Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 19:46:59 Player: Scuf Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (65) 325 Value Destroyed (2039) 2039 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (153) 153 TOTAL SCORE: 4277 Bonus ------- High Alert Combat Kills 153 Cogmind --------- Core Integrity 0/550 Matter 188/300 Energy 28/100 System Corruption 19% Temperature Cool (12) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ System Shield > --- WEAPON (3) ------- Heavy EM Shotgun > --- INVENTORY (5) ---- Medium Laser EM Pulse Cannon Beam Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Cooling System Medium Storage Unit Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Light Deuterium Engine Wheel Armored Wheel Improved Light Armor Plating Heavy EM Shotgun Medium Laser Beam Cannon Gauss Rifle [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 98 | 9 21 37 31 Power 19 | 2 3 10 4 Engine 17 | 2 3 8 4 Core 2 | . . 2 . Reactor . | . . . . Propulsion 26 | 4 4 13 5 Treads 10 | . . 7 3 Leg . | . . . . Wheel 14 | 4 3 5 2 Hover . | . . . . Flight 2 | . 1 1 . Utility 17 | . 5 6 6 Device 6 | . 2 2 2 Storage 2 | . 2 . . Processor 1 | . . . 1 Hackware 1 | . . . 1 Protection 7 | . 1 4 2 Artifact . | . . . . Weapon 36 | 3 9 8 16 Energy Gun 15 | 2 5 3 5 Energy Cannon 6 | . 1 2 3 Ballistic Gun 11 | 1 1 3 6 Ballistic Cannon . | . . . . Launcher 4 | . 2 . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 18 | . 1 2 15 Power 3 | . . . 3 Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 12 | . 1 2 9 Highest Loss Streak 7 | . 1 1 7 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 93 | . 75 97 92 Engine 17 | . 14 19 15 Treads 12 | . . 14 12 Wheel 7 | . 23 7 4 Device 6 | . 6 4 9 Storage 8 | . 1 11 8 Processor 3 | . . . 7 Protection 6 | . 3 6 7 Energy Gun 9 | . 16 9 8 Energy Cannon 6 | . . 12 2 Ballistic Gun 12 | . 5 11 14 Naked Turns 20 | . . . 20 Heaviest Build 41 | 9 18 36 41 Greatest Support 56 | 20 20 40 56 Greatest Overweight (x) 3 | . 3 3 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 5 10 10 10 Average Capacity 9 | 5 5 10 9 Most Carried 10 | 5 6 10 10 Average Carried 7 | 2 4 8 8 Final Capacity 10 | 5 10 10 5 Final Carried 9 | 2 6 9 3 Class Distribution -------------------- 49% | Gunner 25% | Tank 15% | Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1772 | 302 130 699 641 Remotely . | . . . . Salvage Created 2543 | 41 140 1309 1053 Parts 160 | 3 10 82 65 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 51 | 1 8 23 19 Guns 33 | 1 4 12 16 Cannons 13 | . . 11 2 AOE 5 | . 4 . 1 Classes Destroyed 12 | 1 1 7 3 Worker 3 | . . 2 1 Builder 2 | . . 1 1 Hauler 1 | . . 1 . Operator 1 | . . 1 . Watcher 7 | . . 4 3 Swarmer 10 | . 6 . 4 Grunt 25 | 1 2 14 8 Brawler 1 | . . . 1 Duelist 1 | . . 1 . Sentry 12 | . . 8 4 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 6 | 1 3 6 5 Combat Bots Only 4 | 1 3 4 4 Max Kills in Single Turn 3 | 1 3 2 2 Gunslinging . | . . . . Exploded 3 | . 3 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 336 | 6 44 120 166 Missed 103 | 3 14 39 47 Damage Taken 4179 | 31 251 1129 2768 Core 748 | 31 78 86 553 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 15 | . . 15 . Core Remaining (%) 73 | 87 56 78 . Volleys Fired 180 | 4 14 81 81 Largest 3 | 2 2 3 3 Hottest 139 | 70 85 135 139 Shots Fired 407 | 8 17 175 207 Gun 331 | 8 16 121 186 Cannon 73 | . . 54 19 Launcher 3 | . 1 . 2 Special . | . . . . Kinetic 200 | 4 1 73 122 Thermal 99 | 4 2 54 39 Explosive 3 | . 1 . 2 Electromagnetic 105 | . 13 48 44 Robot Hit Streak 15 | 7 9 10 15 Robot Miss Streak 6 | . 6 4 3 Penetration Max 1 | . . . 1 Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 232 | 7 9 99 117 Core Hits 121 | 2 13 52 54 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Burn 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5113 | 85 389 1892 2747 Guns 3449 | 85 119 1208 2037 Cannons 806 | . . 555 251 Explosions 858 | . 270 129 459 Melee . | . . . . Ramming . | . . . . Kinetic 1906 | 35 15 604 1252 Thermal 1272 | 50 106 533 583 Explosive 417 | . 176 88 153 Electromagnetic 1518 | . 92 667 759 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 19 | . . . 19 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . . . 12 Message Errors 3 | . . . 3 Matter Fused 1 | . . . 1 Heat Flow Errors 3 | . . . 3 Energy Discharges 2 | . . . 2 Parts Rejected 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 164 | . . 128 36 Shots 3 | . . 2 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 619 | 54 112 619 233 Average Temperature 103 | 27 41 140 27 Received Heat Transfer 1344 | 18 6 528 792 Effects 11 | . . 11 . Shutdowns 4 | . . 4 . Energy Bleed 2 | . . 2 . Interference 3 | . . 3 . Matter Decay 1 | . . 1 . Short Circuit 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 4 1 Heat Transferred 2535 | 148 137 1234 1016 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . 2 1 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 548 | 20 236 548 503 Initial 194 | . 13 99 194 Average 307 | 2 168 335 332 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 15 | 100 39 15 4 Level 1 59 | . 60 47 77 Level 2 24 | . . 37 18 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 5 2 Investigation 5 | . . 4 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 81 | 1 13 33 34 Peak Tracking Total 6 | 1 4 5 6 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . . 4 2 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 2 9 3 Terminals 9 | . . 7 2 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 50 | . 6 31 13 Successful 29 | . 3 19 7 Failed 21 | . 3 12 6 Catastrophic 4 | . . 4 . Database Lockouts . | . . . . Manual . | . . . . Terminals 35 | . . 25 10 Fabricators . | . . . . Repair Stations 6 | . 4 2 . Recycling Units 5 | . 2 . 3 Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 20 | . . 13 7 Record 9 | . . 5 4 Robot Analysis 2 | . . 2 . Prototype ID Bank 3 | . . 1 2 Emergency Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Unreport Threat 1 | . . 1 . Dispatch Records 2 | . . 2 . Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 1 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Refit 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Recycle Component 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 10 | . . 8 2 Full Trace Events 5 | . . 3 2 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 38 | . . 38 . Parts Recycled 1 | . 1 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 2 | . . 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2783 | 87 273 1275 1148 Spaces Moved 1653 | 76 234 721 622 Core 76 | 21 . . 55 Treads 775 | . . 391 384 Legs . | . . . . Wheels 780 | 55 212 330 183 Hover . | . . . . Flight 22 | . 22 . . Fastest Speed 50 | 50 80 80 50 Average Speed 122 | 71 84 130 133 Slowest Speed 280 | 80 280 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 3 | . . . 3 Exploration Rate (%) 33 | 6 27 58 44 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 16 | . . . 16 Terrain Destroyed 88 | . 13 39 36 Melee . | . . . . Projectile . | . . . . AOE 88 | . 13 39 36 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2070 | 101 289 900 780 Wait . | . . . . Move 1650 | 75 233 720 622 Hop . | . . . . Pick Up 78 | 9 12 33 24 Fast Attach 1 | . 1 . . Attach 30 | 7 6 5 12 Detach 5 | 2 2 1 . Swap 68 | 2 14 33 19 Drop 58 | 2 7 27 22 Fire 180 | 4 14 81 81 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Discovered new exit (range 8) 88 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 6) 361 | -10/Materials | Entered another Materials area 361 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 630 | -9/Materials | Discovered new exit (range 15) 683 | -9/Materials | Build established: Tank 920 | -9/Materials | Repaired Lgt. Nuclear Core? 1348 | -9/Materials | Discovered new exit (range 16) 1488 | -9/Materials | Discovered new exit (range 13) 1561 | -9/Materials | First assault squad dispatched 1636 | -9/Materials | Entered another Materials area 1636 | -8/Materials | Evolved 2 slots: Utility x2 1999 | -8/Materials | Build established: Gunner 2656 | -8/Materials | Crushed by falling debris 2666 | -8/Materials | Crushed by falling debris 2672 | -8/Materials | Crushed by falling debris 2672 | -8/Materials | System corruption reached 10% 2711 | -8/Materials | Lost 7 parts (2p1u4w) 2737 | -8/Materials | Core integrity fell below 50% 2749 | -8/Materials | Core integrity fell below 20% 2778 | -8/Materials | Lost 6 parts (1n1u4w) 2784 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- reinforcements to area. System corrupted: Component data lost. Penetrated by Slug. Hvy. Assault Rifle destroyed. Med. Storage Unit destroyed. Hvy. Assault Rifle destroyed. Critical hit (Destroy). Med. Treads destroyed. H-61 Shepherd destroyed. Critical hit (Burn: +37). Chain reaction triggered in Lgt. Nuclear Core. Acquired 12 matter. Hvy. EM Shotgun destroyed. TB/ A:YFDM90UZKH U 1OZWX9OI9DQPE7UWYP Critical hit (Burn: +37). Hvy. Particle Cannon destroyed. Acquired System Shield. ,:WZ7PEXLUICO #OK LHY#JH#HJF XOS5TDI7 Material Compactor disabled. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ###????????????????????#####?????????? | | ?????????????????# #??????? | | ?????????????????# #??????? | | ?????????????????# """ """ #??????? | | ?????????????????# """ """ #??????? | | ?????????????????# """ """ #??????? | | ] ????###########??# #??????? | | ????# """ """ #??# #??????? | | ????# """ """ #??# !#??????? | | ""###??# """ """ ########+#####??????? | | #??# + #????????? | | #### # #????????? | | + !# #####g######?????? | | | #### # ## ! @ T #?????? | | % #??# # ## #?????? | | =##??########### # """ !#?????? | | #?????????????# ## Y """" #?????? | | ! #????????????? # """"" #?????? | | "#???????????? # """"" #?????? | | *=##??????????? # """ #?????? | | %!"????????????# # #?????? | | !!"#???????????##+#############?????? | | != #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #######??????????????????????????? | | %!! #?????????????????????? | | !########??????????????????????????? | | %# """ #??????????????????????????? | | !# """ #??????????????????????????? | | + """ #??????????????????????????? | | # #??????????????????????????? | | # #??????????????????????????? | | # #??????????????????????????? | | ########??????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 160 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Deuterium Engine | -9/Materials | Scanalyzed Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Everything Is Under Control First Step to Greatness Loot Pinata One Hack Too Far Part-time Mechanic Please Form A Line Risk Taker Shopping List Significant Disruption Storm Trooper System Compromised Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed ThrowingDataFlamer Manual? 0 Play Time 01:53:57 Cumulative 3.7 hours Start 2024.04.07 @ 19:46:07 End 2024.04.08 @ 19:46:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1260531a-00cb-4cbf-938a-82c5bbf7c5ed