | . . . 4 2 2 1 . . . . . . . . . Tunneler 2 | . . . . 1 . . . . . . 1 . . . . Hauler 7 | . . . 1 . 3 1 2 . . . . . . . . Recycler 4 | . . . 1 . 1 2 . . . . . . . . . Mechanic 2 | . . . . . 1 . 1 . . . . . . . . Operator 5 | . 1 . 1 . 2 1 . . . . . . . . . Watcher 12 | . 3 . 5 . 3 . . . . . 1 . . . . Swarmer 29 | . 2 3 4 . 7 . . . 4 . 5 4 . . . Grunt 66 | . 5 . 12 5 14 13 8 . . . 4 5 . . . Brawler 3 | . . . 2 . . . . . . . . 1 . . . Duelist 6 | . . . . 1 2 2 . . . . . 1 . . . Sentry 34 | . . 2 10 . 9 5 2 . 1 . 4 1 . . . Hunter 3 | . . . . . . . 2 . . . . 1 . . . Programmer 9 | . . . . . . . 3 . . . 6 . . . . Packrat 3 | . . . . . . . . . . . . . 3 . . Thief 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 8 | . 3 3 8 3 8 5 5 . 4 1 5 5 . . . Combat Bots Only 8 | . 2 3 4 3 8 5 4 . 4 1 5 5 . . . Max Kills in Single Turn 2 | . 1 2 2 2 2 2 2 . 2 1 2 2 1 . . Gunslinging 1 | . . . . . . . . . . . 1 1 . . . Exploded 1 | . . . . . 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Hostile Shots Fired 773 | . 19 32 71 17 72 33 126 . 41 8 77 200 14 . 63 Missed 218 | . 6 10 22 5 18 8 44 . 11 1 19 44 7 . 23 Damage Taken 9702 | . 166 261 666 158 785 650 1060 . 470 116 1148 3342 149 . 731 Core 1573 | . 51 77 44 24 78 152 109 . 32 . 28 397 49 . 532 Absorbed by Shields . | . . . . . . . . . . . . . . . . Reduced by Siege Mode 157 | . . . . . . . . . . . 44 113 . . . Regen/Repaired (Parts) 851 | . . . 14 . 307 263 267 . . . . . . . . Core Remaining (%) 78 | 100 . 48 . 83 . 58 84 . . 96 . . . . . Volleys Fired 306 | . 22 11 55 11 60 30 34 . 6 7 36 32 . . 2 Largest 4 | . 2 2 2 2 3 3 3 . 3 3 4 4 . . 1 Hottest 192 | . 130 130 130 88 132 132 132 . 132 132 184 192 . . . Shots Fired 747 | . 43 22 105 22 137 86 97 . 14 21 119 79 . . 2 Gun 297 | . 42 22 71 . . . 9 . . . 86 67 . . . Cannon 444 | . 1 . 34 22 133 86 88 . 14 21 33 12 . . . Launcher 4 | . . . . . 4 . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . 2 Kinetic 590 | . 1 . 34 22 133 86 97 . 14 21 110 72 . . . Thermal 151 | . 42 22 71 . . . . . . . 9 7 . . . Explosive 4 | . . . . . 4 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 38 | . 8 12 18 16 15 19 18 . 27 6 38 19 . . 7 Robot Miss Streak 15 | . 7 4 6 4 7 5 7 . 7 8 15 3 . . 1 Penetration Max 1 | . . . . . . . 1 . . . 1 . . . . Secondary Targets 6 | . . . 2 . . . . . . . 1 3 . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . 1 1 . . . Shots Hit Robots 683 | . 37 20 102 27 143 83 84 . 11 18 94 59 4 . 1 Core Hits 681 | . 44 22 140 23 157 103 79 . 23 7 56 26 1 . . Critical Kills 2 | . . . . . . . . . . . 1 . 1 . . Critical Parts Destroyed 8 | . . . 3 3 . . . . . . 1 . 1 . . Critical Strikes 17 | . . . 3 3 5 2 . . . . 2 . 2 . . Destroy 1 | . . . . . . . . . . . 1 . . . . Smash 9 | . . . 3 3 . . . . . . 1 . 2 . . Sever 4 | . . . . . 4 . . . . . . . . . . Impale 3 | . . . . . 1 2 . . . . . . . . . Melee Attacks 158 | . . . 18 7 41 31 4 6 . . 14 28 4 . 5 Impact 82 | . . . 18 7 . . . 6 . . 14 28 4 . 5 Slashing 31 | . . . . . 27 . 4 . . . . . . . . Piercing 42 | . . . . . 11 31 . . . . . . . . . Sneak Attacks 55 | . . . 9 7 18 12 3 . . . 3 . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17126 | . 477 287 2250 965 3655 2452 1965 . 275 312 2679 1465 344 . . Guns 4734 | . 458 287 974 . . . 184 . . . 1681 1150 . . . Cannons 8035 | . 19 . 540 404 2424 1635 1436 . 275 312 675 315 . . . Explosions 301 | . . . . . 301 . . . . . . . . . . Melee 4056 | . . . 736 561 930 817 345 . . . 323 . 344 . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 10564 | . 19 . 540 404 2424 1635 1620 . 275 312 1990 1345 . . . Thermal 2205 | . 458 287 974 . . . . . . . 366 120 . . . Explosive 301 | . . . . . 301 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 1964 | . . . 736 561 . . . . . . 323 . 344 . . Slashing 988 | . . . . . 643 . 345 . . . . . . . . Piercing 1104 | . . . . . 287 817 . . . . . . . . . Highest Corruption 23 | . . . . . . 6 4 . . . 3 23 23 23 23 Average Corruption 5 | . . . . . . 5 2 . . . 1 4 23 23 23 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 93 | . . . . . . 17 16 . . . 3 35 13 3 6 Message Errors 17 | . . . . . . 3 2 . . . 2 7 2 . 1 Matter Fused 22 | . . . . . . 3 6 . . . . 8 5 . . Heat Flow Errors 14 | . . . . . . 1 3 . . . . 6 2 1 1 Energy Discharges 7 | . . . . . . 3 1 . . . . 3 . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . Parts Fused 2 | . . . . . . 1 . . . . . . . 1 . Data Loss (minor) 9 | . . . . . . . 1 . . . 1 4 2 . 1 Data Loss (major) 8 | . . . . . . . 2 . . . . 4 . . 2 Misfires 4 | . . . . . . 2 1 . . . . 1 . . . Alerts 3 | . . . . . . . . . . . . . 2 1 . Misdirections 2 | . . . . . . . . . . . . 1 . . 1 Weapon Failures 4 | . . . . . . 3 . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1292 | . . . 409 345 40 92 88 . . . 150 1 167 . . Projectiles 5 | . . . . . 4 . . . . . . 1 . . . Explosions . | . . . . . . . . . . . . . . . . Melee 1287 | . . . 409 345 36 92 88 . . . 150 . 167 . . Knockbacks 258 | . . . 19 18 60 55 64 . 8 16 16 1 1 . . Impact 9 | . . . 5 2 . . . . . . 1 . 1 . . Kinetic 228 | . . . 13 14 53 45 63 . 8 16 15 1 . . . Secondary 21 | . . . 1 2 7 10 1 . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 494 | . 494 31 443 5 158 261 242 . 49 188 243 386 244 259 77 Average Temperature 83 | . 147 7 94 4 47 84 46 . 28 92 72 133 115 139 57 Received Heat Transfer 2806 | . 102 63 264 69 414 207 264 . 21 . 159 1122 39 . 82 Effects 6 | . 2 . 2 . . 1 . . . . . 1 . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . 1 . . . . . 1 . . . Matter Decay 2 | . . . 2 . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . Siege Activations 9 | . . . . . . . . . . . 6 3 . . . Total Turns 216 | . . . . . . . . . . . 157 59 . . . Longest Duration 65 | . . . . . . . . . . . 65 46 . . . Robots Corrupted 13 | . . . 6 6 . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 17 | . . . 9 5 . . . . . . 3 . . . . Impact Corruptions 35 | . . . 16 12 . . . . . . 4 . 3 . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 2 . . . . . . . . . 1 . . . Heat Transferred 2874 | . 609 365 1200 . . . . . . . 450 250 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Peak Influence 624 | . 351 158 560 368 624 441 258 118 . . 230 . . . . Initial 263 | . . 58 . 193 143 263 156 54 . . 57 . . . . Average 224 | . 155 125 224 282 397 236 145 57 . . 84 . . . . Maximum Alert Level 2 | . 1 . 2 1 2 2 1 . . . 1 . . . . Low Security (%) 54 | 100 61 100 45 11 15 34 89 100 . . 94 . . . . Level 1 26 | . 38 . 39 88 21 64 10 . . . 5 . . . . Level 2 18 | . . . 14 . 63 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . 2 . 4 8 4 . . . 3 . 1 . . Investigation 3 | . . . . . 2 . 1 . . . . . . . . Extermination 5 | . . . . . . . 2 . . . 3 . . . . Reinforcement 7 | . 1 . 1 . 1 3 1 . . . . . . . . Assault 4 | . . . 1 . . 2 . . . . . . 1 . . Garrison 4 | . . . . . 1 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Distress Signals 12 | . 2 . 2 . 5 2 . 1 . . . . . . . Communications Jammed 3 | . . . . . . . 3 . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 242 | . 16 5 38 6 55 27 19 1 6 2 23 23 9 . 12 Peak Tracking Total 14 | . 3 3 6 3 10 4 3 5 4 2 4 7 14 . 12 Tactical Retreats 27 | . 2 . 5 . 3 2 . 1 1 1 1 4 6 . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Traps Triggered 6 | . 2 . . . 1 3 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Machines Disabled 5 | . . . . . 1 3 . . . . 1 . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Machines Accessed 56 | . 4 . 11 . 12 8 10 3 . . 1 . . 7 . Terminals 34 | . 4 . 8 . 9 7 5 . . . 1 . . . . Fabricators 2 | . . . . . . . 1 1 . . . . . . . Repair Stations 8 | . . . 2 . 2 1 2 1 . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 1 . . . . . . . Total Hacks 162 | . 9 . 28 . 39 26 19 4 . . 1 . . 36 . Successful 118 | . 6 . 16 . 27 20 12 1 . . . . . 36 . Failed 44 | . 3 . 12 . 12 6 7 3 . . 1 . . . . Catastrophic 7 | . . . 1 . 1 1 2 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . 1 Terminals 77 | . 9 . 19 . 22 20 6 . . . 1 . . . . Fabricators 4 | . . . . . . . 2 2 . . . . . . . Repair Stations 32 | . . . 7 . 10 6 8 1 . . . . . . . Recycling Units 7 | . . . . . 7 . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 3 1 . . . . . . . Terminal Hacks 84 | . 6 . 11 . 14 14 3 . . . . . . 36 . Record 37 | . . . . . 1 . . . . . . . . 36 . Prototype ID Bank 8 | . 1 . . . 4 2 1 . . . . . . . . Open Door 3 | . . . . . . 3 . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . Emergency Access Points 2 | . . . 2 . . . . . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . Alert Level 5 | . 1 . 1 . 1 2 . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . Locate Traps 9 | . 2 . 3 . 1 3 . . . . . . . . . Dispatch Records 4 | . 1 . 1 . 1 1 . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . Surveillance Status 2 | . 1 . . . 1 . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . Assault Status 2 | . . . . . 2 . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . Zone Layout 4 | . . . 1 . . 2 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . 2 1 . . . . . . . Load Schematic 2 | . . . . . . . 1 1 . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . Repair Station Hacks 24 | . . . 3 . 9 6 6 . . . . . . . . Scan Component 13 | . . . 2 . 5 3 3 . . . . . . . . Repair 11 | . . . 1 . 4 3 3 . . . . . . . . Recycling Unit Hacks 4 | . . . . . 4 . . . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . . . Retrieve Matter 3 | . . . . . 3 . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 37 | . 4 . 8 . 8 6 7 3 . . 1 . . . . Full Trace Events 2 | . . . . . 1 . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 73 | . . . . . . . 73 . . . . . . . . Total Part Build Rating 6 | . . . . . . . 6 . . . . . . . . Parts Repaired 11 | . . . 1 . 4 3 3 . . . . . . . . Time 394 | . . . 26 . 152 114 102 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 392 | . . . . . 392 . . . . . . . . . . Retrieved Matter 392 | . . . . . 392 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . 2 . . . . . . . . . . Non-combat 2 | . . . . . 2 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . . . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . . . no_distress 1 | . . . . . 1 . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . . . Programmers 3 | . . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Total Allies 2 | . . . . . . 2 . . . . . . . . . Largest Group 2 | . . . . . . 2 . . . . . . . . . Highest-Rated Group 62 | . . . . . . 62 . . . . . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . 7 . . . . . . . . . Total Damage 127 | . . . . . . 127 . . . . . . . . . Kills 1 | . . . . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . . 1 . 1 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Turns Passed 13857 | 52 428 452 2026 364 2770 1229 1785 414 383 145 1532 1832 240 98 107 Spaces Moved 8674 | 50 342 420 1266 186 1618 637 1158 215 305 123 660 965 413 170 146 Core 355 | 6 1 . . . . . . . . . . . 32 170 146 Treads 1905 | . . . 96 186 439 . . . . . 323 861 . . . Legs . | . . . . . . . . . . . . . . . . Wheels 5900 | 44 341 420 1170 . 1179 637 1158 215 305 123 308 . . . . Hover 29 | . . . . . . . . . . . 29 . . . . Flight 485 | . . . . . . . . . . . . 104 381 . . Fastest Speed 47 | 50 80 80 90 160 95 80 90 90 100 100 48 47 50 50 50 Average Speed 107 | 76 80 92 110 160 111 95 97 96 112 100 134 148 54 50 50 Slowest Speed 250 | 80 250 95 240 160 160 110 105 105 115 100 160 160 67 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . 1 . . . . . 3 . . . Exploration Rate (%) 52 | 3 71 94 96 52 94 89 32 4 59 15 13 79 65 62 19 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 6 | . . 2 . . . . . . . . . 1 . 3 . Known Exits Taken 1 | . . . . . 1 . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . Scrap Searched 13 | . . 1 . 1 . . . . 5 . . 5 . . 1 Spaces Dug 53 | . . . . . . 10 . 4 . . 9 25 . . 5 Terrain Destroyed 91 | . . . . . 28 10 . 4 . . 10 34 . . 5 Melee 53 | . . . . . . 10 . 4 . . 9 25 . . 5 Projectile 10 | . . . . . . . . . . . 1 9 . . . AOE 28 | . . . . . 28 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Total 12331 | 64 451 461 1764 216 2393 1143 1740 408 332 129 1209 1248 421 183 169 Wait 2707 | . 59 25 337 11 572 385 484 183 19 . 426 189 . 10 7 Move 8658 | 49 341 419 1265 185 1617 636 1157 214 304 122 659 963 412 169 146 Hop . | . . . . . . . . . . . . . . . . Pick Up 179 | 8 16 3 34 . 36 20 25 . 1 . 27 7 . 1 1 Fast Attach . | . . . . . . . . . . . . . . . . Attach 92 | 6 5 2 11 . 8 12 11 1 2 . 13 14 1 1 5 Detach 14 | . . . . . . 2 . . . . . 5 4 . 3 Swap 111 | . 4 . 18 2 34 18 10 4 . . 15 6 . . . Drop 105 | 1 4 1 26 . 25 9 15 . . . 19 3 . 2 . Fire 306 | . 22 11 55 11 60 30 34 . 6 7 36 32 . . 2 Melee 158 | . . . 18 7 41 31 4 6 . . 14 28 4 . 5 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . 1 . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 16) 456 | -10/Materials | Discovered new exit (range 14) 481 | -10/Materials | Entered Mines 502 | -10/Mines | Discovered new exit (range 12) 572 | -10/Mines | Core integrity fell below 50% 584 | -10/Mines | Learned location of Recycling (-8) 590 | -10/Mines | Lost 3 parts (1p2n) 661 | -10/Mines | Learned location of Mines (-9) 926 | -10/Mines | Discovered new exit (range 9) 933 | -10/Mines | Entered Materials 933 | -9/Materials | Evolved 2 slots: Utility x2 1042 | -9/Materials | Repaired Wheel 1391 | -9/Materials | Discovered new exit (range 7) 1592 | -9/Materials | Discovered new exit (range 15) 1700 | -9/Materials | Discovered new exit (range 16) 2198 | -9/Materials | Discovered new exit (range 8) 2698 | -9/Materials | Discovered new exit (range 6) 2933 | -9/Materials | First assault squad dispatched 2959 | -9/Materials | Entered Mines 2960 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3251 | -9/Mines | Discovered new exit (range 5) 3323 | -9/Mines | Entered Materials 3323 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3720 | -8/Materials | Repaired Flak Cannon 3762 | -8/Materials | Repaired Flak Cannon? 3838 | -8/Materials | Repaired Imp. Heat Sink 3877 | -8/Materials | Garrison activated, responded to threat 4257 | -8/Materials | Discovered new exit (range 9) 4316 | -8/Materials | Destroyed 8 combat bots 4976 | -8/Materials | Discovered new exit (range 11) 5566 | -8/Materials | Repaired Flak Cannon 5746 | -8/Materials | Identified exit to Storage 6026 | -8/Materials | Discovered new exit (range 14) 6093 | -8/Materials | Entered Storage 6346 | -8/Storage | Garrison activated, responded to threat 6688 | -8/Storage | Repaired Flak Cannon 6727 | -8/Storage | Repaired Flak Cannon 6766 | -8/Storage | Repaired Flak Cannon 6791 | -8/Storage | Discovered new exit (range 11) 6828 | -8/Storage | Crushed by falling debris 6986 | -8/Storage | Met a pair of Derelict thieves 7300 | -8/Storage | Discovered new exit (range 15) 7322 | -8/Storage | Entered Factory 7322 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7493 | -7/Factory | Identified exit to DSF 7555 | -7/Factory | Build established: Gunner 7573 | -7/Factory | Repaired Flak Cannon 7679 | -7/Factory | Discovered new exit (range 6) 7872 | -7/Factory | Fabricated Flak Cannon? 7958 | -7/Factory | Repaired Flak Cannon 7986 | -7/Factory | Repaired Sml. Storage Unit 9094 | -7/Factory | Discovered new exit (range 12) 9107 | -7/Factory | Entered another Factory area 9107 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9491 | -6/Factory | Discovered new exit (range 14) 9521 | -6/Factory | Entered Lower Caves 9523 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9597 | -6/Lower Caves | Spotted B-75 Beast 9891 | -6/Lower Caves | Discovered new exit (range 8) 9904 | -6/Lower Caves | Entered another Lower Caves area 9951 | -6/Lower Caves | Learned Factory emergency access door positions 10020 | -6/Lower Caves | Discovered new exit (range 7) 10049 | -6/Lower Caves | Entered Factory 10049 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11420 | -5/Factory | Discovered new exit (range 18) 11581 | -5/Factory | Entered Upper Caves 11650 | -5/Upper Caves | Lost 5 parts (4u1w) 11680 | -5/Upper Caves | Learned location of Warlord (-4) 11810 | -5/Upper Caves | Spotted B-75 Beast 11915 | -5/Upper Caves | Found DCF Scrap (14 items) 11959 | -5/Upper Caves | Build established: Scavenger-Gunner 13245 | -5/Upper Caves | Crushed by falling debris 13271 | -5/Upper Caves | Build established: Gunner 13272 | -5/Upper Caves | Crushed by falling debris 13272 | -5/Upper Caves | System corruption reached 10% 13275 | -5/Upper Caves | Crushed by falling debris 13306 | -5/Upper Caves | Lost 5 parts (1p3u1w) 13346 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13404 | -5/Upper Caves | Discovered new exit (range 13) 13413 | -5/Upper Caves | Entered another Upper Caves area 13471 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13471 | -5/Upper Caves | Learned Factory non-interactive machine intel 13640 | -5/Upper Caves | Discovered new exit (range 5) 13653 | -5/Upper Caves | Entered Zhirov 13653 | -5/Zhirov | Discovered new exit (range 4) 13663 | -5/Zhirov | Met Zhirov 13674 | -5/Zhirov | Learned location of Quarantine (-3) 13674 | -5/Zhirov | Learned location of Testing (-2) 13674 | -5/Zhirov | Learned location of Command (-1) 13682 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13726 | -5/Zhirov | Build established: Mutant 13751 | -5/Zhirov | Entered Proximity Caves 13765 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 13768 | -4/Proximity Caves | Found Prototype Special Weapon 13769 | -4/Proximity Caves | Identified Molecular Deconstructor 13787 | -4/Proximity Caves | Learned Research garrison access intel 13812 | -4/Proximity Caves | Core integrity fell below 50% 13822 | -4/Proximity Caves | Attracted the attention of an 0b10 base 13837 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 13840 | -4/Proximity Caves | Core integrity fell below 20% 13858 | -4/Proximity Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Searching scrap... Found Imp. Force Field. Found System Restoration Module. Found Imp. Medium Armor Plating. Found 39 Matter. Entropy package works its way towards G-67 Veteran core. Q|4KPZXOD/XVDBINRX|LYV1Q VRNMIW>UUWP&&V Entropy package melds with Wall. G-67 Veteran core entropy levels peaking. Adv. Hacking Suite destroyed. Wall disintegrates. Penetrated by Slug. P-70 Sage: "CONFIRMED SUSPICIOUS DERELICT. COMMENCE PROTOTYPE CONTRABAND SEARCH." System corrupted: Substantial component data lost. Penetrated by Slug. Slug penetrates Wall. Powered Hammer destroyed. Map ----- +----------------------------------------------------+ | # ##?????????????????????????????????????????? | | ##????????????????????????????????????????? | | #?###????????????????????????????????????? | | ### ##???????????????????????????????????? | | ### ####????????????????????????????????? | | #?# ##???????????????????????????????? | | #### #???????????????????????????????? | | ## #???????????????????????????????? | | ### ## #???????????????????????????????? | | #### ## #???????????????????????????????? | | #### #???????????????????????????????? | | ???# ##???????????????????????????????? | | #### ### ##????????????????????????????????? | | # #?# ###??#????????????? ???????????????? | | ### ####??? ####????????? #?????????????? | | ## #?##### #???????## ?????????????? | | ### ## #???????# ?????????????? | | ##?# # #?????????# ??????????????? | | ####??# #????????# ???????????????? | | ##?????## ##??##### ????????????????? | | #??????## #### ??????????????????? | | #?????## ???????????????????? | | #?##### #????????????????????? | | #?# ## ### #?????????????????????? | | ### #?# s#??????????????????????? | | ## ####p @#??????????????????????? | | # #??###;####??????????????????????? | | # ### #??## ##?????????????????????????? | | # #### ##?#"####????????????????????????? | | # #### #????????????????????????? | | # ## #????????????????????????? | | # ## ### ## ##????????????????????????? | | # ######?#############?????????????????????????? | | # ##????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 14 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 15 Kinecelleration 40 Offensive Hacking 14 Item Schematics ----------------- Flak Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Flak Cannon | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! The Science Guy Challenges ------------ None Game ------ Seed GreatAssembledFacilitator Manual? 0 Play Time 02:45:21 Cumulative 23.5 hours Start 2025.05.01 @ 20:42:10 End 2025.05.02 @ 18:13:43 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 88d2eae5-c755-4147-878d-a6f04e05ef0c