Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 20:12:34 Player: ldi (hl). (hl) Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (301) 1505 Value Destroyed (14994) 14994 Prototype IDs (55) 1100 Alien Tech Used (7) 1400 Bonus (7416) 7416 TOTAL SCORE: 33715 Bonus ------- High Alert Combat Kills 1632 Follower Combat Kills 200 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -16 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 29% Temperature Cool (6) Movement Core (50) Location -3/Protoforge Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (12) ----- Advanced Target Analyzer Experimental Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Core Cannon Advanced Remote Datajack Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Experimental Optical Array Advanced Targeting Computer Experimental Target Analyzer Core Analyzer Advanced Weapon Cycler Layered Medium Armor Plating Improved Force Field Advanced Dynamic Insulation System > --- WEAPON ----------- Quantum Rifle Sigix Terminator > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Advanced Heavy Treads Advanced Heavy Treads Advanced Heat Sink Matter Compressor Advanced Weapon Cycler Phase Armor Transdimensional Reconstructor Phase Gun Compact Ion Cannon Core Cannon Sigix Containment Pod [Rating: 179] Favorites ----------- Power Particle Reactor Engine Ion Engine Power Core Fission Core Reactor Particle Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Improved Medium Armor Plating Artifact Phase Armor Weapon Compact Ion Cannon Energy Gun Advanced Beam Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Barrage Gun Launcher Precision Grenade Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Frg Slots Evolved 14 | . . . . 4 2 . . . . 2 2 . . . . 2 2 . . Power 2 | . . . . . . . . . . . . . . . . 2 . . . Propulsion 2 | . . . . 1 . . . . . 1 . . . . . . . . . Utility 9 | . . . . 2 2 . . . . 1 2 . . . . . 2 . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Parts Attached 221 | 6 2 8 5 38 14 4 7 . 2 3 15 2 3 3 2 10 32 40 25 Power 28 | 1 . 1 . 2 1 . 1 . 1 . 1 . . 2 . 2 8 6 2 Engine 4 | 1 . 1 . . . . . . . . . . . . . 1 . . 1 Core 7 | . . . . 2 1 . 1 . 1 . 1 . . 1 . . . . . Reactor 17 | . . . . . . . . . . . . . . 1 . 1 8 6 1 Propulsion 41 | 2 . 4 2 7 4 2 3 . . 1 2 . . . . 1 5 4 4 Treads 30 | . . . . 5 4 2 3 . . 1 2 . . . . 1 5 4 3 Leg 11 | 2 . 4 2 2 . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 101 | 1 2 2 . 16 5 1 2 . 1 2 8 2 1 1 2 7 16 23 9 Device 43 | . 1 2 . 8 1 . . . . . 4 1 . . . 2 8 15 1 Storage 9 | 1 1 . . 2 . . . . . 1 . . . . . 1 . 1 2 Processor 16 | . . . . . 1 . 1 . . . 1 1 1 . . 1 4 4 2 Hackware 6 | . . . . . . . . . . 1 1 . . . . 1 2 1 . Protection 26 | . . . . 6 3 1 1 . 1 . 2 . . 1 2 2 2 1 4 Artifact 1 | . . . . . . . . . . . . . . . . . . 1 . Weapon 51 | 2 . 1 3 13 4 1 1 . . . 4 . 2 . . . 3 7 10 Energy Gun 22 | 1 . 1 1 8 1 . . . . . 1 . . . . . . 1 8 Energy Cannon 6 | . . . . . . . . . . . 2 . 1 . . . 1 2 . Ballistic Gun 14 | 1 . . 1 4 1 1 1 . . . 1 . . . . . . 3 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . 1 1 2 . . . . . . . . . . . 1 1 . Special Weapon 3 | . . . . . . . . . . . . . 1 . . . 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . 1 2 . 1 . . . 2 . . 3 . . 2 5 5 Parts Lost 104 | . . 4 3 17 4 1 7 . 2 3 4 . 1 . . 10 7 13 28 Power 19 | . . 1 1 . 1 . 2 . . 1 . . . . . 3 1 4 5 Propulsion 21 | . . 2 1 4 2 . 3 . . . . . . . . 2 1 1 5 Utility 43 | . . . . 6 1 . 1 . 1 1 3 . 1 . . 4 5 7 13 Weapon 21 | . . 1 1 7 . 1 1 . 1 1 1 . . . . 1 . 1 5 Highest Loss Streak 11 | . . 3 2 4 2 1 2 . 2 3 4 . 1 . . 5 6 5 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . Average Backups 13 | . 3 9 14 13 14 14 13 13 13 14 14 15 15 15 16 15 14 13 8 Power . | . 1 . . . . . . . . 1 1 1 1 . 1 1 1 1 . Propulsion 2 | . 2 4 3 2 2 1 1 . . . 3 4 4 4 4 3 3 3 . Utility 5 | . . 2 6 6 7 8 7 7 8 9 7 5 5 5 5 4 3 2 3 Weapon 3 | . . 1 4 4 3 4 4 6 3 2 2 4 4 4 4 3 4 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . . . . 7 4 . . . . 2 7 . 3 . . 1 8 5 4 Power 9 | . . . . . 3 . . . . 1 1 . . . . . 3 1 . Propulsion 2 | . . . . . . . . . . . 1 . . . . . . 1 . Utility 21 | . . . . 5 1 . . . . 1 5 . 2 . . 1 3 . 3 Weapon 9 | . . . . 2 . . . . . . . . 1 . . . 2 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 96 91 77 94 99 99 93 71 97 99 84 83 81 66 86 81 87 87 68 Engine 1 | . 14 13 2 . . . . . . . . . . . . . . . . Core 3 | . . . . 7 6 7 4 . 5 5 5 5 5 5 5 4 . . . Reactor 3 | . . . . . . . . . . . . . . . . 2 12 12 7 Treads 12 | . . . . 18 22 23 22 21 21 25 11 11 11 11 11 9 8 8 7 Leg 4 | . 28 28 28 7 . . . . . . . . . . . . . . . Device 13 | . 10 14 14 10 14 15 14 14 14 12 14 13 11 11 11 13 14 17 10 Storage 6 | . 14 14 14 8 7 7 7 7 7 6 5 5 5 5 5 5 4 4 4 Processor 12 | . . . . . 6 7 9 14 14 12 11 13 16 19 16 15 20 20 19 Hackware 2 | . . . . . . . . . . 5 10 5 5 5 5 5 10 2 . Protection 8 | . . . . 15 14 15 12 14 13 12 10 11 8 7 14 10 2 5 1 Energy Gun 7 | . 14 14 13 19 20 19 2 . . 6 6 . . . . . . 2 5 Energy Cannon 5 | . . . . . . . . . . . 2 11 12 . 16 14 12 8 6 Ballistic Gun 3 | . 14 5 1 6 1 1 16 . 19 8 5 5 1 . . . . 1 . Peak Build Rating 179 | 6 7 10 14 35 47 47 47 38 50 58 91 92 97 103 105 117 152 179 170 Average Rating 81 | 4 6 9 11 29 42 45 41 31 46 54 81 91 94 82 104 107 140 154 121 On Entrance 60 | . 6 7 9 14 35 47 44 41 31 47 43 91 92 97 103 105 79 147 167 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 145 | 13 49 49 50 55 57 51 60 33 61 75 110 109 102 101 101 107 144 145 140 Greatest Support 145 | 20 20 20 20 65 65 64 60 60 60 88 140 140 140 140 140 140 145 145 140 Greatest Overweight (x) 22 | . 2 4 2 2 1 1 1 . 1 . 1 . 1 . . . 1 1 22 Average Overweight (x) . | . . 2 2 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 11 20 20 15 15 15 15 15 15 18 20 20 20 20 20 20 20 20 18 Most Carried 20 | 1 6 11 18 17 15 15 15 14 15 20 20 20 20 20 20 20 20 20 16 Average Carried 16 | . 3 9 14 13 14 14 13 13 13 14 19 19 19 19 20 19 19 19 12 Final Capacity 20 | 8 20 20 20 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 1 6 10 18 15 15 15 11 14 13 18 19 20 20 20 20 19 20 13 5 Class Distribution -------------------- 25% | Tank 20% | Scavenger-Tank 15% | Scavenger-Gunner 12% | Scavenger-Mutant 6% | Mutant 5% | Hacker-Tank 4% | Hacker-Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Hacker-Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Mutant | -5/Zhirov Derelict-Gunner | -4/Proximity Caves Tank | -4/Factory Hacker-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -3/Protoforge Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Frg Matter Collected 7011 | 197 130 153 87 970 303 201 393 . 311 163 524 203 104 . 205 494 623 1402 548 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 14146 | . 263 445 103 2079 797 650 364 . 100 163 676 338 51 . 344 441 2320 2356 2656 Parts 721 | . 14 23 6 117 40 26 20 . 5 10 24 11 4 . 12 14 124 152 119 Haulers Intercepted 2 | . . . . 1 . . . . . . 1 . . . . . . . . Recyclers Shooed 8 | . 1 1 . . . . . . . . 3 . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . 6 . . 19 14 . 4 . . 15 4 . 12 . . . . Prevented 6 | . . . . . . . 2 . . . . . 4 . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Frg Combat Hostiles Destroyed 236 | . 3 10 4 38 19 19 6 . 8 2 5 6 1 . 5 9 32 36 33 Guns 109 | . 3 10 1 27 15 14 4 . . 2 3 3 . . . . . 11 16 Cannons 75 | . . . . . . . . . . . 2 3 1 . 3 6 23 23 14 AOE 39 | . . . 3 11 3 4 2 . 7 . . . . . . 3 5 1 . Classes Destroyed 25 | . 4 2 1 8 2 1 2 . 1 . . 1 . . . . . 3 . Worker 26 | . . . . 5 1 . . . . . 3 . . . . . 12 4 1 Builder 9 | . 1 . . 4 . . . . . . 2 . . . . . . . 2 Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . Hauler 2 | . . . . 1 . . . . . . 1 . . . . . . . . Recycler 6 | . 1 1 . 3 . . . . . . 1 . . . . . . . . Mechanic 4 | . . . . 1 1 . . . . . . . . . . . 1 . 1 Operator 2 | . . . . . 1 . . . . . . . . . . . . 1 . Drone 2 | . . . . . . . . . 1 . . . . . . . . . 1 Watcher 14 | . 2 . . 4 . . . . . 1 1 . . . . . 4 1 1 Swarmer 46 | . . 3 . 6 10 11 2 . 4 . . 2 . . . . 5 3 . Grunt 79 | . 3 7 . 21 3 4 3 . 3 . 2 3 . . 2 5 6 7 10 Brawler 3 | . . . . . . . . . . . . 1 . . . . 1 . 1 Duelist 3 | . . . . 1 . . . . . . . . . . 1 . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . 1 . Sentry 15 | . . . . 6 3 1 . . . 1 . . . . . . 2 . 2 Specialist 5 | . . . . 2 . . . . . . . . . . . . . 3 . Hunter 15 | . . . . 1 . 1 . . . . 1 . 1 . . 3 4 4 . Programmer 45 | . . . . . 2 1 . . . 1 2 . . . 2 . 14 14 9 Heavy 3 | . . . . 1 1 . . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . 1 . . . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . 3 . Hotshot 9 | . . . . . . . . . . . . . . . . . . . 9 Alpha 7 1 | . . . . . . . . . . . . . . . . . . 1 . Subdweller 4 | . . . 4 . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . 2 . . . . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 13 | . 3 3 3 13 7 7 2 . 4 2 6 4 1 . 3 3 7 5 9 Combat Bots Only 8 | . 3 3 3 8 5 7 2 . 4 1 2 4 1 . 3 3 5 4 8 Max Kills in Single Turn 5 | . 1 1 1 5 3 3 2 . 3 1 2 1 1 . 1 2 3 2 2 Gunslinging 1 | . . . . . 1 1 . . . . . . . . . . . . . Exploded 3 | . . . 1 3 2 3 2 . 3 . . . . . . 2 3 1 . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Frg Hostile Shots Fired 1991 | . 12 60 15 242 174 77 69 . 32 11 41 25 9 . 22 186 230 466 320 Missed 548 | . 2 14 6 75 59 19 20 . 11 3 9 3 1 . 3 56 62 141 64 Hits 1443 | . 10 46 9 167 115 58 49 . 21 8 32 22 8 . 19 130 168 325 256 Melee 19 | . . . . . . . . . . . . 2 . . . . 3 . 14 Projectile 1424 | . 10 46 9 167 115 58 49 . 21 8 32 20 8 . 19 130 165 325 242 AOE 4 | . . . 3 . . . . . . . . . . . . 1 . . . Critical Strikes 73 | . 1 2 . . 3 1 . . 1 . 3 2 . . 2 9 7 25 17 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 5 | . . . . . . 1 . . . 1 . . 2 . . . 1 . . Actively Blocked 1 | . . . . . . . . . . 1 . . . . . . . . . Damage Taken 23889 | . 116 598 390 2595 1463 883 851 . 369 282 790 451 180 . 379 2269 2005 4533 5735 Core 2191 | . 22 94 15 204 146 91 . . 19 . 53 76 24 . 14 161 251 314 707 Absorbed by Shields 4889 | . . . . . . . . . . . . 36 . . . 313 1600 2629 311 Reduced by Siege Mode 818 | . . . . . . . . . . . . 5 . . 4 . 57 233 519 Redirected to Core 200 | . . . . . . . . . . . . . . . . . . 140 60 Redirected to Shielding 539 | . . . . . . . . . . 74 . . . . 9 92 . . 364 Ignored by Resistances 145 | . . . . . . . . . . . 84 . 61 . . . . . . Regen/Repaired (Parts) 367 | . . . . . 231 . . . . . . . . . . . 136 . . Core Remaining (%) 77 | 100 . . 47 62 . . . . 63 100 . . . . 83 86 . . . Volleys Fired 698 | . 19 36 14 85 42 30 30 . 13 8 33 14 3 . 12 30 96 125 108 Largest 4 | . 2 2 2 4 3 3 3 . 3 3 3 3 3 . 3 3 3 3 3 Hottest 300 | . 60 80 90 183 183 183 117 . 84 117 208 208 270 . 270 270 270 300 282 Shots Fired 1814 | . 38 69 16 235 117 83 84 . 17 18 84 42 10 . 32 74 268 315 312 Gun 997 | . 38 69 11 227 114 80 79 . 6 15 68 14 . . . . . 130 146 Cannon 754 | . . . . . . . . . . . 16 28 10 . 32 66 263 173 166 Launcher 62 | . . . 5 8 3 3 5 . 11 3 . . . . . 8 4 12 . Special 1 | . . . . . . . . . . . . . . . . . 1 . . Kinetic 335 | . 19 26 2 63 17 1 75 . 6 10 26 14 . . . . . 64 12 Thermal 1348 | . 19 43 9 95 100 79 4 . . 5 58 28 10 . 32 66 263 240 297 Explosive 50 | . . . 5 . . 3 5 . 11 3 . . . . . 8 4 11 . Electromagnetic 80 | . . . . 77 . . . . . . . . . . . . . . 3 Robot Hit Streak 53 | . 17 22 5 15 12 14 11 . 7 13 10 9 2 . 22 10 19 26 53 Robot Miss Streak 7 | . 1 3 . 7 2 4 2 . 3 3 5 3 2 . 2 4 3 5 4 Penetration Max 2 | . . . . . . . 1 . . . . . . . . . . 1 2 Secondary Targets 12 | . . . . 4 3 3 . . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . . . 1 . . . . . . . . Shots Hit Robots 1242 | . 29 56 3 153 82 57 55 . 8 8 55 26 4 . 24 48 186 204 244 Core Hits 638 | . 12 24 7 96 38 27 19 . 14 6 35 12 2 . 8 34 91 109 104 Critical Kills 15 | . 1 . . 1 . . 1 . . . . . . . 2 . 1 5 4 Critical Parts Destroyed 8 | . 1 . . . . . . . . . . . . . . . . 4 3 Critical Strikes 68 | . 2 . 1 3 6 7 1 . . 1 2 . . . 2 . 1 11 31 Burn 42 | . . . . 2 6 7 . . . 1 2 . . . . . . . 24 Meltdown 9 | . . . . . . . . . . . . . . . 2 . 1 2 4 Destroy 17 | . 2 . 1 1 . . 1 . . . . . . . . . . 9 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39966 | . 354 670 230 4595 2195 1438 1494 . 810 175 1365 666 109 . 749 2372 6750 9140 6854 Guns 15453 | . 354 670 56 2943 1776 1185 1210 . . 175 1184 165 . . . . . 2450 3285 Cannons 15367 | . . . . . . . . . . . 165 501 109 . 749 1253 5787 3234 3569 Explosions 8969 | . . . 174 1644 411 253 284 . 810 . . . . . . 1119 847 3427 . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 177 | . . . . 8 8 . . . . . 16 . . . . . 116 29 . Kinetic 6220 | . 184 312 19 2151 377 . 1210 . . 135 322 165 . . . . . 933 412 Thermal 27876 | . 170 358 37 1367 1810 1185 . . . 40 1027 501 109 . 749 1253 5787 7041 6442 Explosive 4624 | . . . 174 . . 253 284 . 810 . . . . . . 1119 847 1137 . Electromagnetic 1069 | . . . . 1069 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 36 | . . . . 4 1 1 1 1 1 . 17 17 17 17 21 1 33 36 29 Average Corruption 14 | . . . . 3 1 1 1 1 1 . 6 17 17 17 19 1 20 26 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 443 | . . . . 27 . 7 5 2 5 . 10 28 27 12 32 . 80 136 72 Message Errors 87 | . . . . 9 . 1 . 1 2 . 1 5 4 5 8 . 13 18 20 Matter Fused 113 | . . . . 7 . . 1 1 1 . 3 6 11 . 9 . 20 36 18 Heat Flow Errors 54 | . . . . 4 . . . . 1 . 3 5 1 1 5 . 8 16 10 Energy Discharges 60 | . . . . 3 . 3 1 . . . 2 6 5 3 3 . 11 20 3 Parts Rejected 6 | . . . . . . . . . 1 . 1 1 . . . . 1 2 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 39 | . . . . 2 . . 1 . . . . 2 3 1 1 . 14 10 5 Data Loss (major) 16 | . . . . . . . . . . . . 1 2 2 . . 3 4 4 Misfires 17 | . . . . . . 3 2 . . . . . 1 . 1 . 1 5 4 Alerts 10 | . . . . . . . . . . . . 2 . . . . 2 6 . Misdirections 10 | . . . . . . . . . . . . . . . . . 3 4 3 Weapon Failures 30 | . . . . 2 . . . . . . . . . . 5 . 4 15 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 982 | . . . . 88 33 36 17 . . . . . . . 14 20 231 495 48 Projectiles 275 | . . . . . . . . . . . . . . . 14 17 161 35 48 Explosions 704 | . . . . 88 33 36 17 . . . . . . . . 3 67 460 . Melee 3 | . . . . . . . . . . . . . . . . . 3 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 422 | . . . 27 198 . . 25 . . . . . . . . . . 172 . Shots 12 | . . . 1 5 . . 1 . . . . . . . . . . 5 . Rammed 18 | . . . . 2 2 . . . . . 1 . . . . 1 8 4 . Targets Rammed 18 | . . . . 2 2 . . . . . 1 . . . . 1 8 4 . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 426 | . 72 14 . 332 226 168 10 . 221 . 243 349 223 95 197 200 426 79 199 Average Temperature 89 | . 45 9 . 98 61 56 6 . 64 . 88 112 89 52 53 65 109 41 65 Received Heat Transfer 3872 | . 84 345 54 486 168 138 108 . 90 . 108 198 . . 24 180 272 201 1416 Effects 15 | . . . . 6 . . . . . . 1 . . . . . 8 . . Shutdowns 3 | . . . . . . . . . . . . . . . . . 3 . . Energy Bleed 3 | . . . . 2 . . . . . . 1 . . . . . . . . Interference 9 | . . . . 4 . . . . . . . . . . . . 5 . . Siege Activations 46 | . . . . . . . . . . . 1 1 1 . 3 . 8 18 14 Total Turns 654 | . . . . . . . . . . . 1 13 4 . 28 . 96 218 294 Longest Duration 43 | . . . . . . . . . . . 1 13 4 . 15 . 43 40 39 Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . 1 . . . . . . . . . . . . 1 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 . . Robots Melted 14 | . . . . . 1 1 . . . . . . . . 2 . 4 2 4 Combat Hostiles 12 | . . . . . 1 1 . . . . . . . . 2 . 4 1 3 Parts Melted 88 | . . . . 4 8 10 . . . 1 7 2 . . 7 . 20 8 21 Heat Transferred 38987 | . 375 825 50 2204 3406 2590 . . . 148 2126 666 148 . 888 1665 7104 6051 10741 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Frg Maximum Alert Level 3 | . . . . 2 2 . . . . 2 . . . . . 1 2 3 2 Low Security (%) 36 | 100 100 100 . 55 . . . . . 34 100 . . . . 96 40 . . Level 1 17 | . . . . 2 8 . . . . 27 . . . . . 3 40 40 1 Level 2 44 | . . . . 41 91 . . . . 38 . . . . . . 19 52 98 Level 3 1 | . . . . . . . . . . . . . . . . . . 6 . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 879 | . 60 94 . 638 649 . . . . 472 92 . . . . 212 481 879 653 Initial 486 | . . . . . 267 . . . . 466 37 . . . . 21 84 263 486 Average 315 | . 13 19 . 267 519 . . . . 305 21 . . . . 49 212 471 545 Influence Increases 8193 | . 107 275 . 1307 829 419 227 . 165 558 194 155 30 . 145 348 1010 1449 975 Destroy 0b10 Robot/C 4700 | . 60 200 . 760 380 360 140 . 140 40 100 120 20 . 100 180 640 820 640 Destroy 0b10 Robot/NC 335 | . 20 10 . 90 15 . . . 5 5 40 . . . . . 85 35 30 Destroy Leader 942 | . 14 50 . 190 100 40 30 . 20 22 24 20 10 . 30 40 138 112 102 Allied During Kill 47 | . . . . . . 19 12 . . . . . . . . . . 16 . Successful Hack 161 | . 13 . . 35 45 . . . . 26 7 . . . . 12 18 5 . Disable Machine 495 | . . . . 75 210 . . . . . . . . . . 45 15 135 15 Destroy Structure 613 | . . . . 97 79 . . . . 15 8 . . . . 56 84 266 8 Advance Influence 450 | . . . . . . . . . . 450 . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . 15 . . . . . . . . Lose Combat Pursuer 435 | . . 15 . 60 . . 45 . . . . 15 . . 15 15 30 60 180 Influence Decreases 7554 | . 107 275 . 719 923 562 500 78 139 508 264 161 30 . 110 221 703 1053 1201 Entered New Map 1380 | . . . . . 321 184 68 78 . 10 39 3 . . . 14 78 206 379 Time Decay 4785 | . 55 235 . 422 562 368 302 . 129 318 191 158 30 . 110 117 549 697 542 Lost Part 947 | . . 40 . 147 40 10 70 . 10 30 34 . . . . 90 66 130 280 Lost Ally 90 | . . . . . . . 60 . . . . . . . . . 10 20 . Purge Threat 352 | . 52 . . 150 . . . . . 150 . . . . . . . . . Squads Dispatched 59 | . . . . 8 8 . . . . 4 6 . . . . 5 10 11 7 Investigation 14 | . . . . 3 1 . . . . 3 1 . . . . 1 3 1 1 Extermination 19 | . . . . . 2 . . . . 1 2 . . . . 1 3 7 3 Reinforcement 22 | . . . . 5 5 . . . . . 3 . . . . 3 2 2 2 Assault 3 | . . . . . . . . . . . . . . . . . 1 1 1 Garrison 1 | . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . 2 . . . . . . 1 1 2 Construction Impeded 2 | . . . . 1 . . . . . . . . . . . 1 . . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Frg Distress Signals 11 | . . . . 3 . . . . . . . . . . . 1 1 1 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 352 | . 5 11 6 51 24 19 9 . 9 3 8 8 1 . 6 20 52 52 68 Peak Tracking Total 8 | . 3 2 3 6 8 4 3 . 4 1 2 4 1 . 4 8 6 5 8 Tactical Retreats 23 | . . 1 . 4 . . 3 . . . . 1 . . 1 1 2 3 7 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Frg Traps Triggered 12 | . . . 1 2 1 . . . . 1 . . 2 . . 1 . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Frg Machines Disabled 39 | . . . 1 5 14 2 . . . . . . 2 . . 3 1 10 1 Max in Single Turn 14 | . . . 1 1 14 1 . . . . . . 1 . . 2 1 1 1 Garrison Access 2 | . . . . . 1 . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 6 | . . . . . . . . . . . . . 2 . . . . 4 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Frg Machines Accessed 53 | . 2 . 1 7 6 . . 4 . 5 2 . . 4 . 3 8 7 4 Terminals 28 | . 2 . . 6 2 . . . . 3 2 . . . . . 4 5 4 Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . Repair Stations 8 | . . . . . 2 . . . . 1 . . . . . 2 1 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . 1 1 . . . . 1 . . . . . 1 . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . 1 . . Total Hacks 168 | . 7 . 1 25 19 . . 30 . 14 6 . . 17 . 10 21 12 6 Successful 102 | . 5 . 1 13 10 . . 30 . 6 1 . . 17 . 4 10 3 2 Failed 66 | . 2 . . 12 9 . . . . 8 5 . . . . 6 11 9 4 Catastrophic 17 | . . . . 3 . . . . . 1 2 . . . . 1 6 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 32 | . 6 . . 9 1 . . . . 3 4 . . . . 1 6 . 2 Terminals 72 | . 7 . . 18 7 . . . . 7 6 . . . . . 13 8 6 Fabricators 5 | . . . . . . . . . . . . . . . . . 5 . . Repair Stations 22 | . . . . . 6 . . . . 3 . . . . . 7 2 4 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . . 7 4 . . . . 4 . . . . . 3 . . . Garrison Access 3 | . . . . . 2 . . . . . . . . . . . 1 . . Terminal Hacks 72 | . 4 . 1 7 4 . . 30 . 2 1 . . 17 . . 2 3 1 Record 17 | . . . . . . . . 11 . . . . . 5 . . . 1 . Part Schematic 14 | . . . . . . . . 10 . . . . . 4 . . . . . Robot Schematic 7 | . . . . . 1 . . 6 . . . . . . . . . . . Robot Analysis 9 | . . . . 4 . . . . . . . . . 4 . . 1 . . Prototype ID Bank 9 | . 1 . . . . . . 3 . . . . . 4 . . . . 1 Branch Access Points 4 | . 1 . . 1 . . . . . . 1 . . . . . 1 . . Repair Station Index 1 | . . . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 3 | . 1 . . 1 . . . . . 1 . . . . . . . . . Locate Traps 2 | . . . . . 1 . . . . . . . . . . . . 1 . Zone Layout 4 | . 1 . . 1 2 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . 4 . . Load Schematic 2 | . . . . . . . . . . . . . . . . . 2 . . Build 2 | . . . . . . . . . . . . . . . . . 2 . . Repair Station Hacks 8 | . . . . . 2 . . . . 1 . . . . . 3 2 . . Scan Component 5 | . . . . . 1 . . . . 1 . . . . . 2 1 . . Repair 3 | . . . . . 1 . . . . . . . . . . 1 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . 6 2 . . . . 2 . . . . . . . . . Insert Component 5 | . . . . 3 1 . . . . 1 . . . . . . . . . Analyze 5 | . . . . 3 1 . . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . 1 . . . . . . . . . . . 1 . . Unauthorized Hacks 6 | . 1 . . . 1 . . . . 1 . . . . . 1 1 . 1 Terminals 4 | . 1 . . . . . . . . 1 . . . . . . 1 . 1 Botnet 4 | . 1 . . . . . . . . 1 . . . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . . . . . . 1 . . . Mechanics 1 | . . . . . . . . . . . . . . . . 1 . . . Patch 1 | . . . . . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 1 . . 7 5 . . . . 5 2 . . . . 3 6 5 4 Full Trace Events 13 | . 1 . . 3 . . . . . 3 1 . . . . 1 3 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . 1 . . 6 . . . . . . . . . 4 . Robots Built 1 | . . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 49 | . . . . . . . . . . . . . . . . . 49 . . Total Robot Build Rating 2 | . . . . . . . . . . . . . . . . . 2 . . Part Schematics Acquired 21 | . . . . 3 1 . . 10 . . . . . 4 . . . 3 . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . 93 . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . 7 . . Parts Repaired 2 | . . . . . 1 . . . . . . . . . . . 1 . . Time 168 | . . . . . 32 . . . . . . . . . . 56 80 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . 3 1 . . . . 1 . . . . . . . . . Part Schematics Acquired 4 | . . . . 3 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Frg Total Allies 5 | . . . . . . 3 . . . . . . . . . . 2 . . Largest Group 3 | . . . . . . 3 3 . . . . . . . . . 1 1 . Highest-Rated Group 148 | . . . . . . 60 60 . . . . . . . . . 148 148 . Highest-Rated Ally 148 | . . . . . . 20 20 . . . . . . . . . 148 148 . Total Orders 1 | . . . . . . . . . . . . . . . . . 1 . . AID 1 | . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 40 | . . . . . . . 8 . . . . . . . . . . 32 . Total Damage 968 | . . . . . . . 85 . . . . . . . . . . 883 . Kills 6 | . . . . . . . 1 . . . . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Frg Active Infowar (turns) 13641 | . . . . 167 1650 853 628 70 841 701 1002 745 697 253 624 210 1102 2936 1162 Optics 5353 | . . . . 153 . . . . . . . . . . . . 1102 2936 1162 Sensors 8472 | . . . . 14 1650 853 628 70 841 701 1002 745 697 253 624 210 . 184 . Robot Analysis Total 9 | . . . . 4 . . . . . . . . . 4 . . 1 . . Derelict Logs Recovered 8 | . . 1 . . . 1 2 . . . . 1 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Frg Turns Passed 19230 | 65 314 948 1119 1455 1667 853 667 141 844 701 1002 745 697 259 624 699 1937 2936 1557 Spaces Moved 8688 | 49 155 316 408 600 666 410 337 85 415 398 402 423 369 149 342 348 832 1333 651 Core 185 | 5 . . . . . . . . . . . . . . . . . . 180 Treads 7348 | . . . . 429 666 410 337 85 415 398 402 423 369 149 342 348 832 1333 410 Legs 1155 | 44 155 316 408 171 . . . . . . . . . . . . . . 61 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 260 260 155 150 153 163 166 166 165 160 160 160 160 160 160 145 145 50 Average Speed 167 | 112 155 260 260 173 153 159 164 166 166 165 160 160 161 160 160 160 160 158 138 Slowest Speed 1150 | 120 260 400 260 260 240 225 245 166 246 165 240 160 240 160 160 160 240 270 1150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . 4 2 . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 42 | 3 27 52 39 55 21 65 47 69 73 10 12 65 53 60 61 9 26 90 20 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 7 | . . . 1 . . . . 1 . . . 1 1 3 . . . . . Known Exits Taken 14 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . . . . . . . . 1 . Scrap Searched 12 | . . 1 . . . 3 . . 1 . . 3 4 . . . . . . Spaces Dug 47 | . . . . . . . 12 . . . 2 . . . . . 17 16 . Terrain Destroyed 1209 | . . . 8 117 93 15 45 . 68 38 7 5 3 . 4 25 34 745 2 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 60 | . . . . 2 1 . 6 . 1 . 7 5 3 . 4 6 . 23 2 AOE 1148 | . . . 8 115 92 15 39 . 67 38 . . . . . 19 34 721 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Frg Total 11918 | 55 191 373 451 834 1218 546 385 87 550 427 696 461 431 169 391 428 1231 1902 1092 Wait 1677 | . 10 4 9 48 447 42 3 . 106 . 210 18 11 . 35 23 195 241 275 Move 8669 | 48 154 315 407 599 665 409 336 84 414 397 401 422 368 148 341 347 831 1332 651 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 173 | 1 5 5 13 30 13 4 2 . 5 9 16 2 6 3 . 4 19 23 13 Fast Attach 141 | 6 1 1 . 10 10 1 3 . 2 2 6 1 1 6 2 9 24 40 16 Attach 107 | . . 3 4 21 8 1 6 . 5 2 10 . . 1 . 5 15 15 11 Detach 31 | . . 1 1 2 3 . . 3 . . . . . 1 . 1 12 2 5 Swap 97 | . 1 4 1 14 12 3 4 . 4 5 2 2 4 3 . 4 6 19 9 Drop 176 | . 1 3 2 23 16 4 1 . 1 4 17 2 6 7 1 4 25 55 4 Fire 698 | . 19 36 14 85 42 30 30 . 13 8 33 14 3 . 12 30 96 125 108 Melee . | . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 18 | . . . . 2 2 . . . . . 1 . . . . 1 8 4 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 53 | . . 1 . . . 52 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 78 | . . . . . . . . . . . . . 32 . . . . 46 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 4 exits: [*Res] / Arm / *Qua x2) -3/Quarantine (discovered 2 exits: [*Sec] / *Frg) -3/Protoforge (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 380 | -10/Materials | Entered Mines 658 | -10/Mines | Identified exit to Materials 813 | -10/Mines | Lost 3 parts (1p1n1w) 1075 | -10/Mines | Build established: Scavenger-Mutant 1315 | -10/Mines | Discovered new exit (range 6) 1328 | -10/Mines | Entered Subcaves 1329 | -10/Subcaves | Approached by a straggling Scientist 1351 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1403 | -10/Subcaves | Learned location of Zion (-6) 1403 | -10/Subcaves | Met a Zionite searching for "candidates" 1518 | -10/Subcaves | Ambushed by Subdweller buried in earth 1521 | -10/Subcaves | Core integrity fell below 50% 1654 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1659 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1749 | -10/Subcaves | Visited 4L-MR0's lab 1783 | -10/Subcaves | Found Gun Armor 2415 | -10/Subcaves | Discovered new exit (range 13) 2447 | -10/Subcaves | Entered Materials 2447 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2621 | -8/Materials | Attached Gun Armor, gained temporary slots: Weapon x2 2671 | -8/Materials | Lost 4 parts (1n1u2w) 2750 | -8/Materials | Lost 4 parts (2n2w) 2795 | -8/Materials | Found Prototype Device 3282 | -8/Materials | Destroyed 8 combat bots 3329 | -8/Materials | Lost 3 parts (2u1w) 3507 | -8/Materials | Build established: Scavenger-Tank 3584 | -8/Materials | Discovered new exit (range 5) 3902 | -8/Materials | Entered Factory 3902 | -7/Factory | Evolved 2 slots: Utility x2 3928 | -7/Factory | Build established: Tank 4235 | -7/Factory | Repaired Imp. Treads 5546 | -7/Factory | Discovered new exit (range 15) 5568 | -7/Factory | Identified exit to Lower Caves 5569 | -7/Factory | Entered Lower Caves 5643 | -7/Lower Caves | Attracted the attention of an 0b10 base 5725 | -7/Lower Caves | Destroyed 7 combat bots 5770 | -7/Lower Caves | Learned Factory trap positions 5779 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6052 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6394 | -7/Lower Caves | Discovered new exit (range 13) 6415 | -7/Lower Caves | Identified exit to Lower Caves 6422 | -7/Lower Caves | Entered another Lower Caves area 6422 | -7/Lower Caves | Accompanied by 3 allies 6618 | -7/Lower Caves | Lost 3 allies 6728 | -7/Lower Caves | Spotted B-75 Beast 6830 | -7/Lower Caves | Found Alien Artifact 6830 | -7/Lower Caves | Identified Core Expander 6830 | -7/Lower Caves | Installed Core Expander, added new Utility slot 6908 | -7/Lower Caves | Destroyed B-75 Beast 6922 | -7/Lower Caves | Build established: Scavenger-Tank 6999 | -7/Lower Caves | Discovered new exit (range 11) 7000 | -7/Lower Caves | Encountered a Warlord checkpoint 7014 | -7/Lower Caves | Identified exit to Data Miner 7022 | -7/Lower Caves | Learned Factory terminal intel 7066 | -7/Lower Caves | Learned 4 Factory zone layouts 7089 | -7/Lower Caves | Entered Data Miner 7091 | -7/Data Miner | Discovered new exit (range 6) 7123 | -7/Data Miner | Met Data Miner 7164 | -7/Data Miner | Learned location of Section 7 (-3) 7164 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7187 | -7/Data Miner | Received God Mode back door access code from Data Miner 7229 | -7/Data Miner | Identified exit to Proximity Caves 7230 | -7/Data Miner | Entered Proximity Caves 7232 | -6/Proximity Caves | Spotter reported a threat 7233 | -6/Proximity Caves | Spotter reported a threat 7286 | -6/Proximity Caves | Spotter reported a threat 7826 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7970 | -6/Proximity Caves | Discovered new exit (range 14) 8027 | -6/Proximity Caves | Identified exit to Factory 8074 | -6/Proximity Caves | Entered Factory 8074 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8076 | -6/Factory | Loaded intel: 101 trap records 8077 | -6/Factory | Loaded intel: 28 terminal locations 8267 | -6/Factory | Incoming investigation squad redirected 8286 | -6/Factory | Build established: Scavenger-Skirmisher 8602 | -6/Factory | Found Hvy. Reactive Plating 8685 | -6/Factory | Incoming investigation squad redirected 8755 | -6/Factory | Discovered new exit (range 10) 8770 | -6/Factory | Identified exit to Factory 8775 | -6/Factory | Entered another Factory area 8775 | -5/Factory | Evolved 2 slots: Utility x2 8803 | -5/Factory | Lost 3 parts (1p1u1w) 9057 | -5/Factory | Identified exit to Upper Caves 9447 | -5/Factory | Build established: Hacker-Tank 9661 | -5/Factory | Crushed by falling debris 9661 | -5/Factory | System corruption reached 10% 9692 | -5/Factory | Lost 4 parts (3u1w) 9777 | -5/Factory | Entered Upper Caves 9801 | -5/Upper Caves | Encountered a Warlord checkpoint 9967 | -5/Upper Caves | Build established: Tank 10199 | -5/Upper Caves | Learned location of Armory (-3) 10453 | -5/Upper Caves | Discovered new exit (range 14) 10474 | -5/Upper Caves | Identified exit to Upper Caves 10522 | -5/Upper Caves | Entered another Upper Caves area 10565 | -5/Upper Caves | Encountered a Warlord checkpoint 11205 | -5/Upper Caves | Discovered new exit (range 10) 11217 | -5/Upper Caves | Identified exit to Zhirov 11219 | -5/Upper Caves | Entered Zhirov 11219 | -5/Zhirov | Discovered new exit (range 3) 11223 | -5/Zhirov | Identified exit to Proximity Caves 11256 | -5/Zhirov | Met Zhirov 11291 | -5/Zhirov | Learned location of Quarantine (-3) 11291 | -5/Zhirov | Learned location of Testing (-2) 11291 | -5/Zhirov | Learned location of Command (-1) 11301 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11325 | -5/Zhirov | Found Alien Artifact 11325 | -5/Zhirov | Identified Integrated Dissipator 11325 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11347 | -5/Zhirov | Found Alien Artifact 11478 | -5/Zhirov | Entered Proximity Caves 11486 | -4/Proximity Caves | Learned Research interactive machine intel 11680 | -4/Proximity Caves | Encountered a Derelict sapper outpost 11681 | -4/Proximity Caves | Learned Research terminal intel 11978 | -4/Proximity Caves | Build established: Derelict-Gunner 12094 | -4/Proximity Caves | Discovered new exit (range 5) 12100 | -4/Proximity Caves | Identified exit to Factory 12102 | -4/Proximity Caves | Entered Factory 12102 | -4/Factory | Evolved 2 slots: Power x2 12568 | -4/Factory | Discovered new exit (range 15) 12619 | -4/Factory | Build established: Tank 12669 | -4/Factory | Identified exit to Research 12755 | -4/Factory | Lost 3 parts (1p1n1u) 12801 | -4/Factory | Entered Research 12801 | -3/Research | Evolved 2 slots: Utility x2 12802 | -3/Research | Loaded intel: 48 interactive machine locations 12803 | -3/Research | Loaded intel: 25 terminal locations 12831 | -3/Research | Lost 5 parts (2p1n2u) 13048 | -3/Research | Build established: Hacker-Tank 13080 | -3/Research | Identified exit to Armory 13080 | -3/Research | Identified exit to Quarantine 13109 | -3/Research | Incoming investigation squad redirected 13287 | -3/Research | System corruption reached 10% 13350 | -3/Research | Lost 6 parts (1p1n4u) 13448 | -3/Research | Repaired Com. Ion Cannon 13582 | -3/Research | Fabricated I-25 Savior? 13593 | -3/Research | Fabricated Exp. Optical Array? 13776 | -3/Research | Build established: Hacker-Gunner 14376 | -3/Research | System corruption reached 30% 14475 | -3/Research | Discovered new exit (range 12) 14551 | -3/Research | First assault squad dispatched 14691 | -3/Research | Spotted B-90 Cyclops 14694 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 14738 | -3/Research | Entered Quarantine 14738 | -3/Quarantine | Accompanied by 1 ally 14961 | -3/Quarantine | Build established: Scavenger-Tank 15481 | -3/Quarantine | Discovered new exit (range 3) 15637 | -3/Quarantine | Found Alien Energy Cannon 15637 | -3/Quarantine | Identified Core Cannon 16100 | -3/Quarantine | Spotted Alpha 7 16151 | -3/Quarantine | Destroyed Alpha 7 16164 | -3/Quarantine | Found Prototype Processor 16164 | -3/Quarantine | Identified Exp. Target Analyzer 16400 | -3/Quarantine | Build established: Scavenger-Gunner 16646 | -3/Quarantine | Found Alien Artifact 16646 | -3/Quarantine | Identified Core Reset Matrix 16646 | -3/Quarantine | Identified Transdimensional Reconstructor 16646 | -3/Quarantine | Used Core Reset Matrix 16650 | -3/Quarantine | Detected hypermatrix surge 16650 | -3/Quarantine | Sensed 3 artifacts in vicinity 16723 | -3/Quarantine | Found Unknown Device 16723 | -3/Quarantine | Identified Launcher Loader 16807 | -3/Quarantine | Met incapacitated Sigix Warrior 16807 | -3/Quarantine | Lockdown squad dispatched 16851 | -3/Quarantine | Found Sigix Containment Pod 16933 | -3/Quarantine | Spotted Lightning 16933 | -3/Quarantine | Spotted Lightning 16933 | -3/Quarantine | Spotted Lightning 16960 | -3/Quarantine | Destroyed Lightning 16967 | -3/Quarantine | Destroyed Lightning 16981 | -3/Quarantine | Destroyed Lightning 17001 | -3/Quarantine | Lost 3 parts (1p1n1u) 17247 | -3/Quarantine | Found Sigix Terminator 17300 | -3/Quarantine | Found Phase Armor 17477 | -3/Quarantine | Fired Sigix Terminator 17478 | -3/Quarantine | Spotted Fortress 17488 | -3/Quarantine | First assault squad dispatched 17511 | -3/Quarantine | Incoming assault squad redirected 17598 | -3/Quarantine | Lost 5 parts (2p2u1w) 17661 | -3/Quarantine | Discovered new exit (range 6) 17661 | -3/Quarantine | Discovered new exit (range 7) 17674 | -3/Quarantine | Entered Protoforge 17675 | -3/Protoforge | Sensed 2 artifacts in vicinity 17727 | -3/Protoforge | Spotted Hotshot 17729 | -3/Protoforge | Superfortress began startup sequence 17750 | -3/Protoforge | Spotted Hotshot 17750 | -3/Protoforge | Spotted Hotshot 17750 | -3/Protoforge | Spotted Hotshot 17750 | -3/Protoforge | Spotted Hotshot 17750 | -3/Protoforge | Spotted Hotshot 17750 | -3/Protoforge | Spotted Hotshot 17750 | -3/Protoforge | Spotted Hotshot 17751 | -3/Protoforge | Spotted Hotshot 17962 | -3/Protoforge | Spotted Hotshot 17970 | -3/Protoforge | Spotted Hotshot 17974 | -3/Protoforge | Spotted Hotshot 17976 | -3/Protoforge | Spotted Hotshot 17978 | -3/Protoforge | Spotted Hotshot 18059 | -3/Protoforge | Incoming investigation squad redirected 18080 | -3/Protoforge | Destroyed Hotshot 18083 | -3/Protoforge | Destroyed Hotshot 18091 | -3/Protoforge | Core integrity fell below 50% 18119 | -3/Protoforge | Destroyed Hotshot 18131 | -3/Protoforge | Destroyed Hotshot 18160 | -3/Protoforge | Destroyed 8 combat bots 18167 | -3/Protoforge | Lost 7 parts (2p2n2u1w) 18178 | -3/Protoforge | Destroyed Hotshot 18538 | -3/Protoforge | Spotted Overlord 18630 | -3/Protoforge | Spotted Hotshot 18633 | -3/Protoforge | Spotted Hotshot 18636 | -3/Protoforge | Spotted Hotshot 18636 | -3/Protoforge | Spotted Hotshot 18643 | -3/Protoforge | Destroyed Hotshot 18650 | -3/Protoforge | Destroyed Hotshot 18657 | -3/Protoforge | Destroyed Hotshot 18677 | -3/Protoforge | Destroyed Hotshot 18830 | -3/Protoforge | Core integrity fell below 20% 18881 | -3/Protoforge | Lost 11 parts (1p1n8u1w) 18899 | -3/Protoforge | Destroyed 7 combat bots 19090 | -3/Protoforge | Discovered new exit (range 14) 19103 | -3/Protoforge | Warped through subspace 19174 | -3/Protoforge | First assault squad dispatched 19204 | -3/Protoforge | Incoming assault squad redirected 19231 | -3/Protoforge | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 19111_ Arcs of energy rise from the floor. 19111_ Prc. Phase Gun blown off. 19111_ Med. Treads blown off. 19111_ Flexi-carbon Leg blown off. 19111_ Core Analyzer blown off. 19113_ Dropped Hcp. Storage Unit. 19115_ Acquired Flexi-carbon Leg. 19119_ Acquired Med. Treads. 19126_ System corrupted: Matter fused (-8). 19138_ Slug penetrates Wall. 19142_ System corrupted: Component data lost. 19159_ Acquired 53 matter. 19174_ ALERT: Unidentified disturbance in Zone 6G, assault force dispatched. 19178_ HK:8 %Z|MJ9F9PSENFHZK7M 19194_ System corrupted: Heat flow error (+272). 19204_ ALERT: Higher priority target reported, redirecting assault. 19205_ Med. Treads destroyed. 19212_ IEDTXAACFBN0AMNIHMLFO%SMW%#YKS# O&|XB 19230_ TPQ5PBDRM9F7= PJWK8NM0