Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.21 @ 15:43:30 Player: SergeMan Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (338) 1690 Value Destroyed (10902) 10902 Prototype IDs (64) 1280 Alien Tech Used (0) 0 Bonus (4346) 4346 TOTAL SCORE: 23318 Bonus ------- High Alert Combat Kills 1851 Follower Combat Kills 1928 Aligned with FarCom 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Friendly Fire -533 Cogmind --------- Core Integrity 0/1000 Matter 195/300 Energy 48/425 System Corruption 27% Temperature Cool (0) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (4) --- Heavy Treads Centrium Heavy Treads > --- UTILITY (7) ------ Advanced Heat Sink Large Storage Unit Compact Battery Structural Scanner Terrain Scanner Advanced Salvage Targeting Computer Improved Focal Shield > --- WEAPON (4) ------- Mass Driver > --- INVENTORY (10) --- Antigrav System Antigrav System Recoil Nullifier Improved Particle Charger Advanced Shield Generator Point Defense System Heavy Laser Plasma Rifle Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Particle Charger Centrium Medium Armor Plating Centrium Medium Armor Plating Experimental Thermal Shield Advanced System Shield > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle Advanced Variable Charge Gun Advanced Variable Charge Gun > --- INVENTORY -------- Quantum Reactor Centrium Heavy Treads Centrium Heavy Treads Gravity Neutralizing Apparatus Centrium Medium Armor Plating Wave Gun Advanced Variable Charge Gun Advanced Variable Charge Gun [Rating: 134] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Aerolev Unit Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Mass Driver Launcher Precision Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Cet Fac Slots Evolved 10 | . . . 2 . . . 2 . 2 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . . . 1 . . . . Utility 5 | . . . 1 . . . . . 1 1 . . 2 Weapon 2 | . . . . . . . 2 . . . . . . Parts Attached 524 | 4 33 10 64 . 2 4 52 24 134 17 81 30 69 Power 45 | 1 4 1 4 . . 1 3 . 4 3 16 4 4 Engine 26 | 1 4 1 4 . . 1 2 . 2 . 10 . 1 Core 14 | . . . . . . . 1 . 2 3 6 . 2 Reactor 5 | . . . . . . . . . . . . 4 1 Propulsion 229 | 2 15 4 33 . . 3 29 9 83 9 30 6 6 Treads 121 | 1 8 2 23 . . 2 14 2 34 4 19 6 6 Leg 6 | . . . 3 . . 1 . 1 1 . . . . Wheel 20 | 1 7 2 6 . . . 3 1 . . . . . Hover 80 | . . . . . . . 12 5 47 5 11 . . Flight 2 | . . . 1 . . . . . 1 . . . . Utility 113 | 1 5 1 8 . . . 8 3 16 4 17 9 41 Device 58 | . 2 . 1 . . . 3 3 10 2 7 4 26 Storage 18 | 1 2 1 4 . . . 2 . 2 . 4 1 1 Processor 6 | . 1 . . . . . . . 2 1 . . 2 Hackware 7 | . . . 1 . . . 1 . 1 . 2 1 1 Protection 24 | . . . 2 . . . 2 . 1 1 4 3 11 Artifact . | . . . . . . . . . . . . . . Weapon 137 | . 9 4 19 . 2 . 12 12 31 1 18 11 18 Energy Gun 86 | . 6 3 11 . . . 7 6 20 1 13 9 10 Energy Cannon 6 | . . . . . . . . 2 4 . . . . Ballistic Gun 37 | . 3 1 8 . 2 . 3 1 5 . 5 2 7 Ballistic Cannon 2 | . . . . . . . . . 1 . . . 1 Launcher 4 | . . . . . . . 1 2 1 . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . Unidentified Prototypes 27 | . . . 4 . . . 4 3 7 . 2 6 1 Parts Lost 85 | . 4 3 6 . . 1 1 . 4 2 18 4 42 Power 7 | . . . . . . . . . . . 2 1 4 Propulsion 15 | . 1 1 3 . . 1 1 . . . 5 . 3 Utility 21 | . . . . . . . . . 1 1 3 . 16 Weapon 42 | . 3 2 3 . . . . . 3 1 8 3 19 Highest Loss Streak 17 | . 1 1 2 . . 1 1 . 4 1 9 2 17 Average Slot Usage (%) 94 | . 98 99 95 100 99 99 89 99 99 94 94 86 77 Engine 6 | . 14 14 11 11 11 11 5 9 2 . 5 . . Core 2 | . . . . . . . 3 . 4 8 5 . 6 Treads 13 | . 17 16 21 33 33 32 10 5 3 1 17 12 10 Wheel 2 | . 10 11 7 . . . 2 . . . . . . Hover 10 | . . . . . . . 13 21 26 24 7 1 . Device 7 | . 10 8 1 . . . 4 8 9 5 9 8 14 Storage 15 | . 17 19 20 22 22 22 18 18 15 13 10 6 8 Hackware 4 | . . . 7 11 11 11 3 . 4 6 3 11 3 Protection 1 | . . . 1 . . . 1 . . 3 5 5 5 Energy Gun 19 | . 22 17 17 22 12 . 21 35 21 13 17 23 10 Ballistic Gun 5 | . 4 10 4 . 9 22 3 . 5 13 6 1 6 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 96 | 17 44 42 62 46 46 46 58 37 61 56 66 87 96 Greatest Support 160 | 20 46 43 66 66 66 68 68 40 68 56 112 160 160 Greatest Overweight (x) 16 | 1 4 4 16 . . 1 5 10 3 1 1 . . Average Overweight (x) . | . 2 2 2 . . . 1 . . . . . . Largest Inventory Capacity 22 | 8 14 16 22 16 16 16 16 12 14 14 16 10 10 Average Capacity 12 | 7 10 12 15 16 16 16 14 12 12 14 11 10 10 Most Carried 16 | 6 10 11 16 16 16 16 16 12 14 14 14 10 10 Average Carried 11 | 5 7 9 14 16 15 15 14 11 12 12 11 9 6 Final Capacity 16 | 8 10 16 16 16 16 16 12 12 14 14 10 10 10 Final Carried 16 | 3 10 10 16 16 16 16 12 12 14 14 10 10 8 Class Distribution -------------------- 39% | Skirmisher 33% | Mutant 9% | Scavenger-Mutant 7% | Scavenger-Tank 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Cet Fac Matter Collected 8994 | 267 471 151 973 . . 211 1120 341 1643 395 1594 360 1468 Remotely . | . . . . . . . . . . . . . . Salvage Created 15534 | 147 903 157 2543 172 . 273 1646 390 1940 548 3054 1252 2509 Parts 800 | 6 55 7 169 9 . 20 101 11 114 26 114 55 113 Haulers Intercepted 42 | . 2 . 6 . . . 6 6 7 1 11 . 3 Recyclers Shooed 6 | . . . . . . . . . 1 . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Cet Fac Combat Hostiles Destroyed 223 | . 19 4 48 6 . 8 21 1 25 9 23 22 37 Guns 186 | . 16 4 37 4 . 8 21 1 24 9 18 13 31 Cannons 3 | . . . . . . . . . 1 . . . 2 AOE 22 | . 3 . 9 2 . . . . . . 1 3 4 Classes Destroyed 17 | 2 5 . 3 . . 1 2 . 1 . 2 . 1 Worker 13 | . . . . . . . 3 . 3 1 1 . 5 Builder 10 | . . . 3 . . . 1 . . 1 3 . 2 Tunneler 3 | 2 . . 1 . . . . . . . . . . Hauler 42 | . 2 . 6 . . . 6 6 7 1 11 . 3 Recycler 3 | 1 . . . . . . 1 . 1 . . . . Mechanic 1 | . . . . . . . 1 . . . . . . Operator 18 | . 3 . 3 . . . 2 1 2 1 5 . 1 Drone 1 | . . . . . . . . . . . . . 1 Watcher 24 | . 3 . 5 . . . 4 . 8 . 3 1 . Swarmer 55 | . 6 . 6 4 . 4 3 . 4 4 4 7 13 Grunt 100 | . 13 4 31 2 . 2 8 . 9 1 9 8 13 Brawler 8 | . . . 1 . . . . . . . 4 . 3 Duelist 5 | . . . . . . . . . . . 1 . 4 Sentry 28 | . . . 10 . . . 9 . 4 2 3 . . Hunter 6 | . . . . . . 2 1 1 . 1 . . 1 Programmer 14 | . . . . . . . . . 8 1 . 2 3 Behemoth 2 | . . . . . . . . . . . 2 . . Cetus Guard 5 | . . . . . . . . . . . . 5 . Thug 1 | . . . . . . . . . . . 1 . . Best Kill Streak 7 | 2 5 2 7 3 . 4 6 2 4 4 5 7 6 Combat Bots Only 7 | . 5 2 6 3 . 4 4 1 4 4 4 7 6 Max Kills in Single Turn 3 | 1 2 1 2 2 . 2 2 1 2 1 2 2 3 Gunslinging 1 | . . . . 1 . 1 . . 1 . 1 . 1 Exploded 2 | . 2 . 2 1 . . . . . . 1 1 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Cet Fac Damage Taken 20007 | . 835 360 2093 120 . 538 317 103 1763 861 2890 1362 8765 Core 2197 | . 74 81 298 . . 70 32 14 216 50 267 83 1012 Absorbed by Shields 720 | . . . . . . . . . . . 9 284 427 Core Remaining (%) 59 | 100 . 38 . . . 8 . 91 69 . . 52 . Volleys Fired 853 | 9 93 22 153 5 . 26 59 26 91 29 105 53 182 Largest 4 | 2 2 2 2 2 . 2 4 4 4 4 4 4 4 Hottest 360 | 60 105 85 90 90 . 46 244 244 360 178 178 310 248 Shots Fired 2007 | 18 172 40 277 10 . 52 107 91 337 114 308 133 348 Gun 1963 | 18 172 40 277 10 . 52 107 87 320 114 308 133 325 Cannon 37 | . . . . . . . . . 14 . . . 23 Launcher 5 | . . . . . . . . 2 3 . . . . Special 2 | . . . . . . . . 2 . . . . . Kinetic 779 | 9 52 22 116 . . 52 43 . 74 58 161 8 184 Thermal 646 | . 16 18 12 . . . 64 89 249 56 26 28 88 Explosive 3 | . . . . . . . . . 3 . . . . Electromagnetic 579 | 9 104 . 149 10 . . . 2 11 . 121 97 76 Robot Hit Streak 78 | 3 11 8 17 5 . 15 40 20 25 38 64 78 19 Robot Miss Streak 6 | 2 3 3 3 2 . 2 6 1 5 3 3 2 5 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 32 | . 1 . 3 1 . 2 . . 4 1 6 4 10 Max Gunslinging Chain 2 | . 1 . 1 1 . 1 . . 1 1 2 1 2 Shots Hit Robots 1440 | 10 108 31 228 9 . 43 82 45 200 83 251 108 242 Core Hits 593 | 4 40 10 106 9 . 17 54 11 78 29 91 51 93 Critical Hits 19 | . 1 . 6 . . 1 . . 1 . 2 2 6 Critical Kills 7 | . 1 . 1 . . 1 . . . . . 2 2 Critical Parts Destroyed 10 | . . . 3 . . . . . 1 . 2 . 4 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 30927 | 144 2004 420 3905 235 . 584 3005 608 3543 1341 5974 2799 6365 Guns 27264 | 144 1451 420 3319 112 . 584 3005 580 3317 1322 5274 2368 5368 Cannons 513 | . . . . . . . . . 160 . . . 353 Explosions 3060 | . 553 . 586 123 . . . 8 19 . 700 431 640 Melee . | . . . . . . . . . . . . . . Ramming 90 | . . . . . . . . 20 47 19 . . 4 Kinetic 11207 | 35 415 205 1072 . . 584 2332 . 685 626 2641 154 2458 Thermal 10983 | . 672 215 723 123 . . 673 580 2719 696 1019 1094 2469 Explosive 19 | . . . . . . . . . 19 . . . . Electromagnetic 8628 | 109 917 . 2110 112 . . . 8 73 . 2314 1551 1434 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 27 | . 1 1 . . . . 2 2 2 . 7 7 27 Average Corruption 4 | . 1 1 . . . . 2 2 1 . 6 7 14 Corruption Purged 3 | . . . . . . . . . 2 . . . 1 Effects 345 | . 11 2 . . . . 41 19 10 . 93 37 132 Message Errors 77 | . 3 1 . . . . 15 6 4 . 18 4 26 Matter Fused 49 | . . . . . . . . . . . 23 9 17 Heat Flow Errors 25 | . . . . . . . 9 3 . . 5 2 6 Energy Discharges 38 | . 6 . . . . . 7 4 . . 9 4 8 Parts Rejected 5 | . . . . . . . . . . . . 1 4 Data Loss (minor) 39 | . 1 1 . . . . 6 3 1 . 16 4 7 Data Loss (major) 9 | . . . . . . . . . . . 5 1 3 Misfires 11 | . . . . . . . . . . . 6 1 4 Alerts 2 | . . . . . . . . . . . . . 2 Misdirections 11 | . . . . . . . . . . . . . 11 Targeting Errors 66 | . 1 . . . . . 4 2 4 . 9 10 36 Weapon Failures 13 | . . . . . . . . 1 1 . 2 1 8 Overload Shots 5 | . . . . . . . . . 4 . . 1 . Overflow Damage 311 | . 81 . 41 5 . . . . 48 . 30 4 102 Projectiles 42 | . . . . . . . . . 21 . . . 21 Explosions 242 | . 81 . 41 5 . . . . . . 30 4 81 Melee 27 | . . . . . . . . . 27 . . . . Knockbacks 7 | . . . . . . . . . 1 . . . 6 Impact 1 | . . . . . . . . . 1 . . . . Kinetic 6 | . . . . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 645 | . 122 . 264 54 . . . 31 23 9 41 . 101 Shots 17 | . 3 . 8 1 . . . 1 . . 1 . 3 Rammed 5 | . . . . . . . . 1 1 1 . . 2 Targets Rammed 5 | . . . . . . . . 1 1 1 . . 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 675 | . 78 230 210 54 . . 309 422 479 137 415 472 675 Average Temperature 114 | . 41 110 47 23 . . 81 135 108 43 87 153 205 Received Heat Transfer 4220 | . 282 210 786 12 . 63 108 18 300 99 538 312 1492 Effects 78 | . . . . . . . 1 5 12 . . 7 53 Shutdowns 17 | . . . . . . . . . 1 . . 3 13 Energy Bleed 11 | . . . . . . . . 3 1 . . 1 6 Interference 23 | . . . . . . . 1 . 5 . . 2 15 Matter Decay 6 | . . . . . . . . 1 1 . . . 4 Short Circuit 4 | . . . . . . . . 1 . . . 1 2 Damage (minor) 5 | . . . . . . . . . . . . . 5 Damage (major) 10 | . . . . . . . . . 4 . . . 6 Damage (core) 2 | . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 20 | . . . 4 . . . . . . . 9 6 1 Combat Hostiles 12 | . . . 2 . . . . . . . 4 6 . Parts Fried 50 | . 2 . 11 . . . . . . . 17 13 7 Impact Corruptions 1 | . . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 39 | . 1 1 2 . . . 4 6 15 8 . . 2 Heat Transferred 18019 | . 996 518 1083 200 . . 1480 1258 5452 1480 1579 1079 2894 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 33 | . 7 . 11 2 . . . . . . 6 3 4 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Cet Fac Peak Influence 1462 | 15 349 129 746 326 . 114 363 426 1462 1078 999 925 635 Initial 716 | . 9 106 . 146 . . 17 152 125 716 483 536 483 Average 383 | 6 173 67 274 148 . 54 147 296 579 892 599 758 494 Maximum Alert Level 4 | . 1 . 3 1 . . 1 2 4 3 3 3 2 Low Security (%) 33 | 100 60 100 44 68 . 100 61 7 18 . . . . Level 1 23 | . 39 . 31 31 . . 38 73 28 . . . 2 Level 2 28 | . . . 16 . . . . 19 25 . 74 20 97 Level 3 9 | . . . 7 . . . . . 2 100 25 79 . Level 4 5 | . . . . . . . . . 25 . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 82 | . 6 . 17 . . 1 8 5 27 3 7 . 8 Investigation 44 | . 3 . 14 . . 1 7 5 11 . 2 . 1 Extermination 12 | . . . . . . . . . 8 1 . . 3 Reinforcement 19 | . 3 . 3 . . . 1 . 6 2 4 . . Assault 7 | . . . . . . . . . 2 . 1 . 4 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 2 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Cet Fac Distress Signals 16 | . 2 . 3 . . . 3 1 2 . 2 2 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 447 | . 55 7 70 7 . 11 40 12 71 20 59 33 62 Peak Tracking Total 8 | . 3 2 7 4 . 4 3 2 8 6 5 5 7 Tactical Retreats 63 | . 17 2 7 1 . 4 4 1 10 5 4 1 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Cet Fac Traps Triggered 18 | . . . 3 . . . 2 1 8 1 1 . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . 1 . . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Cet Fac Machines Disabled 20 | . 2 . 2 3 . . 1 5 . . 2 1 4 Max in Single Turn 3 | . 1 . 2 3 . . 1 1 . . 1 1 1 Garrison Access 3 | . . . . . . . 1 . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Cet Fac Machines Accessed 98 | . 8 2 14 . 2 1 15 10 25 2 12 3 4 Terminals 60 | . 5 1 9 . . 1 8 9 9 2 12 3 1 Fabricators 4 | . . . . . . . . . 3 . . . 1 Repair Stations 9 | . 1 . 2 . . . 2 . 2 . . . 2 Recycling Units 12 | . 2 . 2 . . . 2 1 5 . . . . Scanalyzers 6 | . . . 1 . . . 2 . 3 . . . . Garrison Access 4 | . . . . . . . 1 . 3 . . . . Total Hacks 360 | . 35 5 61 . 10 4 64 32 86 6 26 15 16 Successful 230 | . 27 4 43 . 10 2 44 20 51 4 14 5 6 Failed 130 | . 8 1 18 . . 2 20 12 35 2 12 10 10 Catastrophic 13 | . . . . . . . 1 2 5 . 2 2 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 200 | . 25 4 34 . 1 4 39 23 42 7 13 3 5 Terminals 211 | . 22 4 42 . . 4 36 28 24 6 26 15 4 Fabricators 21 | . . . . . . . . . 15 . . . 6 Repair Stations 33 | . 4 . 8 . . . 4 . 11 . . . 6 Recycling Units 43 | . 9 . 7 . . . 8 4 15 . . . . Scanalyzers 29 | . . . 4 . . . 13 . 12 . . . . Garrison Access 12 | . . . . . . . 3 . 9 . . . . Terminal Hacks 75 | . 8 1 16 . 10 1 8 8 6 1 11 5 . Record 15 | . . . . . 9 . . . . 1 1 4 . Prototype ID Bank 9 | . 1 . 1 . . . 2 4 1 . . . . Open Door 10 | . . 1 . . . . . 1 . . 7 1 . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . Emergency Access Points 5 | . 2 . 1 . . . . 1 1 . . . . Alert Level 10 | . . . 5 . . . 2 . 2 . 1 . . Unreport Threat 11 | . 1 . 5 . . . 1 1 1 . 2 . . Locate Traps 9 | . 4 . 1 . . 1 2 . 1 . . . . Zone Layout 3 | . . . 2 . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . 10 . . . 2 Network Status 1 | . . . . . . . . . 1 . . . . Load Schematic 4 | . . . . . . . . . 3 . . . 1 Build 7 | . . . . . . . . . 6 . . . 1 Repair Station Hacks 24 | . 3 . 8 . . . 2 . 8 . . . 3 Scan Component 14 | . 2 . 4 . . . 1 . 5 . . . 2 Repair 10 | . 1 . 4 . . . 1 . 3 . . . 1 Recycling Unit Hacks 9 | . 2 . 2 . . . 1 1 3 . . . . Report Inventory 9 | . 2 . 2 . . . 1 1 3 . . . . Scanalyzer 19 | . . . 2 . . . 12 . 5 . . . . Insert Component 10 | . . . 1 . . . 6 . 3 . . . . Analyze 9 | . . . 1 . . . 6 . 2 . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . Seal Access 2 | . . . . . . . 1 . 1 . . . . Unauthorized Hacks 89 | . 14 3 15 . . 1 20 11 18 3 3 . 1 Terminals 54 | . 8 3 11 . . 1 12 8 5 3 3 . . Track 7 | . 2 1 2 . . . 2 . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . Botnet 32 | . 4 1 6 . . 1 7 4 4 2 3 . . Disrupt 7 | . 1 . 2 . . . 1 3 . . . . . Operators 7 | . 1 1 1 . . . 2 1 . 1 . . . Fabricators 2 | . . . . . . . . . 1 . . . 1 Siphon 2 | . . . . . . . . . 1 . . . 1 Repair Stations 1 | . . . . . . . 1 . . . . . . Mechanics 1 | . . . . . . . 1 . . . . . . Recycling Units 24 | . 6 . 3 . . . 5 3 7 . . . . Reject 9 | . 1 . 1 . . . 2 1 4 . . . . Recyclers 6 | . 2 . 1 . . . 1 1 1 . . . . Mask 1 | . 1 . . . . . . . . . . . . Tunnel 8 | . 2 . 1 . . . 2 1 2 . . . . Scanalyzers 5 | . . . 1 . . . 1 . 3 . . . . Researchers 1 | . . . . . . . . . 1 . . . . Extract 4 | . . . 1 . . . 1 . 2 . . . . Garrison Access 3 | . . . . . . . 1 . 2 . . . . Reprogram 2 | . . . . . . . 1 . 1 . . . . Jam 1 | . . . . . . . . . 1 . . . . Data Cores Recovered 4 | . . . 1 . . . 1 1 . . 1 . . Used 1 | . . . . . . . . 1 . . . . . Hacking Detections 84 | . 6 1 14 . . 1 13 10 22 2 7 4 4 Full Trace Events 31 | . 3 . 10 . . 1 5 4 5 . 2 . 1 Feedback Events 1 | . 1 . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 3 . . . 9 . 4 . . . . Parts Built 6 | . . . . . . . . . 5 . . . 1 Matter 1119 | . . . . . . . . . 930 . . . 189 Time 424 | . . . . . . . . . 290 . . . 134 Total Part Build Rating 19 | . . . . . . . . . 15 . . . 4 Parts Repaired 10 | . 1 . 4 . . . 1 . 3 . . . 1 Time 534 | . 18 . 191 . . . 51 . 166 . . . 108 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 1 . . . 6 . 2 . . . . Part Schematics Acquired 9 | . . . 1 . . . 6 . 2 . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 19 | . . . . 1 . . . . . . 17 . 1 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Cet Fac Total Allies 55 | . . 4 . 1 . . 2 12 3 . 27 5 1 Largest Group 11 | . . 4 . 1 . . 2 11 2 . 9 8 1 Highest-Rated Group 470 | . . 71 . 7 . . 32 272 94 . 405 470 41 Highest-Rated Ally 156 | . . 31 . 7 . . 16 99 94 . 156 156 41 Total Orders 24 | . . 1 7 1 . . . 5 . . 2 . 8 ROAM 1 | . . . . . . . . 1 . . . . . AID 1 | . . 1 . . . . . . . . . . . COLLECT 1 | . . . . 1 . . . . . . . . . EXPLORE 21 | . . . 7 . . . . 4 . . 2 . 8 Ally Attacks 373 | . . 19 7 . . . 6 91 13 . 175 57 5 Total Damage 7974 | . . 166 . . . . 92 1535 174 . 3604 2259 144 Kills 75 | . . 1 . . . . 1 21 1 . 38 12 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Cet Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches 23 | . . . 7 . . . . 4 . . 1 . 11 Drone Recoveries 9 | . . . . . . . . 3 . . . . 6 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Cet Fac Turns Passed 27171 | 87 2393 803 3136 1006 400 970 3927 1364 5489 479 3863 880 2374 Spaces Moved 18527 | 38 1334 586 1504 589 248 490 1986 1320 5772 575 2617 418 1050 Core 2 | . . . 1 . . . . 1 . . . . . Treads 6128 | 26 565 67 696 589 248 490 413 102 201 11 1296 374 1050 Legs 67 | . . . 67 . . . . . . . . . . Wheels 2468 | 12 769 519 740 . . . 428 . . . . . . Hover 9862 | . . . . . . . 1145 1217 5571 564 1321 44 . Flight . | . . . . . . . . . . . . . . Fastest Speed 38 | 90 90 100 110 160 160 155 42 42 38 38 38 40 160 Average Speed 95 | 137 137 113 147 160 160 157 112 54 44 55 103 147 160 Slowest Speed 850 | 160 180 180 850 160 160 172 390 550 290 180 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 71 | 3 97 97 98 99 43 91 84 90 79 13 98 90 22 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 10 | . 2 1 1 1 . . 2 1 2 . . . . Known Exits Taken 4 | . . . 1 . . . 1 . 1 1 . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . 1 . . 1 1 . Scrap Searched 6 | . . 2 . 1 . 3 . . . . . . . Spaces Dug 23 | . . . . . . . . . 23 . . . . Terrain Destroyed 193 | . 17 . 41 10 . . 33 . 38 . 13 17 24 Melee . | . . . . . . . . . . . . . . Projectile 55 | . . . . . . . 33 . 3 . . 7 12 AOE 138 | . 17 . 41 10 . . . . 35 . 13 10 12 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Cet Fac Total 26308 | 54 1711 679 2140 643 253 634 3637 1894 8433 659 3549 574 1448 Wait 5640 | . 215 61 348 46 . 110 1457 496 2293 30 477 28 79 Move 18512 | 37 1333 585 1503 588 247 489 1985 1318 5770 574 2616 417 1050 Hop . | . . . . . . . . . . . . . . Pick Up 177 | . 19 1 30 . 1 2 36 5 26 1 19 12 25 Fast Attach 177 | 2 5 . 17 . . 2 10 14 33 4 39 15 36 Attach 82 | . 5 3 11 . 2 1 10 2 9 5 8 6 20 Detach 38 | . 2 . 4 . . . 4 . 13 5 4 6 . Swap 265 | 2 23 7 36 . . 1 32 8 92 8 34 9 13 Drop 281 | 4 16 . 38 . 3 3 44 19 53 2 54 28 17 Fire 853 | 9 93 22 153 5 . 26 59 26 91 29 105 53 182 Melee . | . . . . . . . . . . . . . . Ram 3 | . . . . . . . . 1 1 1 . . . Kick . | . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . 2 Escape Stasis 66 | . . . . . . . . 1 52 . 13 . . Rewire 212 | . . . . 4 . . . 4 . . 180 . 24 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 3 exits: *Fac x2 / [*Arc]) -5/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 2) 88 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Repaired Broken EM Pulse Gun 321 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 7) 720 | -10/Materials | Discovered new exit (range 14) 745 | -10/Materials | Discovered new exit (range 9) 1875 | -10/Materials | Discovered new exit (range 16) 2481 | -10/Materials | Entered Mines 2531 | -10/Mines | Discovered new exit (range 16) 2550 | -10/Mines | Received a Mining Laser from a helpful Derelict 2567 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2967 | -10/Mines | Found the Drone Emporium 2974 | -10/Mines | Found Prototype Device 3035 | -10/Mines | Discovered new exit (range 15) 3184 | -10/Mines | Core integrity fell below 50% 3284 | -10/Mines | Entered Materials 3284 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3287 | -9/Materials | Identified Bomb Drone Bay 3607 | -9/Materials | Discovered new exit (range 13) 3794 | -9/Materials | Discovered new exit (range 15) 4379 | -9/Materials | Repaired Imp. EM Shotgun 4432 | -9/Materials | Repaired Imp. EM Shotgun 4492 | -9/Materials | Discovered new exit (range 7) 5502 | -9/Materials | Core integrity fell below 50% 5575 | -9/Materials | Identified exit to Mines 5776 | -9/Materials | Discovered new exit (range 4) 6306 | -9/Materials | Repaired Imp. Assault Rifle 6345 | -9/Materials | Repaired Adv. Treads 6420 | -9/Materials | Entered Mines 6427 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6438 | -9/Mines | Discovered new exit (range 6) 6723 | -9/Mines | Discovered new exit (range 9) 6997 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6999 | -9/Mines | Discovered new exit (range 5) 7058 | -9/Mines | Learned location of Zion (-6) 7426 | -9/Mines | Entered Exiles 7449 | -9/Exiles | Discovered new exit (range 15) 7498 | -9/Exiles | Met 8R-AWN 7526 | -9/Exiles | Met EX-HEX 7569 | -9/Exiles | Met EX-BIN 7594 | -9/Exiles | Aligned with FarCom system 7596 | -9/Exiles | Given EX-Vault access code 7634 | -9/Exiles | Opened EX-Vault 7652 | -9/Exiles | Found XL Autogun Array 7692 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7826 | -9/Exiles | Left Exiles lab with XL Autogun Array 7826 | -9/Exiles | Entered Mines 8349 | -8/Mines | Discovered new exit (range 6) 8447 | -8/Mines | Core integrity fell below 20% 8736 | -8/Mines | Discovered new exit (range 4) 8796 | -8/Mines | Entered Materials 8796 | -8/Materials | Evolved 2 slots: Weapon x2 9107 | -8/Materials | Build established: Skirmisher 9869 | -8/Materials | Discovered new exit (range 10) 9872 | -8/Materials | Identified exit to Storage 11999 | -8/Materials | Discovered new exit (range 8) 12074 | -8/Materials | Repaired Cld. Ion Engine? 12723 | -8/Materials | Entered Storage 12727 | -8/Storage | Met 01-MTF 12758 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 13596 | -8/Storage | Discovered new exit (range 12) 13763 | -8/Storage | Discovered new exit (range 14) 14087 | -8/Storage | Entered Factory 14087 | -7/Factory | Accompanied by 1 ally (01-MTF) 14087 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14092 | -7/Factory | 01-MTF left 15140 | -7/Factory | Discovered new exit (range 4) 15275 | -7/Factory | Identified exit to Factory 15333 | -7/Factory | Discovered new exit (range 10) 15466 | -7/Factory | Lost 4 parts (1u3w) 15601 | -7/Factory | Repaired Prc. Beam Rifle 16485 | -7/Factory | Repaired Broken Prc. Beam Rifle 16549 | -7/Factory | Repaired Prc. Beam Rifle 17394 | -7/Factory | Fabricated Aerolev Unit? 17529 | -7/Factory | Fabricated Aerolev Unit? 17649 | -7/Factory | Fabricated Prc. Beam Rifle (x1) 18148 | -7/Factory | Fabricated Prc. Beam Rifle (x1) 18169 | -7/Factory | Local fabrication network quarantined 18206 | -7/Factory | Fabricated Prc. Beam Rifle (x1) 18887 | -7/Factory | First assault squad dispatched 19576 | -7/Factory | Entered another Factory area 19576 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 19797 | -6/Factory | Discovered new exit (range 12) 19950 | -6/Factory | Identified exit to Extension 20055 | -6/Factory | Entered Extension 20129 | -6/Extension | Rescued a captive Derelict 20129 | -6/Extension | Rescued a captive Derelict 20272 | -6/Extension | Rescued a captive Derelict 20274 | -6/Extension | Rescued a captive Derelict 20296 | -6/Extension | Build established: Machinist-Skirmisher 20882 | -6/Extension | Build established: Scavenger-Skirmisher 20905 | -6/Extension | Disrupted transfer network 21027 | -6/Extension | Destroyed B-75 Beast 21105 | -6/Extension | First assault squad dispatched 21168 | -6/Extension | Spotted B-75 Beast 21173 | -6/Extension | Destroyed B-75 Beast 21261 | -6/Extension | Lost 5 parts (1p3n1w) 21290 | -6/Extension | Discovered new exit (range 3) 21370 | -6/Extension | Lost 9 parts (1p2n2u4w) 21611 | -6/Extension | Build established: Scavenger-Mutant 21899 | -6/Extension | Rescued a captive Derelict 22411 | -6/Extension | Discovered new exit (range 16) 22413 | -6/Extension | Discovered new exit (range 15) 22640 | -6/Extension | Rescued a captive Derelict 22641 | -6/Extension | Rescued a captive Derelict 22871 | -6/Extension | Rescued a captive Derelict 22872 | -6/Extension | Rescued a captive Derelict 22911 | -6/Extension | Rescued A7 23011 | -6/Extension | Build established: Scavenger-Tank 23872 | -6/Extension | Build established: Commander-Mutant 23918 | -6/Extension | Entered Cetus 23918 | -6/Cetus | Accompanied by 8 allies (A7) 23923 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 23925 | -6/Cetus | Spotted Cetus Guard 23927 | -6/Cetus | Spotted Cetus Guard 23927 | -6/Cetus | Spotted Cetus Guard 23930 | -6/Cetus | Spotted Cetus Guard 23935 | -6/Cetus | Allies destroyed Cetus Guard 23956 | -6/Cetus | Destroyed Cetus Guard 23959 | -6/Cetus | Destroyed Cetus Guard 23965 | -6/Cetus | Destroyed Cetus Guard 24165 | -6/Cetus | Discovered new exit (range 15) 24267 | -6/Cetus | Build established: Scavenger-Mutant 24343 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 24357 | -6/Cetus | Destroyed 7 combat bots 24439 | -6/Cetus | Started Cetus Manufacturing Module 24464 | -6/Cetus | Manufactured an Enhanced Grunt 24489 | -6/Cetus | Manufactured an Enhanced Grunt 24514 | -6/Cetus | Manufactured an Enhanced Grunt 24539 | -6/Cetus | Manufactured an Enhanced Grunt 24564 | -6/Cetus | Manufactured an Enhanced Grunt 24661 | -6/Cetus | Discovered new exit (range 15) 24692 | -6/Cetus | Spotted Cetus Guard 24692 | -6/Cetus | Spotted Cetus Guard 24700 | -6/Cetus | Spotted Cetus Guard 24702 | -6/Cetus | Spotted Cetus Guard 24718 | -6/Cetus | Allies destroyed Cetus Guard 24721 | -6/Cetus | Destroyed Cetus Guard 24731 | -6/Cetus | Destroyed Cetus Guard 24731 | -6/Cetus | Allies destroyed Cetus Guard 24737 | -6/Cetus | Found Prototype Device 24737 | -6/Cetus | Identified Exp. Thermal Shield 24755 | -6/Cetus | Discovered new exit (range 16) 24782 | -6/Cetus | Met Revision 17 24798 | -6/Cetus | Entered Factory 24798 | -5/Factory | Evolved 2 slots: Utility x2 25098 | -5/Factory | First assault squad dispatched 25334 | -5/Factory | Lost 3 parts (3u) 25601 | -5/Factory | System corruption reached 10% 25616 | -5/Factory | Lost 17 parts (2p2n5u8w) 25999 | -5/Factory | Repaired Centrium Heavy Treads 26115 | -5/Factory | Build established: Scavenger-Tank 26434 | -5/Factory | Fabricated Prc. Shock Rifle? 26743 | -5/Factory | Core integrity fell below 50% 26772 | -5/Factory | Lost 3 parts (1u2w) 26992 | -5/Factory | Core integrity fell below 20% 27025 | -5/Factory | Build established: Scavenger-Mutant 27064 | -5/Factory | Lost 13 parts (2p1n5u5w) 27172 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 27149_ Identified Structural Scanner. 27152_ System corrupted: Matter fused (-5). 27152_ Acquired Unknown Device. 27152_ Identified Terrain Scanner. 27154_ R-10 Processor collects Wheel. 27155_ Penetrated by Slug. 27158_ System corrupted: Autogun targeting data glitched. 27159_ Penetrated by Slug. 27159_ Autogun destroyed. 27159_ Penetrated by Slug. 27164_ System corrupted: Mass Driver targeting data glitched. 27165_ Penetrated by Slug. 27166_ System corrupted: Mass Driver jammed. 27168_ System corrupted: Mass Driver targeting data glitched. 27168_ Penetrated by Slug. 27170_ System corrupted: Energy discharge (-14). 27170_ System corrupted: Mass Driver targeting data glitched. 27170_ H-66 Slayer knocked back. 27172_ Slug penetrates Door. 27172_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? "?????????????????????? | | ??????????????????????? "???"???????? ???????? | | ???????????????????????" ?? ??????? ???????? | | ???????????????????????" """ ""?????? ???????? | | ??????????????????????"T """ """ ??? ???????# | | ??????????????????????"" """ """????? ???????# | | ???????????????? ??????" ?????? ???????# | | ??????????????????????? ???????? ######## | | ???????????????????????? ????????? | | ???????????????????????? #?????????# | | ???????????????????????? #?????????# | | ????????????????????? ?? h ??????????# """""" | | ????????????????????????#;;;###???????### """""" | | ?????????????????"??????# % ########### """""" | | ????????????????????????#@ + """"" | | ????????????????????????# """ ## | | ???????????????gg???????# """ ## | | ???????????? ?????????# """ ## % | | ??????????????????????#?# ## ########+###### | | ?????????????? ?????????# """ ## #???# ^ # | | ????????????????????????# """ ## #???# ^ #% | | ????????????????????????# """ ## #?#?# ^ ^ % | | ????????????????????????# ? ## #???# """"" = = | | ????????????????????????# ? ## ????# """""" # | | ????????????????????????? ? ?# ????# """""" / | | ?????????????????????????##?##?? ????# """"" ## | | ?????????????????? ????????????? ????# ## | | ???????????????????????????????? ????#######"#### | | ????????????????????????????????+?????????+ ??? | | ??????????????????????????????????????????###???# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????????Y????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 45 Energy Capacity 1400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 12 Armor Coverage 450 Resistance: KI 25 Resistance: TH 30 Core Shielding 20 Weapon Shielding 66 Point Defense Rating 80 Phase Shifting 5 Evasion (%) 67 Target Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 4 Particle Charging 25 Salvage Targeting 3 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Adv. Treads | -9/Materials | Scanalyzed Med. Battery | -9/Materials | Extracted Targeting Computer | -9/Materials | Extracted Aerolev Unit | -8/Materials | Scanalyzed Pulse Rifle | -8/Materials | Extracted Power Shielding | -8/Materials | Extracted Maneuvering Thrusters | -8/Materials | Extracted Prc. Beam Rifle | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Adv. Heat Sink | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Extracted System Backup Module | -7/Factory | Scanalyzed Microactuators | -7/Factory | Extracted Prc. Shock Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Aerolev Unit | x1 | -7/Factory Aerolev Unit | x1 | -7/Factory Prc. Beam Rifle | x1 | -7/Factory Prc. Beam Rifle | x1 | -7/Factory Prc. Beam Rifle | x1 | -7/Factory Prc. Shock Rifle | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Generalissimo Gun Specialist Project G-00 Respectable Loadout Revising The Future Challenges ------------ None Game ------ Seed VortexLightpackClaw Manual? 0 Play Time 06:23:31 Cumulative 91.2 hours Start 2022.01.20 @ 10:51:42 End 2022.01.21 @ 15:43:30 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c44ce74-1882-4ed2-91d3-c37ee3d70835