Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 17:26:08 Player: meowmeowm eo wmewo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (39) 195 Value Destroyed (735) 735 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1870 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 110/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Rolling (140) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Improved Targeting Computer Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Improved Aluminum Leg Cesium-ion Thruster Cesium-ion Thruster Large Storage Unit Medium Matter Pod (0) Medium Matter Pod (0) Medium Matter Pod (0) Signal Interpreter Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Utility Shielding > --- WEAPON ----------- EM Pulse Gun Beam Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Light Treads Improved Aluminum Leg Wheel Large Storage Unit Medium Matter Pod Medium Matter Pod Medium Matter Pod Signal Interpreter Assault Rifle Light Assault Rifle Grenade Launcher Mining Laser [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 38 | 5 15 18 Power 7 | 1 2 4 Engine 5 | 1 2 2 Core 2 | . . 2 Reactor . | . . . Propulsion 12 | 2 4 6 Treads 2 | . . 2 Leg . | . . . Wheel 7 | 2 3 2 Hover . | . . . Flight 3 | . 1 2 Utility 7 | . 5 2 Device . | . . . Storage 4 | . 3 1 Processor 2 | . 1 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 12 | 2 4 6 Energy Gun 5 | 2 . 3 Energy Cannon . | . . . Ballistic Gun 5 | . 2 3 Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 1 9 Power 1 | . . 1 Propulsion 4 | . 1 3 Utility . | . . . Weapon 5 | . . 5 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 15 | 1 14 18 Power 2 | . 1 3 Propulsion 1 | . . 2 Utility 6 | . 7 7 Weapon 4 | 1 4 4 Tool/Special . | . . . Unused Backups 16 | . 2 14 Power 5 | . . 5 Propulsion 1 | . . 1 Utility 7 | . 1 6 Weapon 3 | . 1 2 Tool/Special . | . . . Average Slot Usage (%) 94 | . 98 89 Engine 11 | . 14 6 Core 1 | . . 3 Treads 1 | . . 3 Wheel 21 | . 26 14 Storage 12 | . 13 11 Processor 11 | . 13 8 Protection 4 | . . 11 Energy Gun 16 | . 19 13 Ballistic Gun 8 | . 3 15 Launcher 3 | . 4 . Peak Build Rating 19 | 5 9 19 Average Rating 9 | 3 7 11 On Entrance 4 | . 5 8 Naked Turns . | . . . Heaviest Build 55 | 7 49 55 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 10 | . 4 10 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 5 20 20 Average Capacity 18 | 5 18 20 Most Carried 20 | 3 20 20 Average Carried 15 | 1 14 18 Final Capacity 20 | 5 20 20 Final Carried 19 | 3 18 19 Class Distribution -------------------- 66% | Mutant 22% | Gunner 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 758 | 315 110 333 Remotely . | . . . Salvage Created 882 | 60 246 576 Parts 76 | 6 31 39 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 26 | 1 11 14 Guns 21 | 1 7 13 AOE 5 | . 4 1 Classes Destroyed 7 | 2 3 2 Worker 5 | 1 3 1 Builder 4 | . 2 2 Watcher 4 | . 2 2 Swarmer 14 | . 10 4 Grunt 6 | 1 1 4 Duelist 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 8 | 1 8 5 Combat Bots Only 6 | 1 6 4 Max Kills in Single Turn 4 | 1 4 1 Gunslinging . | . . . Exploded 3 | . 3 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 170 | 2 60 108 Missed 49 | 1 16 32 Hits 121 | 1 44 76 Melee 1 | . . 1 Projectile 120 | 1 44 75 Critical Strikes 2 | . 1 1 Damage Taken 1640 | 10 429 1201 Core 562 | . 161 401 Absorbed by Shields . | . . . Redirected to Shielding 5 | . . 5 Core Remaining (%) 67 | 100 35 . Volleys Fired 83 | 3 32 48 Largest 3 | 2 2 3 Hottest 144 | 100 100 144 Shots Fired 175 | 6 60 109 Gun 160 | 6 51 103 Cannon . | . . . Launcher 15 | . 9 6 Special . | . . . Kinetic 68 | . 21 47 Thermal 81 | 6 30 45 Explosive 15 | . 9 6 Electromagnetic 11 | . . 11 Robot Hit Streak 14 | 5 6 14 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 6 | . 2 4 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 105 | 5 21 79 Core Hits 58 | 3 24 31 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 8 | 1 2 5 Burn 7 | 1 2 4 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1821 | 62 765 994 Guns 1231 | 62 271 898 Cannons . | . . . Explosions 590 | . 494 96 Melee . | . . . Ramming . | . . . Kinetic 442 | . 108 334 Thermal 715 | 62 163 490 Explosive 590 | . 494 96 Electromagnetic 74 | . . 74 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . 4 . Message Errors 2 | . 2 . Matter Fused 1 | . 1 . Energy Discharges 1 | . 1 . Overload Shots . | . . . Overflow Damage 10 | . 10 . Projectiles . | . . . Explosions 10 | . 10 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 172 | . 75 97 Shots 9 | . 3 6 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 640 | 84 429 640 Average Temperature 162 | 37 177 165 Received Heat Transfer 459 | 6 18 435 Effects 18 | . 3 15 Shutdowns 3 | . 1 2 Energy Bleed 4 | . 1 3 Interference 1 | . 1 . Short Circuit 2 | . . 2 Damage (minor) 1 | . . 1 Damage (major) 6 | . . 6 Damage (core) 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | . 2 4 Heat Transferred 2479 | 259 629 1591 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 1 Low Security (%) 90 | 100 86 96 Level 1 9 | . 13 3 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 261 | 20 261 228 Initial 97 | . 6 97 Average 82 | 4 57 130 Influence Increases 821 | 25 377 419 Destroy 0b10 Robot/C 520 | 20 220 280 Destroy 0b10 Robot/NC 65 | 5 35 25 Destroy Leader 128 | . 44 84 Successful Hack 4 | . 4 . Disable Machine 45 | . 30 15 Destroy Structure 59 | . 44 15 Influence Decreases 657 | 15 156 486 Entered New Map 138 | . 4 134 Time Decay 419 | 15 142 262 Lost Part 100 | . 10 90 Squads Dispatched 3 | . 2 1 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | 1 21 19 Peak Tracking Total 8 | 1 8 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 4 2 Terminals 6 | . 4 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 16 3 Successful 11 | . 8 3 Failed 8 | . 8 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 19 | . 16 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 8 3 Record 7 | . 4 3 Prototype ID Bank 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1512 | 82 852 578 Spaces Moved 997 | 82 667 248 Core 18 | 18 . . Treads 29 | . . 29 Legs . | . . . Wheels 949 | 64 667 218 Hover . | . . . Flight 1 | . . 1 Fastest Speed 50 | 50 80 110 Average Speed 110 | 73 105 135 Slowest Speed 855 | 80 140 855 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 5 85 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 64 | . 43 21 Melee . | . . . Projectile . | . . . AOE 64 | . 43 21 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1256 | 97 755 404 Wait 47 | . . 47 Move 995 | 81 666 248 Hop . | . . . Pick Up 51 | 8 25 18 Fast Attach 1 | . . 1 Attach 18 | 5 6 7 Detach 4 | . 3 1 Swap 36 | . 15 21 Drop 20 | . 7 13 Fire 83 | 3 32 48 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Discovered new exit (range 8) 83 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 15) 810 | -10/Materials | Discovered new exit (range 5) 815 | -10/Materials | Core integrity fell below 50% 935 | -10/Materials | Entered another Materials area 935 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1255 | -9/Materials | Discovered new exit (range 8) 1459 | -9/Materials | Core integrity fell below 50% 1498 | -9/Materials | Core integrity fell below 20% 1513 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Overheating: Energy bleed (-33). Overheating: Energy bleed (-28). K-01 Serf collects debris. Particle Gun destroyed. Overheating: Hcp. Storage Unit damaged (-362). Overheating: Lgt. Nuclear Core damaged (-25). Overheating: Wheel damaged (-7). Overheating: Beam Rifle damaged (-1). Overheating: Core damaged (-40). Beam Rifle destroyed. Power failure, Lgt. Nuclear Core shutdown. Lgt. Nuclear Core destroyed. Overheating: Broken Imp. Targeting Computer damaged (-11). Overheating: Wheel damaged (-10). Hvy. Assault Rifle broken. Overheating: Short circuit. Overheating: Utility Shielding damaged (-28). Overheating: Energy bleed (-24). Broken Hvy. Assault Rifle destroyed. 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