Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.20 @ 09:39:39 Player: Back to the Scrapyard Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (185) 925 Value Destroyed (5583) 5583 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (192) 192 TOTAL SCORE: 13340 Bonus ------- High Alert Combat Kills 84 Follower Combat Kills 455 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1247 Cogmind --------- Core Integrity 0/1000 Matter 275/550 Energy 100/100 System Corruption 13% Temperature Cool (21) Movement Core (1500) Ox29 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Matter Compressor > --- WEAPON (6) ------- Phasing Sabre > --- INVENTORY (25) --- Zionite Heavy DM Reactor Improved Cooling System Huge Storage Unit Medium Matter Pod (100) Improved Sensor Array Transmission Jammer Hacking Suite Experimental Hacking Suite System Shield Recalibrator Hacking Drone Bay (1/1) Multitool Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Heavy Treads Zionite Composite Leg I > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Experimental Signal Interpreter > --- WEAPON ----------- Advanced EMP Blaster 1B-0RG's Assimilator > --- INVENTORY -------- Zionite Heavy DM Reactor Carbon-fiber Leg Improved Cooling System Huge Storage Unit Medium Matter Pod Matter Compressor Improved Sensor Array Transmission Jammer Zionite Heavy Carapace Hacking Suite Experimental Hacking Suite System Shield Recalibrator Hacking Drone Bay Multitool Phasing Sabre [Rating: 120] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Experimental Signal Interpreter Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Advanced EMP Blaster Special Weapon Enhanced Flamer Impact Weapon Great Maul Slashing Weapon Phasing Sabre Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Slots Evolved 10 | . . . . 4 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . Utility 4 | . . . . 1 . . . . . 2 . . . . 1 . . Weapon 4 | . . . . 3 1 . . . . . . . . . . . . Parts Attached 105 | 7 1 . 12 32 9 . 1 . 2 6 . 3 11 2 8 6 5 Power 7 | 1 . . 1 2 1 . . . . . . . . . 2 . . Engine 4 | 1 . . . 1 . . . . . . . . . . 2 . . Core 3 | . . . 1 1 1 . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 17 | 2 . . 4 5 1 . . . . . . . . . . 4 1 Treads 3 | . . . 2 . . . . . . . . . . . . 1 . Leg 6 | 2 . . . . . . . . . . . . . . . 3 1 Wheel 8 | . . . 2 5 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 29 | 2 . . 1 7 3 . . . . 2 . 1 7 . 3 1 2 Device 11 | 1 . . . 1 . . . . . 2 . 1 2 . 3 1 . Storage 5 | 1 . . . 2 1 . . . . . . . . . . . 1 Processor 6 | . . . . . 1 . . . . . . . 5 . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 7 | . . . 1 4 1 . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 52 | 2 1 . 6 18 4 . 1 . 2 4 . 2 4 2 3 1 2 Energy Gun 3 | 1 . . 1 1 . . . . . . . . . . . . . Energy Cannon 3 | . . . 3 . . . . . . . . . . . . . . Ballistic Gun 34 | 1 1 . 2 15 4 . . . 2 2 . 2 . 2 3 . . Ballistic Cannon 4 | . . . . 1 . . . . . . . . 2 . . 1 . Launcher 3 | . . . . 1 . . . . . 1 . . . . . . 1 Special Weapon 2 | . . . . . . . 1 . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 13 | . . . . 3 1 . 1 . . . . . 5 . 1 1 1 Parts Lost 45 | . . . 6 3 . . . . 2 1 . 5 . . 5 5 18 Power 5 | . . . 1 1 . . . . . . . . . . 1 . 2 Propulsion 10 | . . . 2 2 . . . . 1 . . 1 . . . 1 3 Utility 11 | . . . 1 . . . . . . . . 1 . . 2 1 6 Weapon 19 | . . . 2 . . . . . 1 1 . 3 . . 2 3 7 Highest Loss Streak 18 | . . . 3 1 . . . . 2 1 . 3 . . 2 4 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Backups 15 | 5 6 7 6 14 20 21 20 21 21 19 21 20 20 21 20 19 19 Power 1 | . 1 1 1 1 3 3 3 3 3 3 3 3 2 2 . 1 1 Propulsion . | 3 4 4 1 . . . . . . . . . . . . . . Utility 8 | . . . . 7 12 13 12 13 13 11 12 11 12 13 12 13 12 Weapon 3 | 1 1 2 2 2 3 3 3 3 3 3 4 4 4 4 5 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 30 | . . . 8 3 2 . . . 1 1 . 1 2 . 1 . 11 Power 3 | . . . . . . . . . 1 . . . 1 . . . 1 Propulsion 3 | . . . 2 1 . . . . . . . . . . . . . Utility 15 | . . . 1 1 2 . . . . 1 . . 1 . . . 9 Weapon 8 | . . . 5 1 . . . . . . . 1 . . 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 100 100 86 95 80 93 92 93 89 87 88 82 81 82 82 82 75 Engine 3 | . 14 14 7 . . . . . . . . . . . 4 5 4 Core 5 | . . . 5 8 6 6 6 6 6 5 5 5 5 5 5 5 4 Treads 3 | . . . 18 . . . . . . . . . . . . 1 4 Leg 3 | . 28 28 . . . . . . . . . . . . . 8 4 Wheel 8 | . . . 6 15 15 18 18 18 15 11 11 6 5 5 5 1 . Device 11 | . 14 14 4 7 6 6 6 6 6 15 16 16 16 17 19 16 15 Storage 7 | . 14 14 10 9 6 6 6 6 6 5 5 5 5 5 5 5 5 Processor 2 | . . . . . . 6 6 6 6 5 5 5 5 5 5 5 4 Protection 5 | . . . 3 9 9 6 6 6 6 5 5 5 5 5 3 5 4 Energy Gun 2 | . 14 14 9 . . . . . . . . . . . . . . Energy Cannon 1 | . . . 9 . . . . . . . . . . . . . . Ballistic Gun 28 | . 14 14 8 42 35 43 42 43 42 36 38 35 31 29 26 18 15 Ballistic Cannon 1 | . . . . . . . . . . . . . 2 5 2 5 4 Peak Build Rating 120 | 7 7 8 20 43 77 77 85 77 78 86 86 86 84 85 100 97 120 Average Rating 55 | 5 7 7 10 38 60 77 76 77 76 84 86 78 80 84 94 92 91 On Entrance 59 | . 7 7 8 20 42 77 77 77 77 78 86 86 75 84 85 94 97 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . . . . . . 2 2 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 148 | 14 15 15 39 110 126 119 119 119 120 126 125 125 125 125 141 124 148 Greatest Support 70 | 20 20 20 40 40 50 50 50 50 50 40 40 40 28 28 28 70 70 Greatest Overweight (x) 30 | . . . 6 9 4 2 2 2 2 3 3 4 4 4 5 6 30 Average Overweight (x) 2 | . . . . 4 2 2 2 2 2 2 3 3 4 4 4 2 1 Largest Inventory Capacity 25 | 8 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 19 | 7 8 8 7 21 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 7 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 18 | 5 6 7 6 18 24 25 24 25 25 23 25 24 24 25 24 24 23 Final Capacity 25 | 8 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 7 8 8 25 25 25 25 25 25 25 25 24 25 25 25 25 12 Class Distribution -------------------- 34% | Executioner 20% | Mutant 19% | Tank 12% | Scavenger-Tank 7% | Derelict-Executioner 4% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Executioner | -7/Factory Executioner | -7/Lower Caves Executioner | -7/Lower Caves Executioner | -7/Data Miner Executioner | -6/Proximity Caves Executioner | -6/Factory Executioner | -6/Lower Caves Executioner | -6/Lower Caves Executioner | -6/Zion Executioner | -5/Proximity Caves Derelict-Executioner | -5/Factory Scavenger-Tank | -5/Upper Caves Tank | -5/Upper Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Matter Collected 6924 | 286 . 15 253 2231 216 343 291 . 520 704 310 452 135 243 316 463 146 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7963 | 131 . 108 698 2808 228 260 268 . 670 637 157 438 . 206 565 362 427 Parts 426 | 16 . 3 42 162 12 11 18 . 29 45 4 16 . 14 34 4 16 Haulers Intercepted 6 | . . . . 5 1 . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 127 | . . . 7 . . 18 18 . 26 . 2 10 6 8 . 17 15 Prevented 9 | . . . 1 . . 1 . . . . 6 . . . . . 1 Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Combat Hostiles Destroyed 124 | . . 2 18 40 2 7 7 . 12 7 3 3 . 2 8 2 11 Guns 109 | . . 2 12 38 2 7 7 . 12 7 3 3 . 2 7 2 5 Cannons 11 | . . . 5 2 . . . . . . . . . . 1 . 3 AOE 3 | . . . . . . . . . . . . . . . . . 3 Classes Destroyed 19 | 1 . 1 3 8 . . 1 . . . . 1 . 1 1 1 1 Worker 19 | . . . . 12 2 . . . . 4 . . . . 1 . . Builder 8 | . . . . 4 1 . . . . 3 . . . . . . . Tunneler 10 | 6 . . . 2 . . . . . 2 . . . . . . . Hauler 6 | . . . . 5 1 . . . . . . . . . . . . Recycler 5 | . . . . 3 . . . . . 2 . . . . . . . Operator 2 | . . . . 2 . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . . Watcher 5 | . . . . 4 . . . . . 1 . . . . . . . Swarmer 38 | . . . 3 9 . 3 3 . 8 3 . . . . 4 . 5 Grunt 45 | . . 2 . 20 2 3 3 . 3 . 3 . . . 3 1 5 Brawler 1 | . . . . . . . . . . . . . . . . . 1 Duelist 2 | . . . . 1 . 1 . . . . . . . . . . . Sentry 16 | . . . 2 9 . . . . 1 3 . . . . 1 . . Hunter 4 | . . . . 1 . . . . . . . 2 . 1 . . . Programmer 2 | . . . . . . . 1 . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . Subdweller 13 | . . . 13 . . . . . . . . . . . . . . Z-Heavy 2 | . . . . . . . . . . . . . . . 2 . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . Packrat 3 | . . . . . . . . . . . . 3 . . . . . Mutant 5 | . . . . . . . . . . . . 1 . 2 2 . . Best Kill Streak 9 | 3 . 2 3 4 3 4 3 . 4 9 2 1 . 1 4 1 7 Combat Bots Only 7 | . . 2 3 4 1 4 3 . 4 3 2 1 . 1 3 1 7 Max Kills in Single Turn 9 | 2 . 1 1 2 2 2 1 . 2 9 1 1 . 2 6 1 2 Gunslinging 1 | . . . . . . 1 . . 1 1 . . . . 1 . . Exploded 2 | . . . . . . . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Hostile Shots Fired 671 | . . 8 66 148 2 13 10 . 49 59 9 34 . 25 33 30 185 Missed 177 | . . 4 18 39 . 4 3 . 11 21 2 4 . 3 9 8 51 Hits 494 | . . 4 48 109 2 9 7 . 38 38 7 30 . 22 24 22 134 Melee 7 | . . . . . . 1 . . . . . . . . . . 6 Projectile 487 | . . 4 48 109 2 8 7 . 38 38 7 30 . 22 24 22 128 AOE 3 | . . . 3 . . . . . . . . . . . . . . Critical Strikes 21 | . . 1 1 5 . 2 . . . . 1 1 . . . 2 8 Part Disruptions 3 | . . . . . . . . . . . . 1 . . 2 . . Damage Taken 9200 | 39 . 55 1038 1672 167 156 104 . 567 399 132 421 . 250 680 460 3060 Core 1728 | . . . 191 342 16 16 . . 44 77 18 15 . . 46 37 926 Absorbed by Shields 115 | . . . . . . . . . . . . . . 45 70 . . Regen/Repaired (Parts) 212 | . . . . 194 . . . . . . . . . . . . 18 Core Remaining (%) 67 | 100 . . 23 37 . . . . 89 . . . . 87 . . . Volleys Fired 351 | 16 . 5 61 130 7 9 10 . 19 18 6 18 . 8 13 13 18 Largest 7 | 2 . 2 2 5 7 7 7 . 7 7 7 7 . 6 6 6 4 Hottest 197 | 60 . 60 160 173 187 187 187 . 187 196 196 196 . 182 197 197 137 Shots Fired 1517 | 32 . 10 97 591 42 64 71 . 109 116 42 113 . 48 70 56 56 Gun 1418 | 32 . 10 64 570 42 64 71 . 109 115 42 113 . 40 64 44 38 Cannon 93 | . . . 33 21 . . . . . . . . . 8 6 12 13 Launcher 6 | . . . . . . . . . . 1 . . . . . . 5 Special . | . . . . . . . . . . . . . . . . . . Kinetic 1392 | 16 . 5 31 559 42 64 71 . 109 115 42 113 . 48 70 56 51 Thermal 91 | . . . 59 32 . . . . . . . . . . . . . Explosive 4 | . . . . . . . . . . 1 . . . . . . 3 Electromagnetic 30 | 16 . 5 7 . . . . . . . . . . . . . 2 Robot Hit Streak 35 | 7 . 5 35 12 4 12 8 . 11 6 5 21 . 3 5 4 8 Robot Miss Streak 7 | 1 . 2 2 6 4 4 4 . 7 5 6 5 . 5 4 7 2 Penetration Max 1 | . . . . 1 . . 1 . 1 1 . . . . . 1 1 Secondary Targets 19 | . . . . 7 . 2 2 . 5 2 . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . 1 1 . 1 1 . . . . 1 . . Shots Hit Robots 720 | 22 . 6 68 268 12 36 26 . 52 60 13 59 . 16 27 23 32 Core Hits 348 | 8 . 4 28 119 9 13 15 . 29 30 5 18 . 9 19 13 29 Critical Kills 9 | . . . . 4 . . . . . . . . . 3 1 1 . Critical Parts Destroyed 6 | . . . 1 1 . . . . . . . . . . . 3 1 Critical Strikes 20 | . . 2 1 7 . . . . . . . . . 3 1 4 2 Burn 1 | . . . . 1 . . . . . . . . . . . . . Destroy 16 | . . . 1 6 . . . . . . . . . 3 1 4 1 Blast 1 | . . . . . . . . . . . . . . . . . 1 Corrupt 2 | . . 2 . . . . . . . . . . . . . . . Melee Attacks 15 | . . . . . . . . . . 6 . . . . 9 . . Impact 6 | . . . . . . . . . . 6 . . . . . . . Slashing 9 | . . . . . . . . . . . . . . . 9 . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 16091 | 292 . 87 1252 4639 323 489 562 . 994 2257 178 840 . 260 1280 809 1829 Guns 12068 | 232 . 87 681 4321 282 489 562 . 994 1372 178 840 . 236 564 633 597 Cannons 1291 | . . . 571 248 . . . . . . . . . 24 14 176 258 Explosions 2563 | 60 . . . . . . . . . 885 . . . . 644 . 974 Melee 51 | . . . . . . . . . . . . . . . 51 . . Ramming 118 | . . . . 70 41 . . . . . . . . . 7 . . Kinetic 11796 | 88 . 44 326 4119 282 489 562 . 994 1372 178 840 . 260 578 809 855 Thermal 2843 | 60 . . 859 450 . . . . . 885 . . . . 589 . . Explosive 691 | . . . . . . . . . . . . . . . . . 691 Electromagnetic 592 | 144 . 43 67 . . . . . . . . . . . 55 . 283 Impact . | . . . . . . . . . . . . . . . . . . Slashing 51 | . . . . . . . . . . . . . . . 51 . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . 5 5 6 6 6 . . . . . 2 2 13 Average Corruption 3 | . . . . . 5 5 5 6 6 . . . . . 2 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 69 | . . . . . 3 8 20 4 7 . . . . . 1 17 9 Message Errors 14 | . . . . . 1 1 7 2 . . . . . . . 1 2 Matter Fused 21 | . . . . . . 3 5 1 1 . . . . . . 8 3 Heat Flow Errors 9 | . . . . . 1 1 2 . 2 . . . . . . 3 . Energy Discharges 7 | . . . . . 1 2 1 . 2 . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . 2 1 1 . . . . . 1 1 . Data Loss (major) 3 | . . . . . . . 2 . . . . . . . . . 1 Misfires 4 | . . . . . . 1 1 . 1 . . . . . . 1 . Alerts 2 | . . . . . . . . . . . . . . . . 2 . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 609 | . . . . . 11 . . . . 366 . . . . 143 25 64 Projectiles 49 | . . . . . . . . . . . . . . . . 25 24 Explosions 533 | . . . . . . . . . . 366 . . . . 127 . 40 Melee 27 | . . . . . 11 . . . . . . . . . 16 . . Knockbacks 6 | . . . . . 1 . . . . . . . . . . 2 3 Impact 1 | . . . . . 1 . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . 2 2 Secondary 1 | . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 576 | 39 . . . 128 20 . . . . . . . . . 235 . 154 Shots 9 | 1 . . . 1 . . . . . . . . . . 3 . 4 Rammed 10 | . . . . 7 1 . . . . . . . . . 2 . . Targets Rammed 10 | . . . . 7 1 . . . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 532 | 40 . 45 420 515 216 532 230 . 334 338 284 364 199 245 11 296 8 Average Temperature 114 | 17 . 31 155 116 67 199 94 . 106 95 141 128 109 109 5 125 4 Received Heat Transfer 2755 | . . 45 479 666 18 72 18 . 69 51 58 80 . . 63 189 947 Effects 15 | . . . 2 7 . 2 . . 3 1 . . . . . . . Shutdowns 2 | . . . 1 1 . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . 1 . . 1 . . . . . . . . Interference 5 | . . . . 3 . . . . 2 . . . . . . . . Matter Decay 3 | . . . 1 1 . 1 . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . Damage (major) 1 | . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . Robots Corrupted 2 | . . . 1 . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 1 1 . . . . . 1 . . . . . . . Heat Transferred 2978 | 100 . . 1127 851 . . . . . 550 . . . . 350 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Maximum Alert Level 2 | . . . . 2 1 . . . . 1 . . . . 1 . . Low Security (%) 59 | 100 100 100 . 38 22 . . . . 79 . . . . 74 . . Level 1 14 | . . . . 12 77 . . . . 20 . . . . 25 . . Level 2 25 | . . . . 48 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 596 | 10 3 44 . 596 268 . . . . 380 . . . . 335 . . Initial 268 | . 3 . . . 268 . . . . 81 . . . . 150 . . Average 202 | 1 . 1 . 317 223 . . . . 101 . . . . 150 . . Influence Increases 4144 | 30 . 80 125 1332 64 160 170 . 280 542 85 50 . 80 667 244 235 Destroy 0b10 Robot/C 2420 | . . 40 100 800 40 140 140 . 240 140 60 40 . 40 220 200 220 Destroy 0b10 Robot/NC 315 | 30 . . . 160 20 . . . 10 60 . . . 10 20 5 . Destroy Leader 476 | . . 10 10 228 2 20 30 . 30 52 10 10 . 10 44 20 . Allied During Kill 113 | . . . . . . . . . . . . . . 20 74 19 . Successful Hack 27 | . . . . 25 . . . . . 2 . . . . . . . Disable Machine 390 | . . . . 60 . . . . . 225 . . . . 105 . . Destroy Structure 148 | . . . . 44 2 . . . . 48 . . . . 54 . . Advance Influence 150 | . . . . . . . . . . . . . . . 150 . . Lose Combat Pursuer 105 | . . 30 15 15 . . . . . 15 15 . . . . . 15 Influence Decreases 4144 | 25 5 36 169 740 464 232 250 40 150 317 362 128 . 80 392 519 235 Entered New Map 784 | . 2 . 24 . 324 72 23 40 . 49 132 15 . . . 103 . Time Decay 3023 | 25 3 36 140 710 140 160 227 . 130 268 230 90 . 80 342 346 96 Lost Part 297 | . . . 5 30 . . . . 20 . . 23 . . 50 50 119 Lost Ally 40 | . . . . . . . . . . . . . . . . 20 20 Squads Dispatched 13 | . . . . 7 . . . . . 3 . . . . 2 . 1 Investigation 6 | . . . . 3 . . . . . 2 . . . . 1 . . Extermination 2 | . . . . . . . . . . 1 . . . . 1 . . Reinforcement 4 | . . . . 4 . . . . . . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . 2 . . . . 1 . . Construction Impeded 2 | . . . . 2 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Distress Signals 3 | . . . . 1 . . . . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 181 | . . 4 18 57 2 7 6 . 12 21 4 3 . 4 16 8 19 Peak Tracking Total 10 | . . 3 3 4 1 4 3 . 4 8 2 2 . 2 5 5 10 Tactical Retreats 6 | . . 1 1 1 . . . . . 1 1 . . . . . 1 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Traps Triggered 3 | . . . 1 1 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Machines Disabled 32 | . . . 1 4 . . 2 . . 15 . 1 . . 7 1 1 Max in Single Turn 15 | . . . 1 1 . . 2 . . 15 . 1 . . 2 . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Machines Accessed 24 | . 1 . 1 12 . 1 . 4 . 3 . . . . 2 . . Terminals 9 | . 1 . . 7 . . . . . 1 . . . . . . . Fabricators 3 | . . . . . . . . . . 1 . . . . 2 . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . Scanalyzers 3 | . . . . 2 . . . . . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . Total Hacks 91 | . 2 . 1 39 . 1 . 31 . 10 . . . . 7 . . Successful 60 | . 1 . 1 23 . 1 . 31 . 2 . . . . 1 . . Failed 29 | . 1 . . 15 . . . . . 7 . . . . 6 . . Catastrophic 3 | . . . . . . . . . . 3 . . . . . . . Database Lockouts 2 | . . . . 1 . . . . . 1 . . . . . . . Manual 43 | . 2 . . 28 . . 1 . . 4 . . . . 8 . . Terminals 33 | . 2 . . 27 . . . . . 4 . . . . . . . Fabricators 10 | . . . . . . . . . . 3 . . . . 7 . . Repair Stations 3 | . . . . 3 . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . Scanalyzers 10 | . . . . 7 . . . . . 3 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . Terminal Hacks 36 | . 1 . 1 2 . 1 . 31 . . . . . . . . . Record 11 | . . . . . . . . 11 . . . . . . . . . Part Schematic 13 | . . . . . . . . 13 . . . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . Robot Analysis 3 | . 1 . . 2 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 3 | . . . . 3 . . . . . . . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . Scanalyzer 6 | . . . . 4 . . . . . 2 . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . Retrieve Study 3 | . . . . 1 . . . . . 2 . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 12 | . . . . 12 . . . . . . . . . . . . . Terminals 12 | . . . . 12 . . . . . . . . . . . . . Botnet 5 | . . . . 5 . . . . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . Skim 6 | . . . . 6 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . . 9 . . . . . 3 . . . . 2 . . Full Trace Events 7 | . . . . 4 . . . . . 2 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 4 . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . 1 . . . 13 . . . . 12 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . 1 . . . . . 2 . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . Time 38 | . . . . 38 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Total Allies 10 | . . . . . . . . . . . . . 4 . 4 . 2 Largest Group 4 | . . . . . . . . . . . . . 4 4 4 2 1 Highest-Rated Group 245 | . . . . . . . . . . . . . 153 153 245 170 106 Highest-Rated Ally 106 | . . . . . . . . . . . . . 40 40 85 85 106 Zionite Dispatches 2 | . . . . . . . . . . . . . . . 2 . . Heavy 2 | . . . . . . . . . . . . . . . 2 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 51 | . . . . . . . . . . . . . . 13 22 16 . Total Damage 2141 | . . . . . . . . . . . . . . 223 856 1062 . Kills 17 | . . . . . . . . . . . . . . 2 6 9 . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . Borg Created 2 | . . . . . . . . . . . . . . . . . 2 Largest Collective 2 | . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Active Infowar (turns) 1967 | 8 146 1135 678 . . . . . . . . . . . . . . Seismic 1967 | 8 146 1135 678 . . . . . . . . . . . . . . Robot Analysis Total 3 | . 1 . . 2 . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 2 . . 1 . . 1 . 1 . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Turns Passed 15392 | 239 146 1135 2260 3585 289 337 485 94 321 712 482 624 1676 350 760 1361 536 Spaces Moved 8658 | 141 120 221 1369 2088 197 265 384 82 222 484 360 393 1077 209 443 420 183 Core 26 | 21 . . 3 . . . . . . . . . . . . . 2 Treads 1139 | . . . 818 . . . . . . . . . . . . 142 179 Legs 738 | 120 120 221 . . . . . . . . . . . . . 275 2 Wheels 6755 | . . . 548 2088 197 265 384 82 222 484 360 393 1077 209 443 3 . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 110 95 116 116 116 116 116 115 130 130 150 150 150 150 240 Average Speed 149 | 109 120 120 142 145 125 116 116 116 117 129 130 145 150 150 150 312 258 Slowest Speed 1550 | 120 120 120 350 215 140 116 116 116 120 135 130 150 150 150 165 610 1550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 28 47 76 87 7 49 61 69 42 15 61 52 83 39 15 59 26 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 9 | . . . . 1 . . . 1 . . . . 2 . 5 . . Known Exits Taken 13 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 24 | . . 1 7 . . 3 3 . 1 . 1 2 3 . . 2 1 Spaces Dug 16 | . . . . . . . . . . 6 . . . . 10 . . Terrain Destroyed 211 | 5 . . 1 42 . . . . 1 57 2 1 . 1 32 18 51 Melee 14 | . . . . . . . . . . 6 . . . . 8 . . Projectile 65 | . . . 1 18 . . . . 1 . 2 1 . 1 3 18 20 AOE 132 | 5 . . . 24 . . . . . 51 . . . . 21 . 31 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Total 10471 | 196 121 1081 1594 2415 226 278 407 81 248 526 365 415 1139 231 494 443 211 Wait 1144 | 21 . 855 115 105 1 5 2 . 3 . . . 23 11 3 . . Move 8641 | 140 119 220 1368 2087 196 264 383 81 221 483 359 392 1076 208 442 419 183 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 93 | 12 1 1 17 26 5 . 4 . 1 5 . 1 10 . 7 3 . Fast Attach 32 | 1 . . 1 12 6 . 1 . 1 . . 2 5 . . 3 . Attach 44 | 6 . . 6 4 . . 2 . . 4 . 1 3 . 7 3 8 Detach 2 | . . . . 1 . . . . . . . . 1 . . . . Swap 54 | . 1 . 6 18 3 . . . 1 8 . . 7 2 8 . . Drop 81 | . . . 18 25 7 . 5 . 2 2 . 1 14 2 3 2 . Fire 351 | 16 . 5 61 130 7 9 10 . 19 18 6 18 . 8 13 13 18 Melee 15 | . . . . . . . . . . 6 . . . . 9 . . Ram 10 | . . . . 7 1 . . . . . . . . . 2 . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . 2 . . . . . . . . . . . . . 2 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 240 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 15) 386 | -10/Materials | Entered Mines 389 | -10/Mines | Met a Derelict bent on vengeance 421 | -10/Mines | Learned Materials terminal intel 549 | -10/Mines | Assembled infested the area 554 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1486 | -10/Mines | Discovered new exit (range 11) 1490 | -10/Mines | Discovered new exit (range 15) 1521 | -10/Mines | Entered Subcaves 1522 | -10/Subcaves | Approached by a straggling Scientist 1803 | -10/Subcaves | Discovered new exit (range 6) 1829 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2788 | -10/Subcaves | Learned 8 Materials zone layouts 2807 | -10/Subcaves | Learned 2 Materials zone layouts 2828 | -10/Subcaves | Core integrity fell below 50% 2972 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3083 | -10/Subcaves | Lost 3 parts (2n1w) 3377 | -10/Subcaves | Build established: Subdweller-Mutant 3714 | -10/Subcaves | Visited 4L-MR0's lab 3726 | -10/Subcaves | Found Prototype Special Melee Weapon 3732 | -10/Subcaves | Found Meta Core 3781 | -10/Subcaves | Entered Materials 3781 | -8/Materials | Evolved 4 slots: Utility x1, Weapon x3 3782 | -8/Materials | Identified exit to Factory 3783 | -8/Materials | Loaded intel: 12 terminal locations 4158 | -8/Materials | Build established: Scavenger-Tank 4378 | -8/Materials | Identified 1B-0RG's Assimilator 4566 | -8/Materials | Build established: Tank 4832 | -8/Materials | Repaired Hrd. Medium Armor Plating 5499 | -8/Materials | Core integrity fell below 50% 5697 | -8/Materials | Central database locked down 5819 | -8/Materials | Learned location of Lower Caves (-6) 5894 | -8/Materials | Learned location of 1 exit from Extension 6067 | -8/Materials | Learned Storage stockpile data 6125 | -8/Materials | Learned Factory emergency access door positions 6191 | -8/Materials | Learned location of 1 exit from Extension 6745 | -8/Materials | Build established: Scavenger-Tank 7366 | -8/Materials | Entered Factory 7366 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7367 | -7/Factory | Identified exit to Factory 7402 | -7/Factory | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 7543 | -7/Factory | Discovered exit to Factory (range 14) 7631 | -7/Factory | Discovered new exit (range 15) 7652 | -7/Factory | Identified exit to Lower Caves 7655 | -7/Factory | Entered Lower Caves 7713 | -7/Lower Caves | Build established: Executioner 7799 | -7/Lower Caves | Learned Factory trap positions 7894 | -7/Lower Caves | Entered an active Warlord outpost 7979 | -7/Lower Caves | Discovered new exit (range 11) 7991 | -7/Lower Caves | Identified exit to Lower Caves 7992 | -7/Lower Caves | Entered another Lower Caves area 8007 | -7/Lower Caves | Discovered exit to Factory (range 8) 8413 | -7/Lower Caves | Discovered new exit (range 14) 8429 | -7/Lower Caves | Identified exit to Data Miner 8439 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8449 | -7/Lower Caves | Found Prototype Special Weapon 8451 | -7/Lower Caves | Identified Molecular Deconstructor 8477 | -7/Lower Caves | Entered Data Miner 8477 | -7/Data Miner | Discovered new exit (range 6) 8500 | -7/Data Miner | Met Data Miner 8520 | -7/Data Miner | Learned location of Section 7 (-3) 8520 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8540 | -7/Data Miner | Received God Mode back door access code from Data Miner 8569 | -7/Data Miner | Identified exit to Proximity Caves 8571 | -7/Data Miner | Entered Proximity Caves 8746 | -6/Proximity Caves | Learned location of 1 exit from Factory 8881 | -6/Proximity Caves | Discovered exit to Factory (range 10) 8892 | -6/Proximity Caves | Entered Factory 8892 | -6/Factory | Evolved 2 slots: Utility x2 8893 | -6/Factory | Identified exit to Factory 8894 | -6/Factory | Loaded intel: 104 trap records 8936 | -6/Factory | Central database locked down 9283 | -6/Factory | Incoming investigation squad redirected 9393 | -6/Factory | Incoming investigation squad redirected 9506 | -6/Factory | Discovered new exit (range 16) 9527 | -6/Factory | Identified exit to Lower Caves 9583 | -6/Factory | Cargo convoy interrupted 9604 | -6/Factory | Entered Lower Caves 9676 | -6/Lower Caves | Encountered a Warlord checkpoint 9862 | -6/Lower Caves | Learned Factory trap positions 10081 | -6/Lower Caves | Discovered new exit (range 4) 10085 | -6/Lower Caves | Identified exit to Lower Caves 10086 | -6/Lower Caves | Entered another Lower Caves area 10264 | -6/Lower Caves | Lost 3 parts (1n2w) 10393 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10545 | -6/Lower Caves | Discovered new exit (range 13) 10561 | -6/Lower Caves | Identified exit to Zion 10710 | -6/Lower Caves | Entered Zion 10788 | -6/Zion | Discovered new exit (range 15) 11151 | -6/Zion | Learned location of Armory (-4) 11247 | -6/Zion | Given the Hacking Drone Bay 11250 | -6/Zion | Found Prototype Device 11251 | -6/Zion | Identified Hacking Drone Bay 11301 | -6/Zion | Learned Factory terminal intel 11319 | -6/Zion | Given A8's code to call for help 11356 | -6/Zion | Met Imprinter 11466 | -6/Zion | Learned Factory emergency access door positions 11629 | -6/Zion | Found Prototype Processor 11630 | -6/Zion | Identified Exp. Terrain Scan Processor 11634 | -6/Zion | Found Prototype Processor 11634 | -6/Zion | Identified Exp. Signal Interpreter 11637 | -6/Zion | Found Prototype Processor 11637 | -6/Zion | Identified Exp. Melee Analysis Suite 11643 | -6/Zion | Found Prototype Processor 11643 | -6/Zion | Identified Exp. Armor Integrity Analyzer 11649 | -6/Zion | Found Prototype Hackware 11983 | -6/Zion | Imprinted 11985 | -6/Zion | Declared Zion's savior 12195 | -6/Zion | Learned location of Testing (-2) 12384 | -6/Zion | Identified exit to Proximity Caves 12386 | -6/Zion | Entered Proximity Caves 12386 | -5/Proximity Caves | Accompanied by 4 allies 12389 | -5/Proximity Caves | Spotter reported a threat 12717 | -5/Proximity Caves | Discovered exit to Factory (range 5) 12736 | -5/Proximity Caves | Entered Factory 12736 | -5/Factory | Accompanied by 2 allies 12736 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12737 | -5/Factory | Loaded intel: 86 trap records 12739 | -5/Factory | Loaded intel: 26 terminal locations 12831 | -5/Factory | Incoming investigation squad redirected 12995 | -5/Factory | Zion Heavy squad teleported in 13031 | -5/Factory | Build established: Derelict-Executioner 13069 | -5/Factory | Discovered new exit (range 8) 13319 | -5/Factory | Found Prototype Protection 13337 | -5/Factory | Lost 4 allies 13371 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 13372 | -5/Factory | Zion Heavy squad teleported in 13491 | -5/Factory | Identified exit to Upper Caves 13496 | -5/Factory | Entered Upper Caves 13496 | -5/Upper Caves | Accompanied by 2 allies 13839 | -5/Upper Caves | Attracted the attention of an 0b10 base 13876 | -5/Upper Caves | Lost 4 parts (1n1u2w) 14093 | -5/Upper Caves | Spotted B-75 Beast 14107 | -5/Upper Caves | Destroyed B-75 Beast 14233 | -5/Upper Caves | Build established: Scavenger-Tank 14806 | -5/Upper Caves | Discovered new exit (range 7) 14814 | -5/Upper Caves | Build established: Tank 14854 | -5/Upper Caves | Identified exit to Upper Caves 14857 | -5/Upper Caves | Entered another Upper Caves area 15289 | -5/Upper Caves | Discovered new exit (range 11) 15291 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15341 | -5/Upper Caves | System corruption reached 10% 15341 | -5/Upper Caves | Assimilating Warrior 6a into Collective. 15345 | -5/Upper Caves | Assimilating Warrior 6b into Collective. 15357 | -5/Upper Caves | Destroyed 7 combat bots 15363 | -5/Upper Caves | Core integrity fell below 50% 15372 | -5/Upper Caves | Identified Zio. Heavy Carapace 15388 | -5/Upper Caves | Core integrity fell below 20% 15393 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 15364_ G-50 Soldier IFF system glitched. 15365_ G-67 Veteran misfires. 15365_ I-47 Archangel suffers critical hit (Burn). 15367_ Borg Warrior 6b destroyed. 15367_ Penetrated by Slug. 15368_ Critical hit (Burn: +37). 15368_ Meta Core destroyed. 15370_ G-50 Soldier misfires. 15370_ I-47 Archangel destroyed. 15372_ Critical hit (Burn: +37). 15372_ Identified Zio. Heavy Carapace. 15375_ Critical hit (Burn: +50). 15376_ System corrupted: Zio. Heavy Carapace rejected. 15376_ The unstable cave ceiling collapses. 15376_ Slug penetrates Earth. 15378_ Zio. Composite Leg I destroyed. A strange signal echoes through the caves. 15390_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ??????????????????????## #?????????????????????? | | ??###?#####????????#### ###???????????????????? | | ?## ### #????????# ###?????????????????? | | ?# #????????# %%! ??????????????????? | | ## #?????#### g ####????????????????? | | # #?????#;;## # % Yg""#????????????????? | | #?????# "#????????????????? | | #####?# %g "#????????????????? | | ## ### # "#????????????????? | | ####### ## # % ###????? ?????????? | | #?????## # # #?????????? | | ???????# ## %! < #??????????? | | ???????# ######### @% Y ##??????????? | | ????#### #???????#;% ### #???????????? | | ???## ##?????? g ?? #??????????? | | ?### #?????? ? #??????????? | | ?# ## ?# ##; ? #??????????? | | ?# ## ?# ## ###? ???????????? | | ?# ##??# ##?##????????????????? | | ### ##??? #;????????????????????? | | ## ###????#; ###????????????????????? | | #??###?#;##????#####????????????## | | #### ### ??????# ##??????????? | | ## ### ## ##??????# ##??????????# | | #######?# ????????## #???##?????# | | ######### #???????## #???# #????# | | ## ## ## #??????## #????# #???# | | ?## ###????#" ###???# #??# | | ??# #?####?# ##???# ### | | ??# ### #### ######" | | #### ## % | | ### ## !% | | ## #### ## | | ## ## ## ##??## ## % | | ### ######## ##???## ###"## | | #?# #??????# #????## ### ### | | ## ########?# ##??????## ##?????####?##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 28 Energy Capacity 370 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Focal Shield | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Fusion Compressor | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Matter Compressor | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Drone Bay | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free H-55 Commando | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Hrd. Medium Armor Plating | 19% | -8/Materials Studied --------- Arm. Wheel | -8/Materials | Hacked Arm. Huge Wheel | -6/Factory | Hacked Coil Gun | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Executioner Challenges ------------ None Game ------ Seed ReinforcedZhirovActivator Manual? 0 Play Time 01:48:59 Cumulative 328.2 hours Start 2026.05.20 @ 07:08:45 End 2026.05.20 @ 09:39:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 446 Rogue 428 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d4831e5-ca0a-4fb6-b221-253bd3021413