Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.16 @ 02:01:53 Player: Calazard Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (23) 115 Value Destroyed (544) 544 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (918) 918 TOTAL SCORE: 8117 Bonus ------- Follower Combat Kills 118 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 149/300 Energy 98/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Antimatter Reactor Myomer Leg Myomer Leg Advanced Signal Interpreter Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Corruption Screen > --- WEAPON ----------- Compact Ion Cannon > --- INVENTORY -------- Phase Shifter Phase Shifter Cloak of Protection Long-range Proton Cannon [Rating: 77] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Improved Heat Sink Storage Compact Battery Processor Improved Target Analyzer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Hypervelocity Coil Gun Energy Gun Tesla Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Hypervelocity Mass Driver Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Was Fac Slots Evolved 12 | . . . . . 4 . 2 . 2 2 . . 2 . . Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . . . 2 . . . . 1 . . . . . Utility 7 | . . . . . 2 . . . 2 1 . . 2 . . Weapon 1 | . . . . . . . 1 . . . . . . . . Parts Attached 122 | 4 2 2 3 3 1 12 . 7 16 18 31 . 5 1 17 Power 25 | 2 . . 1 . . 1 . . 9 4 3 . . 1 4 Engine 13 | 2 . . 1 . . 1 . . 7 . 1 . . 1 . Core 2 | . . . . . . . . . . . 2 . . . . Reactor 10 | . . . . . . . . . 2 4 . . . . 4 Propulsion 33 | 2 . . . 1 1 4 . 4 1 2 15 . . . 3 Treads 11 | 2 . . . 1 1 . . . . . 7 . . . . Leg 7 | . . . . . . . . . . . 5 . . . 2 Wheel 3 | . . . . . . . . . . . 3 . . . . Hover . | . . . . . . . . . . . . . . . . Flight 12 | . . . . . . 4 . 4 1 2 . . . . 1 Utility 48 | . 1 2 1 2 . 6 . 3 4 11 7 . 3 . 8 Device 25 | . . . 1 1 . 4 . . 3 7 2 . 2 . 5 Storage 5 | . . . . 1 . 1 . . . . 3 . . . . Processor 8 | . 1 1 . . . 1 . . . 2 1 . . . 2 Hackware 6 | . . . . . . . . 3 1 2 . . . . . Protection 4 | . . 1 . . . . . . . . 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 16 | . 1 . 1 . . 1 . . 2 1 6 . 2 . 2 Energy Gun 4 | . . . . . . 1 . . 1 . 2 . . . . Energy Cannon 4 | . . . . . . . . . 1 1 2 . . . . Ballistic Gun 2 | . . . . . . . . . . . 2 . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . 2 . 2 Launcher 2 | . 1 . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . 1 2 . . . . 1 Corrupted Parts 3 | . . . . . . . . . . . 3 . . . . System Corruption 3 | . . . . . . . . . . . 3 . . . . Parts Lost 42 | . . . . 2 . 2 . 2 3 12 4 . 3 8 6 Power 5 | . . . . . . . . . 1 2 . . 1 1 . Propulsion 18 | . . . . 1 . 2 . 2 1 4 3 . . 4 1 Utility 17 | . . . . 1 . . . . 1 4 1 . 2 3 5 Weapon 2 | . . . . . . . . . . 2 . . . . . Highest Loss Streak 7 | . . . . 2 . 2 . 2 1 6 2 . 2 7 4 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 64 | . 51 57 76 66 46 59 38 47 81 60 65 100 87 67 34 Engine 5 | . 1 . 13 14 9 8 . . 8 . . . . 4 . Core 1 | . . . . . . . . . . . 5 11 8 4 . Treads 13 | . 28 28 28 27 19 22 . . . . 6 . . . . Leg 2 | . . . . . . . . . . . 2 29 26 15 6 Flight 3 | . . . . . . 4 15 18 26 15 . . . . . Device 8 | . . . 12 12 9 9 15 6 5 3 6 11 9 5 6 Storage 5 | . . . . 9 9 8 . . . . 8 11 10 8 . Processor 5 | . 7 21 15 . . 1 7 7 6 8 4 5 5 4 8 Hackware 7 | . . . . . . . . 15 25 22 11 11 10 8 . Energy Gun 1 | . . . . . . 4 . . . . 4 . . . . Ballistic Gun 1 | . . . . . . . . . . . 4 11 9 4 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 93 | 3 3 3 15 85 85 93 7 7 25 30 53 52 53 58 53 Greatest Support 116 | 20 3 3 3 40 60 60 8 12 24 30 116 80 80 80 50 Greatest Overweight (x) 4 | . . . 4 4 2 1 . . 1 1 3 . . 2 2 Average Overweight (x) . | . . . 2 1 1 . . . . . . . . . . Largest Inventory Capacity 25 | 5 5 5 5 25 25 25 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 5 5 5 5 18 25 21 5 5 5 5 5 5 5 5 5 Most Carried 12 | 3 5 5 5 12 12 12 5 5 5 5 5 5 5 5 5 Average Carried 5 | . 4 4 4 8 12 8 5 4 4 4 4 5 4 4 4 Final Capacity 25 | 5 5 5 5 25 25 5 5 5 5 5 5 5 5 5 5 Final Carried 12 | 3 5 5 5 12 12 5 5 5 5 4 5 5 5 5 5 Class Distribution -------------------- 49% | Mutant 19% | Scavenger-Mutant 12% | Hacker-Mutant 8% | Hacker-Sprinter 5% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Was Fac Matter Collected 1625 | 240 7 23 . 49 . 85 . 6 182 36 844 10 . . 143 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1172 | . 29 . . 67 . 67 . . 199 . 676 . . . 134 Parts 67 | . 12 . . 5 . 9 . . 19 . 17 . . . 5 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 5 . . . . Prevented 3 | . . . . . . . . . . . 3 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Was Fac Combat Hostiles Destroyed 16 | . 3 . . 3 . 2 . . 5 . 1 . . . 2 Melee 3 | . . . . 3 . . . . . . . . . . . Guns 4 | . . . . . . 2 . . 1 . 1 . . . . Cannons 6 | . . . . . . . . . 4 . . . . . 2 AOE 3 | . 3 . . . . . . . . . . . . . . Classes Destroyed 10 | . 3 . . 2 . 1 . . 2 . 1 . . . 1 Worker 2 | . . . . . . 1 . . 1 . . . . . . Builder 1 | . 1 . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . 1 . . . . . . Recycler 1 | . . . . 1 . . . . . . . . . . . Watcher 3 | . 1 . . . . 1 . . 1 . . . . . . Swarmer 11 | . 3 . . 2 . 2 . . 4 . . . . . . Sentry 1 | . . . . . . . . . . . . . . . 1 Hunter 1 | . . . . . . . . . . . 1 . . . . Programmer 2 | . . . . . . . . . 1 . . . . . 1 Assembled 1 | . . . . 1 . . . . . . . . . . . Best Kill Streak 4 | . 4 . . 2 . 3 . . 4 . 1 . . . 1 Combat Bots Only 4 | . 3 . . 2 . 2 . . 4 . 1 . . . 1 Max Kills in Single Turn 3 | . 3 . . 1 . 1 . . 1 . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Was Fac Damage Taken 6310 | 6 82 13 . 329 91 283 . 239 575 1329 550 . 469 224 2120 Core 2589 | 6 12 13 . 79 45 32 . 153 94 802 156 . . 123 1074 Absorbed by Shields 26 | . . . . . . . . . . 26 . . . . . Redirected to Shielding 105 | . . . . . . . . . . . . . 53 . 52 Regen/Repaired (Parts) 62 | . . . . . . . . . 33 29 . . . . . Core Remaining (%) 68 | 97 . . . 56 . 86 . 78 88 . . 4 . . . Volleys Fired 127 | . 5 . . . . 9 . . 34 5 61 . . . 13 Largest 3 | . 1 . . . . 1 . . 2 1 3 . . . 2 Hottest 190 | . 30 . . . . 50 . . 159 81 190 . . . 132 Shots Fired 144 | . 5 . . . . 9 . . 38 5 68 . . . 19 Gun 85 | . . . . . . 9 . . 11 . 65 . . . . Cannon 54 | . . . . . . . . . 27 5 3 . . . 19 Launcher 5 | . 5 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 77 | . . . . . . . . . . . 58 . . . 19 Thermal 50 | . . . . . . 9 . . 38 . 3 . . . . Explosive 5 | . 5 . . . . . . . . . . . . . . Electromagnetic 12 | . . . . . . . . . . 5 7 . . . . Robot Hit Streak 16 | . 1 . . . . 3 . . 5 9 16 . . . 3 Robot Miss Streak 4 | . 1 . . . . 2 . . 4 1 4 . . . 3 Penetration Max 1 | . . . . . . . . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 82 | . 2 . . . . 3 . . 21 4 42 . . . 10 Core Hits 51 | . 7 . . 5 . 3 . . 9 1 20 . . . 6 Critical Kills 9 | . . . . . . . . . . . 7 . . . 2 Critical Parts Destroyed 12 | . . . . . . . . . . . 10 . . . 2 Critical Strikes 22 | . . . . . . 1 . . . . 17 . . . 4 Burn 1 | . . . . . . 1 . . . . . . . . . Destroy 21 | . . . . . . . . . . . 17 . . . 4 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 1696 | 12 228 . . 43 . 57 . . 552 96 418 . . . 290 Guns 582 | . . . . . . 37 . . 191 . 354 . . . . Cannons 637 | . . . . . . . . . 361 28 32 . . . 216 Explosions 228 | . 228 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 249 | 12 . . . 43 . 20 . . . 68 32 . . . 74 Kinetic 545 | . . . . . . . . . . . 329 . . . 216 Thermal 621 | . . . . . . 37 . . 552 . 32 . . . . Explosive 228 | . 228 . . . . . . . . . . . . . . Electromagnetic 53 | . . . . . . . . . . 28 25 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . 3 2 9 9 . 6 12 Average Corruption 7 | . . . . . . . . . 2 1 7 9 . 6 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . 5 . . . . . Effects 76 | . . . . . . . . . 3 2 48 1 . 2 20 Message Errors 27 | . . . . . . . . . . 2 16 1 . . 8 Matter Fused 27 | . . . . . . . . . 1 . 21 . . 1 4 Heat Flow Errors 6 | . . . . . . . . . . . 4 . . . 2 Energy Discharges 5 | . . . . . . . . . 1 . 3 . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . . . . . 4 Data Loss (major) 3 | . . . . . . . . . 1 . 2 . . . . Misfires 1 | . . . . . . . . . . . 1 . . . . Weapon Failures 2 | . . . . . . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 21 | . 5 . . . . . . . 1 1 . . . . 14 Projectiles 15 | . . . . . . . . . 1 . . . . . 14 Explosions 5 | . 5 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 114 | 6 45 . . 2 . . . . . 32 13 . . . 16 Shots 3 | . 3 . . . . . . . . . . . . . . Rammed 71 | 1 . . . 33 . 2 . . . 10 14 . . . 11 Targets Rammed 83 | 1 . . . 36 . 2 . . . 10 14 . . . 20 Kicked 9 | . . . . . . . . . . . . . . . 9 Crushed 3 | . . . . 3 . . . . . . . . . . . Highest Temperature 435 | . . . . . 4 7 . . 435 154 257 . . . 252 Average Temperature 145 | . . . . . 2 7 . . 180 72 104 . . . 59 Received Heat Transfer 376 | . . 9 . . 63 45 . 48 . 90 . . 18 . 103 Effects 12 | . . . . . . . . . 12 . . . . . . Shutdowns 3 | . . . . . . . . . 3 . . . . . . Energy Bleed 2 | . . . . . . . . . 2 . . . . . . Interference 2 | . . . . . . . . . 2 . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . Damage (major) 4 | . . . . . . . . . 4 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 1 . . 1 . . . . . . Heat Transferred 1012 | . . . . . . 185 . . 777 . 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Was Fac Peak Influence 233 | . 233 165 . 50 58 104 7 4 160 123 . . 69 39 175 Initial 90 | . . 90 . . . 24 7 4 . . . . 14 24 . Average 36 | . 121 107 . 12 32 46 7 . 49 31 . . 36 10 56 Maximum Alert Level 1 | . 1 . . . . . . . . . . . . . . Low Security (%) 99 | 100 72 100 . 100 100 100 100 100 100 100 . . 100 100 100 Level 1 . | . 27 . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 11 | . . . . . . . . . 2 3 . . 2 . 4 Investigation 3 | . . . . . . . . . 1 . . . 1 . 1 Extermination 5 | . . . . . . . . . 1 2 . . 1 . 1 Reinforcement 3 | . . . . . . . . . . 1 . . . . 2 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Was Fac Distress Signals 3 | . . . . . 1 . . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 132 | . 6 4 . 25 5 11 . 3 11 17 3 . 7 6 34 Peak Tracking Total 17 | . 4 4 . 13 2 4 . 3 4 13 1 . 5 6 17 Tactical Retreats 15 | . . 2 . 1 . 1 . . . 6 . . 2 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Was Fac Traps Triggered 6 | . . . . . . . . . 1 4 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 2 | . . . . . . 2 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 5 | . . . . . . 3 . 2 . . . . . . . Triggered 2 | . . . . . . 2 . . . . . . . . . Most Traps Carried 3 | . . . . 3 3 3 . . . . . . . . . Power Sources Rigged 1 | . . . . 1 . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Was Fac Machines Disabled 2 | . 1 . . . . . . . . . . . . . 1 Max in Single Turn 1 | . 1 . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Was Fac Machines Accessed 25 | . 2 . 1 . . 6 1 . 2 7 1 . 1 . 4 Terminals 15 | . 2 . . . . 6 1 . . 4 . . . . 2 Fabricators 3 | . . . . . . . . . 1 . . . 1 . 1 Repair Stations 3 | . . . . . . . . . 1 2 . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 52 | . 4 . 1 . . 12 3 . 6 14 1 . 2 . 9 Successful 29 | . 2 . 1 . . 3 1 . 4 10 1 . 2 . 5 Failed 23 | . 2 . . . . 9 2 . 2 4 . . . . 4 Catastrophic 5 | . . . . . . 4 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 23 | . 4 . 1 . . 11 . . . 7 . . . . . Terminals 32 | . 4 . . . . 12 3 . . 7 . . . . 6 Fabricators 5 | . . . . . . . . . 2 . . . 2 . 1 Repair Stations 9 | . . . . . . . . . 4 5 . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . 2 Scanalyzers 2 | . . . . . . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 13 | . 1 . 1 . . 2 1 . . 3 1 . . . 4 Record 2 | . . . . . . . . . . . . . . . 2 Open Door 2 | . . . . . . 1 . . . . 1 . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . 1 . . . . . Zone Layout 5 | . . . . . . 1 . . . 2 . . . . 2 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 1 . . . 2 . 1 Load Schematic 1 | . . . . . . . . . . . . . 1 . . Build 3 | . . . . . . . . . 1 . . . 1 . 1 Repair Station Hacks 8 | . . . . . . . . . 3 5 . . . . . Scan Component 3 | . . . . . . . . . 1 2 . . . . . Repair 3 | . . . . . . . . . 1 2 . . . . . Refit 2 | . . . . . . . . . 1 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . 1 . . . . . . . . . Terminals 2 | . 1 . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . Detonate 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . . . . 6 . . 2 6 . . 1 . 3 Full Trace Events 1 | . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . Parts Built 4 | . . . . . . . . . 2 . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . Time 167 | . . . . . . . . . 64 . . . 64 . 39 Total Part Build Rating 30 | . . . . . . . . . 16 . . . . . 14 Parts Repaired 2 | . . . . . . . . . 1 1 . . . . . Time 113 | . . . . . . . . . 13 100 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Was Fac Total Allies 7 | . . . . 3 . 1 . . . . 3 . . . . Largest Group 3 | . . . . 3 3 1 . . . . 3 . . . . Highest-Rated Group 93 | . . . . 40 40 10 . . . . 93 . . . . Highest-Rated Ally 31 | . . . . 16 16 10 . . . . 31 . . . . Total Orders 12 | . . . . . 3 . . . 1 . 3 . 1 2 2 STAY 1 | . . . . . 1 . . . . . . . . . . ROAM 1 | . . . . . . . . . . . 1 . . . . FOLLOW 2 | . . . . . 2 . . . . . . . . . . GUARD 2 | . . . . . . . . . . . 2 . . . . EXPLORE 6 | . . . . . . . . . 1 . . . 1 2 2 Ally Attacks 33 | . . . . . 26 . . . . . 7 . . . . Total Damage 389 | . . . . . 263 . . . . . 126 . . . . Kills 3 | . . . . . 2 . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . . 2 . . . . Drone Launches 27 | . . . . . . 14 . . 2 . . . 2 2 7 Drone Recoveries 4 | . . . . . . . . . . . . . . 1 3 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Was Fac Turns Passed 6225 | 52 83 128 612 1215 115 601 8 51 459 504 1431 35 267 111 553 Spaces Moved 5081 | 75 135 240 369 475 37 389 9 81 563 911 1031 30 121 101 514 Core 1617 | 71 135 240 369 53 . . . 11 . 250 292 . . 23 173 Treads 1042 | 4 . . . 422 37 177 . . . . 402 . . . . Legs 528 | . . . . . . . . . . . 90 30 121 78 209 Wheels 247 | . . . . . . . . . . . 247 . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1647 | . . . . . . 212 9 70 563 661 . . . . 132 Fastest Speed 28 | 50 50 50 50 50 240 29 37 37 31 28 50 120 120 50 40 Average Speed 97 | 55 50 50 163 234 302 126 37 38 32 37 114 120 120 106 77 Slowest Speed 330 | 160 50 50 250 320 320 240 37 50 111 117 330 120 120 150 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . . 5 . 1 7 27 . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Time Travels 1 | . . . 1 . . . . . . . . . . . . Exploration Rate (%) 40 | 4 34 72 61 64 8 53 1 88 12 32 91 7 5 96 23 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 . . 1 1 . . 1 . . . . . Unknown Exits Taken 6 | 1 . . . 1 1 . . . 1 . 1 1 . . . Scrap Searched 6 | . . 1 . 2 . . . . . . 2 1 . . . Spaces Dug 2 | . . . . . . . . . . . 2 . . . . Terrain Destroyed 44 | . 32 . . . . . . . 6 . 5 . . . 1 Melee . | . . . . . . . . . . . . . . . . Projectile 7 | . . . . . . . . . 6 . . . . . 1 AOE 32 | . 32 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Was Fac Total 6124 | 83 144 249 380 554 40 487 13 98 797 1047 1210 29 243 104 646 Wait 545 | . . . . 22 3 45 5 . 170 74 51 . 111 1 63 Move 4986 | 74 134 239 368 474 36 378 8 78 548 859 1030 29 121 100 510 Hop 39 | . . . . . . 5 . 1 7 24 . . . . 2 Pick Up 70 | 3 2 3 5 12 . 7 . 4 9 10 5 . 2 1 7 Fast Attach 79 | 4 1 2 1 1 1 3 . 7 9 7 27 . 4 . 12 Attach 37 | . 1 . 2 2 . 9 . . 4 9 3 . 1 1 5 Detach 13 | . 1 . . 1 . 3 . . 1 4 . . . . 3 Swap 6 | . . . . . . . . . 3 2 1 . . . . Drop 91 | 1 . 5 4 5 . 16 . 6 12 13 14 . 3 1 11 Fire 127 | . 5 . . . . 9 . . 34 5 61 . . . 13 Melee . | . . . . . . . . . . . . . . . . Ram 33 | 1 . . . 3 . . . . . 10 8 . . . 11 Kick 9 | . . . . . . . . . . . . . . . 9 Crush 41 | . . . . 33 . 2 . . . . 6 . . . . Escape Stasis 30 | . . . . . . . . . . 30 . . . . . Rewire 4 | . . . . . . . . . . . 4 . . . . Trap 6 | . . . . 1 . 3 . 2 . . . . . . . Miscellaneous 8 | . . . . . . 7 . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 9) 127 | -10/Materials | Identified exit to Mines 136 | -10/Materials | Entered Mines 236 | -10/Mines | Discovered new exit (range 13) 242 | -10/Mines | Identified exit to Materials 257 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 261 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 262 | -10/Mines | Discovered new exit (range 5) 263 | -10/Mines | Identified exit to Exiles 264 | -10/Mines | Entered Exiles 284 | -10/Exiles | Met 8R-AWN 292 | -10/Exiles | Met EX-HEX 303 | -10/Exiles | Build established: Mutant 309 | -10/Exiles | Met EX-BIN 315 | -10/Exiles | Aligned with FarCom system 315 | -10/Exiles | Given EX-Vault access code 327 | -10/Exiles | Opened EX-Vault 330 | -10/Exiles | Found Chronowheel 330 | -10/Exiles | Activated Chronowheel 330 | -10/Exiles | Spacetime reconverged on an earlier point 332 | -10/Exiles | Found Cloak of Protection 381 | -10/Exiles | Warned to stay clear of 0b10 Research branches 441 | -10/Exiles | Met EX-DEC 640 | -10/Exiles | Found PSU Rigger 849 | -10/Exiles | Discovered new exit (range 14) 874 | -10/Exiles | Identified exit to Mines 876 | -10/Exiles | Stole two prototypes: Cloak of Protection, PSU Rigger 876 | -10/Exiles | Entered Mines 877 | -9/Mines | Assembled infested the area 882 | -9/Mines | Assisted by a Guerilla fighting off Assembled 916 | -9/Mines | Learned Materials stockpile data 925 | -9/Mines | Learned Materials trap positions 951 | -9/Mines | Met a Derelict bent on vengeance 1186 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1266 | -9/Mines | Found a hidden stash of uninstalled traps 2027 | -9/Mines | Discovered new exit (range 14) 2091 | -9/Mines | Entered Materials 2091 | -8/Materials | Accompanied by 3 allies 2091 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2092 | -8/Materials | Loaded intel: 13 trap records 2181 | -8/Materials | Discovered new exit (range 5) 2206 | -8/Materials | Entered Storage 2795 | -8/Storage | Discovered new exit (range 15) 2801 | -8/Storage | Identified exit to Factory 2807 | -8/Storage | Entered Factory 2807 | -7/Factory | Accompanied by 7 allies 2807 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2809 | -7/Factory | FarCom data flow suspended 2810 | -7/Factory | Identified exit to DSF 2815 | -7/Factory | Entered DSF 2815 | -7/DSF | Accompanied by 7 allies 2844 | -7/DSF | Additional patrols routed to DSF 2861 | -7/DSF | Discovered new exit (range 15) 2866 | -7/DSF | Identified exit to Factory 2866 | -7/DSF | Entered Factory 2866 | -6/Factory | Evolved 2 slots: Utility x2 3186 | -6/Factory | Repaired Lgt. Ion Engine 3281 | -6/Factory | Fabricated Lgt. Particle Reactor (x2) 3314 | -6/Factory | Discovered new exit (range 16) 3325 | -6/Factory | Entered another Factory area 3325 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3410 | -5/Factory | Identified exit to Upper Caves 3577 | -5/Factory | Repaired Nuclear Pulse Thruster 3647 | -5/Factory | Lost 4 parts (3n1u) 3713 | -5/Factory | Lost 6 parts (2p1n1u2w) 3718 | -5/Factory | Core integrity fell below 50% 3790 | -5/Factory | Core integrity fell below 20% 3824 | -5/Factory | Build established: Hacker-Mutant 3829 | -5/Factory | Entered Upper Caves 3909 | -5/Upper Caves | Encountered a Warlord checkpoint 4264 | -5/Upper Caves | Learned 8 Factory zone layouts 4409 | -5/Upper Caves | Build established: Scavenger-Mutant 4440 | -5/Upper Caves | Learned 8 Factory zone layouts 4955 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 5249 | -5/Upper Caves | Discovered new exit (range 11) 5260 | -5/Upper Caves | Entered another Upper Caves area 5286 | -5/Upper Caves | Discovered new exit (range 9) 5295 | -5/Upper Caves | Entered Factory 5295 | -4/Factory | Spotted B-86 Titan 5295 | -4/Factory | Evolved 2 slots: Utility x2 5296 | -4/Factory | Identified exit to Research 5562 | -4/Factory | Sucked down chute 5562 | -4/Factory | Entered Waste 5562 | -4/Waste | Met up with 1 ally sucked down the chute earlier 5572 | -4/Waste | Spotted C-40 Crusher 5572 | -4/Waste | Spotted C-40 Crusher 5575 | -4/Waste | 1 allies followed down the chute 5577 | -4/Waste | EMP discharged 5587 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5598 | -4/Waste | Spotted C-40 Crusher 5601 | -4/Waste | Spotted C-40 Crusher 5614 | -4/Waste | Discovered new exit (range 32) 5628 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5648 | -4/Waste | Spotted C-40 Crusher 5651 | -4/Waste | Spotted C-40 Crusher 5656 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5659 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5662 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5673 | -4/Waste | Entered Factory 5693 | -4/Factory | Lost 7 parts (1p3n3u) 5782 | -4/Factory | Fabricated Myomer Leg (x2) 6202 | -4/Factory | Core integrity fell below 50% 6209 | -4/Factory | System corruption reached 10% 6219 | -4/Factory | Core integrity fell below 20% 6226 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 06204_ Drone released from Drone Bay. 06206_ Drone destroyed. 06206_ Drone retrieved by Drone Bay. 06207_ Drone released from Drone Bay. 06210_ Drone retrieved by Drone Bay. 06210_ Slammed into S-27 Virus. 06210_ Destabilizing: Core damaged (-46). 06211_ Construction Platform disabled. 06211_ Drone Bay destroyed. 06212_ Slammed into P-70 Sage. 06212_ Destabilizing: System corrupted (+2). 06213_ Slammed into P-70 Sage. 06215_ Slammed into S-27 Virus. 06216_ Slammed into G-67 Veteran. 06216_ Adv. Sensor Array destroyed. 06217_ JBOSNXJEVLCI>%> MNYP8 06217_ Slammed into L-61 Swordsman. 06219_ Destabilizing: Core damaged (-23). 06220_ Slammed into L-61 Swordsman. 06224_ K-01 Serf cleans the Construction Platform. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ############?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # ! ##?#???###????????????????????????????? | | # ! # #????????????????????????????? | | # # """ !#????????????????????????????? | | # # """"" #????????????????????????????? | | # [= # """"" !#????????????????????????????? | | # # #????????????????????????????? | | ?= # """ #????????????????????????????? | | ??? # """"" #??????????????????#?????????? | | ????? # """"" #???????????????? #?????????? | | ??????? #?? ????????????????# ###???????? | | ?????####+######+#############+### #???????? | | ###### #####???? | | ???? | | sw k H k ??? | | l t ??? | | ss %@ u #???????? | | #####p#############+### #???????? | | # #?????????????????###???????? | | """" # """"""" #???????????????????????????? | | """" # """"""" #???????????????????????????? | | """" # """"""" #???????????????????????????? | | """" # """""" #???????????????????????????? | | """" # % #???????????????????????????? | | """" # ! #???????????????????????????? | | """" # ] #???????????????????????????? | | ###########???????????????????????????? | | """" #?????????????????????????????????????? | | """" #?????????????????????????????????????? | | """" #?????????????????????????????????????? | | """" #?????????????????????????????????????? | | """" ######?????????????????????????????????????? | | """" #??????????????????????????????????????????? | | """" #??????????????????????????????????????????? | | ##?????????????????????????????????????????? | | """ ########??????????????????????????????????? | | """ #??????????????????????????????????? | | """ #??????????????????????????????????? | | ^""" +??????????????????????????????????? | | """ #??????????????????????????????????? | | """ #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 100 Energy Generation 35 Energy Capacity 930 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 5 Corruption Block 15 Armor Coverage 225 Resistance: EM 15 Core Shielding 20 Weapon Shielding 66 Evasion (%) 72 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 42 Item Schematics ----------------- Lgt. Particle Reactor | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Particle Reactor | x2 | -6/Factory | Preloaded Myomer Leg | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricImprovedMultirail Manual? 0 Play Time 01:06:56 Cumulative 34.9 hours Start 2022.07.16 @ 00:53:47 End 2022.07.16 @ 02:01:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 44 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 4573182b-01b5-4d8d-aaca-8c5eaedfb6f6