Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 22:31:19 Player: BionicBot Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (4) 20 Value Destroyed (28) 28 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1825) 1825 TOTAL SCORE: 6913 Bonus ------- Pacifist 1325 Entered DSFs 500 Cogmind --------- Core Integrity 257/1150 Matter 174/300 Energy 100/100 System Corruption 0% Temperature Cool (1) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Nuclear Pulse Thruster > --- UTILITY (8) ------ Improved Signal Interpreter Terrain Scan Processor Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Faulty Experimental Targeting Computer Improved Utility Shielding Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Gravmag System Gravmag Array Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Terrain Scan Processor Hacking Suite System Shield > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Improved Sensor Array Improved Sensor Array Improved Terrain Scan Processor Experimental Targeting Computer Improved Actuator Array Improved Utility Shielding Improved Utility Shielding Heavy Plasma Cannon [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Gravmag Array Hover Unit Gravmag Array Flight Unit Nuclear Pulse Thruster Utility Improved Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Power Maul Energy Cannon Heavy Plasma Cannon Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Slots Evolved 12 | . . 2 2 2 . 2 2 2 . . Power 1 | . . . . . . 1 . . . . Propulsion 5 | . . 1 1 . . 1 1 1 . . Utility 6 | . . 1 1 2 . . 1 1 . . Weapon . | . . . . . . . . . . . Parts Attached 26 | 1 . 1 4 . 5 12 1 2 . . Power 2 | 1 . . . . . 1 . . . . Engine 2 | 1 . . . . . 1 . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 9 | . . 1 3 . . 4 . 1 . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 2 | . . . . . . 2 . . . . Flight 7 | . . 1 3 . . 2 . 1 . . Utility 13 | . . . 1 . 5 5 1 1 . . Device 3 | . . . . . . 2 . 1 . . Storage 1 | . . . . . . 1 . . . . Processor 5 | . . . 1 . 2 1 1 . . . Hackware 4 | . . . . . 3 1 . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 2 | . . . . . . 2 . . . . Energy Gun . | . . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 . . Parts Lost 17 | . 1 1 2 . 2 1 8 2 . . Power 2 | . 1 . . . . 1 . . . . Propulsion 9 | . . 1 2 . 1 . 4 1 . . Utility 5 | . . . . . 1 . 3 1 . . Weapon 1 | . . . . . . . 1 . . . Highest Loss Streak 8 | . 1 1 1 . 3 1 8 1 . . To Critical Strikes . | . . . . . . . . . . . Average Backups 4 | 1 2 2 4 5 5 5 7 4 4 4 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . 1 1 Utility 3 | . 1 1 3 4 4 4 6 2 2 2 Weapon . | . 1 1 1 1 1 . 1 . 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 7 | . . . . . . 1 2 1 . 3 Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 Utility 5 | . . . . . . . 2 1 . 2 Weapon 1 | . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 31 | . 10 . 12 15 20 53 45 21 21 21 Engine 2 | . 10 . . . . 3 . . . . Hover 2 | . . . . . . 5 6 . . . Flight 2 | . . . 6 7 . 1 4 . 5 5 Device 3 | . . . . . . 6 3 3 . . Storage 2 | . . . . . . 4 3 . . . Processor 10 | . . . 5 7 1 14 13 15 15 15 Hackware 5 | . . . . . 17 9 7 . . . Impact Weapon 1 | . . . . . . 4 3 . . . Peak Build Rating 46 | 1 1 1 7 5 12 46 46 19 15 15 Average Rating 17 | . . . 4 5 9 29 29 14 15 15 On Entrance 9 | . 1 . . 5 5 9 46 10 15 15 Naked Turns 115 | . 23 85 5 . 2 . . . . . Heaviest Build 22 | 3 3 . . . . 22 9 11 . . Greatest Support 29 | 3 3 4 8 4 4 20 29 6 6 6 Greatest Overweight (x) 3 | . . . . . . 1 2 3 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 8 8 5 5 5 Average Capacity 6 | 5 5 5 5 5 5 7 6 5 5 5 Most Carried 8 | 2 2 2 5 5 5 8 8 5 4 4 Average Carried 4 | 1 2 2 4 5 5 5 6 4 4 4 Final Capacity 8 | 5 5 5 5 5 5 8 5 5 5 5 Final Carried 8 | 2 2 2 5 5 5 8 5 4 4 4 Class Distribution -------------------- 68% | Mutant 31% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Matter Collected 285 | 128 . . . . 98 27 32 . . . Remotely . | . . . . . . . . . . . Salvage Created 76 | . . . . . . 44 32 . . . Parts 3 | . . . . . . 3 . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed 2 | . . . . . . 1 1 . . . Worker 3 | . . . . . . 2 1 . . . Builder 1 | . . . . . . . 1 . . . Best Kill Streak 2 | . . . . . . 2 1 . . . Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . 1 1 . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Hostile Shots Fired 484 | . 29 26 101 . 29 55 131 87 . 26 Missed 210 | . 5 6 46 . 8 29 57 41 . 18 Hits 274 | . 24 20 55 . 21 26 74 46 . 8 Melee 12 | . . . . . 12 . . . . . Projectile 262 | . 24 20 55 . 9 26 74 46 . 8 AOE 3 | . . . . . 3 . . . . . Critical Strikes 6 | . . . . . 3 . 2 1 . . Damage Taken 4166 | . 260 215 540 . 537 336 1269 892 . 117 Core 3303 | . 217 203 457 . 519 187 827 803 . 90 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 42 | 100 13 49 16 . 25 78 17 . . . Volleys Fired 11 | . . . . . . 8 . 3 . . Largest 1 | . . . . . . 1 . 1 . . Hottest 90 | . . . . . . 90 . 90 . . Shots Fired 11 | . . . . . . 8 . 3 . . Gun . | . . . . . . . . . . . Cannon 11 | . . . . . . 8 . 3 . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 11 | . . . . . . 8 . 3 . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 4 | . . . . . . 2 2 . . . Core Hits 3 | . . . 1 . . 2 . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . Critical Strikes 2 | . . . . . . . 2 . . . Smash 2 | . . . . . . . 2 . . . Melee Attacks 8 | . . . . . . 6 2 . . . Impact 8 | . . . . . . 6 2 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 2 2 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 405 | . . 5 6 . . 177 217 . . . Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 385 | . . . . . . 168 217 . . . Ramming 20 | . . 5 6 . . 9 . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 385 | . . . . . . 168 217 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . 1 . . . 2 . . . . Average Corruption 1 | . . 1 . . . 1 . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . . . . . 3 . . . . Message Errors 1 | . . . . . . 1 . . . . Matter Fused 1 | . . . . . . 1 . . . . Energy Discharges 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 278 | . . . . . . 61 217 . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 278 | . . . . . . 61 217 . . . Knockbacks 2 | . . . . . . 1 1 . . . Impact 2 | . . . . . . 1 1 . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 8 | . . 2 3 . . 3 . . . . Shots . | . . . . . . . . . . . Rammed 7 | . . 1 2 . . 4 . . . . Targets Rammed 7 | . . 1 2 . . 4 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 180 | . . . . . . 180 6 51 . . Average Temperature 58 | . . . . . . 72 6 17 . . Received Heat Transfer 637 | . 144 48 99 . . 27 193 126 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . 2 1 . . . Impact Corruptions 10 | . . . . . . 2 8 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 140 | . 30 30 140 63 47 26 125 90 31 35 Initial 63 | . . . 5 63 47 21 2 60 31 14 Average 19 | . 11 8 39 63 39 6 23 42 28 8 Influence Increases 720 | . 45 50 189 5 15 116 145 110 . 45 Destroy 0b10 Robot/NC 20 | . . . . . . 10 10 . . . Successful Hack 58 | . . 5 9 5 . 25 . 14 . . Disable Machine 30 | . . . . . . 30 . . . . Destroy Structure 12 | . . . . . . 6 . 6 . . Partial Spotted 30 | . 15 15 . . . . . . . . Lose Combat Pursuer 570 | . 30 30 180 . 15 45 135 90 . 45 Influence Decreases 685 | . 45 35 64 77 41 152 26 145 69 31 Entered New Map 264 | . . . 10 77 21 21 4 65 59 7 Time Decay 341 | . 35 25 44 . . 121 22 60 10 24 Lost Part 80 | . 10 10 10 . 20 10 . 20 . . Squads Dispatched 11 | . 3 1 1 . 2 2 1 1 . . Investigation 3 | . 1 1 1 . . . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 7 | . 2 . . . 2 1 1 1 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Distress Signals 4 | . . . 3 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 104 | . 11 7 22 . 9 13 14 13 3 12 Peak Tracking Total 18 | . 7 6 18 . 8 10 11 10 4 9 Tactical Retreats 13 | . 1 1 3 . 1 2 2 2 . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Traps Triggered 6 | . 1 1 . . 2 . . 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Machines Disabled 2 | . . . . . . 2 . . . . Max in Single Turn 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Machines Accessed 12 | . 1 2 3 1 . 4 . 1 . . Terminals 12 | . 1 2 3 1 . 4 . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 32 | . 5 5 9 2 . 8 . 3 . . Successful 11 | . 1 1 3 1 . 4 . 1 . . Failed 21 | . 4 4 6 1 . 4 . 2 . . Catastrophic 5 | . 1 2 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 26 | . 5 5 8 . . 5 . 3 . . Terminals 32 | . 5 5 9 2 . 8 . 3 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 4 | . . . 1 1 . 2 . . . . Open DSF 2 | . . . . 1 . 1 . . . . Level Access Points 1 | . . . . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . 1 1 2 . . 2 . 1 . . Terminals 7 | . 1 1 2 . . 2 . 1 . . Botnet 7 | . 1 1 2 . . 2 . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 1 2 3 1 . 4 . 1 . . Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Active Infowar (turns) 620 | . . . 84 4 7 352 89 84 . . Optics 95 | . . . 84 4 7 . . . . . Sensors 525 | . . . . . . 352 89 84 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Turns Passed 1145 | 14 80 88 122 4 88 394 138 130 25 62 Spaces Moved 2002 | 22 159 172 260 10 105 588 280 189 63 154 Core 833 | 22 159 167 66 . 89 91 99 140 . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 467 | . . . . . . 422 45 . . . Flight 702 | . . 5 194 10 16 75 136 49 63 154 Fastest Speed 37 | 50 50 40 37 40 40 37 37 40 40 40 Average Speed 49 | 50 50 49 42 40 48 56 46 49 40 40 Slowest Speed 200 | 50 50 50 50 40 50 120 150 200 40 40 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 10 | . . . 2 . . 6 . . . 2 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 4 36 28 41 1 79 17 13 8 67 8 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 8 | . . . . . . 7 . 1 . . Terrain Destroyed 13 | . . . . . . 10 . 3 . . Melee 2 | . . . . . . 2 . . . . Projectile 11 | . . . . . . 8 . 3 . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Total 2114 | 24 158 173 266 9 139 624 285 222 62 152 Wait 21 | . . . . . . . . 21 . . Move 1974 | 21 158 171 255 9 104 576 279 189 62 150 Hop 9 | . . . 2 . . 5 . . . 2 Pick Up 12 | 2 . . 3 . . 5 1 1 . . Fast Attach 22 | 1 . 1 4 . 5 9 . 2 . . Attach 9 | . . . . . . 5 1 3 . . Detach 7 | . . . . . . 5 . 2 . . Swap . | . . . . . . . . . . . Drop 4 | . . . . . . 1 2 1 . . Fire 11 | . . . . . . 8 . 3 . . Melee 8 | . . . . . . 6 2 . . . Ram 7 | . . 1 2 . . 4 . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 30 | . . . . . 30 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 15 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 11) 82 | -10/Materials | Core integrity fell below 50% 87 | -10/Materials | Discovered new exit (range 16) 93 | -10/Materials | Core integrity fell below 20% 95 | -10/Materials | Entered another Materials area 95 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 176 | -9/Materials | Discovered new exit (range 15) 183 | -9/Materials | Core integrity fell below 50% 183 | -9/Materials | Entered another Materials area 183 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 277 | -8/Materials | Core integrity fell below 50% 295 | -8/Materials | Core integrity fell below 20% 303 | -8/Materials | Discovered new exit (range 6) 305 | -8/Materials | Entered Factory 305 | -7/Factory | Evolved 2 slots: Utility x2 309 | -7/Factory | Build established: Mutant 309 | -7/Factory | Identified exit to DSF 309 | -7/Factory | Entered DSF 325 | -7/DSF | Additional patrols routed to DSF 347 | -7/DSF | Lost 3 parts (2n1u) 390 | -7/DSF | Core integrity fell below 50% 390 | -7/DSF | Discovered new exit (range 12) 397 | -7/DSF | Identified exit to Factory 397 | -7/DSF | Entered Factory 397 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 607 | -6/Factory | Identified exit to Factory 759 | -6/Factory | Found Prototype Processor 791 | -6/Factory | Entered another Factory area 791 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 826 | -5/Factory | Spotted B-75 Beast 888 | -5/Factory | Core integrity fell below 50% 908 | -5/Factory | Discovered new exit (range 15) 914 | -5/Factory | Lost 8 parts (4n3u1w) 916 | -5/Factory | Identified exit to Upper Caves 919 | -5/Factory | Core integrity fell below 20% 922 | -5/Factory | Discovered new exit (range 13) 928 | -5/Factory | Identified exit to Factory 929 | -5/Factory | Entered another Factory area 929 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1030 | -4/Factory | Core integrity fell below 50% 1058 | -4/Factory | Discovered new exit (range 9) 1059 | -4/Factory | Sucked down chute 1059 | -4/Factory | Entered Waste 1066 | -4/Waste | Spotted C-40 Crusher 1069 | -4/Waste | Spotted C-40 Crusher 1072 | -4/Waste | Spotted C-40 Crusher 1074 | -4/Waste | Spotted C-40 Crusher 1078 | -4/Waste | Discovered new exit (range 15) 1084 | -4/Waste | Identified exit to Factory 1084 | -4/Waste | Entered Factory 1146 | -4/Factory | Self-destructed Last Messages --------------- Terminal linked with 0 systems. Awaiting botnet instructions. 01027_ Slug penetrates Wall. 01030_ Penetrated by Slug. 01038_ Acquired Nuclear Pulse Thruster. 01051_ Dropped Imp. Actuator Array. 01058_ EXIT=FOUND 01058_ K-01 Serf pushes S-27 Virus. 01059_ Penetrated by Slug. 01059_ Triggered Chute Trap. 01059_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 01075_ Enh. Quantum Rifle crushed. 01078_ EXIT=FOUND 01084_ EXIT=IDENTIFIED: FACTORY LOCATION=FACTORY GOAL=ESCAPE 01104_ ALERT: All DSF locations entering lockdown mode. 01136_ T-07 Excavator destroyed. Map ----- +----------------------------------------------------+ | # ## "" #???# # ]]! | | # ## #???# #? ]] | | #####+#############/########## #? ]! | | #?? | | #?? | | #??? | | #???###### | | #????????? | | ###+####################+### #????????? | | ???? ????????# # ###??????? | | ??????????????# """# #??????? | | ??????????????# R"# #??????? | | ??????????????# """# #??????? | | ??????????????# # #??????? | | ??????????????# # #??????? | | ??????????????# ###########+####??????? | | ??????????????# """"""" #?????????????????????? | | ??????????????# """"""" #?????????????????????? | | ??????????????# """"""" ??????????????????????? | | ??????????????#????????? ??????????????????????? | | ???????????????????????? ???????????????????????? | | +#???????????????????????########????????????????? | | ######################### #????????????????? | | # #????????????????? | | # #????????????????? | | p @ ! " #????????????????? | | ! # " #????????????????? | | %= p # " #????????????????? | | ######## """ """ # " #????????????????? | | ###+#??????# """ """ # "" " #????????????????? | | #??????# """ """ # "" " #????????????????? | | #??????# """ s # "T " #????????????????? | | #??????# sss # "" " #????????????????? | | "" #??????+ s + "" " #????????????????? | | "" #??????############### #????????????????? | | "" #????????????????????########????????????????? | | "" #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 10 Energy Capacity 125 Matter Stores 254 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 185 Evasion (%) 62 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedTargetDerivative Manual? 0 Play Time 00:21:08 Cumulative 222.1 hours Start 2025.05.30 @ 22:10:59 End 2025.05.30 @ 22:31:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0/0 Lore% 55 Gallery% 58 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eeed8137-a732-4cae-ba71-2026ad5bba4e