Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.18 @ 17:28:50 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (776) 776 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2641 Bonus ------- None Cogmind --------- Core Integrity 508/550 Matter 290/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Improved Targeting Computer Propulsion Shielding Improved Medium Armor Plating > --- WEAPON (3) ------- Precision Beam Rifle Ion Cannon Improved Assault Rifle > --- INVENTORY (5) ---- Nuclear Core Improved Medium Armor Plating Shield Generator Precision Beam Rifle Ion Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Improved Targeting Computer Propulsion Shielding Improved Medium Armor Plating > --- WEAPON ----------- Precision Beam Rifle Ion Cannon Improved Assault Rifle > --- INVENTORY -------- Nuclear Core Insulated Plating Shield Generator Precision Beam Rifle Ion Cannon [Rating: 28] Favorites ----------- Power Nuclear Core Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Propulsion Shielding Device Heat Sink Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 30 | 5 5 14 6 Power 4 | 1 1 2 . Engine 3 | 1 1 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads . | . . . . Leg 6 | 2 . 2 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | . 2 4 2 Device 3 | . 1 1 1 Storage . | . . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 4 | . 1 2 1 Artifact . | . . . . Weapon 12 | 2 2 6 2 Energy Gun 8 | 1 2 4 1 Energy Cannon 1 | . . 1 . Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 75 94 90 Engine 5 | . 14 7 . Core 5 | . . 3 9 Leg 21 | . 28 22 18 Device 8 | . 1 11 9 Processor 6 | . . 7 9 Protection 15 | . 3 19 18 Energy Gun 12 | . 24 12 8 Energy Cannon 5 | . . 3 9 Ballistic Gun 7 | . 3 6 9 Naked Turns . | . . . . Heaviest Build 27 | 6 15 21 27 Greatest Support 33 | 20 20 20 33 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 2 3 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 2 5 5 5 Class Distribution -------------------- 61% | Mutant 38% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 616 | 209 41 247 119 Remotely . | . . . . Salvage Created 1204 | . 41 646 517 Parts 67 | . 9 41 17 Haulers Intercepted 3 | . . 2 1 Recyclers Shooed 3 | . . 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 21 | . 3 10 8 Guns 12 | . 3 7 2 Cannons 7 | . . 2 5 Classes Destroyed 8 | . 1 5 2 Worker 1 | . . . 1 Hauler 3 | . . 2 1 Recycler 2 | . . 1 1 Watcher 2 | . . 2 . Swarmer 6 | . 3 3 . Grunt 7 | . . 2 5 Duelist 1 | . . . 1 Sentry 7 | . . 5 2 Best Kill Streak 5 | . 2 5 4 Combat Bots Only 3 | . 2 3 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 680 | . 87 412 181 Core 134 | . 33 59 42 Absorbed by Shields 51 | . . 51 . Redirected to Shielding 43 | . . 30 13 Core Remaining (%) 90 | 100 86 85 . Volleys Fired 70 | . 8 40 22 Largest 3 | . 2 2 3 Hottest 144 | . 100 100 144 Shots Fired 159 | . 16 79 64 Gun 133 | . 16 74 43 Cannon 26 | . . 5 21 Launcher . | . . . . Special . | . . . . Kinetic 42 | . . 19 23 Thermal 117 | . 16 60 41 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 18 | . 2 18 17 Robot Miss Streak 5 | . 5 4 4 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 103 | . 6 56 41 Core Hits 44 | . 3 22 19 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 9 | . 1 6 2 Burn 8 | . 1 6 1 Meltdown 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1700 | . 74 852 774 Guns 1230 | . 74 730 426 Cannons 470 | . . 122 348 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 375 | . . 198 177 Thermal 1325 | . 74 654 597 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 253 | . 180 102 253 Average Temperature 58 | . 78 21 86 Received Heat Transfer 198 | . . 99 99 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . 1 1 Combat Hostiles 2 | . . 1 1 Parts Melted 10 | . . 9 1 Heat Transferred 3577 | . 284 2109 1184 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 359 | . 116 359 246 Initial 100 | . . 48 100 Average 134 | . 71 189 118 Maximum Alert Level 1 | . . 1 1 Low Security (%) 81 | 100 100 55 96 Level 1 18 | . . 44 3 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . . 2 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 3 13 15 Peak Tracking Total 4 | . 3 4 4 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 2 3 4 Terminals 8 | . 2 3 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 30 | . 7 15 8 Successful 18 | . 4 10 4 Failed 11 | . 3 4 4 Catastrophic 1 | . . . 1 Database Lockouts 1 | . . 1 . Manual 13 | . 1 8 4 Terminals 28 | . 7 15 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 13 | . 3 8 2 Robot Analysis 1 | . . 1 . Prototype ID Bank 2 | . 1 . 1 Branch Access Points 1 | . . 1 . Terminal Index 2 | . . 1 1 Locate Traps 3 | . 2 1 . Dispatch Records 1 | . . 1 . Hauler Manifests 2 | . . 2 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 1 2 2 Terminals 5 | . 1 2 2 Assimilate 1 | . . . 1 Botnet 4 | . 1 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 2 3 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 10 | . . . 10 Highest-Rated Ally 10 | . . . 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1689 | 44 308 659 678 Spaces Moved 952 | 39 226 368 319 Core 18 | 18 . . . Treads . | . . . . Legs 934 | 21 226 368 319 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 146 | 87 120 137 181 Slowest Speed 190 | 120 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 37 35 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . . 2 Melee . | . . . . Projectile 2 | . . . 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1111 | 48 246 447 370 Wait 21 | . 2 4 15 Move 949 | 38 225 367 319 Hop . | . . . . Pick Up 18 | 5 3 8 2 Fast Attach 17 | 2 3 9 3 Attach 4 | 3 . . 1 Detach 2 | . 1 . 1 Swap 9 | . 2 5 2 Drop 21 | . 2 14 5 Fire 70 | . 8 40 22 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 5) 353 | -10/Materials | Entered another Materials area 353 | -9/Materials | Evolved 2 slots: Utility x2 363 | -9/Materials | Central database locked down 426 | -9/Materials | Identified exit to Mines 953 | -9/Materials | Discovered new exit (range 13) 1012 | -9/Materials | Entered another Materials area 1012 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1313 | -8/Materials | Build established: Tank 1690 | -8/Materials | Self-destructed Last Messages --------------- 01661_ U-05 Engineer lays Concrete. 01672_ Dropped Insulated Plating. 01673_ Acquired Imp. Medium Armor Plating. 01675_ Dropped Insulated Plating. 01676_ Acquired Imp. Medium Armor Plating. 01685_ O-16 Technician sends out distress signal. 01689_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 01689_ O-16 Technician accesses terminal... 01689_ O-16 Technician IFF database reprogrammed. 01689_ W-25 Informer sends out distress signal. 01690_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 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