Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.17 @ 10:49:17 Player: liability Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (286) 1430 Value Destroyed (11983) 11983 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1237) 1237 TOTAL SCORE: 19950 Bonus ------- High Alert Combat Kills 1037 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1150 Matter 79/300 Energy 23/100 System Corruption 28% Temperature Cool (2) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Gyrokinetic Inverter > --- UTILITY (9) ------ Advanced Signal Interpreter Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Tesla Rifle Proton Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Thunder Leg Thunder Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Large Storage Unit Triangulator Advanced Signal Interpreter ECM Suite Improved Medium Armor Plating Advanced Thermal Shield > --- WEAPON ----------- Heavy Disruptor Cannon Advanced Plasma Cannon Micro-nuke Launcher > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Active Sensor Suite Improved Armor Integrity Analyzer Improved Reaction Control System Improved Medium Armor Plating Advanced Trap Extractor Mini Drone Bay Tesla Rifle Plasma Rifle Proton Cannon [Rating: 114] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Kinecellerator Device Kinecellerator Storage Large Storage Unit Processor Advanced Melee Analysis Suite Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Heavy Particle Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Ionic Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Ext Fac Slots Evolved 12 | . . 2 2 . . 2 2 2 . 2 Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . 2 . . . . . . . . Utility 7 | . . . 1 . . 1 2 1 . 2 Weapon 2 | . . . 1 . . 1 . . . . Parts Attached 205 | 7 6 21 26 12 3 34 9 29 24 34 Power 27 | 1 1 3 5 2 . 5 . 4 4 2 Engine 13 | 1 1 2 3 1 . 3 . 2 . . Core 13 | . . 1 2 1 . 2 . 2 4 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 67 | 2 . 12 6 4 . 9 2 12 9 11 Treads 20 | . . . 3 4 . 4 2 1 3 3 Leg 21 | 2 . 1 . . . . . 6 6 6 Wheel 14 | . . 4 3 . . 5 . 2 . . Hover 8 | . . 6 . . . . . . . 2 Flight 4 | . . 1 . . . . . 3 . . Utility 56 | 1 2 1 4 3 1 8 6 9 6 15 Device 26 | . 1 . 3 1 . 4 4 1 3 9 Storage 8 | 1 1 1 . . 1 1 . 1 . 2 Processor 11 | . . . . 1 . . 2 6 . 2 Hackware . | . . . . . . . . . . . Protection 11 | . . . 1 1 . 3 . 1 3 2 Artifact . | . . . . . . . . . . . Weapon 55 | 3 3 5 11 3 2 12 1 4 5 6 Energy Gun 15 | 2 1 2 5 . . 1 . . 2 2 Energy Cannon 9 | . . 1 2 . . 2 . . 1 3 Ballistic Gun 5 | 1 . 1 . . 1 1 . . 1 . Ballistic Cannon 12 | . 1 1 1 1 . 6 1 1 . . Launcher 5 | . 1 . 3 . . . . . . 1 Special Weapon 1 | . . . . 1 . . . . . . Impact Weapon 3 | . . . . 1 1 1 . . . . Slashing Weapon 4 | . . . . . . . . 3 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . Unidentified Prototypes 15 | . . 4 4 . . 3 . 2 1 1 Corrupted Parts 2 | . . . . 2 . . . . . . System Corruption 5 | . . . . 5 . . . . . . Parts Lost 79 | . 1 2 1 9 3 5 4 19 10 25 Power 11 | . . . . 1 . 1 1 3 2 3 Propulsion 25 | . . 1 . 3 2 1 1 6 5 6 Utility 27 | . . 1 . 1 . 3 2 6 2 12 Weapon 16 | . 1 . 1 4 1 . . 4 1 4 Highest Loss Streak 18 | . 1 1 1 4 1 2 2 10 3 18 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 12 | 1 5 8 10 13 13 14 17 14 7 9 Power . | . . . 1 . 1 . . . . . Propulsion 1 | . 2 2 1 . . 1 2 1 . 1 Utility 6 | . 1 1 3 8 9 7 9 9 3 4 Weapon 3 | . 1 4 5 3 1 2 3 3 3 3 Tool/Special . | . . . . . . . . . . . Unused Backups 35 | . . 1 6 1 2 9 . 8 1 7 Power 2 | . . . 1 . . 1 . . . . Propulsion 6 | . . . . . 1 . . 1 . 4 Utility 22 | . . 1 2 1 1 8 . 6 1 2 Weapon 5 | . . . 3 . . . . 1 . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 95 96 93 94 84 98 97 70 85 88 Engine 3 | . 14 4 4 4 . 3 1 3 . . Core 4 | . . 6 4 4 9 3 4 . 7 5 Treads 13 | . . . 12 31 22 11 25 7 2 2 Leg 5 | . 28 7 . . . . . 4 18 16 Wheel 5 | . . 19 18 . . 17 . . . . Device 13 | . 10 10 14 8 . 13 23 4 8 27 Storage 7 | . 14 11 9 9 9 7 6 4 4 4 Processor 5 | . . . . 5 9 . 2 24 11 4 Protection 4 | . . . 2 3 9 7 5 1 8 6 Energy Gun 3 | . 14 7 9 3 6 . . . 5 3 Energy Cannon 3 | . . . 2 6 . 1 . 1 3 8 Ballistic Gun 1 | . 4 3 . . 5 2 . . 1 . Ballistic Cannon 9 | . 9 11 5 5 5 16 18 7 . . Launcher 1 | . . . 9 5 . . . . . 1 Impact Weapon 3 | . . . . 4 7 7 6 1 . . Peak Build Rating 114 | 6 7 18 33 34 27 47 59 76 89 114 Average Rating 48 | 4 6 13 28 28 24 40 56 53 76 100 On Entrance 33 | . 6 7 16 32 27 23 46 55 69 83 Avg Prop Armor Cover (%) 7 | . . . . . . . . . 2 8 Naked Turns . | . . . . . . . . . . . Heaviest Build 132 | 12 21 32 50 50 45 131 132 130 81 115 Greatest Support 115 | 20 20 48 60 80 80 80 91 91 80 115 Greatest Overweight (x) 36 | . 1 1 1 1 2 3 1 36 3 9 Average Overweight (x) . | . . . . . . . 1 1 . . Largest Inventory Capacity 25 | 8 10 15 15 15 15 25 25 25 10 20 Average Capacity 16 | 7 9 12 15 15 14 18 25 18 9 14 Most Carried 25 | 5 10 10 15 15 15 19 21 25 10 16 Average Carried 13 | 1 5 8 10 13 13 14 18 15 7 11 Final Capacity 25 | 8 10 15 15 15 15 25 25 10 10 5 Final Carried 19 | 1 8 9 12 15 13 18 19 8 10 4 Class Distribution -------------------- 34% | Gunner 25% | Mutant 15% | Scavenger-Tank 12% | Scavenger-Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Mutant | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Ext Fac Matter Collected 6749 | 204 304 494 594 815 348 1091 722 1165 520 492 Remotely 669 | . 175 494 . . . . . . . . Salvage Created 11338 | . 448 764 1217 1249 577 1350 712 1366 1625 2030 Parts 556 | . 25 59 49 74 22 77 19 57 75 99 Haulers Intercepted 12 | . 2 . 4 . . 4 . 1 . 1 Recyclers Shooed 3 | . . 1 . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Ext Fac Combat Hostiles Destroyed 197 | . 7 19 20 35 10 22 15 21 20 28 Melee 15 | . . . . 4 1 1 3 . 6 . Guns 36 | . 6 11 2 . 5 1 . . 7 4 Cannons 102 | . 1 7 7 18 3 18 10 20 6 12 AOE 35 | . . 1 11 12 . 1 . . 1 9 Classes Destroyed 18 | . 6 3 1 4 . . 1 1 . 2 Worker 15 | . 1 2 2 . . 6 . 1 . 3 Builder 11 | . . . . . . . 2 1 2 6 Tunneler 3 | . . . 1 . 1 1 . . . . Hauler 12 | . 2 . 4 . . 4 . 1 . 1 Recycler 16 | . 2 2 2 . 1 3 1 4 . 1 Mechanic 2 | . . . . . . . . . . 2 Operator 4 | . . 1 . . . 1 . 1 1 . Watcher 26 | . 3 3 4 . 2 6 3 . 2 3 Swarmer 41 | . 5 11 . 10 . 3 3 4 . 5 Grunt 63 | . 2 5 17 8 5 7 5 7 1 6 Brawler 5 | . . 1 1 1 . . . 1 . 1 Duelist 2 | . . . . 1 . . 1 . . . Sentry 36 | . . 2 2 5 3 6 3 . 11 4 Specialist 4 | . . . . 4 . . . . . . Hunter 14 | . . . . 2 2 1 . 3 2 4 Programmer 26 | . . . . 4 . 5 3 5 2 7 Heavy 1 | . . . . . . . . . . 1 Behemoth 3 | . . . . . . . . 1 2 . Butcher 2 | . . . . . . . . . 2 . Best Kill Streak 14 | . 3 8 14 4 5 4 3 5 6 8 Combat Bots Only 8 | . 3 8 6 4 3 3 3 4 5 5 Max Kills in Single Turn 4 | . 1 2 3 4 2 3 1 1 1 4 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 1 3 3 . 1 . . 1 3 Melee 1 | . . . . 1 1 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Ext Fac Hostile Shots Fired 1846 | . 48 90 69 230 83 159 190 290 202 485 Missed 609 | . 19 25 22 65 21 51 59 83 69 195 Hits 1237 | . 29 65 47 165 62 108 131 207 133 290 Melee 9 | . . . . 2 . . 4 3 . . Projectile 1228 | . 29 65 47 163 62 108 127 204 133 290 Critical Strikes 46 | . 1 3 2 4 6 . 2 13 4 11 Actively Blocked 1 | . . . . . . . . . 1 . Part Disruptions 6 | . . . . 1 . . . 3 . 2 Damage Taken 16649 | . 243 500 655 2087 571 1276 1346 2873 2559 4539 Core 2812 | . 55 52 99 246 73 87 128 701 216 1155 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 275 | . . . . . . . . . 170 105 Ignored by Resistances 4877 | . 74 157 187 605 166 377 401 798 693 1419 Regen/Repaired (Parts) 445 | . . . . . . 77 . . . 368 Core Remaining (%) 66 | 100 78 87 . . 24 87 84 . 8 . Volleys Fired 559 | . 45 46 47 76 36 60 31 86 50 82 Largest 3 | . 2 2 3 3 2 3 3 3 3 3 Hottest 283 | . 80 80 158 160 92 152 124 171 224 283 Shots Fired 1235 | . 90 92 128 155 70 162 71 151 126 190 Gun 372 | . 61 46 52 11 41 31 . . 79 51 Cannon 785 | . 26 46 47 115 29 131 71 151 47 122 Launcher 78 | . 3 . 29 29 . . . . . 17 Special . | . . . . . . . . . . . Kinetic 590 | . 42 69 36 37 45 143 71 131 16 . Thermal 359 | . 37 1 42 40 25 5 . 20 75 114 Explosive 58 | . 3 . 21 17 . . . . . 17 Electromagnetic 228 | . 8 22 29 61 . 14 . . 35 59 Robot Hit Streak 40 | . 20 7 25 23 9 14 21 28 40 23 Robot Miss Streak 7 | . 4 3 4 3 3 7 3 4 1 3 Penetration Max 1 | . . . . . . 1 . 1 1 . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 948 | . 54 55 99 106 57 104 71 130 133 139 Core Hits 447 | . 22 32 55 56 22 43 21 50 55 91 Critical Kills 14 | . . . . 1 . 4 . 8 . 1 Critical Parts Destroyed 26 | . . . . 2 1 4 3 14 2 . Critical Strikes 74 | . 2 1 1 4 3 13 7 28 11 4 Burn 6 | . . . . . 1 . . . 3 2 Meltdown 1 | . . . . . . . . . . 1 Destroy 28 | . . . . . . 5 . 21 2 . Blast 18 | . 1 1 1 . 1 5 4 5 . . Corrupt 3 | . 1 . . 1 . . . . . 1 Smash 11 | . . . . 3 1 3 3 1 . . Sever 7 | . . . . . . . . 1 6 . Melee Attacks 106 | . . . . 10 8 14 23 18 30 3 Impact 63 | . . . . 10 8 14 23 8 . . Slashing 43 | . . . . . . . . 10 30 3 Piercing . | . . . . . . . . . . . Sneak Attacks 19 | . . . . . 1 5 4 3 3 3 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . 4 . Damage Inflicted 31936 | . 735 1001 3590 2961 1285 4406 2738 4083 4528 6609 Guns 4873 | . 495 419 733 34 550 421 . . 1346 875 Cannons 15649 | . 234 517 956 1508 487 2774 1604 3016 1430 3123 Explosions 5936 | . . 65 1897 1129 . 422 . . 127 2296 Melee 5439 | . . . . 290 248 789 1134 1067 1625 286 Ramming 39 | . 6 . 4 . . . . . . 29 Kinetic 10357 | . 389 733 726 406 666 2888 1604 2637 308 . Thermal 7380 | . 225 77 582 684 371 462 . 379 2035 2565 Explosive 4608 | . . . 1604 736 . . . . . 2268 Electromagnetic 4113 | . 115 191 674 845 . 267 . . 560 1461 Impact 2788 | . . . . 290 248 789 1134 327 . . Slashing 2651 | . . . . . . . . 740 1625 286 Piercing . | . . . . . . . . . . . Highest Corruption 27 | . . 1 . 12 12 1 . 15 15 27 Average Corruption 8 | . . 1 . 8 12 1 . 13 15 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 232 | . . 2 . 76 21 9 . 51 38 35 Message Errors 50 | . . . . 21 5 3 . 10 6 5 Matter Fused 47 | . . . . 19 3 2 . 10 4 9 Heat Flow Errors 28 | . . 1 . 9 2 1 . 7 5 3 Energy Discharges 25 | . . 1 . 5 4 . . 8 3 4 Parts Rejected 5 | . . . . 1 1 . . 1 2 . Parts Fused 3 | . . . . 2 . . . 1 . . Data Loss (minor) 29 | . . . . 7 4 2 . 7 5 4 Data Loss (major) 11 | . . . . 2 . 1 . 3 2 3 Misfires 9 | . . . . 5 . . . . 3 1 Alerts 10 | . . . . 3 1 . . 2 2 2 Misdirections 7 | . . . . . . . . 1 3 3 Weapon Failures 8 | . . . . 2 1 . . 1 3 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 1962 | . . 3 49 85 44 847 367 243 72 252 Projectiles 481 | . . 2 1 19 9 284 36 38 14 78 Explosions 234 | . . 1 48 15 . 132 . . . 38 Melee 1247 | . . . . 51 35 431 331 205 58 136 Knockbacks 73 | . 5 4 5 7 3 9 13 27 . . Impact 14 | . . . . 3 1 3 7 . . . Kinetic 53 | . 4 4 4 4 2 6 5 24 . . Secondary 6 | . 1 . 1 . . . 1 3 . . Self-Inflicted Damage 855 | . . 23 56 335 . 439 . . . 2 Shots 33 | . . 1 5 20 . 7 . . . . Rammed 2 | . . . 1 . . . . . . 1 Targets Rammed 6 | . 3 . 1 . . . . . . 2 Kicked 4 | . 3 . . . . . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 479 | . 109 382 404 366 318 479 193 313 323 264 Average Temperature 88 | . 28 54 145 114 94 111 42 72 90 71 Received Heat Transfer 3318 | . 147 114 450 297 234 339 513 405 582 237 Effects 18 | . . 1 2 3 4 7 . 1 . . Shutdowns 3 | . . . 1 . . 2 . . . . Energy Bleed 4 | . . . 1 1 . 1 . 1 . . Interference 7 | . . . . . 4 3 . . . . Matter Decay 2 | . . . . 1 . 1 . . . . Short Circuit 1 | . . . . 1 . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Robots Corrupted 13 | . . . . 1 1 4 5 1 . 1 Combat Hostiles 7 | . . . . 1 1 1 2 1 . 1 Parts Fried 29 | . . 1 1 3 2 8 3 . 3 8 Impact Corruptions 31 | . . . . 3 2 12 12 2 . . Robots Melted 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Melted 19 | . . . . 2 . 3 . 2 6 6 Heat Transferred 11216 | . 537 137 1221 1038 814 324 . 481 2827 3837 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 8 | . . 2 . 3 . . . . 2 1 Alert | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Ext Fac Maximum Alert Level 5 | . . 1 2 5 3 2 . . . 1 Low Security (%) 64 | 100 100 56 36 . . 52 100 100 100 94 Level 1 13 | . . 43 7 9 . 44 . . . 5 Level 2 6 | . . . 55 16 . 3 . . . . Level 3 7 | . . . . 23 100 . . . . . Level 4 6 | . . . . 43 . . . . . . Level 5 1 | . . . . 6 . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1838 | . 70 334 594 1838 871 421 107 166 126 375 Initial 771 | . . . 109 270 771 319 . . 22 31 Average 283 | . 11 172 349 1068 816 180 19 56 69 57 Influence Increases 7875 | . 237 556 846 1678 320 1120 508 930 533 1147 Destroy 0b10 Robot/C 3940 | . 140 380 400 700 200 440 300 420 400 560 Destroy 0b10 Robot/NC 445 | . 40 40 65 . 20 105 30 40 25 80 Destroy Leader 826 | . 40 76 86 20 74 180 86 92 34 138 Successful Hack 71 | . 3 . . 12 . 12 14 . 13 17 Disable Machine 405 | . . 27 36 9 9 261 . . . 63 Anti-Garrison Action 800 | . . . . 800 . . . . . . Destroy Structure 773 | . 14 3 184 137 2 107 18 18 16 274 Lose Combat Pursuer 615 | . . 30 75 . 15 15 60 360 45 15 Influence Decreases 7730 | . 237 250 677 315 1337 1941 508 876 511 1078 Entered New Map 2048 | . . . 197 205 1067 502 . . 32 45 Time Decay 4903 | . 227 230 470 . 240 1389 478 676 410 783 Lost Part 709 | . 10 20 10 90 30 50 30 180 69 220 Lost Ally 70 | . . . . 20 . . . 20 . 30 Squads Dispatched 41 | . 1 1 1 . 2 10 7 6 2 11 Investigation 7 | . 1 . . . 1 3 . 1 . 1 Extermination 15 | . . . . . . 6 3 2 . 4 Reinforcement 15 | . . 1 1 . 1 . 1 3 2 6 Assault . | . . . . . . . . . . . Garrison 4 | . . . . . . 1 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 6 | . . . 1 . . . 1 1 1 2 Haulers Reinforced 2 | . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Ext Fac Distress Signals 16 | . 1 2 . . . . 3 5 2 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 305 | . 13 28 28 31 15 32 24 47 24 63 Peak Tracking Total 9 | . 3 4 5 4 4 3 4 6 9 7 Tactical Retreats 35 | . . 1 4 . 1 1 3 20 2 3 ECM-based Alert Blocks 2 | . . . . . . . . . . 2 Traps | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Ext Fac Traps Triggered 13 | . 2 1 1 1 . 3 2 2 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Ext Fac Machines Disabled 52 | . . 4 4 7 1 29 . . . 7 Max in Single Turn 16 | . . 1 1 2 1 16 . . . 4 Garrison Relay 6 | . . . . 6 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Ext Fac Machines Accessed 24 | . 5 . 2 2 1 6 3 . 2 3 Terminals 15 | . 5 . 1 2 . 2 2 . 2 1 Fabricators 2 | . . . . . . 1 . . . 1 Repair Stations 2 | . . . . . . 1 . . . 1 Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . Garrison Access 2 | . . . 1 . . 1 . . . . Total Hacks 63 | . 14 . 2 3 4 16 4 . 8 12 Successful 42 | . 9 . 2 2 4 10 4 . 2 9 Failed 21 | . 5 . . 1 . 6 . . 6 3 Catastrophic 1 | . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 31 | . 14 . 1 3 . 2 2 . 8 1 Fabricators 7 | . . . . . . 3 . . . 4 Repair Stations 13 | . . . . . . 6 . . . 7 Recycling Units 3 | . . . . . . 3 . . . . Scanalyzers 6 | . . . . . 4 . 2 . . . Garrison Access 3 | . . . 1 . . 2 . . . . Terminal Hacks 19 | . 9 . 1 2 . 2 2 . 2 1 Open Door 2 | . . . . 1 . . . . 1 . Open DSF 3 | . . . . . . 1 1 . . 1 Level Access Points 1 | . . . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . Alert Level 2 | . 1 . . . . . 1 . . . Locate Traps 3 | . 3 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . Zone Layout 2 | . 1 . 1 . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . 2 Load Schematic 1 | . . . . . . . . . . 1 Build 2 | . . . . . . 1 . . . 1 Repair Station Hacks 10 | . . . . . . 4 . . . 6 Scan Component 5 | . . . . . . 2 . . . 3 Repair 5 | . . . . . . 2 . . . 3 Recycling Unit Hacks 2 | . . . . . . 2 . . . . Process 1 | . . . . . . 1 . . . . Report Inventory 1 | . . . . . . 1 . . . . Scanalyzer 6 | . . . . . 4 . 2 . . . Insert Component 3 | . . . . . 2 . 1 . . . Analyze 3 | . . . . . 2 . 1 . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . . . Unlock Access 2 | . . . 1 . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 4 . 1 1 1 5 1 . 2 2 Full Trace Events 6 | . 2 . . . 1 2 . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . Parts Built 4 | . . . . . . 2 . . . 2 Authchips . | . . . . . . . . . . . Time 83 | . . . . . . 58 . . . 25 Total Part Build Rating 16 | . . . . . . 14 . . . 2 Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 5 | . . . . . . 2 . . . 3 Time 226 | . . . . . . 88 . . . 138 Parts Recycled . | . . . . . . . . . . . Recycled Matter 425 | . . . . . . 425 . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . 1 . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . Parts Damaged 1 | . . . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 28 | . . . . 28 . . . . . . Machine Destruction 25 | . . . . 25 . . . . . . Programmers 3 | . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Ext Fac Total Allies 1 | . . . . 1 . . . . . . Largest Group 1 | . . . . 1 . . . . . . Highest-Rated Group 39 | . . . . 39 . . . . . . Highest-Rated Ally 39 | . . . . 39 . . . . . . Initial Warlord ECA Mod 8 | . . . . . 8 7 6 5 5 4 Total Orders 3 | . . . . . . . . 2 . 1 ROAM 1 | . . . . . . . . . . 1 EXPLORE 2 | . . . . . . . . 2 . . Ally Attacks 5 | . . . . 5 . . . . . . Total Damage 115 | . . . . 115 . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Ext Fac Active Infowar (turns) 2523 | . . . . . . . 28 677 . 1818 Optics 677 | . . . . . . . . 677 . . A.S.S. 1 | . . . . . . . . . . 1 IFF 28 | . . . . . . . 28 . . . Triangulation 1817 | . . . . . . . . . . 1817 ECM 1251 | . . . . . . . . . . 1251 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 5 | . . . . . . . . 2 . 3 Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Ext Fac Turns Passed 15197 | 49 979 501 957 2412 491 3213 1905 1719 849 2122 Spaces Moved 7728 | 37 663 386 588 1221 159 1930 697 628 417 1002 Core 30 | 13 . . . . . . . 7 . 10 Treads 3138 | . . . 229 1221 159 485 697 201 60 86 Legs 2275 | 24 663 70 . . . . . 310 357 851 Wheels 1981 | . . 147 359 . . 1445 . 30 . . Hover 224 | . . 169 . . . . . . . 55 Flight 80 | . . . . . . . . 80 . . Fastest Speed 48 | 50 120 48 90 162 160 100 242 105 120 50 Average Speed 157 | 95 122 78 121 174 221 136 242 212 133 158 Slowest Speed 1850 | 120 190 120 170 250 320 410 243 1850 330 500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . . 2 . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 39 | 4 90 49 53 77 18 44 16 12 43 25 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 634 | . 21 2 210 116 1 113 16 5 9 141 Melee . | . . . . . . . . . . . Projectile 80 | . . 2 1 . 1 34 16 5 8 13 AOE 554 | . 21 . 209 116 . 79 . . 1 128 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Ext Fac Total 9578 | 50 739 494 732 1352 216 2367 832 853 570 1373 Wait 504 | . 1 1 6 9 . 227 52 23 9 176 Move 7719 | 36 662 385 588 1220 158 1929 696 627 416 1002 Hop . | . . . . . . . . . . . Pick Up 232 | 7 14 19 33 18 6 40 8 31 23 33 Fast Attach 35 | . . 5 1 . . 9 . 7 7 6 Attach 124 | 6 4 6 9 12 2 10 9 30 16 20 Detach 21 | . 1 . . . 1 1 3 9 4 2 Swap 110 | 1 5 12 21 3 4 26 7 3 8 20 Drop 150 | . 4 20 26 4 2 35 1 19 12 27 Fire 559 | . 45 46 47 76 36 60 31 86 50 82 Melee 100 | . . . . 10 7 14 23 18 25 3 Ram 1 | . . . . . . . . . . 1 Kick 4 | . 3 . . . . . . . . 1 Crush 1 | . . . 1 . . . . . . . Escape Stasis 18 | . . . . . . 16 2 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Extension (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 5) 299 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 572 | -10/Materials | Discovered new exit (range 7) 808 | -10/Materials | Discovered new exit (range 4) 974 | -10/Materials | Identified exit to Mines 1010 | -10/Materials | Discovered new exit (range 8) 1029 | -10/Materials | Entered another Materials area 1029 | -9/Materials | Evolved 2 slots: Propulsion x2 1207 | -9/Materials | Discovered new exit (range 12) 1406 | -9/Materials | Destroyed 8 combat bots 1442 | -9/Materials | Discovered new exit (range 10) 1530 | -9/Materials | Entered another Materials area 1530 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1532 | -8/Materials | Discovered new exit (range 13) 2014 | -8/Materials | Discovered new exit (range 11) 2191 | -8/Materials | Build established: Gunner 2487 | -8/Materials | Identified exit to Garrison 2487 | -8/Materials | Entered Garrison 2545 | -8/Garrison | Garrison Relay disabled 2563 | -8/Garrison | Triggered checkpoint 2633 | -8/Garrison | Triggered checkpoint 2693 | -8/Garrison | Triggered checkpoint 2798 | -8/Garrison | Garrison Relay disabled 2824 | -8/Garrison | Garrison Relay disabled 2975 | -8/Garrison | Triggered checkpoint 3003 | -8/Garrison | Triggered checkpoint 3122 | -8/Garrison | Discovered new exit (range 10) 3193 | -8/Garrison | Triggered checkpoint 3217 | -8/Garrison | Triggered checkpoint 3221 | -8/Garrison | Garrison Relay disabled 3245 | -8/Garrison | Core integrity fell below 50% 3323 | -8/Garrison | Lost 4 parts (2n1u1w) 3359 | -8/Garrison | Identified exit to Materials 3559 | -8/Garrison | Triggered checkpoint 3639 | -8/Garrison | System corruption reached 10% 3757 | -8/Garrison | Triggered checkpoint 3807 | -8/Garrison | Garrison Relay disabled 3847 | -8/Garrison | Triggered checkpoint 3876 | -8/Garrison | Discovered exit to Materials (range 15) 4068 | -8/Garrison | Discovered exit to Materials (range 13) 4177 | -8/Garrison | Build established: Mutant 4296 | -8/Garrison | Rescued a captive Derelict 4559 | -8/Garrison | Triggered checkpoint 4592 | -8/Garrison | Build established: Scavenger-Mutant 4796 | -8/Garrison | Garrison Relay disabled 4899 | -8/Garrison | Entered Materials 5310 | -8/Materials | Discovered new exit (range 4) 5326 | -8/Materials | Identified exit to Factory 5390 | -8/Materials | Entered Factory 5390 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5570 | -7/Factory | Fabricated Hyp. Mass Driver? 5853 | -7/Factory | Build established: Tank 6354 | -7/Factory | Garrison activated, responded to threat 6525 | -7/Factory | Build established: Gunner 7184 | -7/Factory | Identified exit to Garrison 7976 | -7/Factory | Discovered new exit (range 15) 8126 | -7/Factory | Repaired Kinecellerator 8171 | -7/Factory | Repaired Kinecellerator 8603 | -7/Factory | Entered another Factory area 8603 | -6/Factory | Evolved 2 slots: Utility x2 8612 | -6/Factory | Identified exit to DSF 9334 | -6/Factory | Discovered new exit (range 9) 9721 | -6/Factory | Spotted B-75 Beast 10133 | -6/Factory | Garrison activated, responded to threat 10279 | -6/Factory | Build established: Mutant 10348 | -6/Factory | Discovered new exit (range 11) 10404 | -6/Factory | Identified exit to Factory 10508 | -6/Factory | Entered another Factory area 10508 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10681 | -5/Factory | Spotted B-75 Beast 10866 | -5/Factory | Destroyed B-75 Beast 11175 | -5/Factory | Core integrity fell below 50% 11175 | -5/Factory | System corruption reached 10% 11216 | -5/Factory | Lost 10 parts (2p3n2u3w) 11384 | -5/Factory | Discovered new exit (range 55) 12226 | -5/Factory | Build established: Scavenger-Mutant 12226 | -5/Factory | Identified exit to Extension 12227 | -5/Factory | Entered Extension 12369 | -5/Extension | Identified exit to Factory 12384 | -5/Extension | Lost 3 parts (1p2n) 12415 | -5/Extension | Core integrity fell below 20% 12869 | -5/Extension | Spotted B-75 Beast 12981 | -5/Extension | Build established: Scavenger-Tank 12983 | -5/Extension | Destroyed B-75 Beast 13026 | -5/Extension | Spotted B-75 Beast 13049 | -5/Extension | Destroyed B-75 Beast 13076 | -5/Extension | Entered Factory 13076 | -4/Factory | Evolved 2 slots: Utility x2 13273 | -4/Factory | Specialist reinforcements revealed to be Infiltrators 13306 | -4/Factory | Found Prototype Device 13369 | -4/Factory | Repaired Imp. Medium Armor Plating 13409 | -4/Factory | Repaired Carbon-fiber Leg 13467 | -4/Factory | Repaired Tesla Rifle 14893 | -4/Factory | Fabricated Lgt. Treads (x2) 15081 | -4/Factory | Cargo convoy interrupted 15090 | -4/Factory | System corruption reached 10% 15098 | -4/Factory | Crushed by falling debris 15107 | -4/Factory | Identified Active Sensor Suite 15148 | -4/Factory | Core integrity fell below 50% 15156 | -4/Factory | Lost 3 allies 15178 | -4/Factory | Lost 18 parts (2p3n9u4w) 15179 | -4/Factory | Core integrity fell below 20% 15198 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Slug penetrates Wall. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer lays Concrete. Penetrated by Slug. Slug penetrates Earth. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Identified Imp. Armor Integrity Analyzer. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer lays Concrete. Acquired 75 matter. Slug penetrates Wall. U-05 Engineer lays Concrete. P-70 Sage resets A-15 Conveyor, system corruption cleaned. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | +###### # """" #??????????# #?????? | | ??????# # #########??# #?????? | | ??????# + # #??# #?????? | | ??????# # # #??# #?##### | | ?????# # # #??# #?# ] | | ###### ######## #??# #?# | | # #??# [ #?# "" | | # #??# #?# "" | | # #??# #?# "" | | """^ # #??# #?? | | """ # #??# #?###+# | | #### ^ """ """# #??# #?# | | ???#!! ^ """# ##########+######## | | ???#!! R"# # % | | ???#!! """# # ###### | | ???# "" # # #????# | | ???# ! ! + # % #????### # | | ???# !! # # [ % #??????# # | | ???#+#####+### # # ###########?### # | | ??????? ???#u ######### #????# !# | | ??????? ???# A #????# * # | | ??????? ???# k #????# + %[ | | ??????"" """ # #????# """ # | | ??????"" """ # #????# """ # | | ??????"" """ #k #????# """ ?## | | ??????? # @# T#####????######??# | | ############## ####????????????????# | | ^ u #?????????????????# | | % #?????????????????# | | ^ #?????????????????# | | % % p #########?????????# | | u #?????????+ | | ##+# # ## # # ! #?????????# | | # # ## # #?????????# | | # # # """ """ #?????????## | | # " # # """ """ #?????????# | | # " #p k# """ """ #?????????## | | #"# # %% # +% + #??????????# | | # % # = #?????????? | | % ! ! # # ######??????????? | | ! ######## % h########?????????????? | | ! # #???????????????? | | #???????????????? | | #???????????????? | | ?????????????? | | !?????????????? | | " ###/########### # ??????????????? | | " # # ??????????????? | | " + #% ??????????????? | | " # #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 38 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Power Amplification 30 Armor Coverage 600 Resistance: KI 40 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 90 Melee Speed Boost 50 Evasion (%) 67 Melee Accuracy 40 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -8/Materials | Scanalyzed Microactuators | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hyp. Mass Driver | x2 | -7/Factory | Preloaded Lgt. Treads | x2 | -4/Factory Repaired ---------- Kinecellerator | 12% | -7/Factory Kinecellerator | 34% | -7/Factory Imp. Medium Armor Plating | 17% | -4/Factory Carbon-fiber Leg | 10% | -4/Factory Tesla Rifle | 5% | -4/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- All Kinds Of Bad News Batter Up Close Call Fancy Inventory It Was An Accident, I Swear Respectable Loadout That Tickles Challenges ------------ None Game ------ Seed OmegaAssemblyPulseblaster Manual? 0 Play Time 03:02:57 Cumulative 13.8 hours Start 2026.02.15 @ 16:05:54 End 2026.02.17 @ 10:49:17 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 12d026a2-1476-47f0-b292-2fd9d58e81cf