Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.03 @ 22:37:32 Player: A Moose Result: Destroyed by P-70 Sage via exploding Fusion Modulator Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (124) 620 Value Destroyed (4341) 4341 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1057) 1057 TOTAL SCORE: 11038 Bonus ------- High Alert Combat Kills 243 Follower Combat Kills 14 Entered DSFs 500 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 255/300 Energy 100/100 System Corruption 11% Temperature Cool (12) Movement Flying (40) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Biomechanical Wings > --- UTILITY (8) ------ Improved Signal Interpreter Target Analyzer Core Analyzer Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Neutrino Core V3-11A's Pendant Long-range Proton Cannon Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Improved Signal Interpreter 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Generic] Target Analyzer Core Analyzer Armor Integrity Analyzer Phase Shifter > --- WEAPON ----------- Tesla Rifle Gauss Rifle Coil Gun > --- INVENTORY -------- Light Nuclear Core VTOL Module VTOL Module V3-11A's Pendant Remote Datajack [Rating: 75] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Constructs Flight Unit Makeshift Flight Unit Utility Medium Storage Unit Device V3-11A's Pendant Storage Medium Storage Unit Processor Signal Interpreter Hackware Makeshift System Shield Protection Weapon Shielding Weapon Improved Assault Rifle Energy Gun Constructs Energy Cannon Subdweller Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac DSF Fac Slots Evolved 10 | . . . . 6 . . . . 2 . 2 Power 1 | . . . . 1 . . . . . . . Propulsion 2 | . . . . 1 . . . . 1 . . Utility 6 | . . . . 4 . . . . 1 . 1 Weapon 1 | . . . . . . . . . . . 1 Parts Attached 113 | 6 7 3 2 9 4 7 5 6 1 26 37 Power 20 | 1 . 1 . 1 . 3 . 1 1 7 5 Engine 5 | 1 . 1 . 1 . 1 . 1 . . . Core 15 | . . . . . . 2 . . 1 7 5 Reactor . | . . . . . . . . . . . . Propulsion 30 | 2 1 1 1 2 . 1 1 2 . 6 13 Treads 8 | 2 1 1 1 . . 1 . . . . 2 Leg 6 | . . . . . . . . . . 4 2 Wheel 2 | . . . . 2 . . . . . . . Hover . | . . . . . . . . . . . . Flight 14 | . . . . . . . 1 2 . 2 9 Utility 29 | 1 3 1 1 5 2 . 4 . . 5 7 Device 15 | . . 1 1 4 2 . 2 . . 1 4 Storage 2 | 1 1 . . . . . . . . . . Processor 8 | . 1 . . 1 . . . . . 4 2 Hackware 2 | . . . . . . . 2 . . . . Protection 2 | . 1 . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 34 | 2 3 . . 1 2 3 . 3 . 8 12 Energy Gun 5 | 1 . . . . . 1 . . . . 3 Energy Cannon 13 | . . . . 1 . 1 . . . 8 3 Ballistic Gun 12 | 1 3 . . . 1 . . 2 . . 5 Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . . . . 1 1 . 1 . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 1 . . . . 2 . . . 2 Parts Lost 59 | . 1 2 1 2 . 5 . 8 . 11 29 Power 12 | . . . . . . 2 . 2 . 3 5 Propulsion 23 | . . 2 1 1 . 2 . 4 . 3 10 Utility 12 | . . . . . . 1 . . . 5 6 Weapon 12 | . 1 . . 1 . . . 2 . . 8 Highest Loss Streak 16 | . 1 1 1 2 . 3 . 2 . 7 16 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 81 | . 97 98 83 68 90 79 81 65 53 53 67 Engine 8 | . 14 14 14 10 14 5 4 2 . . . Core 3 | . . . . 3 . 3 9 3 6 8 7 Treads 10 | . 28 26 12 5 . 4 . 2 . . . Wheel 2 | . . . . . 15 7 5 . . . . Flight 2 | . . . . . 6 5 8 2 13 1 4 Device 11 | . . 6 14 23 21 19 13 7 6 3 4 Storage 8 | . 14 14 14 7 7 7 7 7 6 . . Processor 7 | . 5 7 . . 7 7 7 7 6 9 25 Hackware 2 | . . . . . . . 6 15 13 6 1 Protection 1 | . 8 . . . . . . . . . . Energy Gun 1 | . 4 . . . . 3 7 1 . . . Energy Cannon 2 | . . . . . 7 5 7 1 . 9 5 Ballistic Gun 13 | . 21 28 28 13 7 2 . 7 . . 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 47 | 13 21 22 23 35 34 34 34 33 16 34 47 Greatest Support 60 | 40 40 40 20 32 32 38 47 47 16 58 60 Greatest Overweight (x) 11 | 1 . 1 7 11 1 2 1 5 . 3 5 Average Overweight (x) . | . . . 1 1 1 . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 10 5 5 Most Carried 10 | 5 10 10 10 10 10 10 10 10 10 10 5 Average Carried 8 | 3 7 9 9 9 9 9 9 8 9 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 5 10 10 10 10 10 9 10 9 9 3 5 Scrap Engine Consumption 54 | . . . . 22 3 11 8 10 . . . Constructs Created 5 | . . . . 1 1 1 1 1 . . . Constructs Modified 15 | . . . . . 7 5 2 1 . . . Class Distribution -------------------- 43% | Mutant 29% | Scavenger-Mutant 15% | Hacker-Mutant 6% | Scavenger-Gunner 4% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac DSF Fac Matter Collected 2573 | 266 193 242 . 252 87 161 70 467 . 253 582 Remotely 186 | . . . . . 65 121 . . . . . Salvage Created 5019 | 63 526 380 169 641 277 548 . 631 . 402 1382 Parts 259 | 3 36 23 9 27 13 23 . 24 . 30 71 Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed 4 | . 1 . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 46 | . . 8 . . 11 13 . 14 . . . Prevented 1 | . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac DSF Fac Combat Hostiles Destroyed 102 | . 11 9 1 5 7 11 . 22 . 8 28 Guns 59 | . 11 9 1 4 3 3 . 11 . . 17 Cannons 23 | . . . . 1 2 1 . 5 . 8 6 AOE 17 | . . . . . 1 5 . 6 . . 5 Classes Destroyed 17 | 1 6 3 . 1 . 1 . 1 . 3 1 Worker 3 | . 1 . . 1 . . . . . . 1 Builder 2 | . 1 . . . . . . . . . 1 Hauler 1 | . 1 . . . . . . . . . . Recycler 9 | 1 . . 2 6 . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 Drone 2 | . . . . . . . . 2 . . . Turret 2 | . . 2 . . . . . . . . . Watcher 4 | . 3 . . . . . . . . . 1 Swarmer 34 | . 3 2 . 3 3 . . 12 . . 11 Cutter 3 | . . . . . . . . . . 3 . Grunt 39 | . 8 . . . 4 8 . 6 . . 13 Brawler 2 | . . . . . . 1 . 1 . . . Sentry 7 | . . 1 1 1 . 2 . 1 . . 1 Specialist 3 | . . . . . . . . . . 3 . Hunter 3 | . . . . . . . . . . 1 2 Programmer 3 | . . . . 1 . . . . . 1 1 Subdweller 6 | . . 6 . . . . . . . . . Decomposer 1 | . . . . . 1 . . . . . . Best Kill Streak 11 | 1 5 3 3 11 4 4 . 5 . 3 9 Combat Bots Only 9 | . 3 2 1 3 4 4 . 5 . 3 9 Max Kills in Single Turn 4 | 1 1 1 1 1 2 2 . 2 . 1 4 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . 1 1 . 2 . . 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac DSF Fac Hostile Shots Fired 957 | . 77 87 10 71 18 65 . 200 . 80 349 Missed 304 | . 29 35 4 24 5 24 . 69 . 5 109 Damage Taken 8549 | . 440 517 68 373 156 534 . 1673 . 1248 3540 Core 2101 | . 92 93 12 85 35 78 . 485 . 212 1009 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 23 | . 23 . . . . . . . . . . Ignored by Resistances 2413 | . 136 152 18 114 46 157 . 450 . 350 990 Regen/Repaired (Parts) 207 | . . . . . 23 81 100 3 . . . Core Remaining (%) 49 | 100 . . 21 . . . . 2 . 75 . Volleys Fired 347 | 6 59 37 11 34 10 19 . 75 . 32 64 Largest 3 | 1 2 2 2 2 2 2 . 2 . 2 3 Hottest 261 | 20 60 46 46 103 120 130 . 153 . 180 261 Shots Fired 608 | 6 101 74 22 58 20 38 . 108 . 47 134 Gun 479 | 6 101 74 22 47 9 26 . 88 . . 106 Cannon 118 | . . . . 11 10 9 . 14 . 47 27 Launcher 11 | . . . . . 1 3 . 6 . . 1 Special . | . . . . . . . . . . . . Kinetic 422 | 6 78 74 22 47 10 8 . 94 . . 83 Thermal 120 | . . . . 11 10 9 . 14 . 47 29 Explosive 1 | . . . . . . . . . . . 1 Electromagnetic 65 | . 23 . . . . 21 . . . . 21 Robot Hit Streak 37 | 6 20 37 18 14 9 15 . 27 . 19 11 Robot Miss Streak 5 | . 2 2 1 2 1 2 . 5 . 3 3 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 8 | . 1 3 . . . . . 1 . . 3 Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . . 1 Shots Hit Robots 463 | 6 81 60 19 45 12 31 . 83 . 32 94 Core Hits 229 | 2 32 21 5 19 11 23 . 44 . 10 62 Critical Kills 2 | . . . . . 1 . . . . . 1 Critical Parts Destroyed 4 | . . 1 . . . . . 1 . . 2 Critical Strikes 7 | . . 1 . . 1 . . 1 . . 4 Meltdown 1 | . . . . . 1 . . . . . . Destroy 5 | . . 1 . . . . . 1 . . 3 Corrupt 1 | . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10784 | 51 1203 874 286 835 373 1232 . 2226 . 1013 2691 Guns 5794 | 51 884 874 286 588 123 414 . 966 . . 1608 Cannons 2511 | . . . . 247 139 194 . 350 . 1013 568 Explosions 2476 | . 319 . . . 111 624 . 910 . . 512 Melee . | . . . . . . . . . . . . Ramming 3 | . . . . . . . . . . . 3 Kinetic 6297 | 51 621 874 286 588 234 546 . 1876 . . 1221 Thermal 3195 | . 319 . . 247 139 231 . 350 . 1013 896 Explosive 299 | . . . . . . . . . . . 299 Electromagnetic 990 | . 263 . . . . 455 . . . . 272 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . 2 2 3 3 3 . 3 11 Average Corruption 2 | . . . . 1 2 2 3 1 . 3 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 40 | . . . . 7 8 14 3 . . 4 4 Message Errors 9 | . . . . 2 2 3 1 . . . 1 Matter Fused 9 | . . . . 2 . 3 . . . 2 2 Heat Flow Errors 4 | . . . . 2 1 1 . . . . . Energy Discharges 4 | . . . . . 1 2 1 . . . . Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 6 | . . . . . 1 4 1 . . . . Data Loss (major) 4 | . . . . 1 3 . . . . . . Alerts 1 | . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 106 | . 4 . . . . 1 . 33 . 31 37 Projectiles 37 | . . . . . . . . . . 31 6 Explosions 69 | . 4 . . . . 1 . 33 . . 31 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 285 | . 4 . . . . 72 . 15 . . 194 Shots 7 | . 1 . . . . 2 . 1 . . 3 Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 559 | . 76 . 6 135 227 219 . 559 . 412 541 Average Temperature 126 | . 29 . 4 44 92 79 . 252 . 162 130 Received Heat Transfer 1374 | . 309 174 27 . 45 198 . 222 . 9 390 Effects 25 | . . . . . . . . 19 . 2 4 Shutdowns 9 | . . . . . . . . 7 . 2 . Energy Bleed 4 | . . . . . . . . 3 . . 1 Interference 3 | . . . . . . . . 1 . . 2 Matter Decay 3 | . . . . . . . . 2 . . 1 Short Circuit 2 | . . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . . . 1 . . . Damage (major) 2 | . . . . . . . . 2 . . . Damage (core) 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . Parts Fried 2 | . . . . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Melted 8 | . . . . . 1 . . 1 . 4 2 Heat Transferred 4526 | . 350 . . 333 185 309 . 518 . 1535 1296 Parts Sabotaged 2 | . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 7 | . 4 . . . . 2 . . . . 1 Alert | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac DSF Fac Peak Influence 728 | 5 262 . 533 149 . . . . 728 558 601 Initial 710 | . 2 . 533 122 . . . . 710 449 248 Average 242 | 3 97 . 451 80 . . . . 717 472 371 Maximum Alert Level 3 | . 1 . 2 . . . . . 3 2 2 Low Security (%) 55 | 100 92 . . 100 . . . . . . 17 Level 1 16 | . 7 . 38 . . . . . . 2 38 Level 2 26 | . . . 61 . . . . . . 97 44 Level 3 1 | . . . . . . . . . 100 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . . . . 1 . 1 . . . 2 4 Investigation 2 | . . . . . . . . . . . 2 Extermination 2 | . . . . 1 . . . . . . 1 Reinforcement 3 | . . . . . . . . . . 2 1 Assault 1 | . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac DSF Fac Distress Signals 5 | . 1 . . 1 . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 200 | . 21 59 1 6 8 15 . 35 1 9 45 Peak Tracking Total 12 | . 5 5 1 3 4 10 . 6 1 3 12 Tactical Retreats 16 | . 5 5 . . . 2 . 2 . . 2 Traps | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac DSF Fac Traps Triggered . | . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac DSF Fac Machines Disabled 12 | . 3 1 . . . . . . . 1 7 Max in Single Turn 3 | . 1 1 . . . . . . . 1 3 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac DSF Fac Machines Accessed 22 | . 3 . 8 1 2 . 1 . 1 . 6 Terminals 13 | . 3 . 4 1 . . . . 1 . 4 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . . . 4 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 54 | . 6 . 15 3 7 . 6 . 3 . 14 Successful 40 | . 3 . 10 1 7 . 6 . 1 . 12 Failed 14 | . 3 . 5 2 . . . . 2 . 2 Catastrophic 1 | . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 32 | . 6 . 9 3 . . . . 3 . 11 Fabricators 2 | . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . . . 6 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 31 | . 3 . 4 1 7 . 6 . 1 . 9 Record 9 | . . . . . 6 . . . . . 3 Part Schematic 6 | . . . . . . . 6 . . . . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 3 | . . . 2 . . . . . . . 1 Open Door 1 | . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . 1 . . Level Access Points 1 | . . . 1 . . . . . . . . Alert Level 2 | . . . . . . . . . . . 2 Unreport Threat 1 | . . . . . . . . . . . 1 Locate Traps 2 | . 1 . . . . . . . . . 1 Dispatch Records 1 | . 1 . . . . . . . . . . Zone Layout 3 | . 1 . . 1 . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . 6 . . . . . . . 1 Process 1 | . . . 1 . . . . . . . . Report Inventory 5 | . . . 4 . . . . . . . 1 Retrieve Matter 1 | . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 2 . 4 1 . . . . . . 4 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . 20 . . . . Parts Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 95 | . . . . . . . . . . . 95 Total Part Build Rating 10 | . . . . . . . . . . . 10 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 67 | . . . 67 . . . . . . . . Retrieved Matter 67 | . . . 67 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac DSF Fac Total Allies 4 | . . 2 . . 2 . . . . . . Largest Group 2 | . . 2 1 . 2 . . . . . . Highest-Rated Group 62 | . . 38 17 . 62 . . . . . . Highest-Rated Ally 31 | . . 19 17 . 31 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 16 | . . 8 . . 8 . . . . . . Total Damage 251 | . . 106 . . 145 . . . . . . Kills 2 | . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac DSF Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . 2 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 7 | . . . . . . . . . . . 7 Traps 1 | . . . . . . . . . . . 1 Items 5 | . . . . . . . . . . . 5 Machines 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac DSF Fac Turns Passed 7883 | 134 879 1426 649 847 594 841 900 659 40 232 682 Spaces Moved 4910 | 74 436 772 251 306 481 579 877 380 75 97 582 Core 44 | 19 . . 6 6 . . . 2 . 6 5 Treads 2137 | 55 436 772 245 263 . 168 53 122 . . 23 Legs 230 | . . . . . . . . . . 63 167 Wheels 911 | . . . . 37 481 32 361 . . . . Hover 163 | . . . . . . . . 163 . . . Flight 1425 | . . . . . . 379 463 93 75 28 387 Fastest Speed 26 | 50 160 160 240 115 115 49 70 52 52 32 26 Average Speed 134 | 135 160 165 243 231 115 133 100 121 52 103 68 Slowest Speed 600 | 160 160 240 400 600 115 240 132 300 52 325 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 10 | . . . . . . 1 . . . . 9 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 5 72 42 56 8 64 77 84 62 2 50 13 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 7 | . . 1 . . . 1 5 . . . . Known Exits Taken 8 | . 1 . 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . Scrap Searched 11 | . . 3 . . 3 3 1 1 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 164 | . 11 . . . 15 40 . 51 . . 47 Melee . | . . . . . . . . . . . . Projectile 4 | . . . . . 2 . . . . . 2 AOE 159 | . 11 . . . 13 40 . 51 . . 44 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac DSF Fac Total 5642 | 105 529 851 267 400 503 607 896 471 76 181 756 Wait 118 | . 9 27 . 40 . . . 6 . . 36 Move 4879 | 73 435 771 250 305 480 576 876 379 74 96 564 Hop 10 | . . . . . . 1 . . . . 9 Pick Up 103 | 15 12 6 1 7 5 1 6 3 . 18 29 Fast Attach 27 | 1 . 1 1 2 . 2 2 . . 7 11 Attach 67 | 5 2 1 . 7 2 1 2 5 1 16 25 Detach 8 | . . . . 2 . . 2 1 1 . 2 Swap 19 | . 5 1 1 . 2 4 1 1 . 3 1 Drop 61 | 5 7 6 2 3 4 3 7 1 . 9 14 Fire 347 | 6 59 37 11 34 10 19 . 75 . 32 64 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . 1 1 . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 683 | -10/Materials | Discovered new exit (range 16) 707 | -10/Materials | Identified exit to Materials 802 | -10/Materials | Discovered exit to Materials (range 9) 1001 | -10/Materials | Discovered new exit (range 8) 1012 | -10/Materials | Identified exit to Subcaves 1014 | -10/Materials | Entered Subcaves 1160 | -10/Subcaves | Core integrity fell below 50% 1295 | -10/Subcaves | Learned location of Mines (-10) 1484 | -10/Subcaves | Build established: Scavenger-Mutant 1694 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1694 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1762 | -10/Subcaves | Visited triangular shrine 1772 | -10/Subcaves | Found Prototype Device 1772 | -10/Subcaves | Identified V3-11A's Pendant 1777 | -10/Subcaves | Befriended Subdweller 1992 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2078 | -10/Subcaves | Build established: Mutant 2167 | -10/Subcaves | Befriended Subdweller 2342 | -10/Subcaves | Discovered new exit (range 5) 2373 | -10/Subcaves | Discovered new exit (range 10) 2440 | -10/Subcaves | Entered Recycling 2440 | -9/Recycling | Accompanied by 1 ally 2443 | -9/Recycling | Found Scrap Engine 2673 | -9/Recycling | Identified exit to Factory 3089 | -9/Recycling | Entered Factory 3089 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 3911 | -7/Factory | Discovered new exit (range 16) 3934 | -7/Factory | Identified exit to Lower Caves 3936 | -7/Factory | Entered Lower Caves 3946 | -7/Lower Caves | Encountered a Warlord checkpoint 4143 | -7/Lower Caves | A Commander dispatched an escort 4160 | -7/Lower Caves | Learned Extension emergency access door positions 4160 | -7/Lower Caves | Learned Armory emergency access door positions 4160 | -7/Lower Caves | Learned Factory stockpile data 4160 | -7/Lower Caves | Learned Extension security intel 4178 | -7/Lower Caves | Build established: Scavenger-Mutant 4427 | -7/Lower Caves | Discovered new exit (range 7) 4433 | -7/Lower Caves | Identified exit to Lower Caves 4530 | -7/Lower Caves | Entered another Lower Caves area 4530 | -7/Lower Caves | Accompanied by 2 allies 4531 | -7/Lower Caves | Commander's escort returned to base 4531 | -7/Lower Caves | Commander's escort returned to base 4532 | -7/Lower Caves | Discovered new exit (range 10) 4541 | -7/Lower Caves | Identified exit to Factory 4566 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4806 | -7/Lower Caves | Encountered a Warlord checkpoint 5000 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5036 | -7/Lower Caves | Lost 3 parts (1p1n1u) 5169 | -7/Lower Caves | Learned Factory terminal intel 5299 | -7/Lower Caves | Discovered new exit (range 11) 5307 | -7/Lower Caves | Identified exit to Zion 5371 | -7/Lower Caves | Entered Zion 5458 | -7/Zion | Discovered new exit (range 11) 5469 | -7/Zion | Identified exit to Proximity Caves 5499 | -7/Zion | System corruption cleaned by Quarantine Array 5536 | -7/Zion | Learned location of Quarantine (-3) 5575 | -7/Zion | Found Prototype Device 5576 | -7/Zion | Identified Phasing AFG 5734 | -7/Zion | Learned location of Warlord (-5) 5929 | -7/Zion | Build established: Hacker-Mutant 6089 | -7/Zion | Given the Hacking Drone Bay 6108 | -7/Zion | Found Prototype Device 6110 | -7/Zion | Identified Hacking Drone Bay 6271 | -7/Zion | Entered Proximity Caves 6274 | -6/Proximity Caves | Spotter reported a threat 6303 | -6/Proximity Caves | Build established: Hacker-Construct 6392 | -6/Proximity Caves | Core integrity fell below 50% 6525 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6555 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 6653 | -6/Proximity Caves | Spotter reported a threat 6671 | -6/Proximity Caves | Build established: Hacker-Mutant 6702 | -6/Proximity Caves | Spotted B-75 Beast 6751 | -6/Proximity Caves | Spotter reported a threat 6769 | -6/Proximity Caves | Core integrity fell below 20% 6833 | -6/Proximity Caves | Spotter reported a threat 6918 | -6/Proximity Caves | Discovered exit to Factory (range 9) 6930 | -6/Proximity Caves | Entered Factory 6930 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6932 | -6/Factory | Loaded intel: 28 terminal locations 6936 | -6/Factory | Identified exit to DSF 6970 | -6/Factory | Entered DSF 6995 | -6/DSF | Additional patrols routed to DSF 7052 | -6/DSF | Lost 7 parts (2p2n3u) 7165 | -6/DSF | Discovered new exit (range 15) 7201 | -6/DSF | Identified exit to Factory 7202 | -6/DSF | Entered Factory 7202 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7366 | -5/Factory | Lost 3 parts (1p2n) 7504 | -5/Factory | Lost 10 parts (1p3n3u3w) 7519 | -5/Factory | Destroyed 9 combat bots 7659 | -5/Factory | Fabricated 0b10 Decoder Chip [Generic]? 7801 | -5/Factory | Core integrity fell below 50% 7855 | -5/Factory | Cargo convoy interrupted 7862 | -5/Factory | Core integrity fell below 20% 7871 | -5/Factory | System corruption reached 10% 7884 | -5/Factory | Destroyed by P-70 Sage via exploding Fusion Modulator Last Messages --------------- Enh. Fission Core blown off. E-15 Imp destroyed. K-01 Serf collects debris. Slug penetrates Matter Pump. Penetrated by Slug. Acquired Prototype Flight Unit. Imp. Medium Treads destroyed. Identified Biomechanical Wings. K-01 Serf collects debris. K-01 Serf suffers critical hit (Destroy). K-01 Serf destroyed. Acquired Prototype Power Core. K-01 Serf cleans the Construction Platform. System corrupted: Matter fused (-5). 0b10 Decoder Chip [Generic] destroyed. System corrupted: Slammed into wall. 0b10 Decoder Chip [Generic] destroyed. System corrupted by crushing effect (+1). Fusion Modulator explodes. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??????????? !!! #?? ! ????????????? | | ??????????? !! #?? ?????????????? | | ?????????????########### #? """"?????????????? | | ???????????????????????# #? """"?????????????? | | ???????????????????????# # """""????????????? | | ???????????????????????+ # """"""" ????????? | | ???????????????????????# + #??????? | | ???????????????????????# # """"""" ????????? | | ???????????????????????# # """""????????????? | | ???????????????????????##### #? """"?????????????? | | ???????????????????????????# #? """"?????????????? | | ???????????????????????????# #?? ?????????????? | | ???????????????????????????# #??#####????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# ##### ??????? | | ???????????????????????????# / "" "?????????? | | ????????????????????????####u##### "" "?????????? | | ????????????????????????# p #???????????????? | | ????????????????????????# """ #???????????????? | | ????????????????????????#pp""" #???????????????? | | ????????????????????????# """ #???????????????? | | ??????????##### ######### #???????????????? | | ??? + #???????????????? | | ??????????##### #########@ ! #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????##;#;#####???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 67 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 11 Item Schematics ----------------- Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Phasing Sabre | -7/Zion | Free Imp. Reaction Control System | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Beamcaster | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Remote Datajack | -7/Zion | Archive System Guard | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ 0b10 Decoder Chip [Generic] | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Close Call Just Browsing Use The Force Challenges ------------ None Game ------ Seed MakeshiftCoilField Manual? 0 Play Time 01:43:17 Cumulative 14.7 hours Start 2024.04.03 @ 09:30:30 End 2024.04.03 @ 22:37:32 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 4 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: df6f683e-9674-4a59-9640-f0911b018024