Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 22:40:28 Player: Crustium Result: Destroyed by as-64691 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (714) 714 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1949 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 192/300 Energy 104/125 System Corruption 0% Temperature Cool (0) Movement Rolling (105) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (4) ------ Small Storage Unit Large Storage Unit Structural Scanner Terrain Scan Processor > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Wheel Wheel Medium Storage Unit Medium Storage Unit Large Storage Unit Medium Matter Pod (100) Propulsion Shielding Light Assault Rifle High-powered Shotgun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Propulsion Shielding Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Ion Engine Light Ion Engine Medium Matter Pod Medium Matter Pod Heavy Assault Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Improved Light Armor Plating Device Structural Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 48 | 5 14 16 13 Power 6 | 1 1 3 1 Engine 6 | 1 1 3 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 3 2 4 Treads 2 | . . 2 . Leg 2 | . 2 . . Wheel 6 | 2 . . 4 Hover 1 | . 1 . . Flight . | . . . . Utility 14 | . 4 6 4 Device 3 | . . 1 2 Storage 4 | . 2 1 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 6 | . 2 4 . Artifact . | . . . . Weapon 17 | 2 6 5 4 Energy Gun 6 | 1 3 2 . Energy Cannon 1 | . 1 . . Ballistic Gun 9 | 1 2 3 3 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . 1 . . System Corruption 2 | . 2 . . Parts Lost 12 | . . 4 8 Power 2 | . . 1 1 Propulsion 3 | . . 1 2 Utility 4 | . . . 4 Weapon 3 | . . 2 1 Highest Loss Streak 6 | . . 3 6 To Critical Strikes . | . . . . Average Backups 5 | . 4 4 8 Power 1 | . 1 1 1 Propulsion . | . . . 1 Utility 2 | . 1 1 5 Weapon 1 | . 1 . 1 Tool/Special . | . . . . Unused Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 83 | . 89 83 76 Engine 9 | . 14 9 2 Treads 7 | . . 13 9 Leg 1 | . 3 2 . Wheel 3 | . 4 . 5 Hover 4 | . 11 . . Device 4 | . . 1 12 Storage 5 | . 3 . 12 Processor 2 | . . . 6 Protection 21 | . 23 35 4 Energy Gun 8 | . 12 10 1 Energy Cannon 2 | . 6 . . Ballistic Gun 10 | . 8 9 11 Launcher 2 | . . . 8 Peak Build Rating 19 | 5 8 19 18 Average Rating 10 | 3 6 13 11 On Entrance 7 | . 5 6 17 Avg Prop Armor Cover (%) 6 | . 6 . . Naked Turns . | . . . . Heaviest Build 40 | 6 12 38 40 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 8 | . 3 3 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 5 15 15 Average Capacity 8 | 5 5 5 15 Most Carried 10 | . 5 7 10 Average Carried 5 | . 4 4 8 Final Capacity 15 | 5 5 15 15 Final Carried 10 | . 5 7 10 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1102 | 250 343 177 332 Remotely . | . . . . Salvage Created 912 | . 343 350 219 Parts 43 | . 17 18 8 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 30 | . 7 8 15 Guns 16 | . 1 7 8 Cannons 5 | . 5 . . AOE 8 | . 1 . 7 Classes Destroyed 10 | . 2 4 4 Worker 2 | . . . 2 Builder 1 | . . . 1 Recycler 1 | . . 1 . Watcher 3 | . 2 1 . Swarmer 6 | . . 3 3 Grunt 8 | . 7 1 . Duelist 1 | . . 1 . Sentry 3 | . . 3 . Demolisher 2 | . . . 2 Assembled 10 | . . . 10 Best Kill Streak 9 | . 4 3 9 Combat Bots Only 9 | . 3 3 9 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . 1 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 171 | . 30 72 69 Missed 45 | . 9 22 14 Hits 126 | . 21 50 55 Melee 2 | . . 2 . Projectile 124 | . 21 48 55 AOE 25 | . . . 25 Critical Strikes 2 | . . 2 . Actively Blocked 2 | . . 2 . Damage Taken 2442 | . 291 712 1439 Core 527 | . 122 103 302 Absorbed by Shields . | . . . . Redirected to Shielding 32 | . 3 29 . Regen/Repaired (Parts) 101 | . . 101 . Core Remaining (%) 75 | 100 51 . . Volleys Fired 87 | . 20 29 38 Largest 2 | . 2 2 2 Hottest 121 | . 105 121 63 Shots Fired 150 | . 37 52 61 Gun 122 | . 20 52 50 Cannon 17 | . 17 . . Launcher 11 | . . . 11 Special . | . . . . Kinetic 83 | . 7 29 47 Thermal 46 | . 20 23 3 Explosive 11 | . . . 11 Electromagnetic 10 | . 10 . . Robot Hit Streak 20 | . 6 20 4 Robot Miss Streak 6 | . 3 6 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 99 | . 24 37 38 Core Hits 65 | . 15 16 34 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Burn 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2100 | . 423 553 1124 Guns 1176 | . 177 553 446 Cannons 210 | . 210 . . Explosions 710 | . 32 . 678 Melee . | . . . . Ramming 4 | . 4 . . Kinetic 802 | . 49 329 424 Thermal 515 | . 269 224 22 Explosive 678 | . . . 678 Electromagnetic 101 | . 101 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 45 | . . . 45 Projectiles . | . . . . Explosions 45 | . . . 45 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 100 | . 33 . 67 Shots 3 | . 1 . 2 Rammed . | . . . . Targets Rammed 2 | . 2 . . Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 348 | . 348 171 37 Average Temperature 100 | . 132 69 22 Received Heat Transfer 353 | . 144 189 20 Effects 2 | . 2 . . Interference 2 | . 2 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 4 | . 1 3 . Heat Transferred 1321 | . 568 703 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 80 | . 67 80 65 Initial 11 | . . 11 . Average 16 | . 13 26 11 Influence Increases 644 | . 180 244 220 Destroy 0b10 Robot/C 400 | . 140 160 100 Destroy 0b10 Robot/NC 35 | . 10 10 15 Destroy Leader 96 | . 24 52 20 Successful Hack 9 | . 2 7 . Disable Machine 30 | . . 15 15 Destroy Structure 74 | . 4 . 70 Influence Decreases 644 | . 152 272 220 Entered New Map 17 | . . 17 . Time Decay 522 | . 152 225 145 Lost Part 105 | . . 30 75 Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 9 11 17 Peak Tracking Total 5 | . 4 3 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 6 | . 4 2 . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 7 8 . Successful 10 | . 4 6 . Failed 5 | . 3 2 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 5 | . . 5 . Recycling Units 6 | . 3 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Record 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . 5 . Scan Component 3 | . . 3 . Repair 2 | . . 2 . Recycling Unit Hacks 3 | . 2 1 . Recycle Component 1 | . 1 . . Retrieve Matter 1 | . . 1 . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . . 2 . Time 52 | . . 52 . Parts Recycled 1 | . 1 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 382 | . . . 382 Structural 382 | . . . 382 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2109 | 61 797 649 602 Spaces Moved 1144 | 76 518 286 264 Core 35 | 22 5 7 1 Treads 382 | . . 218 164 Legs 158 | . 97 61 . Wheels 281 | 54 128 . 99 Hover 288 | . 288 . . Flight . | . . . . Fastest Speed 50 | 50 80 100 90 Average Speed 139 | 71 121 153 181 Slowest Speed 450 | 80 200 200 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 6 40 21 40 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 91 | . 3 . 88 Melee . | . . . . Projectile . | . . . . AOE 91 | . 3 . 88 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1498 | 80 646 443 329 Wait 169 | . 73 96 . Move 1141 | 75 517 285 264 Hop . | . . . . Pick Up 17 | . 5 6 6 Fast Attach 37 | 5 12 15 5 Attach 9 | . . 2 7 Detach 4 | . 2 . 2 Swap 9 | . 3 1 5 Drop 23 | . 12 9 2 Fire 87 | . 20 29 38 Melee . | . . . . Ram . | . . . . Kick 2 | . 2 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 1 exit: [*Zio]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 8) 62 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 10) 859 | -10/Materials | Entered another Materials area 859 | -9/Materials | Evolved 2 slots: Utility x2 1013 | -9/Materials | Lost 3 parts (1p1n1w) 1093 | -9/Materials | Discovered new exit (range 15) 1342 | -9/Materials | Repaired Propulsion Shielding 1411 | -9/Materials | Repaired Lgt. Treads 1508 | -9/Materials | Entered Mines 1509 | -9/Mines | Assembled infested the area 1583 | -9/Mines | Core integrity fell below 50% 1613 | -9/Mines | Lost 6 parts (1p1n3u1w) 1939 | -9/Mines | Build established: Scavenger-Mutant 1980 | -9/Mines | Core integrity fell below 20% 2012 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2015 | -9/Mines | Destroyed 9 combat bots 2044 | -9/Mines | Learned location of Zion (-7) 2110 | -9/Mines | Destroyed by as-64691 with Assembled Heavy Rifle Last Messages --------------- BS-PZ4(z) disappears into a concealed tunnel. The unstable cave ceiling collapses. Acquired Sml. Storage Unit. The unstable cave ceiling collapses. Acquired 37 matter. Acquired 23 matter. Acquired derelict log, extracted data. World map updated: -7/Zion. Acquired Lgt. Ion Engine. The unstable cave ceiling collapses. Acquired 66 matter. R-06 Scavenger collects Wheel. The unstable cave ceiling collapses. as-25164 destroyed. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Acquired 6 matter. Acquired 28 matter. Dropped Mni. Grenade Launcher. Acquired Lgt. Assault Rifle. 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Treads | 50% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Crack Shot It's Just You Part-time Mechanic Storm Trooper There's More Where That Came From Challenges ------------ None Game ------ Seed MakeshiftClaymoresDeflector Manual? 0 Play Time 00:24:19 Cumulative 2.0 hours Start 2025.10.25 @ 22:15:50 End 2025.10.25 @ 22:40:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0114fe7c-dc05-454c-8ce5-37125507b450