Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 00:41:36 Player: Selene Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (121) 605 Value Destroyed (3660) 3660 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 9253 Bonus ------- High Alert Combat Kills 31 Follower Combat Kills 37 Cogmind --------- Core Integrity 0/1150 Matter 30/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Cloaking Device Improved Medium Armor Plating Phase Cannon Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Micro Fission Core Improved Fusion Compressor > --- PROPULSION ------- Armored Leg Gravmag Array Gravmag Array Antigrav System > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Target Analyzer Improved Armor Integrity Analyzer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- KE Penetrator Chainsword Power Sword > --- INVENTORY -------- Neutrino Core Antimatter Reactor Centrium Wheel Advanced Heat Sink Weight Redist. System Transmission Jammer ECM Suite Improved Thermal Shield System Guard High-powered Shock Rifle Phase Gun Phase Cannon Advanced EMP Blaster Advanced Datajack [Rating: 101] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Power Sword Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Fac Slots Evolved 12 | . . 2 2 2 2 . . 2 2 Power 1 | . . . . . . . . 1 . Propulsion 4 | . . . 1 1 1 . . 1 . Utility 6 | . . 2 1 . 1 . . . 2 Weapon 1 | . . . . 1 . . . . . Parts Attached 205 | 7 11 45 32 23 26 8 1 12 40 Power 34 | 1 3 4 6 1 2 2 . 4 11 Engine 15 | 1 3 1 5 1 1 1 . 1 1 Core 16 | . . 3 1 . 1 1 . 3 7 Reactor 3 | . . . . . . . . . 3 Propulsion 49 | 2 3 8 6 7 10 3 . 2 8 Treads 15 | . 3 8 1 2 . . . . 1 Leg 10 | 2 . . 5 2 . . . . 1 Wheel 1 | . . . . . . . . . 1 Hover 14 | . . . . 3 3 3 . 2 3 Flight 9 | . . . . . 7 . . . 2 Utility 68 | 2 2 13 10 8 10 3 . 4 16 Device 26 | 1 1 3 2 5 5 2 . 1 6 Storage 11 | 1 1 4 2 1 1 . . 1 . Processor 11 | . . 2 2 . 1 1 . 1 4 Hackware 3 | . . 1 . 1 . . . . 1 Protection 17 | . . 3 4 1 3 . . 1 5 Artifact . | . . . . . . . . . . Weapon 54 | 2 3 20 10 7 4 . 1 2 5 Energy Gun 17 | . . 6 5 2 . . . 1 3 Energy Cannon 6 | . . . 3 2 . . 1 . . Ballistic Gun 17 | 2 3 10 . 1 . . . . 1 Ballistic Cannon 3 | . . . . 2 1 . . . . Launcher 7 | . . 4 2 . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . 2 . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 1 | . . . . 1 . . . . . Parts Lost 57 | . 1 9 8 6 1 6 . 3 23 Power 9 | . . 1 1 . . 1 . 2 4 Propulsion 23 | . 1 1 2 5 . 3 . 1 10 Utility 17 | . . 3 4 1 1 2 . . 6 Weapon 8 | . . 4 1 . . . . . 3 Highest Loss Streak 11 | . 1 3 3 4 1 6 . 2 11 To Critical Strikes 1 | . . 1 . . . . . . . Average Slot Usage (%) 93 | . 99 98 98 98 79 71 77 72 74 Engine 5 | . 14 2 3 7 6 3 . 4 2 Core 4 | . . 8 5 . . 2 6 4 5 Treads 13 | . 26 21 10 4 . . . . . Leg 4 | . 1 . 15 16 . . . . 1 Hover 4 | . . . . 7 14 18 20 17 14 Device 11 | . 14 10 15 10 13 11 13 7 5 Storage 10 | . 14 12 9 9 10 6 6 5 4 Processor 7 | . . 10 11 1 . 7 13 13 18 Hackware 2 | . . 2 . 6 6 6 6 5 4 Protection 4 | . . 6 8 7 6 3 . 1 3 Energy Gun 4 | . . 6 10 7 . . . . . Energy Cannon 1 | . . . 3 5 . . 4 . . Ballistic Gun 10 | . 28 15 3 2 . . . . 1 Ballistic Cannon 1 | . . . . 5 4 3 . . . Slashing Weapon 1 | . . . . . 5 6 6 7 7 Naked Turns 3 | . . . . . . . . . 3 Heaviest Build 60 | 15 32 37 60 57 54 48 37 53 56 Greatest Support 60 | 20 40 40 60 42 55 49 47 60 60 Greatest Overweight (x) 15 | . 1 9 2 15 1 1 . 1 10 Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 15 20 20 15 15 15 15 15 15 Average Capacity 15 | 7 14 15 17 15 15 15 15 15 13 Most Carried 20 | 8 15 15 20 15 15 15 13 15 15 Average Carried 14 | 4 14 14 16 14 14 14 12 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 15 13 12 15 5 Class Distribution -------------------- 61% | Mutant 14% | Scavenger-Mutant 10% | Scavenger-Tank 7% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Mutant | -6/Cetus Mutant | -5/Factory Scavenger-Gladiator | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Fac Matter Collected 3167 | 296 642 887 500 180 68 54 . 298 242 Remotely . | . . . . . . . . . . Salvage Created 4465 | 98 785 1403 971 341 121 54 . 294 398 Parts 259 | 4 58 91 49 10 9 3 . 19 16 Haulers Intercepted 10 | . 2 6 1 . . . . 1 . Recyclers Shooed 4 | 1 . . 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Fac Combat Hostiles Destroyed 87 | . 14 27 22 6 5 1 . 6 6 Melee 13 | . . . . . 3 1 . 4 5 Guns 48 | . 14 17 14 1 . . . 2 . Cannons 9 | . . . 5 4 . . . . . AOE 15 | . . 9 3 . 2 . . . 1 Classes Destroyed 13 | 2 5 5 . 1 . . . . . Worker 3 | . 1 2 . . . . . . . Builder 2 | . . 1 1 . . . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 10 | . 2 6 1 . . . . 1 . Recycler 3 | 1 . 1 1 . . . . . . Operator 5 | . 1 2 2 . . . . . . Watcher 9 | . 2 5 1 1 . . . . . Swarmer 26 | . . 11 6 . 5 . . 4 . Grunt 37 | . 14 7 12 3 . 1 . . . Brawler 1 | . . 1 . . . . . . . Duelist 3 | . . 1 1 1 . . . . . Sentry 14 | . . 7 3 1 . . . . 3 Programmer 6 | . . . . 1 . . . 2 3 Best Kill Streak 7 | 3 6 4 7 4 3 1 . 2 2 Combat Bots Only 7 | . 6 3 7 4 3 1 . 2 2 Max Kills in Single Turn 4 | 1 1 4 1 1 2 1 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 3 1 . 2 . . . 1 Melee 1 | . . . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Fac Hostile Shots Fired 826 | . 47 148 135 54 17 123 4 75 223 Missed 269 | . 9 42 38 16 6 68 2 22 66 Damage Taken 9749 | . 464 1754 1353 611 166 883 56 875 3587 Core 2138 | . 50 294 183 82 29 162 . 179 1159 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 29 | . . . 29 . . . . . . Ignored by Resistances 167 | . . . . . . . . . 167 Core Remaining (%) 74 | 100 80 26 66 88 . . 77 82 . Volleys Fired 286 | 6 50 104 80 22 5 1 1 9 8 Largest 3 | 2 2 2 2 3 1 1 1 1 1 Hottest 213 | 40 46 100 138 213 48 48 69 81 88 Shots Fired 538 | 12 100 191 152 59 5 1 1 9 8 Gun 449 | 12 100 178 115 27 . . . 9 8 Cannon 67 | . . . 31 32 2 1 1 . . Launcher 22 | . . 13 6 . 3 . . . . Special . | . . . . . . . . . . Kinetic 267 | 12 100 117 24 6 2 1 . . 5 Thermal 162 | . . . 99 53 . . . 9 1 Explosive 19 | . . 13 6 . . . . . . Electromagnetic 90 | . . 61 23 . 3 . 1 . 2 Robot Hit Streak 15 | 3 11 13 15 9 1 . . 1 5 Robot Miss Streak 6 | 1 6 3 4 4 3 2 3 4 1 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 1 2 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 383 | 7 47 122 109 36 4 1 . 21 36 Core Hits 173 | 3 28 55 47 13 5 1 . 7 14 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . Critical Strikes 17 | 1 . 1 3 2 . . . 3 7 Burn 5 | . . . 3 2 . . . . . Destroy 1 | 1 . . . . . . . . . Corrupt 1 | . . 1 . . . . . . . Sever 10 | . . . . . . . . 3 7 Melee Attacks 68 | . . . . . 6 2 . 23 37 Impact . | . . . . . . . . . . Slashing 68 | . . . . . 6 2 . 23 37 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . 3 6 Damage Inflicted 9614 | 83 720 2779 2488 792 303 51 . 886 1512 Guns 4723 | 83 720 1906 1510 293 . . . 72 139 Cannons 1089 | . . . 590 499 . . . . . Explosions 1666 | . . 873 388 . 204 . . . 201 Melee 2107 | . . . . . 99 51 . 814 1143 Ramming 29 | . . . . . . . . . 29 Kinetic 2419 | 83 720 1177 226 99 . . . . 114 Thermal 2651 | . . 77 1508 693 75 . . 72 226 Explosive 1110 | . . 796 314 . . . . . . Electromagnetic 1298 | . . 729 440 . 129 . . . . Impact . | . . . . . . . . . . Slashing 2107 | . . . . . 99 51 . 814 1143 Piercing . | . . . . . . . . . . Highest Corruption 9 | . 1 8 . . . 1 1 2 9 Average Corruption 4 | . 1 7 . . . 1 1 1 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 67 | . 16 43 . . . . . 1 7 Message Errors 18 | . 6 11 . . . . . . 1 Matter Fused 18 | . 4 11 . . . . . 1 2 Heat Flow Errors 11 | . 2 8 . . . . . . 1 Energy Discharges 9 | . 1 7 . . . . . . 1 Parts Fused 2 | . 1 1 . . . . . . . Data Loss (minor) 7 | . 2 3 . . . . . . 2 Alerts 1 | . . 1 . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 180 | . . 14 39 . . . . 80 47 Projectiles 25 | . . . 25 . . . . . . Explosions 68 | . . 14 14 . . . . . 40 Melee 87 | . . . . . . . . 80 7 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 342 | . . 178 25 . . . . . 139 Shots 8 | . . 5 1 . . . . . 2 Rammed 7 | . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . 7 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 610 | . 274 256 347 610 32 16 18 325 130 Average Temperature 94 | . 68 78 86 238 8 8 13 166 15 Received Heat Transfer 2426 | . 282 426 630 225 . 276 . 9 578 Effects 28 | . . 2 3 19 . . . 4 . Energy Bleed 4 | . . . . 3 . . . 1 . Interference 7 | . . 2 2 . . . . 3 . Short Circuit 2 | . . . 1 1 . . . . . Damage (major) 14 | . . . . 14 . . . . . Damage (core) 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Fried 5 | . . 4 1 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 13 | . . . 5 6 1 . . . 1 Heat Transferred 5062 | . . 100 3245 1369 100 . . 111 137 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . 2 1 . 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Fac Peak Influence 670 | 15 182 670 359 169 226 75 29 197 325 Initial 282 | . 9 29 282 113 14 12 14 16 95 Average 149 | 4 104 244 222 66 70 33 24 92 107 Maximum Alert Level 2 | . . 2 1 . 1 . . . 1 Low Security (%) 77 | 100 100 57 33 100 91 100 100 100 90 Level 1 16 | . . 20 66 . 8 . . . 9 Level 2 6 | . . 21 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 3 3 3 1 1 1 . . 6 Investigation 3 | . 1 1 . . . 1 . . . Extermination 2 | . . . . 1 . . . . 1 Reinforcement 9 | . 2 2 3 . . . . . 2 Assault . | . . . . . . . . . . Garrison 4 | . . . . . 1 . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Fac Distress Signals 5 | . 1 2 . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 187 | . 23 48 30 7 7 19 5 15 33 Peak Tracking Total 13 | . 5 5 6 4 3 11 5 7 13 Tactical Retreats 29 | . . 7 3 1 3 6 . 2 7 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Fac Traps Triggered 6 | . 2 1 . . . . . 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Fac Machines Disabled 13 | . 2 2 2 . 1 . . . 6 Max in Single Turn 5 | . 1 1 1 . 1 . . . 5 Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Fac Machines Accessed 42 | . 6 8 3 4 5 3 . 5 8 Terminals 34 | . 5 6 2 4 3 3 . 3 8 Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 1 2 1 . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . Total Hacks 104 | . 16 20 13 7 10 7 . 7 24 Successful 58 | . 8 14 7 5 5 2 . 2 15 Failed 46 | . 8 6 6 2 5 5 . 5 9 Catastrophic 6 | . 2 1 . 1 . 1 . . 1 Database Lockouts . | . . . . . . . . . . Manual 44 | . 10 9 3 4 4 1 . 2 11 Terminals 92 | . 14 18 11 7 7 7 . 4 24 Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . 2 2 2 . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . 2 . Terminal Hacks 37 | . 6 7 5 3 2 1 . 1 12 Record 8 | . . 2 . 1 . . . 1 4 Prototype ID Bank 2 | . . 1 . . . . . . 1 Open Door 1 | . . . . . . 1 . . . Open DSF 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . 1 Emergency Access Points 3 | . 1 1 . . . . . . 1 Terminal Index 3 | . 1 1 1 . . . . . . Alert Level 3 | . 1 . 1 . 1 . . . . Unreport Threat 3 | . . . 2 . . . . . 1 Locate Traps 5 | . 2 1 . 1 1 . . . . Dispatch Records 2 | . . 1 . . . . . . 1 Surveillance Status 1 | . . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 3 | . . . 1 . . . . . 2 Fabricator Hacks 1 | . . . . . 1 . . . . Network Status 1 | . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 4 | . 1 2 1 . . . . . . Report Inventory 3 | . 1 1 1 . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 15 | . 1 5 1 2 2 1 . . 3 Terminals 15 | . 1 5 1 2 2 1 . . 3 Assimilate 3 | . . 1 . . 1 . . . 1 Botnet 12 | . 1 4 1 2 1 1 . . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 40 | . 6 7 3 3 5 3 . 5 8 Full Trace Events 1 | . . . . . . 1 . . . Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter 93 | . . 93 . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Fac Total Allies 2 | . . . . . . 2 . . . Largest Group 2 | . . . . . . 2 . . . Highest-Rated Group 62 | . . . . . . 62 . . . Highest-Rated Ally 31 | . . . . . . 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 12 | . . . . . . 12 . . . Total Damage 209 | . . . . . . 209 . . . Kills 1 | . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Fac Turns Passed 8619 | 99 1749 2381 1232 1113 424 275 31 353 962 Spaces Moved 6196 | 53 958 1215 523 456 753 412 54 494 1278 Core 41 | 2 . 1 . 1 . . . . 37 Treads 2345 | . 892 1214 239 . . . . . . Legs 666 | 51 66 . 284 265 . . . . . Wheels 66 | . . . . . . . . . 66 Hover 2651 | . . . . 190 483 412 54 494 1018 Flight 427 | . . . . . 270 . . . 157 Fastest Speed 28 | 50 120 160 110 186 28 52 52 43 40 Average Speed 110 | 117 159 160 161 208 43 58 52 48 54 Slowest Speed 800 | 120 190 500 265 800 105 111 52 105 550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 4 94 84 30 10 14 53 23 11 29 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 3 | . . . . . 1 . . . 2 Terrain Destroyed 231 | . . 128 30 1 1 1 . . 70 Melee 3 | . . . . . 1 . . . 2 Projectile 4 | . . . 1 1 . 1 . . 1 AOE 224 | . . 128 29 . . . . . 67 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Fac Total 7385 | 76 1085 1466 767 590 846 440 55 568 1492 Wait 322 | . 28 56 80 35 4 12 . 18 89 Move 6187 | 52 957 1214 522 455 752 411 53 493 1278 Hop . | . . . . . . . . . . Pick Up 152 | 9 21 20 26 29 17 4 . 9 17 Fast Attach 51 | 6 . 8 7 4 6 1 . 3 16 Attach 63 | 1 1 10 8 9 11 5 1 4 13 Detach 25 | . . 1 3 2 11 1 . 1 6 Swap 91 | . 10 27 17 10 9 2 . 5 11 Drop 143 | 2 18 26 24 24 25 1 . 6 17 Fire 286 | 6 50 104 80 22 5 1 1 9 8 Melee 58 | . . . . . 6 2 . 20 30 Ram 7 | . . . . . . . . . 7 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -5/Factory -4/Factory (discovered 3 exits: Upp x2 / Arm) History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 13) 100 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 7) 523 | -10/Materials | Discovered new exit (range 6) 710 | -10/Materials | Discovered new exit (range 14) 883 | -10/Materials | Discovered new exit (range 9) 1595 | -10/Materials | Discovered new exit (range 12) 1849 | -10/Materials | Entered another Materials area 1849 | -9/Materials | Evolved 2 slots: Utility x2 2680 | -9/Materials | Lost 3 parts (1n2w) 2755 | -9/Materials | Discovered new exit (range 7) 2853 | -9/Materials | Core integrity fell below 50% 2883 | -9/Materials | Lost 3 parts (2u1w) 3103 | -9/Materials | Discovered new exit (range 16) 3619 | -9/Materials | Discovered new exit (range 16) 4085 | -9/Materials | Discovered new exit (range 14) 4230 | -9/Materials | Entered another Materials area 4230 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4546 | -8/Materials | Build established: Scavenger-Mutant 4868 | -8/Materials | Destroyed 7 combat bots 5018 | -8/Materials | Lost 3 parts (2n1u) 5452 | -8/Materials | Discovered new exit (range 5) 5462 | -8/Materials | Entered Factory 5462 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5804 | -7/Factory | Identified exit to DSF 5897 | -7/Factory | Discovered new exit (range 12) 5941 | -7/Factory | Build established: Scavenger-Tank 6073 | -7/Factory | Lost 4 parts (4n) 6575 | -7/Factory | Entered another Factory area 6575 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6936 | -6/Factory | Garrison activated, responded to threat 6990 | -6/Factory | Discovered new exit (range 15) 6993 | -6/Factory | Build established: Mutant 6999 | -6/Factory | Identified exit to Extension 6999 | -6/Factory | Entered Extension 7033 | -6/Extension | Rescued a captive Derelict 7034 | -6/Extension | Rescued a captive Derelict 7134 | -6/Extension | Spotted B-75 Beast 7139 | -6/Extension | Spotted B-75 Beast 7192 | -6/Extension | Lost 6 parts (1p3n2u) 7218 | -6/Extension | Discovered new exit (range 15) 7219 | -6/Extension | Discovered new exit (range 15) 7227 | -6/Extension | Identified exit to Cetus 7231 | -6/Extension | Identified exit to Factory 7274 | -6/Extension | Entered Cetus 7279 | -6/Cetus | Spotted Cetus Guard 7281 | -6/Cetus | Spotted Cetus Guard 7284 | -6/Cetus | Spotted Cetus Guard 7286 | -6/Cetus | Spotted Cetus Guard 7294 | -6/Cetus | Discovered exit to Factory (range 22) 7305 | -6/Cetus | Entered Factory 7305 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7626 | -5/Factory | Discovered new exit (range 21) 7658 | -5/Factory | Identified exit to Factory 7658 | -5/Factory | Entered another Factory area 7658 | -4/Factory | Evolved 2 slots: Utility x2 7993 | -4/Factory | Build established: Scavenger-Gladiator 8345 | -4/Factory | Garrison activated, responded to threat 8449 | -4/Factory | Lost 11 parts (1p6n2u2w) 8509 | -4/Factory | Released all parts (12) 8552 | -4/Factory | Lost 4 parts (2p1n1w) 8576 | -4/Factory | Identified exit to Upper Caves 8576 | -4/Factory | Identified exit to Armory 8590 | -4/Factory | Core integrity fell below 50% 8615 | -4/Factory | Core integrity fell below 20% 8620 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08584_ System corrupted: Matter fused (-7). 08598_ Impulse Thruster destroyed. 08598_ Slug penetrates Wall. 08604_ Hacking Suite destroyed. 08604_ Penetrated by Slug. 08609_ System corrupted: Matter fused (-10). 08609_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08613_ ALERT: Cargo convoy en route, clear transfer corridor. 08613_ Slammed into S-27 Virus. 08615_ Weight Redist. System broken. 08615_ Destabilizing: Short circuit. 08616_ Slammed into S-27 Virus. 08616_ Destabilizing: System corrupted (+1). 08617_ Slammed into S-27 Virus. 08618_ Broken Weight Redist. System destroyed. 08618_ Slammed into S-27 Virus. 08618_ Destabilizing: System corrupted (+2). 08619_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????####+####????????????????????????????? | | ????????????# ##########+####??????????????? | | ?????######## ###????????????? | | ???? ????????????? | | ???? ???????????? | | ????? [ ???????????? | | [???????????# #??????????????? | | [???????????# ###+##### #??????????????? | | """???????### ### s@s#?????????????????????? | | T"########## #?#""""ss#?????????????????????? | | """## # #?#""""ss#?????????????????????? | | ? ## # #?#""""sY#?????????????????????? | | ?? + # #?#""""s #?????????????????????? | | ??# ## ! ! # #?#""""s #?????????????????????? | | ??# ## # #?#"""" #?????????????????????? | | ??# ## / #?#"""" !#?????????>???????????? | | ??# ##/###### #?# #?????????????????????? | | ??# #????# #?# = #?????????????????????? | | ??# #????# #?# #?????????????????????? | | ??# #????# #?# #?????????????????????? | | ### #????# #?########?????????????????????? | | #????# "??????????????????????????????? | | ####+### #????# ??????????????????????????????? | | ??? ?# #????######?????????????????????????????? | | ??? ?# #???????????????????????????????????????? | | ??" ? #?????????????????????H?????????????????? | | ??"" ! ? #???????????????????????????????????????? | | ?""" # #???????????????????????????????????????? | | ?""" # #???????????????????????????????????????? | | ? # #???????????????????????????????????????? | | ???##### ????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 45 Energy Capacity 490 Matter Stores 450 Matter Capacity 450 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Corruption Containment 8 Armor Coverage 225 Resistance: TH 25 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Respectable Loadout Slippery One Challenges ------------ None Game ------ Seed NeutronThunderLink Manual? 0 Play Time 03:01:33 Cumulative 39.4 hours Start 2024.04.16 @ 21:19:19 End 2024.04.17 @ 00:41:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 26 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 33 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f8f4266-4f4c-45f9-a04d-d24f16514b1e