Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.29 @ 23:16:58 // Halloween2020/ForbiddenLore Player: CrossedViper Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (269) 269 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 759 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 240/300 Energy 160/160 System Corruption 2% Temperature Cool (0) Movement Hovering (76) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Combat Airjet Combat Airjet > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Ion Engine Light Treads Light Treads Aluminum Leg Improved Light Armor Plating Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Combat Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Improved Light Armor Plating Particle Gun [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Utility Large Storage Unit Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | . 7 9 Power 2 | . 1 1 Engine 1 | . 1 . Core 1 | . . 1 Reactor . | . . . Propulsion 5 | . . 5 Treads . | . . . Leg 1 | . . 1 Wheel 2 | . . 2 Hover 2 | . . 2 Flight . | . . . Utility 2 | . 2 . Device . | . . . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | . 4 3 Energy Gun 2 | . 1 1 Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher 3 | . 2 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 2 7 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 5 | . 1 4 Highest Loss Streak 3 | . 2 3 Average Slot Usage (%) 90 | . 93 88 Engine 12 | . 11 12 Leg 23 | . 28 20 Wheel 3 | . . 5 Storage 26 | . 25 28 Energy Gun 7 | . 8 5 Ballistic Gun 12 | . 12 11 Launcher 2 | . 4 . Naked Turns . | . . . Heaviest Build 42 | 10 40 42 Greatest Support 44 | 20 20 44 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 16 | . 16 16 Average Capacity 15 | . 14 16 Most Carried 10 | . 8 10 Average Carried 7 | . 7 7 Final Capacity 16 | 6 16 16 Final Carried 6 | 6 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 474 | 200 . 274 Remotely . | . . . Salvage Created 197 | . 87 110 Parts 23 | . 16 7 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 16 | . 10 6 Guns 3 | . . 3 AOE 13 | . 10 3 Classes Destroyed 6 | . 5 1 Builder 1 | . 1 . Mechanic 1 | . 1 . Watcher 1 | . 1 . Swarmer 12 | . 9 3 Grunt 3 | . 1 2 Assembled 1 | . . 1 Best Kill Streak 7 | . 7 3 Combat Bots Only 6 | . 6 3 Max Kills in Single Turn 5 | . 5 2 Gunslinging . | . . . Exploded 5 | . 5 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1248 | . 347 901 Core 266 | . 76 190 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 41 | . 13 28 Largest 2 | . 1 2 Hottest 70 | . 30 70 Shots Fired 42 | . 13 29 Gun 25 | . . 25 Cannon . | . . . Launcher 17 | . 13 4 Special . | . . . Kinetic 24 | . . 24 Thermal 1 | . . 1 Explosive 17 | . 13 4 Electromagnetic . | . . . Robot Hit Streak 5 | . 2 5 Robot Miss Streak 3 | . 1 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 20 | . 3 17 Core Hits 31 | . 17 14 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1402 | . 820 582 Guns 224 | . . 224 Cannons . | . . . Explosions 1106 | . 807 299 Melee . | . . . Ramming 72 | . 13 59 Kinetic 211 | . . 211 Thermal 13 | . . 13 Explosive 1106 | . 807 299 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 48 | . 15 33 Projectiles . | . . . Explosions 48 | . 15 33 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 163 | . 70 93 Shots 8 | . 5 3 Rammed 7 | . 1 6 Targets Rammed 7 | . 1 6 Kicked . | . . . Crushed . | . . . Highest Temperature 30 | . 1 30 Average Temperature 5 | . 1 6 Received Heat Transfer 361 | . 12 349 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 37 | . . 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 310 | . 310 70 Initial 34 | . . 34 Average 81 | . 131 35 Maximum Alert Level 1 | . 1 . Low Security (%) 88 | . 75 100 Level 1 11 | . 24 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 19 19 Peak Tracking Total 7 | . 7 5 Tactical Retreats 5 | . 1 4 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 1 | . 1 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders 1 | . . 1 STAY 1 | . . 1 Ally Attacks 31 | . . 31 Total Damage 283 | . . 283 Kills 6 | . . 6 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 950 | . 458 492 Spaces Moved 595 | 1 291 303 Core . | . . . Treads . | . . . Legs 479 | 1 291 187 Wheels 83 | . . 83 Hover 33 | . . 33 Flight . | . . . Fastest Speed 76 | 120 120 76 Average Speed 135 | 120 143 128 Slowest Speed 150 | 120 150 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 2 73 57 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug 22 | . 22 . Terrain Destroyed 134 | . 99 35 Melee . | . . . Projectile . | . . . AOE 134 | . 99 35 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 692 | . 315 377 Wait 23 | . . 23 Move 593 | . 290 303 Hop . | . . . Pick Up 10 | . 3 7 Fast Attach 1 | . 1 . Attach 9 | . 2 7 Detach . | . . . Swap 6 | . 4 2 Drop 3 | . 1 2 Fire 41 | . 13 28 Melee . | . . . Ram 5 | . . 5 Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 15) 218 | -10/Materials | Identified exit to Mines 229 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 9) 459 | -10/Materials | Entered Mines 460 | -10/Mines | Assembled infested the area 465 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 804 | -10/Mines | Core integrity fell below 50% 878 | -10/Mines | Learned location of Storage (-8) 896 | -10/Mines | Core integrity fell below 20% 951 | -10/Mines | Core destroyed Last Messages --------------- 00824_ Acquired 53 matter. 00826_ Acquired Particle Gun. 00828_ Acquired 20 matter. 00878_ Acquired derelict log, extracted data. World map updated: -8/Storage. 00883_ Slammed into U-05 Engineer. 00885_ Slammed into R-06 Scavenger. 00885_ Destabilizing: System corrupted (+2). 00888_ S-10 Pest destroyed. 00888_ Destroyed Flight Unit. 00890_ S-10 Pest destroyed. 00894_ Grenade Launcher destroyed. 00894_ Destroyed Grenade Launcher. 00898_ Ion Engine destroyed. 00920_ Dropped Wheel. 00920_ Dropped Com. Wheel. 00928_ Assault Rifle destroyed. 00938_ U-05 Engineer lays Concrete. 00939_ Slammed into U-05 Engineer. 00951_ Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????###????????????????????????????????? | | ?????????#### #????????????????????????????????? | | ????????## #?????????????????????????????????? | | ?????#### ==#??????????????????????????????????? | | ????## ##??????????????????????????????????? | | ????# ##????###???????????????????????????? | | ????###### ##???# ??????????????? ??????????? | | ?????????## #???# #????????????? ??????????? | | ?????????## #???# #??????????? #?????????? | | ????????## ##???# #????????? #??????????? | | ?????#### ##????# #??????? #???????????? | | ????## ##????#k###### #??????????????? | | ????# #????# @k u #???????????????? | | ????## #????# ####### # #???????????????? | | ?????#### ##????# #???????????????????????????? | | ????????## ##?????# #???????????????????????????? | | ?????????# ######?# #??????????????????????????? | | ?????????# #?# ###?????????????????????????! | | ?????????###### ### # #?????????????????????????! | | ??????????????# ### ##????????????????????????* | | ??????????????# ##????????????????????????% | | ??????????????#### ##????????????????????????% | | ???????????????## #????????????????????????% | | ????????????#### [ ##???????????????????????#% | | ????? * #???????????????????????#= | | ????????????#### ##??????????????????????#% | | ???????????????# #??????????????????????#% | | ???????????????##### #??????????????????????#= | | ???????????????????### #??????????????????????#* | | ?????????????????????# #??????????????????#####* | | ?????????????????????# #??????????????????###*#= | | ????????????????????## #?????????????????##!%## | | ???????????????????## #????????????????## !%| | | ???????????????????# #???????????????## [ | | ????#########??????# %##??????????###### | | ???## ###????# #########??## ## | | ???# ##??## #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 49 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronCatalystTearclaws Manual? 0 Play Time 00:06:57 Cumulative 115.7 hours Start 2020.11.29 @ 23:10:30 End 2020.11.29 @ 23:16:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 119 Rogue 112 Adventurer 0 Explorer 7 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 55 Gallery% 82 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8d9b237-25e7-4542-ab9e-20be55f72c99