Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.04 @ 23:55:54 Player: mm79 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1006) 1006 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 2425 Bonus ------- Follower Combat Kills 58 Friendly Fire -14 Cogmind --------- Core Integrity 387/400 Matter 273/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Hovering (56) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Hover Unit Improved Hover Unit > --- UTILITY (3) ------ Small Storage Unit Sensor Array Seismic Detector > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (8) ---- Improved Ion Engine Structural Scanner Hacking Suite Improved EM Shotgun Improved EM Shotgun Heavy Assault Rifle Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Sensor Array Seismic Detector > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Ion Engine Structural Scanner Hacking Suite Heavy Assault Rifle Grenade Launcher Mace [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 30 | 7 8 . 15 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 2 . 7 Treads . | . . . . Leg 1 | . . . 1 Wheel 4 | 2 2 . . Hover 6 | . . . 6 Flight . | . . . . Utility 6 | 2 2 . 2 Device 4 | 1 1 . 2 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 9 | 2 3 . 4 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon 1 | . 1 . . Launcher 1 | . 1 . . Special Weapon 1 | . 1 . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 7 | . 1 . 6 Power 1 | . . . 1 Propulsion 5 | . 1 . 4 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 3 | . 1 . 3 To Critical Strikes . | . . . . Average Backups 7 | 3 8 8 7 Power . | . . . . Propulsion 1 | . 2 3 1 Utility 2 | . 3 3 2 Weapon 2 | 1 2 2 3 Tool/Special . | . . . . Unused Backups 16 | . 11 . 5 Power 1 | . . . 1 Propulsion 4 | . 4 . . Utility 5 | . 4 . 1 Weapon 6 | . 3 . 3 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 100 98 Engine 12 | . 14 14 11 Wheel 17 | . 27 28 . Hover 11 | . . . 31 Device 15 | . 12 14 21 Storage 12 | . 14 14 11 Protection 1 | . 1 . . Energy Gun 2 | . 4 . . Ballistic Gun 12 | . 13 14 11 Ballistic Cannon 8 | . 7 14 9 Special Weapon 1 | . 1 . . Peak Build Rating 14 | 8 10 9 14 Average Rating 9 | 5 8 9 12 On Entrance 6 | . 8 9 9 Avg Prop Armor Cover (%) 6 | . . . 6 Naked Turns . | . . . . Heaviest Build 23 | 15 23 17 19 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | 4 2 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 8 8 8 8 Average Carried 7 | 3 7 8 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 8 8 8 8 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1110 | 274 431 2 403 Remotely . | . . . . Salvage Created 1107 | 104 426 . 577 Parts 91 | 16 40 . 35 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 26 | . 14 . 12 Melee 1 | . . . 1 Guns 9 | . 7 . 2 Cannons 10 | . 1 . 9 AOE 6 | . 6 . . Classes Destroyed 9 | 1 6 . 2 Worker 1 | . 1 . . Builder 1 | . . . 1 Tunneler 5 | 5 . . . Hauler 2 | . 2 . . Operator 4 | . 3 . 1 Watcher 3 | . 1 . 2 Swarmer 8 | . 8 . . Grunt 14 | . 6 . 8 Sentry 5 | . . . 5 Best Kill Streak 8 | 4 8 . 5 Combat Bots Only 7 | . 7 . 3 Max Kills in Single Turn 4 | 1 4 . 2 Gunslinging . | . . . . Exploded 4 | . 4 . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 88 | . 47 . 41 Missed 24 | . 13 . 11 Hits 64 | . 34 . 30 Projectile 64 | . 34 . 30 Critical Strikes 2 | . 1 . 1 Damage Taken 838 | . 407 . 431 Core 88 | . 75 . 13 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 50 | . 50 . . Core Remaining (%) 85 | 100 . 70 . Volleys Fired 96 | 11 49 . 36 Largest 2 | 2 2 . 2 Hottest 100 | 70 100 . 100 Shots Fired 180 | 22 90 . 68 Gun 120 | 22 64 . 34 Cannon 51 | . 19 . 32 Launcher 2 | . 2 . . Special 7 | . 5 . 2 Kinetic 137 | 11 60 . 66 Thermal 41 | 11 28 . 2 Explosive 2 | . 2 . . Electromagnetic . | . . . . Robot Hit Streak 12 | 3 8 . 12 Robot Miss Streak 4 | 2 3 . 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 120 | 13 56 . 51 Core Hits 61 | 6 33 . 22 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | 2 2 . . Burn 2 | 2 . . . Blast 2 | . 2 . . Melee Attacks 6 | . . . 6 Impact 6 | . . . 6 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2349 | 177 1113 . 1059 Guns 1110 | 177 530 . 403 Cannons 816 | . 287 . 529 Explosions 296 | . 296 . . Melee 127 | . . . 127 Ramming . | . . . . Kinetic 1626 | 89 605 . 932 Thermal 300 | 88 212 . . Explosive 296 | . 296 . . Electromagnetic . | . . . . Impact 127 | . . . 127 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 42 | . 42 . . Projectiles 14 | . 14 . . Explosions 28 | . 28 . . Melee . | . . . . Knockbacks 8 | . 5 . 3 Impact 1 | . . . 1 Kinetic 6 | . 4 . 2 Secondary 1 | . 1 . . Self-Inflicted Damage 26 | . 26 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 72 | . 72 . 23 Average Temperature 16 | . 20 . 8 Received Heat Transfer 390 | . 177 . 213 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 1036 | 407 629 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . 1 . 1 Low Security (%) 80 | 100 92 100 53 Level 1 19 | . 7 . 46 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 300 | 15 219 58 300 Initial 58 | . . 58 10 Average 113 | 3 109 46 150 Influence Increases 1104 | 25 501 . 578 Destroy 0b10 Robot/C 560 | . 280 . 280 Destroy 0b10 Robot/NC 80 | 25 35 . 20 Destroy Leader 170 | . 66 . 104 Allied During Kill 11 | . . . 11 Successful Hack 47 | . 40 . 7 Select Force Hacks 30 | . 30 . . Disable Machine 75 | . 30 . 45 Destroy Structure 26 | . 20 . 6 Partial Spotted 30 | . . . 30 Lose Combat Pursuer 75 | . . . 75 Influence Decreases 842 | 25 349 124 344 Entered New Map 112 | . . 94 18 Time Decay 640 | 25 339 30 246 Lost Part 70 | . 10 . 60 Lost Ally 20 | . . . 20 Squads Dispatched 4 | . 3 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 25 . 23 Peak Tracking Total 6 | . 4 . 6 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 5 | . 2 . 3 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 15 | . 9 . 6 Terminals 12 | . 7 . 5 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 48 | . 28 . 20 Successful 29 | . 18 . 11 Failed 18 | . 9 . 9 Catastrophic 1 | . . . 1 Database Lockouts 1 | . 1 . . Manual 33 | . 19 . 14 Terminals 40 | . 23 . 17 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 6 | . 3 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 6 . 3 Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . . . 1 Terminal Index 2 | . 1 . 1 Repair Station Index 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . . . 1 Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 1 . 1 Report Inventory 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 16 | . 9 . 7 Terminals 15 | . 8 . 7 Botnet 1 | . . . 1 Operators 2 | . 1 . 1 Skim 12 | . 7 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 13 | . 7 . 6 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 14 | . . . 14 Total Damage 164 | . . . 164 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1503 | 23 843 64 573 Sensors 566 | . . . 566 Structural 2 | . . . 2 Seismic 1503 | 23 843 64 573 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1717 | 112 968 64 573 Spaces Moved 1087 | 57 595 80 355 Core 14 | 14 . . . Treads . | . . . . Legs . | . . . . Wheels 718 | 43 595 80 . Hover 355 | . . . 355 Flight . | . . . . Fastest Speed 50 | 50 80 80 52 Average Speed 76 | 86 81 80 66 Slowest Speed 250 | 250 110 80 126 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 5 89 28 32 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 2 . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug 7 | . 3 . 4 Terrain Destroyed 22 | . 18 . 4 Melee 2 | . . . 2 Projectile 7 | . 5 . 2 AOE 13 | . 13 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1760 | 94 979 79 608 Wait 460 | 10 287 . 163 Move 1084 | 56 594 79 355 Hop . | . . . . Pick Up 33 | 9 14 . 10 Fast Attach 16 | 7 3 . 6 Attach 7 | . . . 7 Detach 2 | . . . 2 Swap 26 | . 16 . 10 Drop 30 | 1 16 . 13 Fire 96 | 11 49 . 36 Melee 6 | . . . 6 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Min x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Met a group of wandering Federalists 306 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 8) 505 | -10/Materials | Discovered new exit (range 9) 530 | -10/Materials | Destroyed 7 combat bots 560 | -10/Materials | Central database locked down 604 | -10/Materials | Discovered new exit (range 9) 687 | -10/Materials | Discovered new exit (range 16) 785 | -10/Materials | Discovered new exit (range 16) 827 | -10/Materials | Repaired Assault Rifle 861 | -10/Materials | Learned location of 2 exits from Subcaves 888 | -10/Materials | Learned Storage security intel 905 | -10/Materials | Learned Storage emergency access door positions 915 | -10/Materials | Identified exit to Subcaves 926 | -10/Materials | Identified exit to Materials 946 | -10/Materials | Learned location of Mines (-9) 1081 | -10/Materials | Entered Mines 1082 | -10/Mines | Assembled infested the area 1142 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1145 | -10/Mines | Entered Materials 1145 | -9/Materials | Accompanied by 3 allies 1145 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1146 | -9/Materials | Identified exit to Mines 1471 | -9/Materials | Build established: Scavenger-Mutant 1687 | -9/Materials | Learned Storage stockpile data 1718 | -9/Materials | Self-destructed Last Messages --------------- >>Traps(Locate) Found 6 traps in 1 array: 6x Shock Trap Map updated. >>Prototypes Downloading prototype IDs... Enh. Autogun Cld. Ion Engine 01684_ G-34 Mercenary knocked back. 01687_ >> SKIM: Stored Storage stockpile data. 01687_ Terminal disabled. 01690_ Material Processor disabled. 01696_ G-34 Mercenary destroyed. 01700_ Acquired 38 matter. 01700_ Acquired 1 matter. 01707_ R-06 Scavenger collects Aluminum Leg. 01710_ R-06 Scavenger collects Wheel. 01714_ Imp. Hover Unit destroyed. 01714_ Imp. Light Cannon destroyed. 01716_ Ion Engine destroyed. 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