Cogmind - Beta 9.1 *** ADVENTURER MODE // 2019.11.10 @ 22:37:05 Player: dome1225 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1563) 1563 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 3561 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 457/550 Matter 248/300 Energy 138/160 System Corruption 0% Temperature Cool (0) Location -8/Materials Parts ------- Power (1) Light Nuclear Core Propulsion (2) Compact Wheel Utility (6) Large Storage Unit High-capacity Storage Unit Melee Analysis Suite Core Shielding Hacking Suite Weapon (2) Katana Inventory (18) Aluminum Leg Improved Aluminum Leg Wheel Small Storage Unit Large Storage Unit Weight Redist. System Light Armor Plating EM Pulse Gun Heavy EM Pulse Gun Heavy Assault Rifle Rocket Launcher Datajack Datajack Peak State ------------ Power Light Nuclear Core Propulsion Wheel Compact Wheel Utility Large Storage Unit High-capacity Storage Unit Melee Analysis Suite Core Shielding Hardened Light Armor Plating Weapon EMP Blaster Katana Inventory Aluminum Leg Improved Aluminum Leg Wheel Small Storage Unit Large Storage Unit Weight Redist. System Light Armor Plating Hacking Suite EM Pulse Gun Heavy EM Pulse Gun Heavy Assault Rifle Rocket Launcher Datajack Datajack [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Core Shielding Weapon Katana Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 34 | 6 4 17 7 Power 3 | 1 . 1 1 Engine 2 | 1 . 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 . 5 2 Treads 1 | . . 1 . Leg 1 | . . . 1 Wheel 7 | 2 . 4 1 Hover . | . . . . Flight . | . . . . Utility 12 | 1 2 7 2 Device . | . . . . Storage 5 | 1 1 3 . Processor 1 | . . . 1 Hackware 1 | . . . 1 Protection 5 | . 1 4 . Artifact . | . . . . Weapon 10 | 2 2 4 2 Energy Gun 1 | 1 . . . Energy Cannon 1 | . . 1 . Ballistic Gun 4 | 1 1 2 . Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 1 | . . 1 . Parts Lost 11 | . . 7 4 Power 1 | . . 1 . Propulsion 4 | . . 2 2 Utility 4 | . . 3 1 Weapon 2 | . . 1 1 Highest Loss Streak 2 | . . 2 2 Average Slot Usage (%) 87 | . 97 85 81 Engine 5 | . 14 3 3 Treads 4 | . . 6 . Wheel 17 | . 28 14 14 Storage 19 | . 14 21 18 Protection 16 | . 11 18 12 Energy Gun 3 | . 14 1 . Ballistic Gun 10 | . 11 12 . Slashing Weapon 5 | . . 7 9 Naked Turns . | . . . . Heaviest Build 65 | 11 42 61 65 Greatest Support 32 | 26 26 32 32 Greatest Overweight (x) 5 | . 1 5 4 Average Overweight (x) 1 | . . 2 2 Largest Inventory Capacity 18 | 6 12 18 18 Average Capacity 14 | 5 7 16 18 Most Carried 17 | 1 4 17 17 Average Carried 6 | . 2 7 14 Final Capacity 18 | 6 12 18 18 Final Carried 17 | 1 4 17 13 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 906 | 174 136 514 82 Remotely . | . . . . Salvage Created 2410 | 214 136 1412 648 Parts 140 | 14 7 87 32 Haulers Intercepted 3 | . . 3 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 39 | . 3 24 12 Melee 12 | . . 10 2 Guns 16 | . 2 14 . AOE 11 | . 1 . 10 Classes Destroyed 11 | 3 1 6 1 Worker 2 | 1 . . 1 Builder 1 | . . . 1 Tunneler 4 | 4 . . . Hauler 3 | . . 3 . Recycler 6 | 1 . 3 2 Operator 5 | . . 4 1 Watcher 1 | . . 1 . Swarmer 9 | . . 5 4 Grunt 19 | . 3 10 6 Duelist 4 | . . 3 1 Sentry 7 | . . 6 1 Best Kill Streak 6 | 3 2 5 6 Combat Bots Only 4 | . 2 4 3 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging 1 | . . 1 . Exploded 2 | . 1 . 2 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1797 | . 92 1194 511 Core 308 | . 24 191 93 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 90 52 . Volleys Fired 107 | 14 9 63 21 Largest 2 | 2 2 2 1 Hottest 60 | 60 60 60 33 Shots Fired 178 | 28 18 111 21 Gun 157 | 28 18 111 . Cannon . | . . . . Launcher 21 | . . . 21 Special . | . . . . Kinetic 128 | 14 9 105 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 50 | 14 9 6 21 Robot Hit Streak 22 | 10 14 22 11 Robot Miss Streak 2 | 2 1 2 1 Penetration Max . | . . . . Secondary Targets 5 | . 1 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 193 | 21 17 130 25 Core Hits 88 | 6 6 49 27 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 57 | . 3 45 9 Impact . | . . . . Slashing 54 | . . 45 9 Piercing . | . . . . Sneak Attacks 9 | . 3 5 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4689 | 292 205 2783 1409 Guns 1765 | 292 163 1310 . Cannons . | . . . . Explosions 1133 | . 42 . 1091 Melee 1791 | . . 1473 318 Ramming . | . . . . Kinetic 1432 | 118 72 1242 . Thermal 124 | . 42 . 82 Explosive 225 | . . . 225 Electromagnetic 1117 | 174 91 68 784 Impact . | . . . . Slashing 1791 | . . 1473 318 Piercing . | . . . . Highest Corruption 4 | . . 4 . Average Corruption 4 | . . 4 . Corruption Purged . | . . . . Effects 2 | . . 2 . Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 221 | . . 131 90 Projectiles . | . . . . Explosions 71 | . . . 71 Melee 150 | . . 131 19 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 84 | . . . 84 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 84 | . 84 27 13 Average Temperature 22 | . 36 12 5 Received Heat Transfer 678 | . 66 405 207 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . . 4 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . 50 . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 1 . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 428 | 30 78 395 428 Average Influence 127 | 12 56 151 162 Maximum Alert Level 2 | . . 1 2 Low Security (%) 71 | . . . . Level 1 27 | . . . . Level 2 1 | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . . 5 4 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 8 | . . 4 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | . 6 46 20 Peak Tracking Total 5 | . 2 4 5 Tactical Retreats 7 | . 1 3 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 6 | . . 1 5 Max in Single Turn 2 | . . 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 19 | . 6 11 2 Terminals 14 | . 4 8 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 3 | . 2 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 69 | . 25 37 7 Successful 54 | . 22 29 3 Failed 15 | . 3 8 4 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 54 | . 19 28 7 Terminals 46 | . 13 26 7 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 18 | . 12 6 . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 9 | . 3 6 . Record 1 | . 1 . . Robot Analysis 1 | . . 1 . Emergency Access Points 1 | . 1 . . Alert Level 1 | . . 1 . Unreport Threat 2 | . . 2 . Locate Traps 1 | . . 1 . Dispatch Records 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 3 | . 3 . . Report Inventory 2 | . 2 . . Retrieve Components 1 | . 1 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 85 | . 35 44 6 Terminals 25 | . 8 14 3 Track 9 | . 4 4 1 Assimilate 2 | . . 2 . Botnet 8 | . 3 4 1 Detonate 1 | . . 1 . Disrupt 3 | . . 2 1 Operators 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 12 | . 8 4 . Monitor 3 | . 2 1 . Reject 3 | . 2 1 . Recyclers 3 | . 2 1 . Mask 3 | . 2 1 . Scanalyzers 1 | . . 1 . Extract 1 | . . 1 . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 14 | . 3 9 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 10 | . . 10 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat 1 | . 1 . . Combat . | . . . . Robot Hacks Applied 1 | . 1 . . no_distress 1 | . 1 . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2269 | 112 440 1453 264 Spaces Moved 1304 | 67 325 748 164 Core 3 | 3 . . . Treads . | . . . . Legs . | . . . . Wheels 1301 | 64 325 748 164 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 100 110 Average Speed 110 | 89 91 119 114 Slowest Speed 140 | 100 100 130 140 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 3 53 58 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . 1 . Terrain Destroyed 51 | . 4 1 46 Melee 1 | . . 1 . Projectile . | . . . . AOE 50 | . 4 . 46 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1863 | 87 445 1126 205 Wait 339 | . 102 236 1 Move 1301 | 66 324 747 164 Hop . | . . . . Pick Up 16 | 1 2 13 . Fast Attach 19 | 6 2 9 2 Attach 9 | . . 4 5 Detach 4 | . 1 2 1 Swap 6 | . 2 4 . Drop 5 | . . 3 2 Fire 107 | 14 9 63 21 Melee 57 | . 3 45 9 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 12) 277 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 16) 553 | -10/Materials | Entered another Materials area 553 | -9/Materials | Evolved 2 slots: Utility x2 989 | -9/Materials | Discovered new exit (range 3) 1013 | -9/Materials | Repaired Hvy. Assault Rifle? 1295 | -9/Materials | Discovered new exit (range 6) 1318 | -9/Materials | Build established: Scavenger-Mutant 2006 | -9/Materials | Entered another Materials area 2006 | -8/Materials | Evolved 2 slots: Utility x2 2270 | -8/Materials | Self-destructed Last Messages --------------- 02238_ Wheel destroyed. 02238_ Destroyed Wheel. 02238_ K-01 Serf destroyed. 02239_ The unstable cave ceiling collapses. 02241_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02242_ The unstable cave ceiling collapses. 02242_ G-47 Trooper destroyed. 02242_ Chain reaction triggered in Lgt. Nuclear Core. 02242_ Destroyed Wheel. 02242_ G-47 Trooper destroyed. 02246_ The unstable cave ceiling collapses. 02255_ Connecting with Terminal... 02262_ The unstable cave ceiling collapses. 02267_ K-01 Serf collects debris. 02267_ R-06 Scavenger collects Wheel. 02268_ EMP Blaster destroyed. 02268_ Destroyed EMP Blaster. 02268_ S-10 Pest destroyed. 02269_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????? ^ ]??????? | | ??????????????????????????# ??????? | | ??????????????????????????#^ " ??????? | | ??????????????????????????# " ?????? | | ??????????????????????????# "" % ?????? | | ??????????????????????????# % #????? | | ??????????????????????????# / % ![ #????? | | ??????????????????????????# ![ #????? | | ??????????????????????????" ## ###???????????? | | ??????????????????????????" =#??????????????????? | | ?????????????????????????? [%"??????????????????? | | ??????????????????????????" %!"??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# ###########????????? | | ???????????????###????????# # #????????? | | ???????????????+ ???????# # "" #????????? | | ???????????????# k??????# # "" #????????? | | ???????????????# ###### # "T #????????? | | ???????????????# # / "" """ #????????? | | ???????????????# # "" """ #????????? | | ???????????????# ##ss# """ #????????? | | ???????????????# = # #????????? | | ?????????????????#### ! ##########????????? | | ????????????? + r % @ #?????????????????? | | ???????????????###### #?????????????????? | | ???????????????????# # ! #?????????????????? | | ???????????????????### ##?????????????????? | | ????????????????????# #??????????????????? | | ????????????????????## # ## ###???#######????????? | | ???????????????????? ?# #?????# #????????? | | ???????????????????# ?# #?????# #????????? | | ???????????????????+ % ?# ####### #????????? | | ???????????????????# ?# / #????????? | | ???????????????????# ?######### #????????? | | ???????????????????### ##?????????#=% #????????? | | ?????????????????????# ???????????# #????????? | | ?????????????????????#u???????????# ! #????????? | | ?????????????????????#????????????# % #????????? | | ??????????????????????????????????# = #????????? | | ??????????????????????+####???????# * #????????? | | ??????????????????????? ?####### %== #????????? | | ???????????????????????""" # ###+####???????? | | ?????????????????????????" # % # ???? | | ??????????????????????????? + + ????? | | ????????????????????????????# =* ! #???????? | | ????????????????????????????#=% ########???????? | | ????????????????????????????##[ ########????????? | | ?????????????????????????????# # [ #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 42 Melee Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Extracted Imp. Medium Laser | -9/Materials | Extracted Imp. Assault Rifle | -9/Materials | Extracted Wheel | -9/Materials | Extracted Terrain Scan Processor | -9/Materials | Extracted Mining Laser | -9/Materials | Extracted Mace | -9/Materials | Extracted Plasma Cutter | -9/Materials | Extracted EM Pulse Gun | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemEnhancedAutocannon Manual? 0 Play Time 00:29:32 Cumulative 25.6 hours Start 2019.11.10 @ 12:47:28 End 2019.11.10 @ 22:37:05 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 39 Rogue 33 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6c4960f-225d-4234-be81-b48f693ab273