Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.02 @ 18:22:39 Player: ILikeMonsters1890 Result: Destroyed by exploding Nuclear Reactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (2062) 2062 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 5554 Bonus ------- High Alert Combat Kills 57 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 100/100 System Corruption 29% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Trap Scanner Improved Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (5) ---- Light Nuclear Core Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Wheel Airjet Airjet Gravmag System > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Seismic Detector Melee Analysis Suite Improved Melee Analysis Suite Microactuators > --- WEAPON ----------- Heavy Hammer Heavy Hammer > --- INVENTORY -------- Heavy Deuterium Engine Wheel Wheel Wheel Improved VTOL Module Small Storage Unit Trap Scanner Improved Light Armor Plating Rocket Launcher [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Heavy Hammer Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 4 | . . 1 1 2 . . Weapon . | . . . . . . . Parts Attached 75 | 11 8 10 8 7 3 28 Power 11 | 2 3 2 . 1 . 3 Engine 10 | 2 3 2 . 1 . 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 30 | 3 1 5 4 1 . 16 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 18 | 3 1 4 3 1 . 6 Hover 3 | . . . . . . 3 Flight 9 | . . 1 1 . . 7 Utility 19 | 2 2 2 4 3 . 6 Device 7 | 1 1 . 1 2 . 2 Storage 3 | 1 1 . . . . 1 Processor 4 | . . . 1 1 . 2 Hackware . | . . . . . . . Protection 5 | . . 2 2 . . 1 Artifact . | . . . . . . . Weapon 15 | 4 2 1 . 2 3 3 Energy Gun 2 | 2 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon 1 | . . . . 1 . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon 9 | . 2 1 . 1 2 3 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 1 1 1 1 Parts Lost 24 | . 1 5 . . . 18 Power 3 | . . 2 . . . 1 Propulsion 14 | . . 2 . . . 12 Utility 5 | . 1 1 . . . 3 Weapon 2 | . . . . . . 2 Highest Loss Streak 11 | . 1 5 . . . 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 100 97 91 100 100 85 Engine 7 | . 14 10 9 7 7 1 Core 1 | . . . . . . 4 Wheel 23 | . 28 32 28 30 30 6 Hover 1 | . . . . . . 6 Flight 2 | . . . . . . 10 Device 12 | . 14 11 8 15 15 13 Storage 8 | . 14 11 9 7 7 6 Processor 11 | . . . 8 15 15 21 Protection 5 | . . 9 9 7 7 1 Impact Weapon 14 | . 15 22 18 15 7 11 Naked Turns . | . . . . . . . Heaviest Build 38 | 14 22 25 30 32 33 38 Greatest Support 40 | 26 20 30 40 40 40 40 Greatest Overweight (x) 3 | . 1 . . . . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 8 Most Carried 10 | 8 10 9 9 10 10 10 Average Carried 7 | 4 9 6 6 8 9 8 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 8 10 5 8 10 10 2 Class Distribution -------------------- 57% | Scavenger-Mutant 33% | Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 1238 | 329 58 100 80 70 307 294 Remotely . | . . . . . . . Salvage Created 3675 | 180 164 652 490 149 1275 765 Parts 68 | 13 8 14 7 9 8 9 Haulers Intercepted 3 | . . . 2 . . 1 Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 49 | . 5 11 7 2 6 18 Melee 19 | . 2 6 3 1 . 7 AOE 6 | . . . . . 6 . Classes Destroyed 13 | 3 2 2 2 1 1 2 Worker 10 | 2 . . 2 4 . 2 Tunneler 5 | 4 . . 1 . . . Hauler 3 | . . . 2 . . 1 Recycler 8 | 1 1 4 2 . . . Operator 2 | . . 1 . . . 1 Watcher 2 | . . . . . . 2 Swarmer 16 | . 3 3 4 . . 6 Grunt 18 | . 2 5 2 . . 9 Duelist 1 | . . . . . . 1 Sentry 4 | . . 3 . . . 1 Hunter 1 | . . . 1 . . . Programmer 3 | . . . . 2 . 1 Compactor 6 | . . . . . 6 . Best Kill Streak 9 | 3 5 9 5 3 6 6 Combat Bots Only 8 | . 5 8 4 1 6 6 Max Kills in Single Turn 2 | 1 1 1 1 1 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee 1 | . 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 2746 | . 207 412 335 102 44 1646 Core 887 | . 40 76 63 14 4 690 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 62 | . . . 62 . . . Core Remaining (%) 88 | 100 84 81 88 . . . Volleys Fired 48 | 23 3 . . . 22 . Largest 2 | 2 2 . . . 1 . Hottest 90 | 90 70 . . . 33 . Shots Fired 74 | 46 6 . . . 22 . Gun 52 | 46 6 . . . . . Cannon . | . . . . . . . Launcher 22 | . . . . . 22 . Special . | . . . . . . . Kinetic 22 | 19 3 . . . . . Thermal 30 | 27 3 . . . . . Explosive 22 | . . . . . 22 . Electromagnetic . | . . . . . . . Robot Hit Streak 10 | 9 5 . . . 10 . Robot Miss Streak 2 | 2 1 . . . 1 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 212 | 33 15 34 27 15 19 69 Core Hits 51 | 11 4 4 4 3 17 8 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 25 | . 2 7 4 3 . 9 Critical Strikes 28 | 2 2 7 4 4 . 9 Burn 2 | 2 . . . . . . Destroy 1 | . 1 . . . . . Smash 25 | . 1 7 4 4 . 9 Melee Attacks 203 | . 17 45 37 19 . 85 Impact 203 | . 17 45 37 19 . 85 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 23 | . . 5 9 4 . 5 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks 19 | . 1 10 3 2 . 3 Damage Inflicted 10343 | 350 451 1643 1468 741 2496 3194 Guns 391 | 350 41 . . . . . Cannons . | . . . . . . . Explosions 2496 | . . . . . 2496 . Melee 7456 | . 410 1643 1468 741 . 3194 Ramming . | . . . . . . . Kinetic 119 | 104 15 . . . . . Thermal 272 | 246 26 . . . . . Explosive 2496 | . . . . . 2496 . Electromagnetic . | . . . . . . . Impact 7456 | . 410 1643 1468 741 . 3194 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 29 | . . 3 . 1 27 29 Average Corruption 17 | . . 3 . 1 13 27 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 54 | . . 4 . 1 9 40 Message Errors 13 | . . 1 . . 2 10 Matter Fused 15 | . . . . 1 4 10 Heat Flow Errors 4 | . . . . . 1 3 Energy Discharges 7 | . . . . . 1 6 Parts Rejected 3 | . . 1 . . . 2 Data Loss (minor) 5 | . . 2 . . 1 2 Data Loss (major) 2 | . . . . . . 2 Misdirections 5 | . . . . . . 5 Overload Shots . | . . . . . . . Overflow Damage 2677 | . 48 671 571 330 . 1057 Projectiles 41 | . . 18 23 . . . Explosions . | . . . . . . . Melee 2636 | . 48 653 548 330 . 1057 Knockbacks 38 | . 2 10 6 3 . 17 Impact 28 | . 1 7 5 3 . 12 Kinetic . | . . . . . . . Secondary 10 | . 1 3 1 . . 5 Self-Inflicted Damage 48 | . . . . . 48 . Shots 3 | . . . . . 3 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 230 | 80 70 . . . 111 230 Average Temperature 50 | 37 40 . . . 65 92 Received Heat Transfer 771 | . 66 180 72 . . 453 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 56 | . 2 16 14 1 . 23 Impact Corruptions 100 | . 4 24 20 11 . 41 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | 1 . . . . . 1 Heat Transferred 914 | 840 74 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 598 | 35 194 459 428 180 64 598 Initial 121 | . 22 81 121 103 10 44 Average 163 | 14 95 236 264 123 53 206 Maximum Alert Level 2 | . . 2 2 . . 2 Low Security (%) 72 | 100 100 51 34 100 100 58 Level 1 20 | . . 29 56 . . 31 Level 2 6 | . . 18 8 . . 10 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . . 1 1 2 . 6 Investigation . | . . . . . . . Extermination 2 | . . . . 1 . 1 Reinforcement 6 | . . 1 1 1 . 3 Assault 1 | . . . . . . 1 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 5 | . . 5 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 7 17 18 4 6 40 Peak Tracking Total 10 | . 6 10 5 2 5 9 Tactical Retreats 10 | . 1 2 1 . . 6 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 2 | . 1 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . 4 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Garrison Access 2 | . . . . 1 . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 24 | . 3 3 3 4 . 11 Terminals 15 | . 2 3 1 2 . 7 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . 1 . . . Recycling Units 4 | . 1 . . 1 . 2 Scanalyzers 1 | . . . 1 . . . Garrison Access 2 | . . . . 1 . 1 Total Hacks 61 | . 9 11 13 7 . 21 Successful 36 | . 4 6 11 2 . 13 Failed 25 | . 5 5 2 5 . 8 Catastrophic 6 | . . . 1 1 . 4 Database Lockouts . | . . . . . . . Manual 4 | . . . 1 . . 3 Terminals 42 | . 7 11 4 4 . 16 Fabricators 1 | . . . . . . 1 Repair Stations 7 | . . . 7 . . . Recycling Units 5 | . 2 . . 1 . 2 Scanalyzers 2 | . . . 2 . . . Garrison Access 4 | . . . . 2 . 2 Terminal Hacks 24 | . 3 6 3 1 . 11 Part Schematic 1 | . . . . 1 . . Prototype ID Bank 6 | . 2 1 1 . . 2 Open DSF 2 | . . . . . . 2 Branch Access Points 2 | . 1 . . . . 1 Emergency Access Points 3 | . . 1 . . . 2 Alert Level 2 | . . 1 . . . 1 Unreport Threat 1 | . . . . . . 1 Disarm Traps 1 | . . . 1 . . . Dispatch Records 2 | . . 1 . . . 1 Hauler Manifests 1 | . . . . . . 1 Registered Prototypes 1 | . . 1 . . . . Zone Layout 2 | . . 1 1 . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 6 | . . . 6 . . . Scan Component 3 | . . . 3 . . . Repair 3 | . . . 3 . . . Recycling Unit Hacks 2 | . 1 . . . . 1 Retrieve Components 2 | . 1 . . . . 1 Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 22 | . 3 3 3 4 . 9 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . 3 . . . Time 78 | . . . 78 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 8 | . 5 . . . . 3 Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 2738 | 247 296 410 404 436 236 709 Spaces Moved 2162 | 192 264 261 217 352 232 644 Core 21 | 20 . . . . . 1 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1636 | 172 264 261 217 352 232 138 Hover 175 | . . . . . . 175 Flight 330 | . . . . . . 330 Fastest Speed 26 | 50 80 80 80 80 80 26 Average Speed 70 | 79 80 80 80 80 80 46 Slowest Speed 240 | 90 95 80 80 80 80 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 7 39 29 16 9 94 18 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 2 | . . . . . . 2 Terrain Destroyed 82 | . . . . . 80 2 Melee 2 | . . . . . . 2 Projectile . | . . . . . . . AOE 80 | . . . . . 80 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 3052 | 242 321 397 390 488 260 954 Wait 471 | . 1 85 123 100 . 162 Move 2155 | 191 263 260 216 352 231 642 Hop 1 | . . . . . . 1 Pick Up 84 | 16 18 5 10 9 2 24 Fast Attach . | . . . . . . . Attach 45 | 7 3 9 6 3 1 16 Detach 1 | . . . . . . 1 Swap 30 | 4 5 1 2 4 2 12 Drop 42 | 1 13 2 2 5 2 17 Fire 48 | 23 3 . . . 22 . Melee 175 | . 15 35 31 15 . 79 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 248 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 364 | -10/Materials | Identified exit to Mines 386 | -10/Materials | Discovered new exit (range 15) 544 | -10/Materials | Entered another Materials area 544 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 853 | -9/Materials | Build established: Scavenger-Mutant 868 | -9/Materials | Destroyed 8 combat bots 873 | -9/Materials | Lost 5 parts (2p2n1u) 941 | -9/Materials | Discovered new exit (range 16) 954 | -9/Materials | Entered another Materials area 954 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 991 | -8/Materials | Repaired Wheel 1019 | -8/Materials | Repaired Seismic Detector 1047 | -8/Materials | Repaired Wheel 1262 | -8/Materials | Discovered new exit (range 16) 1358 | -8/Materials | Entered Factory 1358 | -7/Factory | Evolved 2 slots: Utility x2 1794 | -7/Factory | Sucked down chute 1794 | -7/Factory | Entered Waste 1809 | -7/Waste | EMP discharged 1814 | -7/Waste | Spotted C-40 Crusher 1821 | -7/Waste | Destroyed C-40 Crusher 1823 | -7/Waste | Spotted C-40 Crusher 1827 | -7/Waste | Spotted C-40 Crusher 1836 | -7/Waste | Destroyed C-40 Crusher 1842 | -7/Waste | Spotted C-40 Crusher 1844 | -7/Waste | Spotted C-40 Crusher 1854 | -7/Waste | Destroyed C-40 Crusher 1858 | -7/Waste | Spotted C-40 Crusher 1872 | -7/Waste | Destroyed C-40 Crusher 1872 | -7/Waste | Destroyed C-40 Crusher 1892 | -7/Waste | Destroyed C-40 Crusher 1909 | -7/Waste | EMP discharged 1909 | -7/Waste | System corruption reached 10% 2009 | -7/Waste | EMP discharged 2010 | -7/Waste | Discovered new exit (range 12) 2029 | -7/Waste | Identified exit to Factory 2030 | -7/Waste | Entered Factory 2310 | -7/Factory | Identified exit to Lower Caves 2385 | -7/Factory | Lost 3 parts (3n) 2635 | -7/Factory | Garrison activated, responded to threat 2684 | -7/Factory | Core integrity fell below 50% 2721 | -7/Factory | Lost 11 parts (1p6n3u1w) 2735 | -7/Factory | Core integrity fell below 20% 2739 | -7/Factory | Destroyed by exploding Nuclear Reactor Last Messages --------------- 02726_ Connecting with Garrison Access... 02726_ ALERT: Garrison Access compromised, dispatching assault squad. 02726_ Garrison Access disabled. 02726_ Relay Coupler [Grunt] tumbles out of Garrison Access. 02726_ Relay Coupler [NC] tumbles out of Garrison Access. 02726_ Relay Coupler [Sentry] tumbles out of Garrison Access. 02731_ =C /1G>ZLD MLKQN DDGNP 02733_ U-05 Engineer lays Concrete. 02734_ K-01 Serf collects debris. 02735_ U-05 Engineer lays Concrete. 02735_ K-01 Serf collects debris. 02736_ U-05 Engineer lays Concrete. 02737_ K-01 Serf collects debris. 02737_ U-05 Engineer lays Concrete. 02738_ Wheel destroyed. 02738_ U-05 Engineer lays Concrete. 02739_ Nuclear Reactor explodes. 02739_ Y-54 Guardian destroyed. 02739_ Nuclear Reactor explodes. 02739_ Hvy. Hammer destroyed. Map ----- +----------------------------------------------------+ | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #?????????? ??????????????????????? | | ??### #???????? ????????????????????? | | ## #????? ??????????????????? | | " ## #????## # ??????????????????? | | " ## #??### ######?????????????? | | " ## #??# ?????????????? | | ## #??# ?????????????? | | ## #??# ??????????????? | | ][ ## #??# ???????????????? | | ] ??# #??# ?????????????????? | | ????# #??# u ##+##??????????????? | | ##### #### r ???????????????? | | ]] ""????????????????? | | k ]! #???????????????????? | | u #???????????????????? | | %% #???????????????????? | | %% k #???????????????????? | | #####+#####+#### ## # # ####????????????????? | | # %%% % # ] #????????????????? | | """"" # """%%# # !""#????????????????? | | """"" # """"" #### "#????????????????? | | """"" # """"" #??# G#????????????????? | | """"" # #??#!! !@! ""#????????????????? | | # """ #??#! %[ ""#????????????????? | | # """"" #??#! #????????????????? | | # """"" #??# #????????????????? | | # #??# #????????????????? | | ##########??# #????????????????? | | #???????????# #????????????????? | | #???????????# #????????????????? | | ########???????????######### ####????????????????? | | #####??????????????????????###???????????????????? | | " #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | " *#????????????????????????????????????????????? | | #????????????????????????????????????????????? | | "" #????????????????????????????????????????????? | | "" #????????????????????????????????????????????? | | "" #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Melee Speed Boost 20 Evasion (%) 64 Melee Accuracy 11 Core Analysis 6 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Nuclear Pulse Thruster | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightGuidedMaul Manual? 0 Play Time 00:44:34 Cumulative 88.5 hours Start 2022.11.02 @ 16:23:22 End 2022.11.02 @ 18:22:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 48 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce3e829d-b9fe-43fc-9891-a006859eb47f