Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.14 @ 12:25:23 Player: Zoe Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (121) 605 Value Destroyed (4268) 4268 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (410) 410 TOTAL SCORE: 8943 Bonus ------- High Alert Combat Kills 210 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (14) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Advanced Heat Sink Advanced Heat Sink Medium Storage Unit High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser Plasma Rifle Mini Assault Cannon > --- INVENTORY -------- Nuclear Core Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved Heat Sink Improved Heat Sink Medium Storage Unit Hardened Heavy Armor Plating Hardened Heavy Armor Plating Lightning Gun Field Laser Ion Cannon Ion Cannon [Rating: 68] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Flight Unit Surge Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Ion Cannon Energy Gun Lightning Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Slots Evolved 8 | . . 2 2 2 . . 2 . Power . | . . . . . . . . . Propulsion 4 | . . 2 2 . . . . . Utility 2 | . . . . . . . 2 . Weapon 2 | . . . . 2 . . . . Parts Attached 143 | 10 12 22 22 23 9 . 7 38 Power 16 | 3 2 2 2 2 . . 1 4 Engine 7 | 3 1 1 1 . . . . 1 Core 8 | . 1 1 1 2 . . . 3 Reactor 1 | . . . . . . . 1 . Propulsion 62 | 4 4 11 12 7 7 . 2 15 Treads 7 | . . . . . 5 . 1 1 Leg 53 | 4 4 11 12 7 2 . 1 12 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2 | . . . . . . . . 2 Utility 29 | 1 5 6 3 5 . . 2 7 Device 13 | 1 1 1 2 4 . . . 4 Storage 6 | . 4 1 1 . . . . . Processor 2 | . . 2 . . . . . . Hackware . | . . . . . . . . . Protection 8 | . . 2 . 1 . . 2 3 Artifact . | . . . . . . . . . Weapon 36 | 2 1 3 5 9 2 . 2 12 Energy Gun 15 | . 1 . 2 4 . . 2 6 Energy Cannon 14 | . . 3 3 3 2 . . 3 Ballistic Gun 4 | 2 . . . . . . . 2 Ballistic Cannon 2 | . . . . 2 . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Corrupted Parts 2 | . . . . 1 . . . 1 System Corruption 3 | . . . . 2 . . . 1 Parts Lost 49 | . . . 8 6 1 1 . 33 Power 5 | . . . 1 . . . . 4 Propulsion 24 | . . . 6 3 1 . . 14 Utility 5 | . . . . . . . . 5 Weapon 15 | . . . 1 3 . 1 . 10 Highest Loss Streak 11 | . . . 3 4 1 1 . 11 To Critical Strikes 2 | . . . . . . . . 2 Average Slot Usage (%) 96 | . 96 100 97 99 99 93 92 87 Engine 1 | . 2 . 2 . . . . 3 Core 6 | . 11 10 6 7 7 7 1 2 Treads 8 | . . . . . 28 38 33 16 Leg 33 | . 28 44 51 45 17 7 6 21 Device 8 | . 14 7 9 6 7 7 6 5 Storage 7 | . 10 11 8 7 7 7 6 5 Protection 1 | . . . . . . . 6 5 Energy Gun 10 | . 10 5 4 20 7 1 8 10 Energy Cannon 8 | . . 16 13 5 15 15 9 5 Ballistic Gun 2 | . 17 . . . . . . 1 Ballistic Cannon 2 | . . . . 3 7 7 6 5 Peak Build Rating 68 | 6 13 26 35 43 49 49 65 68 Average Rating 36 | 2 11 17 30 40 45 45 61 59 On Entrance 30 | . 6 13 26 35 39 49 45 65 Naked Turns . | . . . . . . . . . Heaviest Build 93 | 10 91 59 59 69 67 67 93 92 Greatest Support 132 | 20 20 68 88 79 132 132 132 132 Greatest Overweight (x) 4 | . 4 . 1 1 1 . . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 5 25 20 20 20 20 20 20 20 Average Capacity 17 | 5 8 12 19 20 20 20 20 19 Most Carried 20 | 3 10 10 18 20 20 20 20 20 Average Carried 13 | . 8 9 12 16 19 20 19 15 Final Capacity 20 | 5 10 20 20 20 20 20 20 5 Final Carried 20 | 3 10 10 18 20 20 20 20 5 Class Distribution -------------------- 34% | Scavenger-Gunner 25% | Mutant 20% | Scavenger-Tank 18% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Matter Collected 2672 | 277 297 207 285 359 125 75 169 878 Remotely . | . . . . . . . . . Salvage Created 5145 | 33 315 535 1263 1117 238 208 395 1041 Parts 264 | 4 26 31 73 62 13 3 15 37 Haulers Intercepted 2 | . 1 . 1 . . . . . Recyclers Shooed 3 | . 2 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 12 | . . . . . 7 5 . . Prevented 7 | . . . . . 6 1 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Combat Hostiles Destroyed 101 | 1 7 14 23 16 6 4 4 26 Guns 31 | 1 7 4 3 7 2 . 1 6 Cannons 62 | . . 10 17 8 3 4 3 17 AOE 1 | . . . . . . . . 1 Classes Destroyed 15 | 1 3 2 3 1 1 . 1 3 Worker 5 | . . . 2 3 . . . . Builder 2 | . . . 1 1 . . . . Hauler 2 | . 1 . 1 . . . . . Recycler 6 | . 1 . 2 2 . . 1 . Operator 1 | . . . . . . . 1 . Watcher 4 | . . 1 1 2 . . . . Swarmer 25 | . 3 3 7 2 3 . . 7 Cutter 3 | . . . . . . . . 3 Saboteur 1 | . . . . . . . . 1 Grunt 51 | 1 4 9 10 8 2 2 3 12 Brawler 3 | . . . . . 1 1 . 1 Sentry 10 | . . 2 5 2 . . 1 . Hunter 3 | . . . 1 1 . 1 . . Programmer 4 | . . . . 3 . . . 1 Behemoth 1 | . . . . . . . . 1 Best Kill Streak 4 | 1 3 3 4 4 3 2 2 4 Combat Bots Only 4 | 1 3 3 3 3 3 2 2 4 Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Hostile Shots Fired 903 | 4 47 33 202 166 27 23 74 327 Missed 301 | 1 12 15 63 73 7 8 24 98 Damage Taken 10128 | 34 370 171 1810 1098 298 259 496 5592 Core 1524 | 12 89 37 319 163 18 33 31 822 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 25 | . . . . . . . . 25 Regen/Repaired (Parts) 265 | . . 34 82 149 . . . . Core Remaining (%) 71 | 95 59 90 42 . . 69 . . Volleys Fired 314 | 3 51 30 87 53 11 9 14 56 Largest 4 | 2 2 2 2 4 4 4 4 4 Hottest 261 | 40 85 133 120 223 223 223 226 261 Shots Fired 868 | 6 99 56 174 196 44 31 52 210 Gun 422 | 6 99 16 38 127 11 4 20 101 Cannon 446 | . . 40 136 69 33 27 32 109 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 210 | 6 71 . . 26 11 9 14 73 Thermal 460 | . 28 56 136 43 22 18 24 133 Explosive . | . . . . . . . . . Electromagnetic 198 | . . . 38 127 11 4 14 4 Robot Hit Streak 13 | 1 5 10 10 13 4 9 8 12 Robot Miss Streak 6 | 4 5 4 4 6 4 3 2 6 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 440 | 1 42 32 105 82 16 21 31 110 Core Hits 196 | 1 15 16 43 38 9 10 14 50 Critical Kills 2 | . . . . . 1 . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 23 | . 2 . . 3 1 1 . 16 Burn 6 | . 2 . . . . . . 4 Meltdown 2 | . . . . . 1 . . 1 Blast 6 | . . . . 2 . 1 . 3 Corrupt 1 | . . . . 1 . . . . Sever 8 | . . . . . . . . 8 Melee Attacks 14 | . . . . . . . . 14 Impact . | . . . . . . . . . Slashing 14 | . . . . . . . . 14 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10459 | 15 580 645 2454 2068 377 510 756 3054 Guns 4090 | 15 580 158 579 1041 119 80 244 1274 Cannons 5920 | . . 487 1875 999 258 430 512 1359 Explosions 262 | . . . . 28 . . . 234 Melee 187 | . . . . . . . . 187 Ramming . | . . . . . . . . . Kinetic 2099 | 15 392 . . 398 30 159 241 864 Thermal 6079 | . 188 645 1875 629 228 271 306 1937 Explosive . | . . . . . . . . . Electromagnetic 2094 | . . . 579 1041 119 80 209 66 Impact . | . . . . . . . . . Slashing 187 | . . . . . . . . 187 Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . 2 . . . 6 Average Corruption 4 | . . . . 1 . . . 4 Corruption Purged 2 | . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . Effects 31 | . . . . 2 . . . 29 Message Errors 7 | . . . . . . . . 7 Matter Fused 7 | . . . . 1 . . . 6 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 3 | . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 2 | . . . . . . . . 2 Data Loss (minor) 5 | . . . . . . . . 5 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Weapon Failures 2 | . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 89 | . . . 10 21 . . . 58 Projectiles 89 | . . . 10 21 . . . 58 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 12 | . . . . 2 1 1 1 7 Impact . | . . . . . . . . . Kinetic 12 | . . . . 2 1 1 1 7 Secondary . | . . . . . . . . . Self-Inflicted Damage 60 | . . . . . . . . 60 Shots 1 | . . . . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 682 | . . 297 387 367 444 368 682 586 Average Temperature 162 | . . 107 80 87 205 194 260 238 Received Heat Transfer 3178 | 18 153 54 792 363 81 126 165 1426 Effects 47 | . . . 1 2 2 . 13 29 Shutdowns 12 | . . . . . 1 . 4 7 Energy Bleed 7 | . . . . 2 . . 1 4 Interference 8 | . . . 1 . . . 4 3 Matter Decay 5 | . . . . . . . 2 3 Short Circuit 5 | . . . . . 1 . . 4 Damage (minor) 2 | . . . . . . . 2 . Damage (major) 6 | . . . . . . . . 6 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted 4 | . . . 3 1 . . . . Combat Hostiles 4 | . . . 3 1 . . . . Parts Fried 12 | . . . 6 4 . . 2 . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . 1 . . 2 Combat Hostiles 3 | . . . . . 1 . . 2 Parts Melted 9 | . . . 4 1 1 . . 3 Heat Transferred 10449 | . 592 1184 2997 925 370 444 518 3419 Parts Sabotaged 3 | . . . . . . . . 3 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Peak Influence 670 | 20 152 274 478 485 . . 376 670 Initial 217 | . 13 . 72 217 . . 183 123 Average 247 | 1 82 159 230 304 . . 280 401 Maximum Alert Level 2 | . . 1 2 2 . . 1 2 Low Security (%) 42 | 100 100 77 49 9 . . 22 14 Level 1 41 | . . 22 33 69 . . 77 44 Level 2 16 | . . . 16 21 . . . 41 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 1 2 2 7 . . . . Investigation 2 | . 1 1 . . . . . . Extermination 3 | . . . . 3 . . . . Reinforcement 4 | . . 1 2 1 . . . . Assault . | . . . . . . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Distress Signals 3 | . . 1 1 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 139 | 1 16 18 32 25 7 5 6 29 Peak Tracking Total 7 | 1 3 4 5 4 4 3 3 7 Tactical Retreats 14 | . 1 1 3 4 1 . 1 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Traps Triggered 5 | . . . . 1 . . 1 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Machines Disabled 16 | . . . 6 9 . . 1 . Max in Single Turn 4 | . . . 1 4 . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Machines Accessed 21 | . 1 3 4 7 1 . 5 . Terminals 11 | . 1 . 2 4 . . 4 . Fabricators 1 | . . . . 1 . . . . Repair Stations 3 | . . 1 1 1 . . . . Recycling Units 1 | . . 1 . . . . . . Scanalyzers 2 | . . 1 1 . . . . . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 69 | . 7 12 21 12 1 . 16 . Successful 48 | . 6 8 17 6 1 . 10 . Failed 21 | . 1 4 4 6 . . 6 . Catastrophic 2 | . . 1 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 5 | . . . 1 . . . 4 . Terminals 31 | . 7 . 4 6 . . 14 . Fabricators 1 | . . . . 1 . . . . Repair Stations 11 | . . 5 2 4 . . . . Recycling Units 3 | . . 3 . . . . . . Scanalyzers 19 | . . 4 15 . . . . . Garrison Access 3 | . . . . 1 . . 2 . Terminal Hacks 19 | . 6 . 1 2 1 . 9 . Record 3 | . . . . . . . 3 . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 1 | . . . . . 1 . . . Open DSF 3 | . . . . 2 . . 1 . Emergency Access Points 1 | . 1 . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . Alert Level 5 | . 3 . . . . . 2 . Maintenance Status 1 | . 1 . . . . . . . Investigation Status 1 | . . . . . . . 1 . Registered Components 1 | . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 9 | . . 3 2 4 . . . . Scan Component 5 | . . 2 1 2 . . . . Repair 4 | . . 1 1 2 . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . Report Inventory 1 | . . 1 . . . . . . Scanalyzer 18 | . . 4 14 . . . . . Insert Component 9 | . . 2 7 . . . . . Analyze 9 | . . 2 7 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 1 3 3 6 . . 3 . Full Trace Events 2 | . 1 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 7 | . . 2 5 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . 1 1 2 . . . . Time 167 | . . 53 26 88 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 7 | . . 2 5 . . . . . Part Schematics Acquired 7 | . . 2 5 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Turns Passed 6655 | 242 894 615 952 1580 704 87 455 1126 Spaces Moved 3354 | 222 408 312 425 880 383 33 225 466 Core 112 | 112 . . . . . . . . Treads 798 | . . . . . 308 33 225 232 Legs 2421 | 110 408 312 425 880 75 . . 211 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 23 | . . . . . . . . 23 Fastest Speed 35 | 50 120 120 123 121 121 162 162 35 Average Speed 138 | 84 169 122 127 122 155 162 162 158 Slowest Speed 400 | 120 400 130 196 192 192 162 162 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 6 47 22 28 20 57 11 5 32 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug 5 | . . . 5 . . . . . Terrain Destroyed 59 | . . 2 16 31 5 1 2 2 Melee . | . . . . . . . . . Projectile 28 | . . 2 16 2 5 1 2 . AOE 31 | . . . . 29 . . . 2 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Total 4680 | 268 513 491 659 1251 468 45 291 694 Wait 687 | 26 22 101 93 289 49 4 25 78 Move 3346 | 221 407 311 424 879 382 32 224 466 Hop . | . . . . . . . . . Pick Up 80 | 4 10 11 21 4 6 . 10 14 Fast Attach 28 | 6 2 1 7 4 . . 1 7 Attach 43 | 3 . 2 8 6 1 . 2 21 Detach 10 | 3 . 1 3 . . . . 3 Swap 72 | 1 10 19 7 13 8 . 4 10 Drop 76 | 1 11 15 9 3 11 . 11 15 Fire 314 | 3 51 30 87 53 11 9 14 56 Melee 14 | . . . . . . . . 14 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Low / Gar) -6/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 207 | -11/Scrapyard | Discovered new exit (range 8) 243 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 727 | -10/Materials | Build established: Scavenger-Mutant 849 | -10/Materials | Discovered new exit (range 16) 1137 | -10/Materials | Entered another Materials area 1137 | -9/Materials | Evolved 2 slots: Propulsion x2 1139 | -9/Materials | Discovered new exit (range 7) 1347 | -9/Materials | Identified exit to Mines 1689 | -9/Materials | Repaired Broken Lgt. Nuclear Core 1742 | -9/Materials | Discovered new exit (range 8) 1748 | -9/Materials | Build established: Mutant 1752 | -9/Materials | Entered another Materials area 1752 | -8/Materials | Evolved 2 slots: Propulsion x2 2420 | -8/Materials | Lost 3 parts (2n1w) 2555 | -8/Materials | Repaired Aluminum Leg 2578 | -8/Materials | Core integrity fell below 50% 2690 | -8/Materials | Discovered new exit (range 9) 2704 | -8/Materials | Entered Factory 2704 | -7/Factory | Evolved 2 slots: Weapon x2 2806 | -7/Factory | Repaired Adv. Heat Sink 2845 | -7/Factory | Repaired Titanium Leg 3070 | -7/Factory | Identified exit to DSF 3113 | -7/Factory | Build established: Scavenger-Gunner 3189 | -7/Factory | Garrison activated, responded to threat 3712 | -7/Factory | Lost 4 parts (2n2w) 4026 | -7/Factory | Discovered new exit (range 16) 4284 | -7/Factory | Entered Lower Caves 4572 | -7/Lower Caves | Learned Factory terminal intel 4882 | -7/Lower Caves | Learned 8 Factory zone layouts 4966 | -7/Lower Caves | Discovered new exit (range 14) 4988 | -7/Lower Caves | Entered another Lower Caves area 5062 | -7/Lower Caves | Learned Factory stockpile data 5062 | -7/Lower Caves | Discovered new exit (range 5) 5075 | -7/Lower Caves | Entered Factory 5075 | -6/Factory | Evolved 2 slots: Utility x2 5076 | -6/Factory | Identified exit to Lower Caves 5078 | -6/Factory | Loaded intel: 26 terminal locations 5380 | -6/Factory | Build established: Scavenger-Tank 5528 | -6/Factory | Identified exit to Garrison 5530 | -6/Factory | Entered Garrison 5550 | -6/Garrison | Triggered checkpoint 5756 | -6/Garrison | Lost 3 parts (1n2u) 5822 | -6/Garrison | Triggered checkpoint 6051 | -6/Garrison | Spotted B-75 Beast 6051 | -6/Garrison | Spotted B-75 Beast 6099 | -6/Garrison | Spotted B-75 Beast 6139 | -6/Garrison | Destroyed B-75 Beast 6152 | -6/Garrison | Lost 3 parts (1n2w) 6188 | -6/Garrison | Triggered checkpoint 6197 | -6/Garrison | Core integrity fell below 50% 6250 | -6/Garrison | Triggered checkpoint 6336 | -6/Garrison | Triggered checkpoint 6449 | -6/Garrison | Spotted B-75 Beast 6453 | -6/Garrison | Spotted B-75 Beast 6558 | -6/Garrison | Lost 11 parts (1p5n1u4w) 6640 | -6/Garrison | Core integrity fell below 20% 6656 | -6/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 06631_ B-75 Beast Coolant Injector severed. 06634_ B-75 Beast Lyr. Medium Armor Plating severed. 06635_ Carbon-fiber Leg destroyed. 06635_ Knocked back. 06636_ Blade Saw destroyed. 06639_ Knocked back. 06640_ Med. Reflective Plating destroyed. 06642_ Nuclear Core destroyed. 06642_ Knocked back. 06645_ Dropped Imp. Cooling System. 06646_ Acquired 3 matter. 06650_ System corrupted: Surge Thruster rejected. 06650_ Dropped Mic. Nuclear Core. 06654_ Discarded Flexi-carbon Leg. 06655_ Acquired 8 matter. 06656_ Acquired 7 matter. 06656_ Acquired 2 matter. 06656_ Surge Thruster destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????# #????????????????? #? | | ???????????????????????# ##""""############^ #? | | ???????????????????????# #? | | ???????????????????????# #? | | ???????????????????????# #? | | ???????????????????????# ## ## ###########? | | ?????????????????????### ## ## ###????????? | | ?????????????????????# % #????????? | | ?????????????????????# % #????????? | | ?????????????????????# % #????????? | | ??? ????????????????# #????????? | | ??# ?????????????### ## ## [ ###????????? | | ??? ############## % ##% % ## % ############ | | ??????? ;%% ==! % = # | | ????????? # % [= * ! == # | | ????????????### ######; *=* % % % # | | ??????????????# #?????; ## *% ##++###"""### % # | | ?????????####?# #?????# % ## [ ## #??# "#???? # | | ????????## ### #######=^^######## #?#" "#?????? | | ????????# ;^ ^#??????# #?## ##?????? | | ????????# ## ####### !#??????# #??# #??????? | | ????????## ### #?????# #??????# #??"%#??????? | | ?????????###### #?????# #??????# ###"!####???? | | ###########""## ####### #??????# %=%! + | | %%! * BB[ % #??????# = /=* " | | ]!%[%=[=BB % @ #??????# ####!#### # | | =%% !!BB #??????# ??##/##??? # | | ######=* %#BB;# #######;###??????# ??# ^#?????# | | ?????###% ## # ###???# #????????#????#" "#?????? | | ?????# ##""" %##### #?????????????#" "#?????? | | ?????# "! =* #?????????????#" "#?????? | | ?????# ##### #######?????????????#"""#?????? | | ?????### #???# ###???????????????????#####?????? | | ???????# #???# #???????????????????????????????? | | ???????# #???# #???????????????????????????????? | | ???????# #???# #???????????????????????????????? | | ???????#^^#???# #???????????????????????????????? | | ??????? #???# ???????????????????????????????? | | ???????# #???# #???????????????????????????????? | | ???????# #???# #???????????????????????????????? | | ???????# #???# #???????????????????????????????? | | ???????# #???# #???????????????????????????????? | | ???????# #???# #???????????????????????????????? | | ???????? #???# #???????????????????????????????? | | ???????? #???# ????????????????????????????????? | | ???????? #???? ????????????????????????????????? | | ???????? #???? ????????????????????????????????? | | ???????? ????? ????????????????????????????????? | | ???????? ???????????????????????????????????????? | | ???????? ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 15 Evasion (%) 61 Recoil Reduction 5 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Ion Engine | -8/Materials | Scanalyzed Ion Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableUtilityCarapace Manual? 0 Play Time 02:10:24 Cumulative 39.7 hours Start 2025.03.13 @ 15:11:48 End 2025.03.14 @ 12:25:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 36 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 014bd167-d081-44b4-b8f0-a1f287ec975d