Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.11 @ 23:28:04 // Winter2022/Polymind Player: ArabianSandBoa Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1223) 1223 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2538) 2538 TOTAL SCORE: 4691 Bonus ------- Polymind Skill 2545 High Alert Combat Kills 149 Friendly Fire -156 Cogmind --------- Core Integrity 0/400 Matter 67/100 Energy 215/215 System Corruption 1% Temperature Cool (22) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Heat Sink Heat Sink Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Targeting Computer Armor Integrity Analyzer Phase Shifter > --- WEAPON ----------- Bore Cannon > --- INVENTORY -------- (None) [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Heat Sink Device Heat Sink Storage Medium Matter Pod Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached . | . . . . Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility . | . . . . Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon . | . . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 3 6 Power 2 | . . 1 1 Propulsion 3 | . . 1 2 Utility 3 | . . 1 2 Weapon 1 | . . . 1 Highest Loss Streak 5 | . . 3 5 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 100 65 96 Engine 10 | . 25 1 11 Treads 19 | . . . 23 Leg 2 | . . 15 . Wheel 1 | . 50 2 . Device 19 | . . 2 23 Processor 4 | . . 26 1 Protection 9 | . . . 11 Energy Gun 9 | . . . 11 Ballistic Gun 9 | . . . 11 Ballistic Cannon 2 | . . 13 . Naked Turns 33 | . . 2 31 Heaviest Build 20 | 5 5 20 18 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 1 | . 1 1 1 Average Capacity . | . 1 . . Most Carried 1 | . . 1 . Average Carried . | . . . . Final Capacity 1 | 1 1 1 1 Final Carried . | . . . . Class Distribution -------------------- 78% | Sentry 17% | Hunter 3% | Worker Dominant Class ---------------- Worker | -10/Materials Hunter | -10/Mines Sentry | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 530 | . . 119 411 Remotely . | . . . . Salvage Created 1459 | . . 44 1415 Parts 107 | . . 11 96 Haulers Intercepted 4 | . . . 4 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 33 | . . 6 27 Guns 21 | . . . 21 Cannons 11 | . . 6 5 AOE 1 | . . . 1 Classes Destroyed 14 | . . 3 11 Worker 5 | . . . 5 Builder 3 | . . . 3 Tunneler 2 | . . 1 1 Hauler 4 | . . . 4 Recycler 1 | . . . 1 Mechanic 1 | . . . 1 Operator 1 | . . . 1 Watcher 5 | . . . 5 Swarmer 11 | . . 4 7 Grunt 15 | . . . 15 Duelist 1 | . . . 1 Sentry 4 | . . . 4 Demolisher 2 | . . 2 . Guerrilla 1 | . . . 1 Best Kill Streak 8 | . . 2 8 Combat Bots Only 5 | . . 2 5 Max Kills in Single Turn 7 | . . 1 7 Gunslinging 1 | . . . 1 Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2075 | . . 639 1436 Core 591 | . . 187 404 Absorbed by Shields . | . . . . Core Remaining (%) 62 | 100 . 25 . Volleys Fired 149 | . . 40 109 Largest 2 | . . 1 2 Hottest 79 | . . 57 79 Shots Fired 235 | . . 40 195 Gun 178 | . . . 178 Cannon 57 | . . 40 17 Launcher . | . . . . Special . | . . . . Kinetic 149 | . . 40 109 Thermal 86 | . . . 86 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 19 | . . 3 19 Robot Miss Streak 5 | . . 4 5 Penetration Max 1 | . . . 1 Secondary Targets 4 | . . . 4 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 139 | . . 15 124 Core Hits 70 | . . 7 63 Critical Kills 8 | . . 4 4 Critical Parts Destroyed 9 | . . 6 3 Critical Strikes 21 | . . 10 11 Burn 4 | . . . 4 Destroy 17 | . . 10 7 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3342 | . . 345 2997 Guns 1768 | . . . 1768 Cannons 626 | . . 345 281 Explosions 932 | . . . 932 Melee . | . . . . Ramming 16 | . . . 16 Kinetic 1581 | . . 345 1236 Thermal 1745 | . . . 1745 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 33 | . . . 33 Message Errors 2 | . . . 2 Matter Fused 9 | . . . 9 Heat Flow Errors 5 | . . . 5 Energy Discharges 6 | . . . 6 Data Loss (minor) 6 | . . . 6 Data Loss (major) 2 | . . . 2 Misfires 2 | . . . 2 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 107 | . . . 107 Projectiles . | . . . . Explosions 107 | . . . 107 Melee . | . . . . Knockbacks 7 | . . 5 2 Impact . | . . . . Kinetic 7 | . . 5 2 Secondary . | . . . . Self-Inflicted Damage 105 | . . . 105 Shots 1 | . . . 1 Rammed 6 | . . . 6 Targets Rammed 6 | . . . 6 Kicked . | . . . . Crushed . | . . . . Highest Temperature 260 | . . . 260 Average Temperature 74 | . . . 74 Received Heat Transfer 396 | . . . 396 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . . 5 Heat Transferred 3018 | . . . 3018 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 795 | . 195 250 795 Initial 75 | . . 75 45 Average 199 | . 64 104 225 Maximum Alert Level 3 | . . 1 3 Low Security (%) 66 | 100 100 87 60 Level 1 12 | . . 12 13 Level 2 10 | . . . 13 Level 3 9 | . . . 12 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . . . 7 Investigation 5 | . . . 5 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 3 13 42 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats 6 | . . 6 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . 1 . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 10 | . . . 10 Max in Single Turn 6 | . . . 6 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . . . 4 Terminals 4 | . . . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . . . 16 Successful 7 | . . . 7 Failed 9 | . . . 9 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 13 | . . . 13 Terminals 16 | . . . 16 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . . 3 Robot Analysis 1 | . . . 1 Emergency Access Points 1 | . . . 1 Assault Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . . . 4 Terminals 4 | . . . 4 Botnet 3 | . . . 3 Detonate 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . . 4 Full Trace Events 4 | . . . 4 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 2 | . . . 2 Non-combat . | . . . . Combat 2 | . . . 2 Robot Hacks Applied 2 | . . . 2 find_shortcuts 2 | . . . 2 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 5 | 1 . 2 2 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 6247 | 117 151 916 5063 Spaces Moved 1318 | 22 189 636 471 Core 84 | 20 . 3 61 Treads 374 | . . . 374 Legs 619 | . . 583 36 Wheels 241 | 2 189 50 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 50 50 Average Speed 119 | 52 80 116 142 Slowest Speed 160 | 80 80 120 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 5 42 99 45 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 111 | . . 29 82 Melee . | . . . . Projectile 34 | . . 29 5 AOE 77 | . . . 77 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 5754 | 127 188 772 4667 Wait 4280 | 106 . 92 4082 Move 1313 | 21 188 635 469 Hop 1 | . . . 1 Pick Up 3 | . . 3 . Fast Attach . | . . . . Attach . | . . . . Detach . | . . . . Swap . | . . . . Drop 2 | . . 2 . Fire 149 | . . 40 109 Melee . | . . . . Ram 6 | . . . 6 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 118 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 6) 269 | -10/Materials | Entered Mines 284 | -10/Mines | Met a Derelict bent on vengeance 307 | -10/Mines | Discovered new exit (range 14) 314 | -10/Mines | Assembled infested the area 319 | -10/Mines | Assisted by a Guerilla fighting off Assembled 427 | -10/Mines | Discovered new exit (range 7) 453 | -10/Mines | Core integrity fell below 50% 484 | -10/Mines | Lost 3 parts (1p1n1u) 830 | -10/Mines | Found a hidden stash of uninstalled traps 1185 | -10/Mines | Entered Materials 1924 | -9/Materials | Core integrity fell below 50% 4107 | -9/Materials | Discovered new exit (range 14) 5269 | -9/Materials | Core integrity fell below 20% 5293 | -9/Materials | Lost 5 parts (1p1n2u1w) 5307 | -9/Materials | Discovered new exit (range 16) 5985 | -9/Materials | First assault squad dispatched 6248 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 05614_ Acquired 3 Protomatter. 05635_ Y-45 Defender destroyed. 05785_ System corrupted: Component data lost. 05985_ ALERT: Unidentified disturbance in Zone 4M, assault force dispatched. 06094_ System corrupted: Energy discharge (-86). 06123_ System corrupted: Energy discharge (-62). 06157_ Acquired 33 matter. 06211_ Matter Filter disabled. 06211_ C-30 ARC bursts open, deploying its payload. 06211_ G-47 Trooper unfolds itself. 06211_ G-34 Mercenary unfolds itself. 06211_ M-13 Machinist unfolds itself. 06224_ M-13 Machinist repairs G-34 Mercenary. 06227_ Critical hit (Burn: +37). 06229_ G-47 Trooper destroyed. 06232_ M-13 Machinist destroyed. 06235_ Acquired 25 Protomatter. 06243_ System corrupted: Hvy. Assault Rifle jammed. 06243_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????######?????????????????????????? | | ??????????????????# !#?????????????????????????? | | ??????????????????# ##????????????????????????? | | ????????# #####* [[ #????????????????????????? | | ????????# !+% [ ###########???????????????? | | ????????# ### # # #??????######???? | | ????????????????# #! # #####? ????? | | ?????????######## # # """"""" #!= #? """ ???? | | ?????????# # ###### """"""" #=<[# """ ???? | | ?????????# =#*##???# """"""" # # """ #??? | | ?????????# !!! %+= ##### """"""" + + #??? | | ?????????# !!! =# ggg""%"""" # # #??? | | ?????????# !! [# #####=Y%=[%%==# # #??? | | ?????????# # #???########### #? "T" #??? | | ?????????##+##### #??????# ???# #? """ #??? | | ???????????????? #???#### ?# #??#####????? | | ??????????????? ? / [[ # #?????####### | | ??????????????######??????# [[ + ####### # | | ??????????????????????????# # / # | | ??????????????????????????# # = # | | ??????????????????????????######?# # | | ?????????????????????????######### !####### [ # | | ?????????????????????????#!=!%=!%# %%# ## ## | | ?????????????????????????#%/"""**# !# [[ ## #? | | ?????????????????????????#![""" =+% + [[ ## #? | | ?????????????????????????#[="""=*# # [! ## #? | | ?????????????????????????#%[*= %%# ######## #? | | ?????????????????????????###+##### ##?????#%! ## | | ???????????????????????????# #??# #######! | | ???????????????????????????# #??# %= | | ???????????????????????????# #??# T | | ???????????????????????????# #??# T | | ???????????????????????????# #??# # | | ???????????????????????????# #??####### # | | ??????????????????????????##+########?# # | | ??????????????????????????#! #?# # | | ??????????????????????????# """ #?# + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 23 Energy Capacity 260 Matter Stores 200 Matter Capacity 200 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 25 Resistance: EX 50 Resistance: I 25 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Hosts 5 | 1 . 2 2 Combat Hostiles 2 | . . . 2 Allies 2 | . . 2 . Unique Host Classes 4 | 1 . 2 1 Average Host Suspicion 63 | . 55 80 61 Unsuspicious Activity 3936 | 2 141 73 3720 Returns to Shadow 2 | . . . 2 Fuzzy Dispatches 1 | . . . 1 Protomatter Created 207 | . . 105 102 Used 81 | 5 . 30 46 Decayed 5 | . . 5 . Highest Spend 23 | 5 . 16 23 Top 5 Hosts by Kills: Y-45 Defender (-9/Materials: 14) WL-CJ1(h) (-10/Mines: 11) Y-45 Defender (-9/Materials: 8) Game ------ Seed AblativeBehemothTreads Manual? 0 Play Time 00:24:35 Cumulative 303.0 hours Start 2023.02.11 @ 23:07:55 End 2023.02.11 @ 23:28:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 356 Rogue 356 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 72 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2aad2aab-0c3b-499c-9342-845ee0a1dbc6