Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.24 @ 12:51:19 Player: beans Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (67) 335 Value Destroyed (1545) 1545 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (610) 610 TOTAL SCORE: 6230 Bonus ------- Follower Combat Kills 590 Met Imprinter 300 Was Imprinted 300 Friendly Fire -580 Cogmind --------- Core Integrity 0/850 Matter 38/300 Energy 100/100 System Corruption 48% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Z-Drone Bay (2/2) Hypervelocity Railgun Rocket Array Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Cooling System Damper Plating Advanced Powered Armor > --- WEAPON ----------- Improved Lightning Gun Heavy Machine Gun RU-N14's Throwing Claymores > --- INVENTORY -------- Quantum Capacitor Hypervelocity Railgun Rocket Array RU-N14's Throwing Claymores [Rating: 86] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Protection Advanced Powered Armor Weapon Gauss Cannon Energy Gun Beam Rifle Ballistic Gun Heavy Machine Gun Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Slots Evolved 8 | . . 2 . . . 6 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . 1 . . . 1 . . Utility 4 | . . 1 . . . 3 . . Weapon 1 | . . . . . . 1 . . Parts Attached 50 | 6 1 16 3 4 1 6 8 5 Power 7 | 1 . 3 . . . 2 1 . Engine 6 | 1 . 3 . . . 2 . . Core . | . . . . . . . . . Reactor 1 | . . . . . . . 1 . Propulsion 9 | 2 . 3 1 . . . 3 . Treads 9 | 2 . 3 1 . . . 3 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 11 | 1 1 3 1 . 1 1 2 1 Device 5 | . . 1 1 . 1 1 . 1 Storage 2 | 1 . 1 . . . . . . Processor 1 | . 1 . . . . . . . Hackware . | . . . . . . . . . Protection 3 | . . 1 . . . . 2 . Artifact . | . . . . . . . . . Weapon 23 | 2 . 7 1 4 . 3 2 4 Energy Gun 3 | . . 2 . . . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 2 . 4 . . . 3 . . Ballistic Cannon 4 | . . . . 2 . . . 2 Launcher 6 | . . 1 1 2 . . 2 . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 2 . 2 . 1 . 2 Corrupted Parts 3 | . . . . . . . 3 . System Corruption 14 | . . . . . . . 14 . Parts Lost 24 | . . 13 . . 1 . 5 5 Power 3 | . . 2 . . . . 1 . Propulsion 7 | . . 4 . . . . 2 1 Utility 7 | . . 1 . . 1 . 2 3 Weapon 7 | . . 6 . . . . . 1 Highest Loss Streak 8 | . . 8 . . 1 . 5 2 To Critical Strikes 1 | . . . . . . . 1 . Average Backups 13 | . 2 5 12 16 18 16 6 3 Power 1 | . . . 3 2 2 1 . . Propulsion . | . 1 . . . . . . . Utility 4 | . . 3 5 5 5 4 1 1 Weapon 6 | . . 1 3 7 9 10 4 2 Tool/Special . | . . . . . . . . . Unused Backups 16 | . . . . 1 2 . 9 4 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 7 | . . . . . 1 . 4 2 Weapon 8 | . . . . 1 1 . 4 2 Tool/Special 1 | . . . . . . . 1 . Average Slot Usage (%) 77 | . 88 70 83 87 87 69 38 31 Engine 9 | . 14 9 11 11 11 13 2 . Treads 18 | . 28 13 18 22 22 13 10 7 Device 9 | . . 4 11 11 10 12 4 4 Storage 9 | . 14 11 11 11 11 6 . . Processor 8 | . 3 11 11 11 11 6 . . Protection 1 | . . 3 . . . . 7 6 Energy Gun 2 | . . 3 20 1 . . . 2 Ballistic Gun 2 | . 28 11 . . . 6 3 1 Ballistic Cannon 13 | . . . . 19 22 9 . 3 Peak Build Rating 86 | 6 7 11 19 25 29 40 78 86 Average Rating 25 | 4 6 7 16 23 26 37 51 45 On Entrance 23 | . 6 7 10 19 25 29 40 78 Avg Prop Armor Cover (%) 37 | . . . . . . . . 37 Naked Turns 239 | . . . . . . . . 239 Heaviest Build 97 | 13 13 54 60 64 68 81 90 97 Greatest Support 140 | 40 40 40 43 43 43 43 140 140 Greatest Overweight (x) 18 | . . 6 18 1 1 1 7 2 Average Overweight (x) . | . . . 1 1 1 1 . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 5 Average Capacity 16 | 5 8 12 20 20 20 20 7 5 Most Carried 20 | 5 5 12 16 20 20 20 20 5 Average Carried 14 | . 3 4 12 18 19 18 6 4 Final Capacity 20 | 8 8 20 20 20 20 20 5 5 Final Carried 20 | . 4 12 16 20 20 19 5 5 Class Distribution -------------------- 86% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Gunner | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Matter Collected 1798 | 207 35 623 145 62 179 15 415 117 Remotely . | . . . . . . . . . Salvage Created 2716 | . 122 1120 361 . 116 14 780 203 Parts 137 | . 9 65 22 . 5 1 8 27 Haulers Intercepted 2 | . . 2 . . . . . . Recyclers Shooed 6 | . 1 4 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 26 | . . . . 3 23 . . . Prevented 5 | . . . . . 5 . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Combat Hostiles Destroyed 40 | . 3 18 3 . 3 . 3 10 Guns 16 | . 3 13 . . . . . . Cannons 5 | . . . . . 3 . . 2 AOE 18 | . . 5 3 . . . 3 7 Classes Destroyed 15 | . 1 7 3 . 1 . 2 1 Worker 6 | . . 1 1 . . 1 . 3 Builder 4 | . . . 1 . . . . 3 Tunneler 1 | . . . 1 . . . . . Hauler 2 | . . 2 . . . . . . Recycler 9 | . . 7 2 . . . . . Operator 1 | . . 1 . . . . . . Watcher 1 | . . 1 . . . . . . Swarmer 15 | . . 8 . . 1 . . 6 Grunt 14 | . 3 8 2 . . . . 1 Brawler 1 | . . . 1 . . . . . Duelist 1 | . . . . . 1 . . . Sentry 3 | . . 2 . . 1 . . . Hunter 3 | . . . . . . . . 3 Compactor 3 | . . . . . . . 3 . Decomposer 1 | . . . . . 1 . . . Thug 1 | . . . . . . . 1 . Mutant 2 | . . . . . . . 2 . Best Kill Streak 6 | . 3 6 4 . 2 1 2 5 Combat Bots Only 4 | . 3 4 3 . 2 . 2 4 Max Kills in Single Turn 3 | . 1 3 1 . 1 1 3 3 Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . . 2 1 . . . 2 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Hostile Shots Fired 423 | . 16 151 3 8 52 . 3 190 Missed 135 | . 2 45 3 3 20 . . 62 Hits 288 | . 14 106 . 5 32 . 3 128 Melee 9 | . . . . . . . 3 6 Projectile 279 | . 14 106 . 5 32 . . 122 Critical Strikes 8 | . . 3 . . . . 2 3 Damage Taken 5089 | . 224 1384 27 98 492 70 511 2283 Core 1182 | . 23 232 . 22 53 . 154 698 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 30 | . . . . . . . . 30 Core Remaining (%) 71 | 100 90 . . . 23 . . . Volleys Fired 148 | 2 14 70 11 1 12 3 12 23 Largest 3 | 2 2 2 2 2 2 3 3 2 Hottest 112 | 40 40 79 112 80 80 100 100 100 Shots Fired 236 | 4 28 112 18 2 25 8 14 25 Gun 175 | 4 28 102 14 . . 4 8 15 Cannon 34 | . . . . 2 25 4 1 2 Launcher 22 | . . 10 4 . . . 5 3 Special 5 | . . . . . . . . 5 Kinetic 162 | 4 28 83 . 2 25 8 9 3 Thermal 33 | . . 19 14 . . . . . Explosive 23 | . . 10 . . . . 5 8 Electromagnetic 18 | . . . 4 . . . . 14 Robot Hit Streak 19 | 2 5 19 9 . 8 5 9 4 Robot Miss Streak 4 | 1 2 2 1 . 2 2 2 4 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 1 5 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 156 | 3 14 83 12 . 16 5 11 12 Core Hits 129 | . 8 47 9 . 4 1 25 35 Critical Kills 2 | . . 2 . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 7 | . . 3 1 . 1 . 1 1 Burn 2 | . . 1 1 . . . . . Destroy 2 | . . 2 . . . . . . Blast 3 | . . . . . 1 . 1 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7651 | 29 170 1561 380 . 451 97 2578 2385 Guns 1592 | 29 170 1007 121 . . 42 138 85 Cannons 589 | . . . . . 451 55 30 53 Explosions 5295 | . . 554 259 . . . 2410 2072 Melee . | . . . . . . . . . Ramming 20 | . . . . . . . . 20 Kinetic 1799 | 29 170 831 . . 451 97 168 53 Thermal 507 | . . 176 121 . . . . 210 Explosive 4729 | . . 554 . . . . 2410 1765 Electromagnetic 441 | . . . 259 . . . . 182 Impact . | . . . . . . . . . Slashing 155 | . . . . . . . . 155 Piercing . | . . . . . . . . . Highest Corruption 48 | . . . . . 1 1 48 48 Average Corruption 24 | . . . . . 1 1 36 48 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 95 | . . . . . 10 2 34 49 Message Errors 17 | . . . . . 3 . 6 8 Matter Fused 27 | . . . . . 2 2 10 13 Heat Flow Errors 10 | . . . . . 1 . 4 5 Energy Discharges 7 | . . . . . . . 2 5 Parts Rejected 2 | . . . . . . . 1 1 Data Loss (minor) 13 | . . . . . 2 . 5 6 Data Loss (major) 4 | . . . . . 1 . 2 1 Misfires 2 | . . . . . 1 . . 1 Misdirections 12 | . . . . . . . 4 8 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 125 | . . 51 . . . . 23 51 Projectiles . | . . . . . . . . . Explosions 125 | . . 51 . . . . 23 51 Melee . | . . . . . . . . . Knockbacks 2 | . . . . . . 1 . 1 Impact . | . . . . . . . . . Kinetic 2 | . . . . . . 1 . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 436 | . . 131 . . . . 304 1 Shots 19 | . . 5 . . . . 13 1 Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 294 | . 18 294 . . 201 . 199 230 Average Temperature 88 | . 7 100 . . 63 . 100 93 Received Heat Transfer 933 | . 84 519 . . 78 . . 252 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 1 | . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 988 | . . 518 370 . . . . 100 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Maximum Alert Level 2 | . . 1 . . . . . 2 Low Security (%) 90 | 100 100 98 100 . . 100 100 58 Level 1 3 | . . 1 . . . . . 14 Level 2 5 | . . . . . . . . 26 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 478 | . 60 206 75 . . 176 21 478 Initial 176 | . . . 67 . . 176 . . Average 76 | . 13 109 15 . . 67 . 191 Influence Increases 2115 | . 70 564 95 . 629 31 36 690 Destroy 0b10 Robot/C 1020 | . 60 360 60 . 340 . . 200 Destroy 0b10 Robot/NC 130 | . . 60 25 . . 15 . 30 Destroy Leader 170 | . 10 66 10 . 40 4 . 40 Allied During Kill 258 | . . . . . 249 9 . . Disable Machine 150 | . . 15 . . . . . 135 Destroy Structure 222 | . . 63 . . . 3 36 120 Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 150 | . . . . . . . . 150 Influence Decreases 1691 | . 70 391 217 51 349 309 38 266 Entered New Map 263 | . . . 106 51 . 104 2 . Time Decay 1257 | . 70 291 111 . 339 205 25 216 Lost Part 171 | . . 100 . . 10 . 11 50 Squads Dispatched 9 | . 1 1 . . . . . 7 Investigation 2 | . 1 1 . . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 3 | . . . . . . . . 3 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Distress Signals 3 | . . 3 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 88 | . 5 26 2 1 14 2 6 32 Peak Tracking Total 11 | . 3 5 3 1 5 1 5 11 Tactical Retreats 5 | . . . . . . . . 5 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Traps Triggered 13 | . 3 2 2 . . 2 . 4 Indirectly 1 | . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Machines Disabled 11 | . 1 1 . . . . . 9 Max in Single Turn 4 | . 1 1 . . . . . 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Machines Accessed 2 | . . . 1 . . . . 1 Terminals 1 | . . . . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 2 | . . . 1 . . . . 1 Successful 1 | . . . 1 . . . . . Failed 1 | . . . . . . . . 1 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 4 | . . . . . . . . 4 Terminals 1 | . . . . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . . 1 . . . . . Open Door 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . . . . . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 13 | . . . . 13 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Total Allies 8 | . . . . 7 . . . 1 Largest Group 7 | . . . . 7 7 7 4 1 Highest-Rated Group 264 | . . . . 264 264 261 147 27 Highest-Rated Ally 51 | . . . . 51 51 48 44 27 Zionite Dispatches 2 | . . . . . . . . 2 Recon 1 | . . . . . . . . 1 Hacking Resupply 1 | . . . . . . . . 1 Total Orders . | . . . . . . . . . Ally Attacks 148 | . . . . 4 64 7 73 . Total Damage 3664 | . . . . 45 2262 187 1170 . Kills 20 | . . . . . 14 2 4 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 2 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Turns Passed 10068 | 107 332 814 651 3703 2508 537 597 819 Spaces Moved 4627 | 66 180 290 227 1512 891 211 342 908 Core 819 | 14 . 40 3 . . . 89 673 Treads 3808 | 52 180 250 224 1512 891 211 253 235 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 100 240 240 240 240 50 50 Average Speed 196 | 136 160 205 267 240 240 240 149 79 Slowest Speed 950 | 160 160 350 950 240 240 240 400 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 3 | . . . . . . . 3 . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 49 | 4 42 39 63 90 92 7 85 27 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 10 | . . . 2 4 4 . . . Spaces Dug 31 | . . 14 . . . . 17 . Terrain Destroyed 272 | . . 60 . . 5 1 72 134 Melee . | . . . . . . . . . Projectile 8 | . . . . . 5 1 1 1 AOE 264 | . . 60 . . . . 71 133 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Total 5386 | 79 199 403 253 1588 1239 237 411 977 Wait 445 | . . 6 . 51 330 14 25 19 Move 4619 | 65 179 289 226 1511 890 211 341 907 Hop . | . . . . . . . . . Pick Up 72 | 6 5 21 9 12 3 2 11 3 Fast Attach 10 | . . . . . 1 . 3 6 Attach 45 | 6 1 13 5 2 . 4 10 4 Detach 5 | . . . . . . 1 1 3 Swap 17 | . . 4 2 3 . 2 3 3 Drop 24 | . . . . 8 3 . 5 8 Fire 148 | 2 14 70 11 1 12 3 12 23 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . . . 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 12) 440 | -10/Materials | Entered another Materials area 440 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 644 | -9/Materials | Lost 5 parts (1p2n2w) 743 | -9/Materials | Discovered new exit (range 16) 853 | -9/Materials | Core integrity fell below 50% 905 | -9/Materials | Lost 8 parts (1p2n1u4w) 1202 | -9/Materials | Discovered new exit (range 12) 1254 | -9/Materials | Entered Mines 1537 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1889 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1905 | -9/Mines | Entered Zion 1956 | -7/Zion | Given A8's code to call for help 2548 | -7/Zion | Found Prototype Launcher 2549 | -7/Zion | Identified Rocket Array 2553 | -7/Zion | Found Rocket Array 2964 | -7/Zion | Given the Hacking Drone Bay 3017 | -7/Zion | Found Prototype Device 3331 | -7/Zion | Learned location of Recycling (-7) 3763 | -7/Zion | Learned Factory machine intel 3770 | -7/Zion | Learned Factory interactive machine intel 4126 | -7/Zion | Met Imprinter 4162 | -7/Zion | Imprinted 4164 | -7/Zion | Declared Zion's savior 4751 | -7/Zion | Found Prototype Special Weapon 4755 | -7/Zion | Found Prototype Special Weapon 4782 | -7/Zion | Discovered new exit (range 12) 5150 | -7/Zion | Gained Derelict followers 5608 | -7/Zion | Entered Proximity Caves 5608 | -6/Proximity Caves | Accompanied by 7 allies 5609 | -6/Proximity Caves | Identified exit to Factory 5911 | -6/Proximity Caves | Learned 4 Factory zone layouts 6048 | -6/Proximity Caves | Spotted B-75 Beast 6062 | -6/Proximity Caves | Allies destroyed B-75 Beast 6157 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6408 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8116 | -6/Proximity Caves | Entered Factory 8116 | -6/Factory | Accompanied by 7 allies 8116 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 8118 | -6/Factory | Loaded intel: 299 machine locations 8119 | -6/Factory | Loaded intel: 54 interactive machine locations 8221 | -6/Factory | Discovered new exit (range 10) 8653 | -6/Factory | Sucked down chute 8653 | -6/Factory | Entered Waste 8668 | -6/Waste | EMP discharged 8668 | -6/Waste | System corruption reached 10% 8677 | -6/Waste | Spotted C-40 Crusher 8688 | -6/Waste | Spotted C-40 Crusher 8690 | -6/Waste | Found Broken Adv. Powered Armor 8700 | -6/Waste | Spotted C-40 Crusher 8711 | -6/Waste | Spotted C-40 Crusher 8715 | -6/Waste | Allies destroyed C-40 Crusher 8717 | -6/Waste | Spotted C-40 Crusher 8731 | -6/Waste | Destroyed C-40 Crusher 8731 | -6/Waste | Destroyed C-40 Crusher 8733 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8736 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8741 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8746 | -6/Waste | Crushed by falling debris 8748 | -6/Waste | 6 allies followed down the chute 8759 | -6/Waste | Lost 4 allies 8763 | -6/Waste | Allies destroyed C-40 Crusher 8768 | -6/Waste | EMP discharged 8777 | -6/Waste | Lost 5 parts (1p2n2u) 8794 | -6/Waste | Spotted C-40 Crusher 8849 | -6/Waste | Destroyed C-40 Crusher 8868 | -6/Waste | EMP discharged 8868 | -6/Waste | System corruption reached 30% 8891 | -6/Waste | Found Damper Plating 8968 | -6/Waste | EMP discharged 9003 | -6/Waste | Discovered new exit (range 16) 9068 | -6/Waste | EMP discharged 9127 | -6/Waste | Found Broken Quantum Capacitor 9168 | -6/Waste | EMP discharged 9225 | -6/Waste | Build established: Scavenger-Mutant 9250 | -6/Waste | Entered Factory 9346 | -6/Factory | Identified RU-N14's Throwing Claymores (x2) 9450 | -6/Factory | Discovered new exit (range 16) 9767 | -6/Factory | Core integrity fell below 50% 9885 | -6/Factory | Zion Recon squad teleported in 9962 | -6/Factory | Zion Hacking Resupply teleported in 9973 | -6/Factory | Build established: Mutant 10053 | -6/Factory | Core integrity fell below 20% 10069 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- System corrupted: Energy discharge (-40). Connecting with DSF Access... Triggered Tesla Bomb Trap. A bubble of electromagnetic force engulfs the area. Repair Station disabled. Backup Plating III tumbles out of repair station. Unknown Hover Unit tumbles out of repair station. Backup Power III tumbles out of repair station. Backup Laser III tumbles out of repair station. Backup Power III tumbles out of repair station. K-01 Serf collects debris. ALERT: Security rotation in progress. System corrupted: Energy discharge (-26). Acquired 16 matter. Acquired 22 matter. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | # """" "" #???????????????????????????????? | | " """ " #???????????????????????????????? | | # """" #???????????????????????????????? | | # """" ! #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | # ! =]* #???????????????????????????????? | | ########!#####????????? ?? ???????????????? | | #??????#]#????????????? ???????????????? | | #??????# #????????????? ???????????????? | | [#??????# #????????????? ????????????????? | | #??????# #????????????? #????????????????? | | #??????# #????????????? #????????????????? | | #??????# #????????????? #????????????????? | | ######## #????????????# #????????????????? | | #????????????+ R#????????????????? | | ##########????????????# R #????????????????? | | % #?????????????????????# #????????????????? | | #????####?????????????# #????????????????? | | ######T #########+##### #????????????????? | | u #????????????????? | | gg #????????????????? | | ! ^ #????????????????? | | #????????????????? | | %g #????????????????? | | +#############+##########@ ###????????????????? | | ????????????? ????????# l #??????????????????? | | ????????????? "????????# #??????????????????? | | ???????????? ""???????# #??????????????????? | | ???????????? R???????# R#??????????????????? | | ??????????? """??????# #??????????????????? | | ??????????? ???????# #??????????????????? | | ??????????# ???????# #??????????????????? | | ??????????# [ ????????# #??????????????????? | | ??????????# ???????# #??????????????????? | | ??????????######????????# #??????????????????? | | ????????????????????????# s #??????????????????? | | ????????????????????????# s #??????????????????? | | ????????????????????????# s########???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# """ #???????????? | | ????????????????????????# """ #???????????? | | ????????????????????????##### """ #???????????? | | ????????????????????????????# """ #???????????? | | ??????????????????????????### #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# [ #???????????? | | ??????????????????????????# ###?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 2000 Resistance: KI 20 Resistance: EM 90 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Energy Well | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Robot Schematics ------------------ X-77 Beamer | -7/Zion | Archive S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultireflexDeepProtomatter Manual? 0 Play Time 00:44:19 Cumulative 224.4 hours Start 2025.12.24 @ 12:04:00 End 2025.12.24 @ 12:51:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 632 Rogue 631 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 62 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 726dcae2-64e7-4303-9c55-67bc5b121b79