Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.16 @ 00:49:47 Player: Datagloves Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (734) 734 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (999) 999 TOTAL SCORE: 3343 Bonus ------- Follower Combat Kills 399 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 17/100 System Corruption 6% Temperature Cool (9) Movement Core (750) Ox14 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (20) --- Reinforced Deuterium Engine Light Treads Medium Treads Heat Sink Medium Battery (150) Salvage Targeting Computer Salvage Targeting Computer Weapon Cycler Hacking Drone Bay Phasing AFG Storm Laser Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Utility Shielding > --- WEAPON ----------- Barrage Gun Makeshift Hammer > --- INVENTORY -------- Ion Engine Reinforced Deuterium Engine Makeshift Power Source Light Treads Medium Treads Heat Sink Medium Battery Salvage Targeting Computer Salvage Targeting Computer Weapon Cycler Hacking Drone Bay Phasing AFG Storm Laser Assault Rifle Mining Laser [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Utility Utility Shielding Device Terrain Scanner Storage Medium Storage Unit Protection Utility Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 35 | 6 10 2 . 1 16 Power 7 | 1 . 1 . . 5 Engine 6 | 1 . 1 . . 4 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 8 | 2 . . . . 6 Treads 8 | 2 . . . . 6 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 7 1 . 1 3 Device 5 | . 3 1 . . 1 Storage 6 | 1 4 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 7 | 2 3 . . . 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 2 . . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . 1 1 . . 12 Power 5 | . . 1 . . 4 Propulsion 5 | . . . . . 5 Utility 2 | . . . . . 2 Weapon 2 | . 1 . . . 1 Highest Loss Streak 9 | . 1 1 . . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 97 87 88 88 97 Engine 10 | . 14 10 11 11 9 Treads 26 | . 28 22 22 22 31 Device 12 | . 11 22 22 12 10 Storage 11 | . 14 11 11 11 11 Protection 8 | . . . . 9 10 Ballistic Gun 16 | . 20 22 22 22 11 Impact Weapon 4 | . . . . . 10 Naked Turns . | . . . . . . Heaviest Build 60 | 13 21 21 21 21 60 Greatest Support 93 | 40 40 40 40 40 93 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 20 10 10 10 20 Average Capacity 13 | 7 8 10 10 10 18 Most Carried 18 | 2 8 6 6 10 18 Average Carried 10 | . 5 5 5 9 13 Final Capacity 20 | 8 10 10 10 10 20 Final Carried 16 | . 7 5 6 10 16 Class Distribution -------------------- 67% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 821 | 164 237 38 . 85 297 Remotely 264 | . 207 38 . 19 . Salvage Created 772 | . 389 58 . . 325 Parts 38 | . 28 5 . . 5 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 17 | . . . . . 17 Prevented 10 | . . . . . 10 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 19 | . 12 1 . . 6 Melee 4 | . . . . . 4 Guns 8 | . 7 1 . . . AOE 5 | . 5 . . . . Classes Destroyed 6 | . 4 . . . 2 Worker 1 | . 1 . . . . Watcher 2 | . 1 1 . . . Swarmer 4 | . 3 . . . 1 Grunt 12 | . 9 1 . . 2 Brawler 1 | . . . . . 1 Duelist 2 | . . . . . 2 Best Kill Streak 5 | . 5 1 . . 4 Combat Bots Only 5 | . 5 1 . . 4 Max Kills in Single Turn 2 | . 2 1 . . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 2108 | . 499 44 . . 1565 Core 529 | . 121 22 . . 386 Absorbed by Shields . | . . . . . . Redirected to Shielding 32 | . . . . . 32 Core Remaining (%) 75 | 100 51 . . . . Volleys Fired 61 | . 38 10 . 2 11 Largest 2 | . 2 2 . 2 1 Hottest 50 | . 50 40 . 40 28 Shots Fired 90 | . 55 20 . 4 11 Gun 84 | . 49 20 . 4 11 Cannon . | . . . . . . Launcher 6 | . 6 . . . . Special . | . . . . . . Kinetic 84 | . 49 20 . 4 11 Thermal . | . . . . . . Explosive 6 | . 6 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 5 | . 5 4 . 3 4 Robot Miss Streak 8 | . 3 8 . 1 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 64 | . 32 8 . 3 21 Core Hits 30 | . 19 3 . 1 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 26 | . . . . . 26 Impact 26 | . . . . . 26 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1696 | . 792 118 . 27 759 Guns 640 | . 404 118 . 27 91 Cannons . | . . . . . . Explosions 388 | . 388 . . . . Melee 668 | . . . . . 668 Ramming . | . . . . . . Kinetic 640 | . 404 118 . 27 91 Thermal 96 | . 96 . . . . Explosive 292 | . 292 . . . . Electromagnetic . | . . . . . . Impact 668 | . . . . . 668 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 82 | . 18 . . . 64 Projectiles . | . . . . . . Explosions 18 | . 18 . . . . Melee 64 | . . . . . 64 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 81 | . 81 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 17 | . 17 . . . 16 Average Temperature 7 | . 5 . . . 9 Received Heat Transfer 696 | . 207 24 . . 465 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions 3 | . . . . . 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . 50 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 325 | . 325 191 74 . . Initial 126 | . . 126 74 . . Average 109 | . 115 147 74 . . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 84 | 100 72 100 100 . . Level 1 15 | . 27 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 14 6 . 1 28 Peak Tracking Total 13 | . 5 4 . 1 13 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 3 | . 3 . . . . Max in Single Turn 2 | . 2 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 3 | . 2 1 . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 8 | . 5 3 . . . Successful 6 | . 3 3 . . . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 8 | . . . . 8 . Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 3 . . . . Record 2 | . 2 . . . . Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 3 . . . Insert Component 2 | . . 2 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 5 | . . . 1 4 . Largest Group 4 | . . . 1 4 4 Highest-Rated Group 155 | . . . 31 155 155 Highest-Rated Ally 41 | . . . 31 41 41 Total Orders . | . . . . . . Ally Attacks 61 | . . . . . 61 Total Damage 1270 | . . . . . 1270 Kills 10 | . . . . . 10 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 3675 | 71 441 189 61 1286 1627 Spaces Moved 2099 | 38 201 99 38 794 929 Core 1 | 1 . . . . . Treads 2098 | 37 201 99 38 794 929 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 160 | 157 160 160 160 160 160 Slowest Speed 240 | 160 160 160 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 3 35 19 13 89 78 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 1 2 Spaces Dug 6 | . 6 . . . . Terrain Destroyed 67 | . 67 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 67 | . 67 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 2315 | 49 271 110 38 808 1039 Wait 15 | . . . . 2 13 Move 2094 | 37 200 98 37 793 929 Hop . | . . . . . . Pick Up 47 | 6 12 . 1 5 23 Fast Attach . | . . . . . . Attach 35 | 6 10 2 . 1 16 Detach 19 | . 8 . . 1 10 Swap . | . . . . . . Drop 18 | . 3 . . 4 11 Fire 61 | . 38 10 . 2 11 Melee 26 | . . . . . 26 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 15) 513 | -10/Materials | Entered another Materials area 513 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 656 | -9/Materials | Discovered new exit (range 6) 702 | -9/Materials | Entered Mines 705 | -9/Mines | Received a Mining Laser from a helpful Derelict 722 | -9/Mines | Met a Derelict bent on vengeance 743 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 763 | -9/Mines | Entered Zion 763 | -7/Zion | Accompanied by 1 ally 797 | -7/Zion | Given the Hacking Drone Bay 797 | -7/Zion | Found Prototype Device 905 | -7/Zion | Learned location of 1 exit from Lower Caves 1026 | -7/Zion | Found Prototype Energy Gun 1233 | -7/Zion | Imprinted 1235 | -7/Zion | Declared Zion's savior 1807 | -7/Zion | Found Prototype Device 1999 | -7/Zion | Visited the Megawrench Repair Shop 2030 | -7/Zion | Discovered new exit (range 13) 2049 | -7/Zion | Entered Proximity Caves 2049 | -6/Proximity Caves | Accompanied by 4 allies 2088 | -6/Proximity Caves | Learned location of Extension (-4) 2622 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2645 | -6/Proximity Caves | Learned Factory stockpile data 3170 | -6/Proximity Caves | Build established: Scavenger-Mutant 3629 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3663 | -6/Proximity Caves | Core integrity fell below 50% 3669 | -6/Proximity Caves | Core integrity fell below 20% 3676 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Destroyed Axe. L-41 Fighter system corrupted by crushing effect. L-41 Fighter system terminally corrupted. Core Shielding fried. Med. Treads destroyed. Penetrated by Slug. Med. Treads destroyed. Penetrated by Slug. Critical hit (Burn: +37). Slug penetrates Wall. Destroyed Lgt. Angular Momentum Engine. G-50 Soldier system corrupted by crushing effect. G-50 Soldier destroyed. Utility Shielding destroyed. Penetrated by Slug. B-48 Gladiator destroyed. Med. Treads destroyed. Adv. Weight Redist. System destroyed. System corrupted by crushing effect (+3). Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##????????????#?????????????? | | ????????????????????? ??????????? ????????????? | | ????????????????????? ??????????? ?????????????? | | ????????????????????? ??????###? ?????????????? | | ????????????????????? ?????? ## ??????????????? | | ????????????????##### ####### #??????????????? | | ????????????????? #""""# ##?????????????? | | ?????????????????? #" # #?????????????? | | ??????????????????# #l ??????????????? | | ??????????????###?? #l ???????????????? | | ?????????????## ??# #" ? #????????????????? | | ?????????????# ?## #?"""? #?????????????????? | | ?????????????# #?# ###;### #?????????????????? | | ?????????????# ### @si=g #############?????? | | ?????????????# b#! #?????? | | ????????????## #?????? | | ????????????# g %" ????? | | ????????????# ### Y """" """"" ?????? | | ????????????# #?# ## # """" """??????????? | | ???????????## #?######### """" ""???????????? | | ???????????# #?????????# """" ?????????????? | | ?????####### ##????????? """"??????????????? | | ####?# ###?????????? """"??????????????? | | ### ##### #??????????? ???????????????? | | #??????# #??????????? """???????????????? | | ## #???# #???##??????## ""????????????????? | | #???#% #?? #???????# "?????????????????? | | #######????# #? #????#??# "?????????????????? | | ???????????# ## ## ##?# "?????????????????? | | ???????????# #?? "?????????????????? | | ###??????### ## #?? ??????????????????? | | #%##?##### ##???????? ??????????????????? | | #?# ######??????????????????????????????? | | % #?# ## ####???????????????????????????????????? | | #?# ####??????????????????????????????????????? | | %### ###???????????????????????????????????????? | | % ## #???????????????????????????????????????? | | #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Use The Force Challenges ------------ None Game ------ Seed AlertHelicalNanoactuators Manual? 0 Play Time 01:01:19 Cumulative 13.5 hours Start 2023.01.15 @ 23:46:04 End 2023.01.16 @ 00:49:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bf997c08-8d68-49d2-b989-75d121abf4ee