Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.15 @ 09:25:22 Player: derk Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1040) 1040 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 2775 Bonus ------- Follower Combat Kills 118 Friendly Fire -18 Cogmind --------- Core Integrity 0/400 Matter 205/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (1600) Ox31 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (28) --- Light Ion Engine Heavy Ion Engine Medium Storage Unit High-capacity Storage Unit Medium Matter Pod (62) Power Shielding Improved EM Shotgun Medium Laser Beam Rifle Autogun Minigun Minigun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Terrain Scanner Hardened Light Armor Plating > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Ion Engine Wheel Compact Wheel Medium Matter Pod Hacking Suite Grenade Launcher Mini Grenade Launcher [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 52 | 7 4 1 39 1 Power 5 | 1 1 . 3 . Engine 5 | 1 1 . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 . . 13 . Treads 3 | . . . 3 . Leg 6 | . . . 6 . Wheel 6 | 2 . . 4 . Hover . | . . . . . Flight . | . . . . . Utility 18 | 2 1 1 14 . Device 6 | . . . 6 . Storage 8 | 2 1 . 5 . Processor 1 | . . . 1 . Hackware 1 | . . . 1 . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 14 | 2 2 . 9 1 Energy Gun 6 | 1 1 . 4 . Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 1 . . 3 . Ballistic Cannon . | . . . . . Launcher 3 | . 1 . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 18 | . 1 . 10 7 Power 2 | . . . 1 1 Propulsion 4 | . . . 2 2 Utility 4 | . . . 3 1 Weapon 8 | . 1 . 4 3 Highest Loss Streak 8 | . 1 . 2 8 Average Slot Usage (%) 95 | . 100 100 94 74 Engine 11 | . 14 14 10 8 Treads 5 | . . . 7 8 Leg 6 | . . . 8 . Wheel 11 | . 28 28 5 . Device 8 | . . . 11 5 Storage 20 | . 28 22 18 33 Protection 7 | . . 5 8 . Energy Gun 7 | . 12 14 5 . Ballistic Gun 8 | . 11 . 10 8 Launcher 6 | . 4 14 5 2 Naked Turns . | . . . . . Heaviest Build 113 | 16 21 21 112 113 Greatest Support 40 | 26 26 26 40 23 Greatest Overweight (x) 33 | . . . 7 33 Average Overweight (x) . | . . . . 6 Largest Inventory Capacity 28 | 8 10 10 28 28 Average Capacity 12 | 5 8 9 14 28 Most Carried 16 | 6 8 9 16 13 Average Carried 8 | 3 7 8 9 12 Final Capacity 28 | 8 10 8 28 28 Final Carried 13 | 6 8 8 13 12 Class Distribution -------------------- 41% | Scavenger-Mutant 34% | Mutant 24% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1066 | 225 154 82 605 . Remotely . | . . . . . Salvage Created 1482 | 116 207 82 1052 25 Parts 110 | 4 15 8 76 7 Haulers Intercepted 6 | . 2 . 4 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 33 | . 3 5 20 5 Guns 21 | . 2 . 19 . AOE 12 | . 1 5 1 5 Classes Destroyed 12 | 2 3 1 5 1 Worker 1 | . . . 1 . Builder 1 | . . . 1 . Tunneler 3 | 2 . 1 . . Hauler 6 | . 2 . 4 . Recycler 1 | 1 . . . . Operator 2 | . . . 2 . Watcher 4 | . 1 . 3 . Swarmer 10 | . . 3 4 3 Grunt 17 | . 3 2 12 . Duelist 1 | . . . 1 . Sentry 3 | . . . 3 . Assembled 2 | . . . . 2 Best Kill Streak 6 | 2 3 5 6 5 Combat Bots Only 5 | . 2 3 5 5 Max Kills in Single Turn 3 | 2 1 2 2 3 Gunslinging 1 | . . . 1 . Exploded 3 | . 1 2 1 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2621 | 18 192 55 1455 901 Core 516 | 9 27 29 226 225 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 96 . 74 . . Volleys Fired 125 | 6 20 6 87 6 Largest 2 | 2 2 2 2 2 Hottest 95 | 60 65 95 65 93 Shots Fired 173 | 12 28 7 119 7 Gun 157 | 12 25 2 117 1 Cannon 2 | . . . . 2 Launcher 14 | . 3 5 2 4 Special . | . . . . . Kinetic 94 | 6 15 . 72 1 Thermal 51 | . 2 2 45 2 Explosive 14 | . 3 5 2 4 Electromagnetic 14 | 6 8 . . . Robot Hit Streak 14 | 4 10 6 14 2 Robot Miss Streak 5 | 1 4 1 5 2 Penetration Max . | . . . . . Secondary Targets 5 | . . . 5 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 110 | 8 18 5 76 3 Core Hits 75 | 4 15 6 42 8 Critical Hits 1 | . . . 1 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2577 | 160 326 289 1521 281 Guns 1621 | 72 153 17 1379 . Cannons 42 | . . . . 42 Explosions 910 | 88 173 272 138 239 Melee . | . . . . . Ramming 4 | . . . 4 . Kinetic 931 | 14 76 . 841 . Thermal 685 | 88 . 17 538 42 Explosive 822 | . 173 272 138 239 Electromagnetic 135 | 58 77 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 3 Average Corruption 2 | . . . 2 3 Corruption Purged . | . . . . . Effects 18 | . . . 17 1 Message Errors 5 | . . . 5 . Matter Fused 1 | . . . 1 . Heat Flow Errors 2 | . . . 2 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 5 | . . . 4 1 Targeting Errors 4 | . . . 4 . Overload Shots . | . . . . . Overflow Damage 3 | . . . . 3 Projectiles . | . . . . . Explosions 3 | . . . . 3 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 141 | 18 19 39 49 16 Shots 5 | 1 1 1 1 1 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 278 | 40 97 33 278 12 Average Temperature 67 | 19 34 19 79 6 Received Heat Transfer 474 | . 93 . 381 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | 2 . . 2 . Heat Transferred 1593 | 150 . 37 1332 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 334 | 15 120 171 334 134 Average Influence 160 | 3 38 152 192 107 Maximum Alert Level 1 | . . . 1 . Low Security (%) 69 | 100 100 100 55 100 Level 1 30 | . . . 44 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 7 1 43 14 Peak Tracking Total 23 | . 3 1 6 23 Tactical Retreats 3 | . 2 . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 6 | . . . 6 . Terminals 5 | . . . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 19 | . . . 19 . Successful 9 | . . . 9 . Failed 10 | . . . 10 . Catastrophic 3 | . . . 3 . Database Lockouts . | . . . . . Manual 3 | . . . 3 . Terminals 17 | . . . 17 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 7 | . . . 7 . Part Schematic 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 2 | . . . 2 . Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . . 5 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 9 | . . . 9 . Total Damage 130 | . . . 130 . Kills 4 | . . . 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1708 | 86 152 263 1158 49 Spaces Moved 1043 | 62 101 265 604 11 Core 5 | 4 . . . 1 Treads 203 | . . . 193 10 Legs 208 | . . . 208 . Wheels 627 | 58 101 265 203 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 240 Average Speed 120 | 85 90 90 137 372 Slowest Speed 1700 | 90 90 90 330 1700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 5 14 55 61 10 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 82 | . 11 44 6 21 Melee . | . . . . . Projectile . | . . . . . AOE 82 | . 11 44 6 21 Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1343 | 80 138 282 825 18 Wait 77 | . 6 8 63 . Move 1039 | 61 100 264 603 11 Hop . | . . . . . Pick Up 27 | 6 4 1 16 . Fast Attach 20 | 7 1 1 11 . Attach 14 | . 1 . 12 1 Detach 3 | . . . 3 . Swap 18 | . 2 . 16 . Drop 19 | . 4 2 13 . Fire 125 | 6 20 6 87 6 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 8) 239 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 486 | -10/Mines | Discovered new exit (range 9) 502 | -10/Mines | Entered Materials 502 | -9/Materials | Accompanied by 2 allies 502 | -9/Materials | Evolved 2 slots: Utility x2 507 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 813 | -9/Materials | Build established: Scavenger-Mutant 981 | -9/Materials | Discovered new exit (range 5) 1020 | -9/Materials | Identified exit to Materials 1421 | -9/Materials | Discovered exit to Materials (range 16) 1628 | -9/Materials | Build established: Hauler-Mutant 1629 | -9/Materials | Discovered new exit (range 11) 1646 | -9/Materials | Core integrity fell below 50% 1660 | -9/Materials | Entered Mines 1661 | -9/Mines | Assembled infested the area 1699 | -9/Mines | Core integrity fell below 20% 1709 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01678_ Identified Adv. Beam Cannon. 01680_ as-88269 destroyed. 01682_ The unstable cave ceiling collapses. 01683_ System corrupted: Component data lost. 01688_ U-05 Engineer builds a Wall. 01688_ Cooling System destroyed. 01690_ Minigun destroyed. 01690_ as-98647 destroyed. 01691_ The unstable cave ceiling collapses. 01691_ U-05 Engineer lays Concrete. 01692_ Hvy. Ion Engine destroyed. 01693_ D-53 Grenadier destroyed. 01694_ U-05 Engineer destroyed. 01696_ Imp. Treads destroyed. 01698_ The unstable cave ceiling collapses. 01698_ T-07 Excavator destroyed. 01702_ D-53 Grenadier knocked back. 01703_ The unstable cave ceiling collapses. 01703_ Adv. Beam Cannon destroyed. 01707_ as-16100 destroyed. 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Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightAutogunAnalyzer Manual? 0 Play Time 00:24:23 Cumulative 73.7 hours Start 2020.02.15 @ 09:02:16 End 2020.02.15 @ 09:25:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 38 Gallery% 61 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 206b9739-edec-470a-b0c0-95edf62c479f